diff --git a/docs/api/en/core/BufferAttribute.html b/docs/api/en/core/BufferAttribute.html index 2c7f7e68684b82b106cc70da00a1a1fffd6309fa..e4c1bcf1bdd59008b599c183cad060208321e1d1 100644 --- a/docs/api/en/core/BufferAttribute.html +++ b/docs/api/en/core/BufferAttribute.html @@ -35,12 +35,12 @@ attribute is storing a 3-component vector (such as a position, normal, or color), then itemSize should be 3.

- [page:Boolean normalized] -- (optional) Indicates how the underlying data in the buffer maps - to the values in the GLSL code. For instance, if [page:TypedArray array] is an instance of - UInt16Array, and [page:Boolean normalized] is true, the values 0 - +65535 in the array + [page:Boolean normalized] -- (optional) Applies to integer data only. Indicates how the underlying data + in the buffer maps to the values in the GLSL code. For instance, if [page:TypedArray array] is an instance + of UInt16Array, and [page:Boolean normalized] is true, the values 0 - +65535 in the array data will be mapped to 0.0f - +1.0f in the GLSL attribute. An Int16Array (signed) would map from -32767 - +32767 to -1.0f - +1.0f. If [page:Boolean normalized] is false, the values - will be converted to floats which contain the exact value, i.e. 32767 becomes 32767.0f. + will be converted to floats unmodified, i.e. 32767 becomes 32767.0f.

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