From 0534b6e62eeebd397bd1a5adef37a315c5cf4aec Mon Sep 17 00:00:00 2001 From: David Reid Date: Thu, 7 Mar 2019 20:25:03 +1000 Subject: [PATCH] mini_al to miniaudio mini_al has been rebranded to miniaudio. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 7a513a7..0cad9e3 100644 --- a/README.md +++ b/README.md @@ -139,8 +139,8 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny * [FMOD](http://www.fmod.org/) - An easy to use crossplatform audio engine and audio content creation tool for games. [Free for non-commercial/Commercial] * [KFR](https://www.kfrlib.com/) - Fast, modern C++ DSP framework, FFT, FIR/IIR filters, Sample Rate Conversion. [GPL/Commercial] * [Maximilian](https://github.com/micknoise/Maximilian) - C++ Audio and Music DSP Library. [MIT] -* [mini_al](https://github.com/dr-soft/mini_al) - Single file audio playback and capture library. [Unlicense] * [OpenAL](http://www.openal.org/) - Open Audio Library - A crossplatform audio API. [BSD/LGPL/Commercial] +* [miniaudio](https://github.com/dr-soft/miniaudio) - Single file audio playback and capture library. [Unlicense] * [Opus](http://opus-codec.org/) - A totally open, royalty-free, highly versatile audio codec. [BSD] * [SELA](https://github.com/sahaRatul/sela) - SimplE Lossless Audio. [MIT] * [SoLoud](https://github.com/jarikomppa/soloud) - Easy, portable audio engine for games. [zlib] -- GitLab