1. 08 4月, 2011 4 次提交
  2. 07 4月, 2011 4 次提交
  3. 06 4月, 2011 3 次提交
  4. 05 4月, 2011 4 次提交
    • A
      Fixed broken MarchingCubes. · 5c943cab
      alteredq 提交于
      MarchingCubes.generateGeometry got forgotten when refactoring vertex normals.
      5c943cab
    • A
      Moved scene loader from SceneUtils into SceneLoader. · 693a36f5
      alteredq 提交于
      693a36f5
    • A
      Added edges to Blender exporter, JSONLoader and Geometry. · 7915999b
      alteredq 提交于
      There is a new class Edge which stores vertices and faces for edge (I wasn't sure if indices or references would be better, so at least for the moment it contains both).
      
      Geometry now contains a list of such edges, created in JSONLoader, based on edge data exported from Blender.
      
      From Blender we get a list of vertex index pairs, from which in Geometry.computeEdgeFaces() we compute faces which share this particular edge and store them in the Edge object.
      
      Not sure if edges work properly till we don't have something using them. For now I just checked cube data exported from Blender and it seems fine.
      
      Also did some whitespace cleanup here and there.
      7915999b
    • B
      Collisions system initial commit. · 9850695f
      Bartek Drozdz 提交于
      9850695f
  5. 04 4月, 2011 6 次提交
  6. 03 4月, 2011 2 次提交
  7. 02 4月, 2011 3 次提交
  8. 01 4月, 2011 6 次提交
  9. 31 3月, 2011 4 次提交
  10. 30 3月, 2011 3 次提交
  11. 29 3月, 2011 1 次提交