From fd6fe6ef1d2e307d837d8e876384a4f64e6e1f14 Mon Sep 17 00:00:00 2001 From: Don McCurdy Date: Sat, 10 Jun 2017 11:02:13 -0700 Subject: [PATCH] Update GLTF2Loader docs. --- docs/examples/loaders/GLTF2Loader.html | 19 ++++++++----------- 1 file changed, 8 insertions(+), 11 deletions(-) diff --git a/docs/examples/loaders/GLTF2Loader.html b/docs/examples/loaders/GLTF2Loader.html index 6ccb728e34..38d47959bf 100644 --- a/docs/examples/loaders/GLTF2Loader.html +++ b/docs/examples/loaders/GLTF2Loader.html @@ -14,13 +14,12 @@
A loader for *glTF* 2.0 resources.

- glTF (GL Transmission Format) is an open format - specification for efficient delivery and loading of 3D content. Assets may be provided either - in JSON (.gltf) or binary (.glb) format. External files store textures (.jpg, .png, ...) and - additional binary data (.bin). A glTF asset may deliver one or more scenes, including meshes, - materials, textures, shaders, skins, skeletons, animations, lights, and/or cameras. Morph target - animations are not yet finalized in the - glTF specification. + glTF (GL Transmission Format) is an + open format specification + for efficient delivery and loading of 3D content. Assets may be provided either in JSON (.gltf) + or binary (.glb) format. External files store textures (.jpg, .png, ...) and additional binary + data (.bin). A glTF asset may deliver one or more scenes, including meshes, materials, + textures, shaders, skins, skeletons, morph targets, animations, lights, and/or cameras.

Extensions

@@ -31,9 +30,7 @@