1. 21 8月, 2016 1 次提交
  2. 19 8月, 2016 1 次提交
  3. 04 8月, 2016 1 次提交
  4. 23 7月, 2016 1 次提交
  5. 22 7月, 2016 2 次提交
  6. 04 12月, 2015 1 次提交
  7. 30 11月, 2015 1 次提交
  8. 02 11月, 2015 1 次提交
  9. 21 10月, 2015 1 次提交
  10. 12 10月, 2015 1 次提交
  11. 09 10月, 2015 1 次提交
  12. 20 8月, 2015 1 次提交
  13. 19 8月, 2015 3 次提交
  14. 18 8月, 2015 1 次提交
  15. 27 7月, 2015 1 次提交
  16. 19 7月, 2015 1 次提交
    • D
      Unused reference to .buffer · 3442353b
      dubejf 提交于
      `attribute.buffer` does seem to exist anymore. The only `.buffer`
      property I could find was in `Audio`.
      
      This seems to be a leftover from
      4c7239eb, when `.buffer` was renamed
      `.__webglBuffer`.
      
      After stepping through with a debugger in `onGeometryDispose`, I
      couldn't find any hidden state attached to the `BufferAttribute`.
      `.__webglBuffer`  is attached to the `WebGLProperties`, not the
      `BufferAttribute`.
      
      With that, the last reference to `gl.deleteBuffer` is disappearing from
      the library. Is that expected?
      3442353b
  17. 17 7月, 2015 1 次提交
  18. 16 7月, 2015 1 次提交
  19. 18 6月, 2015 1 次提交
  20. 12 4月, 2015 1 次提交