diff --git a/docs/api/materials/MeshNormalMaterial.html b/docs/api/materials/MeshNormalMaterial.html
index 37ca144e1b2e17fcdeea5f686db7bda97940d430..80b32009d5fad7a5b34b8ff4f5883b1ca9696c89 100644
--- a/docs/api/materials/MeshNormalMaterial.html
+++ b/docs/api/materials/MeshNormalMaterial.html
@@ -12,7 +12,7 @@
[name]
A material that maps the normal vectors to RGB colors.
-
+
@@ -21,10 +21,9 @@
[name]([page:Object parameters])
- parameters is an object with one or more properties defining the material's appearance.
+ parameters is an object with one or more properties defining the material's appearance.
- shading -- How the triangles of a curved surface are rendered. Default is [page:Materials THREE.FlatShading].
wireframe -- Render geometry as wireframe. Default is false (i.e. render as smooth shaded).
wireframeLinewidth -- Controls wireframe thickness. Default is 1.
morphTargets -- Define whether the material uses morphTargets. Default is false.
@@ -34,25 +33,19 @@
Properties
-
[property:number shading]
+
[property:boolean wireframe]
- How the triangles of a curved surface are rendered: as a smooth surface, as flat separate facets, or no shading at all.
- Options are [page:Materials THREE.SmoothShading], [page:Materials THREE.FlatShading](default)
+ Render geometry as wireframe. Default is false (i.e. render as smooth shaded).
-
[property:boolean wireframe]
-
- Render geometry as wireframe. Default is false (i.e. render as smooth shaded).
-
-
[property:number wireframeLinewidth]
Controls wireframe thickness. Default is 1.
Due to limitations in the ANGLE layer, on Windows platforms linewidth will always be 1 regardless of the set value.
-
+
[property:boolean morphTargets]
- Define whether the material uses morphTargets. Default is false.
+ Define whether the material uses morphTargets. Default is false.
Methods
diff --git a/src/materials/MeshNormalMaterial.js b/src/materials/MeshNormalMaterial.js
index 1839fc7039487705432e8bb65b9c95ac4ce5e50c..1895f002b59f5b92b554ef833102c604b1a82f73 100644
--- a/src/materials/MeshNormalMaterial.js
+++ b/src/materials/MeshNormalMaterial.js
@@ -20,8 +20,6 @@ THREE.MeshNormalMaterial = function ( parameters ) {
this.type = 'MeshNormalMaterial';
- this.shading = THREE.FlatShading;
-
this.wireframe = false;
this.wireframeLinewidth = 1;
@@ -40,8 +38,6 @@ THREE.MeshNormalMaterial.prototype.clone = function () {
THREE.Material.prototype.clone.call( this, material );
- material.shading = this.shading;
-
material.wireframe = this.wireframe;
material.wireframeLinewidth = this.wireframeLinewidth;