From b55374012d1842c3c536b757adc7ad9ff5caa68d Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Wed, 23 May 2018 16:48:38 -0400 Subject: [PATCH] WebGLRenderer: Renamed animate() to setAnimationLoop(). --- src/Three.Legacy.js | 7 +++++++ src/renderers/WebGLRenderer.js | 2 +- 2 files changed, 8 insertions(+), 1 deletion(-) diff --git a/src/Three.Legacy.js b/src/Three.Legacy.js index a2cff50a39..69bd7e30a5 100644 --- a/src/Three.Legacy.js +++ b/src/Three.Legacy.js @@ -1329,6 +1329,13 @@ Object.defineProperties( ShaderMaterial.prototype, { Object.assign( WebGLRenderer.prototype, { + animate: function ( callback ) { + + console.warn( 'THREE.WebGLRenderer: .animate() is now .setAnimationLoop().' ); + this.setAnimationLoop( callback ); + + }, + getCurrentRenderTarget: function () { console.warn( 'THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().' ); diff --git a/src/renderers/WebGLRenderer.js b/src/renderers/WebGLRenderer.js index 1bbee9d54e..5832dcd64e 100644 --- a/src/renderers/WebGLRenderer.js +++ b/src/renderers/WebGLRenderer.js @@ -1058,7 +1058,7 @@ function WebGLRenderer( parameters ) { } - this.animate = function ( callback ) { + this.setAnimationLoop = function ( callback ) { onAnimationFrame = callback; onAnimationFrame !== null ? startAnimation() : stopAnimation(); -- GitLab