Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
struct_cym
游戏编写
提交
41af4048
游
游戏编写
项目概览
struct_cym
/
游戏编写
通知
5
Star
2
Fork
1
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
0
列表
看板
标记
里程碑
合并请求
0
DevOps
流水线
流水线任务
计划
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
游
游戏编写
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
0
Issue
0
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
DevOps
DevOps
流水线
流水线任务
计划
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
流水线任务
提交
Issue看板
体验新版 GitCode,发现更多精彩内容 >>
提交
41af4048
编写于
10月 22, 2021
作者:
struct_cym
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Update game.cpp
上级
5325c2b6
变更
1
显示空白变更内容
内联
并排
Showing
1 changed file
with
91 addition
and
3 deletion
+91
-3
game.cpp
game.cpp
+91
-3
未找到文件。
game.cpp
浏览文件 @
41af4048
...
...
@@ -1059,6 +1059,48 @@ void shu()
return
;
}
}
if
(
jineng
[
i
]
&&
i
==
3
)
{
cout
<<
"点石成金--"
<<
endl
;
temb
-=
5
*
10
+
attack
[
grade
];
cout
<<
name
<<
"打出了"
<<
5
*
10
+
attack
[
grade
]
<<
"点伤害"
<<
endl
;
cout
<<
"树魔还剩"
<<
temb
<<
"滴血"
<<
endl
;
if
(
temb
<=
0
)
{
cout
<<
"你赢了"
<<
endl
;
cout
<<
"恭喜获鍀树魔心"
;
jinyan
+=
(
double
)
experience
[(
int
)
x
]
/
10
;
return
;
}
}
if
(
jineng
[
i
]
&&
i
==
4
)
{
cout
<<
"流水行舟--"
<<
endl
;
temb
-=
5
*
10
+
attack
[
grade
];
cout
<<
name
<<
"打出了"
<<
5
*
10
+
attack
[
grade
]
<<
"点伤害"
<<
endl
;
cout
<<
"树魔还剩"
<<
temb
<<
"滴血"
<<
endl
;
if
(
temb
<=
0
)
{
cout
<<
"你赢了"
<<
endl
;
cout
<<
"恭喜获鍀树魔心"
;
jinyan
+=
(
double
)
experience
[(
int
)
x
]
/
10
;
return
;
}
}
if
(
jineng
[
i
]
&&
i
==
5
)
{
cout
<<
"--"
<<
endl
;
temb
-=
5
*
10
+
attack
[
grade
];
cout
<<
name
<<
"打出了"
<<
5
*
10
+
attack
[
grade
]
<<
"点伤害"
<<
endl
;
cout
<<
"树魔还剩"
<<
temb
<<
"滴血"
<<
endl
;
if
(
temb
<=
0
)
{
cout
<<
"你赢了"
<<
endl
;
cout
<<
"恭喜获鍀树魔心"
;
jinyan
+=
(
double
)
experience
[(
int
)
x
]
/
10
;
return
;
}
}
}
int
sum
=
0
;
while
(
true
)
...
...
@@ -1076,24 +1118,28 @@ void shu()
return
;
}
cout
<<
endl
;
for
(
int
i
=
0
;
i
<
17
;
i
++
)
for
(
int
i
=
0
;
i
<
5
;
i
++
)
{
if
(
jineng
[
i
]
&&
i
==
1
&&
sum
%
5
==
0
)
{
cout
<<
"豪火球--"
<<
endl
;
Sleep
(
500
);
cout
<<
"焚毁!"
<<
endl
;
Sleep
(
500
);
temb
-=
5
*
10
+
attack
[
grade
];
cout
<<
name
<<
"打出了"
<<
5
*
10
+
attack
[
grade
]
<<
"点伤害"
<<
endl
;
Sleep
(
500
);
cout
<<
"树魔还剩"
<<
temb
<<
"滴血"
<<
endl
;
Sleep
(
500
);
if
(
temb
<=
0
)
{
cout
<<
"你赢了"
<<
endl
;
cout
<<
"
恭喜获鍀树魔心"
;
cout
<<
"
你获得了 树魔心 "
<<
endl
;
jinyan
+=
(
double
)
experience
[(
int
)
x
]
/
10
;
return
;
}
}
if
(
jineng
[
i
]
&&
i
==
2
&&
sum
%
6
==
0
)
if
(
jineng
[
i
]
&&
i
==
2
&&
sum
%
5
==
0
)
{
cout
<<
"千手顶上化佛--"
<<
endl
;
cout
<<
"气死谁啊!"
<<
endl
;
...
...
@@ -1108,6 +1154,48 @@ void shu()
return
;
}
}
if
(
jineng
[
i
]
&&
i
==
3
&&
sum
%
5
==
0
)
{
cout
<<
"点石成金--"
<<
endl
;
temb
-=
5
*
10
+
attack
[
grade
];
cout
<<
name
<<
"打出了"
<<
5
*
10
+
attack
[
grade
]
<<
"点伤害"
<<
endl
;
cout
<<
"树魔还剩"
<<
temb
<<
"滴血"
<<
endl
;
if
(
temb
<=
0
)
{
cout
<<
"你赢了"
<<
endl
;
cout
<<
"恭喜获鍀树魔心"
;
jinyan
+=
(
double
)
experience
[(
int
)
x
]
/
10
;
return
;
}
}
if
(
jineng
[
i
]
&&
i
==
4
&&
sum
%
5
==
0
)
{
cout
<<
"流水行舟--"
<<
endl
;
temb
-=
5
*
10
+
attack
[
grade
];
cout
<<
name
<<
"打出了"
<<
5
*
10
+
attack
[
grade
]
<<
"点伤害"
<<
endl
;
cout
<<
"树魔还剩"
<<
temb
<<
"滴血"
<<
endl
;
if
(
temb
<=
0
)
{
cout
<<
"你赢了"
<<
endl
;
cout
<<
"恭喜获鍀树魔心"
;
jinyan
+=
(
double
)
experience
[(
int
)
x
]
/
10
;
return
;
}
}
if
(
jineng
[
i
]
&&
i
==
5
&&
sum
%
5
==
0
)
{
cout
<<
"--"
<<
endl
;
temb
-=
5
*
10
+
attack
[
grade
];
cout
<<
name
<<
"打出了"
<<
5
*
10
+
attack
[
grade
]
<<
"点伤害"
<<
endl
;
cout
<<
"树魔还剩"
<<
temb
<<
"滴血"
<<
endl
;
if
(
temb
<=
0
)
{
cout
<<
"你赢了"
<<
endl
;
cout
<<
"恭喜获鍀树魔心"
;
jinyan
+=
(
double
)
experience
[(
int
)
x
]
/
10
;
return
;
}
}
}
int
y2
=
shanghai
((
int
)
attack
[
grade
]);
temb
-=
y2
+
jianshang
(
temf
);
...
...
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录