diff --git a/docs/api/math/Plane.html b/docs/api/math/Plane.html
index c697cfed885cfa0dd4fb5124df00b2d3c2e3fc35..fc945dad07154c8642e43641671d948c18ead8f1 100644
--- a/docs/api/math/Plane.html
+++ b/docs/api/math/Plane.html
@@ -11,9 +11,8 @@
[name]
- A two dimensional surface that extends infinitely in 3d space, defined by
- a [link:https://en.wikipedia.org/wiki/Normal_(geometry) normal vector], and a
- distance from the origin along the normal.
+ A two dimensional surface that extends infinitely in 3d space, represented in [link:http://mathworld.wolfram.com/HessianNormalForm.html Hessian normal form]
+ by a normal vector and a constant.
@@ -22,10 +21,8 @@
[name]( [page:Vector3 normal], [page:Float constant] )
- [page:Vector3 normal] - (optional) a [page:Vector3] defining the direction of the
- plane. Default is *(1, 0, 0)*.
- [page:Float constant] - (optional) the negative distance from the origin to the plane along
- the [page:Vector3 normal] vector. Default is *0*.
+ [page:Vector3 normal] - (optional) a [page:Vector3] defining the normal of the plane. Default is *(1, 0, 0)*.
+ [page:Float constant] - (optional) the signed distance from the origin to the plane. Default is *0*.
@@ -68,10 +65,10 @@
[method:Float distanceToPoint]( [page:Vector3 point] )
- Returns the smallest distance from the [page:Vector3 point] to the plane.
+ Returns the signed distance from the [page:Vector3 point] to the plane.
[method:Float distanceToSphere]( [page:Sphere sphere] )
- Returns the smallest distance from the [page:Sphere sphere] to the plane.
+ Returns the signed distance from the [page:Sphere sphere] to the plane.
[method:Boolean equals]( [page:Plane plane] )
@@ -113,8 +110,7 @@
[method:Plane negate]()
- Negates both the normal vector and constant, effectively mirroring the plane across
- the origin.
+ Negates both the normal vector and the constant.
[method:Plane normalize]()
@@ -123,32 +119,19 @@
value accordingly.
- [method:Vector3 orthoPoint]( [page:Vector3 point], [page:Vector3 optionalTarget] )
-
- [page:Vector3 point] - [page:Vector3]
- [page:Vector3 optionalTarget] - (optional) if specified, the result will be copied
- into this [page:Vector3], otherwise a new [page:Vector3] will be created.
-
- Returns a vector in the same direction as the Plane's normal, but with magnitude
- equal to the passed point's original distance to the plane.
-
-
[method:Vector3 projectPoint]( [page:Vector3 point], [page:Vector3 optionalTarget] )
[page:Vector3 point] - the [page:Vector3] to project onto the plane.
[page:Vector3 optionalTarget] - (optional) if specified, the result will be copied into this [page:Vector3],
otherwise a new [page:Vector3] will be created.
- Projects a [page:Vector3 point] onto the plane. The projected point is the closest
- point on the plane to the passed point, so a line drawn from the projected point
- and the passed point would be orthogonal to the plane.
+ Projects a [page:Vector3 point] onto the plane.
[method:Plane set]( [page:Vector3 normal], [page:Float constant] )
- [page:Vector3 normal] - a [page:Vector3] defining the direction of the plane.
- [page:Float constant] - (optional) the negative distance from the origin to the plane along
- the [page:Vector3 normal] vector. Default is *0*.
+ [page:Vector3 normal] - a [page:Vector3] defining the normal of the plane.
+ [page:Float constant] - the signed distance from the origin to the plane. Default is *0*.
Sets the plane's [page:.normal normal] and [page:.constant constant] properties.
@@ -160,7 +143,7 @@
[page:Float z] - z value of the normal vector.
[page:Float w] - the value of the plane's [page:.constant constant] property.
- Set the individual components that make up the plane.
+ Set the individual components that define the plane.
[method:Plane setFromCoplanarPoints]( [page:Vector3 a], [page:Vector3 b], [page:Vector3 c] )
@@ -170,12 +153,12 @@
[page:Vector3 a] - third point on the plane.
Defines the plane based on the 3 provided points. The winding order is counter
- clockwise, and determines which direction the [page:.normal normal] will point.
+ clockwise, and determines the direction the [page:.normal normal].
[method:Plane setFromNormalAndCoplanarPoint]( [page:Vector3 normal], [page:Vector3 point] ) [page:Vector3 this]
- [page:Vector3 normal] - a [page:Vector3] defining the direction of the plane.
+ [page:Vector3 normal] - a [page:Vector3] defining the normal of the plane.
[page:Vector3 point] - [page:Vector3]
Sets the plane's properties as defined by a [page:Vector3 normal] and an arbitrary coplanar [page:Vector3 point].
@@ -185,9 +168,8 @@
[page:Vector3 offset] - the amount to move the plane by.
- Translates the plane the distance defined by the [page:Vector3 offset] vector.
- Note that this only affects the constant (distance from origin) and will not affect
- the normal vector.
+ Translates the plane by the distance defined by the [page:Vector3 offset] vector.
+ Note that this only affects the plane constant and will not affect the normal vector.
Source