diff --git a/README.md b/README.md index c990a57ae1cf9e9ab7687dd8c832574e41757e60..83237cba34b10b2501fbdc5ccfbc293492a70dd5 100644 --- a/README.md +++ b/README.md @@ -19,14 +19,14 @@ The aim of the project is to create an easy to use, lightweight, 3D library. The ### Usage ### -Download the [minified library](http://threejs.org/build/three.min.js) and include it in your html, or install and import it as a [module](http://threejs.org/docs/#manual/introduction/Import-via-modules), +Download the [minified library](http://threejs.org/build/three.min.js) and include it in your HTML, or install and import it as a [module](http://threejs.org/docs/#manual/introduction/Import-via-modules), Alternatively see [how to build the library yourself](https://github.com/mrdoob/three.js/wiki/Build-instructions). ```html ``` -This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a `WebGL` renderer for the scene and camera, and it adds that viewport to the document.body element. Finally it animates the cube within the scene for the camera. +This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a `WebGL` renderer for the scene and camera, and it adds that viewport to the document.body element. Finally, it animates the cube within the scene for the camera. ```javascript var scene, camera, renderer;