From fef02a5ce12e1030da19fdf882848e6e6f52c795 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Tue, 27 Oct 2015 22:38:54 -0400 Subject: [PATCH] WebGLRenderer: Fixed setupLights() --- src/renderers/WebGLRenderer.js | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) diff --git a/src/renderers/WebGLRenderer.js b/src/renderers/WebGLRenderer.js index 591f9dc71b..63e53eab97 100644 --- a/src/renderers/WebGLRenderer.js +++ b/src/renderers/WebGLRenderer.js @@ -2564,16 +2564,14 @@ THREE.WebGLRenderer = function ( parameters ) { viewMatrix = camera.matrixWorldInverse, - directionalCurrent = _lights.directional.length; - directionalLength = 0, + directionalCurrent = _lights.directional.length, + pointCurrent = _lights.point.length, + spotCurrent = _lights.spot.length, + hemiCurrent = _lights.hemi.length, - pointCurrent = _lights.point.length; + directionalLength = 0, pointLength = 0, - - spotCurrent = _lights.spot.length; spotLength = 0, - - hemiCurrent = _lights.hemi.length; hemiLength = 0; for ( l = 0, ll = lights.length; l < ll; l ++ ) { -- GitLab