/** * @author mrdoob / http://mrdoob.com/ */ Sidebar.Geometry.Modifiers = function ( editor, object ) { var signals = editor.signals; var container = new UI.Panel().setPaddingLeft( '90px' ); var geometry = object.geometry; // Compute Vertex Normals var button = new UI.Button( 'Compute Vertex Normals' ); button.onClick( function () { geometry.computeVertexNormals(); if ( geometry instanceof THREE.BufferGeometry ) { geometry.attributes.normal.needsUpdate = true; } else { geometry.normalsNeedUpdate = true; } signals.geometryChanged.dispatch( object ); } ); container.add( button ); // return container; }