diff --git a/docs/api/cameras/OrthographicCamera.html b/docs/api/cameras/OrthographicCamera.html index 6c10ac07d09a9ac366cf10bed00b26afa41045a2..cd69c6cc70b96879e70454922944d8a601b4e97f 100644 --- a/docs/api/cameras/OrthographicCamera.html +++ b/docs/api/cameras/OrthographicCamera.html @@ -64,7 +64,12 @@ scene.add( camera );
Camera frustum bottom plane.

[property:Float far]

-
Camera frustum far plane. Default is *2000*.
+
+ Camera frustum far plane. Default is *2000*.

+ + Note that Three does not currently give warnings for incorrect values here, however the expected + range is between the current value of the [page:.far far] plane and infinity. +

[property:Boolean isOrthographicCamera]

@@ -77,7 +82,12 @@ scene.add( camera );
Camera frustum left plane.

[property:Float near]

-
Camera frustum near plane. Default is *0.1*.
+
+ Camera fustum near plane. Default is *0.1*.

+ + Note that Three does not currently give warnings for incorrect values here, however the expected + range is between 0 and the current value of the [page:.far far] plane. +

[property:Float right]

Camera frustum right plane.
diff --git a/docs/api/cameras/PerspectiveCamera.html b/docs/api/cameras/PerspectiveCamera.html index c5fccd5d15fba53bc16d01911f23034ac773dbea..1b9880c28a003accb4b24ec3df7a8ec5e1818ea7 100644 --- a/docs/api/cameras/PerspectiveCamera.html +++ b/docs/api/cameras/PerspectiveCamera.html @@ -54,7 +54,12 @@ scene.add( camera );
Camera frustum aspect ratio, usually the canvas width / canvas height. Default is *1* (square canvas).

[property:Float far]

-
Camera frustum far plane. Default is *2000*.
+
+ Camera frustum far plane. Default is *2000*.

+ + Note that Three does not currently give warnings for incorrect values here, however the expected + range is between the current value of the [page:.far far] plane and infinity. +

[property:Float filmGauge]

Film size used for the larger axis. Default is 35 (millimeters). This parameter does not influence the projection matrix unless .filmOffset is set to a nonzero value.
@@ -80,7 +85,12 @@ scene.add( camera );

[property:Float near]

-
Camera frustum near plane. Default is *0.1*.
+
+ Camera fustum near plane. Default is *0.1*.

+ + Note that Three does not currently give warnings for incorrect values here, however the expected + range is between 0 and the current value of the [page:.far far] plane. +

[property:Object view]