From d1b05b901c9f4f3c05e744538c45777afb5efd17 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Wed, 10 Feb 2016 17:05:05 +0900 Subject: [PATCH] WebGLShadowMap: Switched to NearestFilter. --- src/renderers/webgl/WebGLShadowMap.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/renderers/webgl/WebGLShadowMap.js b/src/renderers/webgl/WebGLShadowMap.js index 4d09fec2cf..e8cf473a96 100644 --- a/src/renderers/webgl/WebGLShadowMap.js +++ b/src/renderers/webgl/WebGLShadowMap.js @@ -160,7 +160,7 @@ THREE.WebGLShadowMap = function ( _renderer, _lights, _objects ) { if ( shadow.map === null ) { - var pars = { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, format: THREE.RGBAFormat }; + var pars = { minFilter: THREE.NearestFilter, magFilter: THREE.NearestFilter, format: THREE.RGBAFormat }; shadow.map = new THREE.WebGLRenderTarget( shadowMapSize.x, shadowMapSize.y, pars ); -- GitLab