/** * @author dforrer / https://github.com/dforrer * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch) */ /** * @param object THREE.Object3D * @param newPosition THREE.Vector3 * @param optionalOldPosition THREE.Vector3 * @constructor */ var SetPositionCommand = function ( object, newPosition, optionalOldPosition ) { Command.call( this ); this.type = 'SetPositionCommand'; this.name = 'Set Position'; this.updatable = true; this.object = object; if ( object !== undefined && newPosition !== undefined ) { this.oldPosition = object.position.clone(); this.newPosition = newPosition.clone(); } if ( optionalOldPosition !== undefined ) { this.oldPosition = optionalOldPosition.clone(); } }; SetPositionCommand.prototype = { execute: function () { this.object.position.copy( this.newPosition ); this.object.updateMatrixWorld( true ); this.editor.signals.objectChanged.dispatch( this.object ); }, undo: function () { this.object.position.copy( this.oldPosition ); this.object.updateMatrixWorld( true ); this.editor.signals.objectChanged.dispatch( this.object ); }, update: function ( command ) { this.newPosition.copy( command.newPosition ); }, toJSON: function () { var output = Command.prototype.toJSON.call( this ); output.objectUuid = this.object.uuid; output.oldPosition = this.oldPosition.toArray(); output.newPosition = this.newPosition.toArray(); return output; }, fromJSON: function ( json ) { Command.prototype.fromJSON.call( this, json ); this.object = this.editor.objectByUuid( json.objectUuid ); this.oldPosition = new THREE.Vector3().fromArray( json.oldPosition ); this.newPosition = new THREE.Vector3().fromArray( json.newPosition ); } };