/** * @author mrdoob / http://mrdoob.com/ */ THREE.OBJLoader = function () { THREE.EventTarget.call( this ); }; THREE.OBJLoader.prototype = { constructor: THREE.OBJLoader, load: function ( url ) { var scope = this; var xhr = new XMLHttpRequest(); xhr.addEventListener( 'load', function ( event ) { scope.dispatchEvent( { type: 'load', content: scope.parse( event.target.responseText ) } ); }, false ); xhr.addEventListener( 'progress', function ( event ) { scope.dispatchEvent( { type: 'progress', loaded: event.loaded, total: event.total } ); }, false ); xhr.addEventListener( 'error', function () { scope.dispatchEvent( { type: 'error', message: 'Couldn\'t load URL [' + url + ']' } ); }, false ); xhr.open( 'GET', url, true ); xhr.send( null ); }, parse: function ( data ) { function vector( x, y, z ) { return new THREE.Vector3( x, y, z ); } function uv( u, v ) { return new THREE.UV( u, v ); } function face3( a, b, c, normals ) { return new THREE.Face3( a, b, c, normals ); } function face4( a, b, c, d, normals ) { return new THREE.Face4( a, b, c, d, normals ); } var group = new THREE.Object3D(); var vertices = []; var normals = []; var uvs = []; var pattern, result; // v float float float pattern = /v( +[\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)/g; while ( ( result = pattern.exec( data ) ) != null ) { // ["v 1.0 2.0 3.0", "1.0", "2.0", "3.0"] vertices.push( vector( parseFloat( result[ 1 ] ), parseFloat( result[ 2 ] ), parseFloat( result[ 3 ] ) ) ); } // vn float float float pattern = /vn( +[\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)/g; while ( ( result = pattern.exec( data ) ) != null ) { // ["vn 1.0 2.0 3.0", "1.0", "2.0", "3.0"] normals.push( vector( parseFloat( result[ 1 ] ), parseFloat( result[ 2 ] ), parseFloat( result[ 3 ] ) ) ); } // vt float float pattern = /vt( +[\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)/g; while ( ( result = pattern.exec( data ) ) != null ) { // ["vt 0.1 0.2", "0.1", "0.2"] uvs.push( uv( parseFloat( result[ 1 ] ), parseFloat( result[ 2 ] ) ) ); } var data = data.split( '\no '); for ( var i = 0, l = data.length; i < l; i ++ ) { var object = data[ i ]; var geometry = new THREE.Geometry(); geometry.vertices = vertices; // f vertex vertex vertex ... pattern = /f( +[\d]+)( [\d]+)( [\d]+)( [\d]+)?/g; while ( ( result = pattern.exec( object ) ) != null ) { // ["f 1 2 3", "1", "2", "3", undefined] if ( result[ 4 ] === undefined ) { geometry.faces.push( face3( parseInt( result[ 1 ] ) - 1, parseInt( result[ 2 ] ) - 1, parseInt( result[ 3 ] ) - 1 ) ); } else { geometry.faces.push( face4( parseInt( result[ 1 ] ) - 1, parseInt( result[ 2 ] ) - 1, parseInt( result[ 3 ] ) - 1, parseInt( result[ 4 ] ) - 1 ) ); } } // f vertex/uv vertex/uv vertex/uv ... pattern = /f( +([\d]+)\/([\d]+))( ([\d]+)\/([\d]+))( ([\d]+)\/([\d]+))( ([\d]+)\/([\d]+))?