From b93b0d69601e18ccfebcf22f1c80fd05b3601fe2 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Sun, 30 Dec 2012 23:54:59 +0100 Subject: [PATCH] WebGLRenderer: Check geometry type and avoid breakage when undefined. --- src/renderers/WebGLRenderer.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/renderers/WebGLRenderer.js b/src/renderers/WebGLRenderer.js index 093d1a42b2..833ee15290 100644 --- a/src/renderers/WebGLRenderer.js +++ b/src/renderers/WebGLRenderer.js @@ -4689,7 +4689,7 @@ THREE.WebGLRenderer = function ( parameters ) { addBuffer( scene.__webglObjects, geometry, object ); - } else { + } else if ( geometry instanceof THREE.Geometry ) { for ( g in geometry.geometryGroups ) { -- GitLab