From bfff852967349fd3e5d8937929c4c9fad3dc91ab Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Sat, 17 Oct 2015 15:45:22 -0400 Subject: [PATCH] Updated builds. --- build/three.js | 8 ++++++-- build/three.min.js | 8 ++++---- 2 files changed, 10 insertions(+), 6 deletions(-) diff --git a/build/three.js b/build/three.js index 5472d22d70..1834aad2e2 100644 --- a/build/three.js +++ b/build/three.js @@ -22980,9 +22980,13 @@ THREE.WebGLRenderer = function ( parameters ) { } - if ( object.receiveShadow && ! material._shadowPass ) { + if ( _this.shadowMap.enabled ) { - refreshUniformsShadow( m_uniforms, lights, camera ); + if ( object.receiveShadow && ! material._shadowPass ) { + + refreshUniformsShadow( m_uniforms, lights, camera ); + + } } diff --git a/build/three.min.js b/build/three.min.js index 1cee26cb83..86660ba9f8 100644 --- a/build/three.min.js +++ b/build/three.min.js @@ -554,10 +554,10 @@ d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial){k. d.emissiveMap);void 0!==O&&(O instanceof THREE.WebGLRenderTarget&&(O=O.texture),n=O.offset,O=O.repeat,k.offsetRepeat.value.set(n.x,n.y,O.x,O.y));k.envMap.value=d.envMap;k.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;k.reflectivity.value=d.reflectivity;k.refractionRatio.value=d.refractionRatio}d instanceof THREE.LineBasicMaterial?(k.diffuse.value=d.color,k.opacity.value=d.opacity):d instanceof THREE.LineDashedMaterial?(k.diffuse.value=d.color,k.opacity.value=d.opacity,k.dashSize.value= d.dashSize,k.totalSize.value=d.dashSize+d.gapSize,k.scale.value=d.scale):d instanceof THREE.PointsMaterial?(k.psColor.value=d.color,k.opacity.value=d.opacity,k.size.value=d.size,k.scale.value=L.height/2,k.map.value=d.map,null!==d.map&&(a=d.map.offset,O=d.map.repeat,k.offsetRepeat.value.set(a.x,a.y,O.x,O.y))):d instanceof THREE.MeshPhongMaterial?(k.specular.value=d.specular,k.shininess.value=Math.max(d.shininess,1E-4),d.lightMap&&(k.lightMap.value=d.lightMap,k.lightMapIntensity.value=d.lightMapIntensity), d.emissiveMap&&(k.emissiveMap.value=d.emissiveMap),d.bumpMap&&(k.bumpMap.value=d.bumpMap,k.bumpScale.value=d.bumpScale),d.normalMap&&(k.normalMap.value=d.normalMap,k.normalScale.value.copy(d.normalScale)),d.displacementMap&&(k.displacementMap.value=d.displacementMap,k.displacementScale.value=d.displacementScale,k.displacementBias.value=d.displacementBias)):d instanceof THREE.MeshDepthMaterial?(k.mNear.value=a.near,k.mFar.value=a.far,k.opacity.value=d.opacity):d instanceof THREE.MeshNormalMaterial&& -(k.opacity.value=d.opacity);if(e.receiveShadow&&!d._shadowPass&&k.shadowMatrix)for(a=d=0,O=b.length;a