/g; while ( ( result = pattern.exec( object ) ) != null ) { // ["f 1/1 2/2 3/3", " 1/1", "1", "1", " 2/2", "2", "2", " 3/3", "3", "3", undefined, undefined, undefined] if ( result[ 10 ] === undefined ) { geometry.faces.push( face3( parseInt( result[ 2 ] ) - 1, parseInt( result[ 5 ] ) - 1, parseInt( result[ 8 ] ) - 1 ) ); geometry.faceVertexUvs[ 0 ].push( [ uvs[ parseInt( result[ 3 ] ) - 1 ], uvs[ parseInt( result[ 6 ] ) - 1 ], uvs[ parseInt( result[ 9 ] ) - 1 ] ] ); } else { geometry.faces.push( face4( parseInt( result[ 2 ] ) - 1, parseInt( result[ 5 ] ) - 1, parseInt( result[ 8 ] ) - 1, parseInt( result[ 11 ] ) - 1 ) ); geometry.faceVertexUvs[ 0 ].push( [ uvs[ parseInt( result[ 3 ] ) - 1 ], uvs[ parseInt( result[ 6 ] ) - 1 ], uvs[ parseInt( result[ 9 ] ) - 1 ], uvs[ parseInt( result[ 12 ] ) - 1 ] ] ); } } // f vertex/uv/normal vertex/uv/normal vertex/uv/normal ... pattern = /f( +([\d]+)\/([\d]+)\/([\d]+))( ([\d]+)\/([\d]+)\/([\d]+))( ([\d]+)\/([\d]+)\/([\d]+))( ([\d]+)\/([\d]+)\/([\d]+))?/g; while ( ( result = pattern.exec( object ) ) != null ) { // ["f 1/1/1 2/2/2 3/3/3", " 1/1/1", "1", "1", "1", " 2/2/2", "2", "2", "2", " 3/3/3", "3", "3", "3", undefined, undefined, undefined, undefined] if ( result[ 13 ] === undefined ) { geometry.faces.push( face3( parseInt( result[ 2 ] ) - 1, parseInt( result[ 6 ] ) - 1, parseInt( result[ 10 ] ) - 1, [ normals[ parseInt( result[ 4 ] ) - 1 ], normals[ parseInt( result[ 8 ] ) - 1 ], normals[ parseInt( result[ 12 ] ) - 1 ] ] ) ); geometry.faceVertexUvs[ 0 ].push( [ uvs[ parseInt( result[ 3 ] ) - 1 ], uvs[ parseInt( result[ 7 ] ) - 1 ], uvs[ parseInt( result[ 11 ] ) - 1 ] ] ); } else { geometry.faces.push( face4( parseInt( result[ 2 ] ) - 1, parseInt( result[ 6 ] ) - 1, parseInt( result[ 10 ] ) - 1, parseInt( result[ 14 ] ) - 1, [ normals[ parseInt( result[ 4 ] ) - 1 ], normals[ parseInt( result[ 8 ] ) - 1 ], normals[ parseInt( result[ 12 ] ) - 1 ], normals[ parseInt( result[ 16 ] ) - 1 ] ] ) ); geometry.faceVertexUvs[ 0 ].push( [ uvs[ parseInt( result[ 3 ] ) - 1 ], uvs[ parseInt( result[ 7 ] ) - 1 ], uvs[ parseInt( result[ 11 ] ) - 1 ], uvs[ parseInt( result[ 15 ] ) - 1 ] ] ); } } // f vertex//normal vertex//normal vertex//normal ... pattern = /f( +([\d]+)\/\/([\d]+))( ([\d]+)\/\/([\d]+))( ([\d]+)\/\/([\d]+))( ([\d]+)\/\/([\d]+))?/g; while ( ( result = pattern.exec( object ) ) != null ) { // ["f 1//1 2//2 3//3", " 1//1", "1", "1", " 2//2", "2", "2", " 3//3", "3", "3", undefined, undefined, undefined] if ( result[ 10 ] === undefined ) { geometry.faces.push( face3( parseInt( result[ 2 ] ) - 1, parseInt( result[ 5 ] ) - 1, parseInt( result[ 8 ] ) - 1, [ normals[ parseInt( result[ 3 ] ) - 1 ], normals[ parseInt( result[ 6 ] ) - 1 ], normals[ parseInt( result[ 9 ] ) - 1 ] ] ) ); } else { geometry.faces.push( face4( parseInt( result[ 2 ] ) - 1, parseInt( result[ 5 ] ) - 1, parseInt( result[ 8 ] ) - 1, parseInt( result[ 11 ] ) - 1, [ normals[ parseInt( result[ 3 ] ) - 1 ], normals[ parseInt( result[ 6 ] ) - 1 ], normals[ parseInt( result[ 9 ] ) - 1 ], normals[ parseInt( result[ 12 ] ) - 1 ] ] ) ); } } geometry.computeCentroids(); geometry.computeFaceNormals(); geometry.computeBoundingSphere(); group.add( new THREE.Mesh( geometry, new THREE.MeshLambertMaterial() ) ); } return group; } }