/** * @author dforrer / https://github.com/dforrer * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch) */ /** * @param object THREE.Object3D * @param newRotation THREE.Euler * @param optionalOldRotation THREE.Euler * @constructor */ var SetRotationCommand = function ( object, newRotation, optionalOldRotation ) { Command.call( this ); this.type = 'SetRotationCommand'; this.name = 'Set Rotation'; this.updatable = true; this.object = object; if ( object !== undefined && newRotation !== undefined ) { this.oldRotation = object.rotation.clone(); this.newRotation = newRotation.clone(); } if ( optionalOldRotation !== undefined ) { this.oldRotation = optionalOldRotation.clone(); } }; SetRotationCommand.prototype = { execute: function () { this.object.rotation.copy( this.newRotation ); this.object.updateMatrixWorld( true ); this.editor.signals.objectChanged.dispatch( this.object ); }, undo: function () { this.object.rotation.copy( this.oldRotation ); this.object.updateMatrixWorld( true ); this.editor.signals.objectChanged.dispatch( this.object ); }, update: function ( command ) { this.newRotation.copy( command.newRotation ); }, toJSON: function () { var output = Command.prototype.toJSON.call( this ); output.objectUuid = this.object.uuid; output.oldRotation = this.oldRotation.toArray(); output.newRotation = this.newRotation.toArray(); return output; }, fromJSON: function ( json ) { Command.prototype.fromJSON.call( this, json ); this.object = this.editor.objectByUuid( json.objectUuid ); this.oldRotation = new THREE.Euler().fromArray( json.oldRotation ); this.newRotation = new THREE.Euler().fromArray( json.newRotation ); } };