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ca4d81da
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ca4d81da
编写于
2月 10, 2017
作者:
M
Mr.doob
提交者:
GitHub
2月 10, 2017
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Merge pull request #10787 from m4jing/patch-for-doc-2
Fixed errors and typos
上级
05c5fd71
8685d3bb
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1
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1 changed file
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8 addition
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8 deletion
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docs/api/core/Object3D.html
docs/api/core/Object3D.html
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未找到文件。
docs/api/core/Object3D.html
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ca4d81da
...
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@@ -49,7 +49,7 @@
<div>
Used to check whether this or derived classes are Object3Ds. Default is *true*.
<br
/><br
/>
You should not change this, as it used internally for optimisation.
You should not change this, as it
is
used internally for optimisation.
</div>
<h3>
[property:Layers layers]
</h3>
...
...
@@ -69,7 +69,7 @@
<h3>
[property:Matrix4 matrixWorld]
</h3>
<div>
The global transform of the object. If the Object3
d
has no parent, then it's identical to
The global transform of the object. If the Object3
D
has no parent, then it's identical to
the local transform [page:.matrix].
</div>
...
...
@@ -139,7 +139,7 @@
<h3>
[property:object userData]
</h3>
<div>
An object that can be used to store custom data about the Object3
d
. It should not hold
An object that can be used to store custom data about the Object3
D
. It should not hold
references to functions as these will not be cloned.
</div>
...
...
@@ -168,12 +168,12 @@
<div>
The default [page:.up up] direction for objects, also used as the default position for [page:DirectionalLight],
[page:HemisphereLight] and [page:Spotlight] (which creates lights shining from the top down).
<br
/>
Set to (
0, 1, 0
) by default.
Set to (
0, 1, 0
) by default.
</div>
<h3>
[property:Vector3 DefaultMatrixAutoUpdate]
</h3>
<div>
The default setting for [page.matrixAutoUpdate matrixAutoUpdate] for newly created Object3Ds.
<br
/>
The default setting for [page
:
.matrixAutoUpdate matrixAutoUpdate] for newly created Object3Ds.
<br
/>
</div>
...
...
@@ -196,7 +196,7 @@
<div>
recursive -- if true, descendants of the object are also cloned. Default is true.
<br
/><br
/>
Returns a clone of this object and optionaly all descendants.
Returns a clone of this object and optional
l
y all descendants.
</div>
<h3>
[method:Object3D copy]( [page:Object3D object], [page:Boolean recursive] )
</h3>
...
...
@@ -216,7 +216,7 @@
<h3>
[method:Object3D getObjectByName]( [page:String name] )
</h3>
<div>
name -- String to match to the children's Object3
d
.name property.
<br
/><br
/>
name -- String to match to the children's Object3
D
.name property.
<br
/><br
/>
Searches through the object's children and returns the first with a matching name.
<br
/>
Note that for most objects the [property:name] is an empty string by default. You will
...
...
@@ -228,7 +228,7 @@
name -- the property name to search for.
<br
/>
value -- value of the given property.
<br
/><br
/>
Searches through the object's children and returns the first with a property that matches the
ac
lue given.
Searches through the object's children and returns the first with a property that matches the
va
lue given.
</div>
<h3>
[method:Vector3 getWorldPosition]( [page:Vector3 optionalTarget] )
</h3>
...
...
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