/** * @author alteredq / http://alteredqualia.com/ * @author WestLangley / http://github.com/WestLangley * @author bhouston / http://clara.io * @author tschw */ THREE.Matrix3 = function () { this.elements = new Float32Array( [ 1, 0, 0, 0, 1, 0, 0, 0, 1 ] ); if ( arguments.length > 0 ) { console.error( 'THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.' ); } }; THREE.Matrix3.prototype = { constructor: THREE.Matrix3, set: function ( n11, n12, n13, n21, n22, n23, n31, n32, n33 ) { var te = this.elements; te[ 0 ] = n11; te[ 1 ] = n21; te[ 2 ] = n31; te[ 3 ] = n12; te[ 4 ] = n22; te[ 5 ] = n32; te[ 6 ] = n13; te[ 7 ] = n23; te[ 8 ] = n33; return this; }, identity: function () { this.set( 1, 0, 0, 0, 1, 0, 0, 0, 1 ); return this; }, clone: function () { return new this.constructor().fromArray( this.elements ); }, copy: function ( m ) { var me = m.elements; this.set( me[ 0 ], me[ 3 ], me[ 6 ], me[ 1 ], me[ 4 ], me[ 7 ], me[ 2 ], me[ 5 ], me[ 8 ] ); return this; }, setFromMatrix4: function( m ) { var me = m.elements; this.set( me[ 0 ], me[ 4 ], me[ 8 ], me[ 1 ], me[ 5 ], me[ 9 ], me[ 2 ], me[ 6 ], me[ 10 ] ); return this; }, applyToVector3Array: function () { var v1; return function ( array, offset, length ) { if ( v1 === undefined ) v1 = new THREE.Vector3(); if ( offset === undefined ) offset = 0; if ( length === undefined ) length = array.length; for ( var i = 0, j = offset; i < length; i += 3, j += 3 ) { v1.fromArray( array, j ); v1.applyMatrix3( this ); v1.toArray( array, j ); } return array; }; }(), applyToBuffer: function () { var v1; return function applyToBuffer( buffer, offset, length ) { if ( v1 === undefined ) v1 = new THREE.Vector3(); if ( offset === undefined ) offset = 0; if ( length === undefined ) length = buffer.length / buffer.itemSize; for ( var i = 0, j = offset; i < length; i ++, j ++ ) { v1.x = buffer.getX( j ); v1.y = buffer.getY( j ); v1.z = buffer.getZ( j ); v1.applyMatrix3( this ); buffer.setXYZ( v1.x, v1.y, v1.z ); } return buffer; }; }(), multiplyScalar: function ( s ) { var te = this.elements; te[ 0 ] *= s; te[ 3 ] *= s; te[ 6 ] *= s; te[ 1 ] *= s; te[ 4 ] *= s; te[ 7 ] *= s; te[ 2 ] *= s; te[ 5 ] *= s; te[ 8 ] *= s; return this; }, determinant: function () { var te = this.elements; var a = te[ 0 ], b = te[ 1 ], c = te[ 2 ], d = te[ 3 ], e = te[ 4 ], f = te[ 5 ], g = te[ 6 ], h = te[ 7 ], i = te[ 8 ]; return a * e * i - a * f * h - b * d * i + b * f * g + c * d * h - c * e * g; }, getInverse: function ( matrix, throwOnDegenerate ) { if ( matrix instanceof THREE.Matrix4 ) { console.error( "THREE.Matrix3.getInverse no longer takes a Matrix4 argument." ); } var me = matrix.elements, te = this.elements, n11 = me[ 0 ], n21 = me[ 1 ], n31 = me[ 2 ], n12 = me[ 3 ], n22 = me[ 4 ], n32 = me[ 5 ], n13 = me[ 6 ], n23 = me[ 7 ], n33 = me[ 8 ], t11 = n33 * n22 - n32 * n23, t12 = n32 * n13 - n33 * n12, t13 = n23 * n12 - n22 * n13, det = n11 * t11 + n21 * t12 + n31 * t13; if ( det === 0 ) { var msg = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0"; if ( throwOnDegenerate || false ) { throw new Error( msg ); } else { console.warn( msg ); } return this.identity(); } te[ 0 ] = t11; te[ 1 ] = n31 * n23 - n33 * n21; te[ 2 ] = n32 * n21 - n31 * n22; te[ 3 ] = t12; te[ 4 ] = n33 * n11 - n31 * n13; te[ 5 ] = n31 * n12 - n32 * n11; te[ 6 ] = t13; te[ 7 ] = n21 * n13 - n23 * n11; te[ 8 ] = n22 * n11 - n21 * n12; return this.multiplyScalar( 1 / det ); }, transpose: function () { var tmp, m = this.elements; tmp = m[ 1 ]; m[ 1 ] = m[ 3 ]; m[ 3 ] = tmp; tmp = m[ 2 ]; m[ 2 ] = m[ 6 ]; m[ 6 ] = tmp; tmp = m[ 5 ]; m[ 5 ] = m[ 7 ]; m[ 7 ] = tmp; return this; }, flattenToArrayOffset: function ( array, offset ) { console.warn( "THREE.Matrix3: .flattenToArrayOffset is deprecated " + "- just use .toArray instead." ); return this.toArray( array, offset ); }, getNormalMatrix: function ( matrix4 ) { return this.setFromMatrix4( matrix4 ).getInverse( this ).transpose(); }, transposeIntoArray: function ( r ) { var m = this.elements; r[ 0 ] = m[ 0 ]; r[ 1 ] = m[ 3 ]; r[ 2 ] = m[ 6 ]; r[ 3 ] = m[ 1 ]; r[ 4 ] = m[ 4 ]; r[ 5 ] = m[ 7 ]; r[ 6 ] = m[ 2 ]; r[ 7 ] = m[ 5 ]; r[ 8 ] = m[ 8 ]; return this; }, fromArray: function ( array ) { this.elements.set( array ); return this; }, toArray: function ( array, offset ) { if ( array === undefined ) array = []; if ( offset === undefined ) offset = 0; var te = this.elements; array[ offset ] = te[ 0 ]; array[ offset + 1 ] = te[ 1 ]; array[ offset + 2 ] = te[ 2 ]; array[ offset + 3 ] = te[ 3 ]; array[ offset + 4 ] = te[ 4 ]; array[ offset + 5 ] = te[ 5 ]; array[ offset + 6 ] = te[ 6 ]; array[ offset + 7 ] = te[ 7 ]; array[ offset + 8 ] = te[ 8 ]; return array; } };