diff --git a/docs/api/zh/materials/Material.html b/docs/api/zh/materials/Material.html index bcfac3f611f3bb0da2870a652ab84b3efde2a9ff..60e0ca57ab3afe86a7f91e0669d2b877e45ce61d 100644 --- a/docs/api/zh/materials/Material.html +++ b/docs/api/zh/materials/Material.html @@ -76,7 +76,6 @@

[property:Boolean clipShadows]

定义是否根据此材质上指定的剪裁平面剪切阴影。默认值为 *false*。 - Defines whether to clip shadows according to the clipping planes specified on this material. Default is *false*.

[property:Boolean colorWrite]

@@ -258,9 +257,6 @@

[method:null onBeforeCompile]( [param:Object shader], [param:WebGLRenderer renderer] )

在编译着色器程序之前立即执行的可选回调。此函数使用着色器源代码作为参数。用于修改内置材料。 - An optional callback that is executed immediately before the shader program is compiled. - This function is called with the shader source code as a parameter. Useful for the modification of built-in - materials.

[method:null setValues]( [param:object values] )