/** * @author WestLangley / http://github.com/WestLangley * @author zz85 / http://github.com/zz85 * @author bhouston / http://exocortex.com * * Creates an arrow for visualizing directions * * Parameters: * dir - Vector3 * origin - Vector3 * length - Number * hex - color in hex value */ THREE.ArrowHelper = function ( dir, origin, length, hex ) { // dir is assumed to be normalized THREE.Object3D.call( this ); if ( hex === undefined ) hex = 0xffff00; if ( length === undefined ) length = 1; this.position = origin; this.useQuaternion = true; var lineGeometry = new THREE.Geometry(); lineGeometry.vertices.push( new THREE.Vector3( 0, 0, 0 ) ); lineGeometry.vertices.push( new THREE.Vector3( 0, 1, 0 ) ); this.line = new THREE.Line( lineGeometry, new THREE.LineBasicMaterial( { color: hex } ) ); this.line.matrixAutoUpdate = false; this.add( this.line ); var coneGeometry = new THREE.CylinderGeometry( 0, 0.05, 0.25, 5, 1 ); coneGeometry.applyMatrix( new THREE.Matrix4().makeTranslation( 0, 0.875, 0 ) ); this.cone = new THREE.Mesh( coneGeometry, new THREE.MeshBasicMaterial( { color: hex } ) ); this.cone.matrixAutoUpdate = false; this.add( this.cone ); this.setDirection( dir ); this.setLength( length ); }; THREE.ArrowHelper.prototype = Object.create( THREE.Object3D.prototype ); THREE.ArrowHelper.prototype.setDirection = function () { var axis = new THREE.Vector3(); var radians; return function ( dir ) { // dir is assumed to be normalized if ( dir.y > 0.999 ) { this.quaternion.set( 0, 0, 0, 1 ); } else if ( dir.y < - 0.999 ) { this.quaternion.set( 1, 0, 0, 0 ); } else { axis.set( dir.z, 0, - dir.x ).normalize(); radians = Math.acos( dir.y ); this.quaternion.setFromAxisAngle( axis, radians ); } }; }(); THREE.ArrowHelper.prototype.setLength = function ( length ) { this.scale.set( length, length, length ); }; THREE.ArrowHelper.prototype.setColor = function ( hex ) { this.line.material.color.setHex( hex ); this.cone.material.color.setHex( hex ); };