From aac91430d922ea1d570b69a18a85ecf420a097e7 Mon Sep 17 00:00:00 2001 From: alteredq Date: Sun, 4 Sep 2011 05:00:54 +0200 Subject: [PATCH] Tweaked shadows in draggable cubes example. --- examples/webgl_interactive_draggablecubes.html | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/examples/webgl_interactive_draggablecubes.html b/examples/webgl_interactive_draggablecubes.html index 573103ad59..c7b3b3e613 100644 --- a/examples/webgl_interactive_draggablecubes.html +++ b/examples/webgl_interactive_draggablecubes.html @@ -45,7 +45,7 @@ info.innerHTML = 'three.js webgl - draggable cubes'; container.appendChild( info ); - camera = new THREE.Camera( 70, window.innerWidth / window.innerHeight, 1, 10000 ); + camera = new THREE.Camera( 70, window.innerWidth / window.innerHeight, 1, 5000 ); camera.position.z = 1000; scene = new THREE.Scene(); @@ -83,15 +83,15 @@ projector = new THREE.Projector(); - renderer = new THREE.WebGLRenderer(); + renderer = new THREE.WebGLRenderer( { antialias: true } ); renderer.sortObjects = false; renderer.setSize( window.innerWidth, window.innerHeight ); renderer.shadowCameraNear = 3; renderer.shadowCameraFar = camera.far; - renderer.shadowCameraFov = 50; + renderer.shadowCameraFov = 30; - renderer.shadowMapBias = 0.0039; + renderer.shadowMapBias = 0.00389; renderer.shadowMapDarkness = 0.5; renderer.shadowMapWidth = 1024; renderer.shadowMapHeight = 1024; -- GitLab