提交 cf6d41b3 编写于 作者: J Joshua Koo

Better for loop for SimulationRenderer

上级 96bbf7b0
......@@ -175,7 +175,7 @@ function SimulationRenderer(WIDTH, renderer) {
var a = new Float32Array( PARTICLES * 4 );
for ( var k = 0; k < PARTICLES * 4; k += 4 ) {
for ( var k = 0, kl = a.length; k < kl; k += 4 ) {
var x = Math.random() * BOUNDS - BOUNDS_HALF;
var y = Math.random() * BOUNDS - BOUNDS_HALF;
......@@ -202,7 +202,7 @@ function SimulationRenderer(WIDTH, renderer) {
var a = new Float32Array( PARTICLES * 3 );
for ( var k = 0; k < PARTICLES * 3; k += 3 ) {
for ( var k = 0, kl = a.length; k < kl; k += 3 ) {
var x = Math.random() - 0.5;
var y = Math.random() - 0.5;
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册