diff --git a/examples/js/SkyShader.js b/examples/js/SkyShader.js index 9894793530226826db7ba873ce562dd78eaf0048..45068d8febf8f825b2b3ea8fc8c0572bc8f855be 100644 --- a/examples/js/SkyShader.js +++ b/examples/js/SkyShader.js @@ -66,6 +66,7 @@ THREE.ShaderLib[ 'sky' ] = { "float sunIntensity(float zenithAngleCos)", "{", + "zenithAngleCos = clamp(zenithAngleCos, -1.0, 1.0);", "return EE * max(0.0, 1.0 - pow(e, -((cutoffAngle - acos(zenithAngleCos))/steepness)));", "}",