1. 15 12月, 2016 3 次提交
  2. 14 11月, 2016 1 次提交
  3. 08 11月, 2016 1 次提交
    • A
      Cleanup duplicate () and remove redundant checks - introduced by modularisation (#10035) · c7292049
      aardgoose 提交于
      * BufferGeometry cleanup
      
      * Line cleanup
      
      * Mesh cleanup
      
      * Points cleanup
      
      * Skeleton cleanup
      
      * SkinnedMesh cleanup
      
      * Box3 cleanup
      
      * Color cleanup
      
      * Matrix3 cleanup
      
      * EdgesGeometry cleanup
      
      * WireframeGeometry Cleanup
      
      * Materials cleanup
      
      * BoxHelper cleanup
      
      * FaceNormals Helper cleanup
      
      * SkeletonHelper cleanup
      
      * VertexNormalsHelper cleanup
      
      * PropertyBindings cleanup
      c7292049
  4. 25 10月, 2016 1 次提交
  5. 07 9月, 2016 2 次提交
  6. 05 8月, 2016 1 次提交
  7. 04 8月, 2016 1 次提交
  8. 23 7月, 2016 1 次提交
  9. 22 7月, 2016 2 次提交
  10. 12 6月, 2016 1 次提交
  11. 20 5月, 2016 1 次提交
  12. 13 4月, 2016 1 次提交
    • T
      Automated uniform.<name>.type. (#8606) · 494e016d
      tschw 提交于
      * MatrixN: Deprecated .flattenToArrayOffset.
      
      Instead .toArray consistently allows array and offset to be passed.
      
      * Updated math classes' docs .toArray / .fromArray.
      
      * Automated uniform.<name>.type.
      
      * WebGLRenderer: Added .setTexture deprecation stub.
      
      * Updated ShaderMaterial docs, uniform types.
      
      * Updated Quaternion docs .toArray / .fromArray.
      
      * Updated Quaternion docs, static .slerpFlat.
      
      * Updated math classes' docs, style consistency.
      
      * Updated ShaderMaterial docs, style consistency.
      494e016d
  13. 29 3月, 2016 1 次提交
  14. 27 2月, 2016 1 次提交
  15. 26 2月, 2016 2 次提交
  16. 17 11月, 2015 1 次提交
  17. 27 10月, 2015 1 次提交
  18. 19 10月, 2015 1 次提交
  19. 19 9月, 2015 1 次提交
  20. 13 8月, 2015 1 次提交
  21. 11 8月, 2015 1 次提交
    • D
      Updated clone + copy methods; rearranged methods; fix CubeTexture's clone method · ba65769d
      Daniel Hritzkiv 提交于
      - Better inheriting of `clone` + `copy` methods where appropriate. This is done by calling `new this.constructor()` in parent classes. `this.constructor` refers to the current instance's constructor, so it should all compose nicely;
      
      - Pass in attributes directly as arguments to constructor when cloning, where appropriate (if arguments pattern is different from parent class). This mean `copy` isn't relied on to set those attributes.
      
      - Change order of `clone` in some files (for better visibility into its relationship with `copy`, and to maintain consistency; can return to previous order if necessary);
      
      - Fix CubeTexture's clone method
      ba65769d
  22. 25 7月, 2015 1 次提交
  23. 09 5月, 2015 1 次提交
  24. 16 4月, 2015 1 次提交
  25. 15 4月, 2015 1 次提交
  26. 14 4月, 2015 1 次提交
    • B
      Some Examples + Buffers/Maths · 1b6effb2
      Ben Adams 提交于
      Changed some examples to use SphereBufferGeometry
      Added coord getters to Buffers
      Changed Matrix apply to work with both Interleaved and Regular Buffers
      1b6effb2
  27. 12 3月, 2015 1 次提交
  28. 01 1月, 2015 1 次提交
  29. 22 12月, 2014 1 次提交
  30. 20 12月, 2014 2 次提交
  31. 18 8月, 2014 1 次提交
  32. 31 5月, 2014 1 次提交
  33. 10 5月, 2014 1 次提交
  34. 08 4月, 2014 1 次提交