/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #pragma once #include #include #include "paddle/fluid/platform/cpu_info.h" #ifdef __AVX__ #include #endif #ifdef PADDLE_WITH_MKLML #include "paddle/fluid/platform/dynload/mklml.h" #endif namespace paddle { namespace operators { namespace math { #define SIGMOID_THRESHOLD_MIN -40.0 #define SIGMOID_THRESHOLD_MAX 13.0 #define AVX_FLOAT_BLOCK 8 #define AVX_DOUBLE_BLOCK 4 #define AVX2_FLOAT_BLOCK 8 #define AVX2_DOUBLE_BLOCK 4 #define AVX512_FLOAT_BLOCK 16 #define AVX512_DOUBLE_BLOCK 8 template inline void vec_exp(const int n, const T* x, T* y) { for (int i = 0; i < n; ++i) { y[i] = std::exp(x[i]); } } #ifdef PADDLE_WITH_MKLML template <> inline void vec_exp(const int n, const float* x, float* y) { platform::dynload::vsExp(n, x, y); } template <> inline void vec_exp(const int n, const double* x, double* y) { platform::dynload::vdExp(n, x, y); } #endif template inline void vec_identity(const int n, const T* x, T* y) { // do nothing return; } template inline void vec_sigmoid(const int n, const T* x, T* y) { const T min = SIGMOID_THRESHOLD_MIN; const T max = SIGMOID_THRESHOLD_MAX; for (int i = 0; i < n; ++i) { y[i] = (x[i] < min) ? min : ((x[i] > max) ? max : x[i]); y[i] = static_cast(0) - y[i]; } vec_exp(n, y, y); for (int i = 0; i < n; ++i) { y[i] = static_cast(1) / (static_cast(1) + y[i]); } } template <> inline void vec_sigmoid(const int n, const float* x, float* y) { #ifdef __AVX__ constexpr int block = AVX_FLOAT_BLOCK; if (n < block) { // can use larger threshold if necessary vec_sigmoid(n, x, y); return; } const int rest = n % block; const int end = n - rest; int i = 0; __m256 max = _mm256_set1_ps(SIGMOID_THRESHOLD_MAX); __m256 min = _mm256_set1_ps(SIGMOID_THRESHOLD_MIN); __m256 zeros = _mm256_setzero_ps(); __m256 tmp; #define MOVE_ONE_STEP \ tmp = _mm256_loadu_ps(x + i); \ tmp = _mm256_max_ps(tmp, min); \ tmp = _mm256_min_ps(tmp, max); \ tmp = _mm256_sub_ps(zeros, tmp); \ _mm256_storeu_ps(y + i, tmp) for (i = 0; i < end; i += block) { MOVE_ONE_STEP; } if (rest != 0) { i = n - block; MOVE_ONE_STEP; } #undef MOVE_ONE_STEP vec_exp(n, y, y); __m256 ones = _mm256_set1_ps(1.0f); #define MOVE_ONE_STEP \ tmp = _mm256_loadu_ps(y + i); \ tmp = _mm256_add_ps(ones, tmp); \ tmp = _mm256_div_ps(ones, tmp); \ _mm256_storeu_ps(y + i, tmp) for (i = 0; i < end; i += block) { MOVE_ONE_STEP; } #undef MOVE_ONE_STEP if (rest == 0) { return; } // can not continue move step for (i = n - rest; i < n; ++i) { y[i] = 1.f / (1.f + y[i]); } #else vec_sigmoid(n, x, y); #endif } template <> inline void vec_sigmoid(const int n, const float* x, float* y) { vec_sigmoid(n, x, y); } template <> inline void vec_sigmoid(const int n, const float* x, float* y) { #ifdef __AVX512F__ constexpr int block = AVX512_FLOAT_BLOCK; if (n < block) { vec_sigmoid(n, x, y); return; } const int rest = n % block; const int end = n - rest; int i = 0; __m512 max = _mm512_set1_ps(SIGMOID_THRESHOLD_MAX); __m512 min = _mm512_set1_ps(SIGMOID_THRESHOLD_MIN); __m512 zeros = _mm512_setzero_ps(); __m512 tmp; #define MOVE_ONE_STEP \ tmp = _mm512_loadu_ps(x + i); \ tmp = _mm512_max_ps(tmp, min); \ tmp = _mm512_min_ps(tmp, max); \ tmp = _mm512_sub_ps(zeros, tmp); \ _mm512_storeu_ps(y + i, tmp) for (i = 0; i < end; i += block) { MOVE_ONE_STEP; } if (rest != 0) { i = n - block; MOVE_ONE_STEP; } #undef MOVE_ONE_STEP vec_exp(n, y, y); __m512 ones = _mm512_set1_ps(1.0f); #define MOVE_ONE_STEP \ tmp = _mm512_loadu_ps(y + i); \ tmp = _mm512_add_ps(ones, tmp); \ tmp = _mm512_div_ps(ones, tmp); \ _mm512_storeu_ps(y + i, tmp) for (i = 0; i < end; i += block) { MOVE_ONE_STEP; } #undef MOVE_ONE_STEP if (rest == 0) { return; } for (i = n - rest; i < n; ++i) { y[i] = 1.f / (1.f + y[i]); } #else vec_sigmoid(n, x, y); #endif } template inline void vec_tanh(const int n, const T* x, T* y) { for (int i = 0; i < n; ++i) { y[i] = static_cast(2) * x[i]; } vec_sigmoid(n, y, y); for (int i = 0; i < n; ++i) { y[i] = static_cast(2) * y[i] - static_cast(1); } } template inline void vec_relu(const int n, const T* x, T* y) { for (int i = 0; i < n; ++i) { y[i] = x[i] > 0 ? x[i] : 0; } } template <> inline void vec_relu(const int n, const float* x, float* y) { #ifdef __AVX__ constexpr int block = AVX_FLOAT_BLOCK; if (n < block) { vec_relu(n, x, y); return; } const int rest = n % block; const int end = n - rest; int i = 0; __m256 zeros = _mm256_setzero_ps(); __m256 tmp; #define MOVE_ONE_STEP \ tmp = _mm256_loadu_ps(x + i); \ tmp = _mm256_max_ps(tmp, zeros); \ _mm256_storeu_ps(y + i, tmp) for (i = 0; i < end; i += block) { MOVE_ONE_STEP; } if (rest == 0) { return; } i = n - block; MOVE_ONE_STEP; #undef MOVE_ONE_STEP #else vec_relu(n, x, y); #endif } template <> inline void vec_relu(const int n, const float* x, float* y) { vec_relu(n, x, y); } template <> inline void vec_relu(const int n, const float* x, float* y) { #ifdef __AVX512F__ // test me constexpr int block = AVX512_FLOAT_BLOCK; if (n < block) { vec_relu(n, x, y); return; } const int rest = n % block; const int end = n - rest; int i = 0; __m512 zeros = _mm512_setzero_ps(); __m512 tmp; #define MOVE_ONE_STEP \ tmp = _mm512_loadu_ps(x + i); \ tmp = _mm512_max_ps(tmp, zeros); \ _mm512_storeu_ps(y + i, tmp) for (i = 0; i < end; i += block) { MOVE_ONE_STEP; } if (rest == 0) { return; } i = n - block; MOVE_ONE_STEP; #undef MOVE_ONE_STEP #else vec_relu(n, x, y); #endif } // TODO(TJ): optimize double of sigmoid, tanh and relu if necessary template class VecActivations { public: std::function operator()( const std::string& type) { if (type == "sigmoid") { return vec_sigmoid; } else if (type == "relu") { return vec_relu; } else if (type == "tanh") { return vec_tanh; } else if (type == "identity" || type == "") { return vec_identity; } LOG(FATAL) << "Not support type: " << type; } }; } // namespace math } // namespace operators } // namespace paddle