diff --git a/examples/webgl_materials_texture_3d.html b/examples/webgl_materials_texture_3d.html index 52f42dbe5d1d59dea9e51f97a801ea7f104a4c15..6d60d501c31403125bfb8cd0ea4a7ddd49b57a2b 100644 --- a/examples/webgl_materials_texture_3d.html +++ b/examples/webgl_materials_texture_3d.html @@ -132,7 +132,7 @@ var material = new THREE.ShaderMaterial( { uniforms: { diffuse: { value: texture }, - depth: { value: 0 },// 50 / 109 }, + depth: { value: 0 }, size: { value: new THREE.Vector2( planeWidth, planeHeight ) } }, vertexShader: document.getElementById( 'vs' ).textContent.trim(),