From 9cae236daa2b7c015ce21e138ffc2607ba753412 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Thu, 17 Aug 2017 19:40:44 -0700 Subject: [PATCH] WebGLRenderer: Fixed MeshNormalMaterial uniforms. --- src/renderers/WebGLRenderer.js | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/renderers/WebGLRenderer.js b/src/renderers/WebGLRenderer.js index 1c0e6d98df..5c924986cd 100644 --- a/src/renderers/WebGLRenderer.js +++ b/src/renderers/WebGLRenderer.js @@ -1809,10 +1809,6 @@ function WebGLRenderer( parameters ) { } - } else if ( material.isMeshNormalMaterial ) { - - refreshUniformsCommon( m_uniforms, material ); - } else if ( material.isMeshDepthMaterial ) { refreshUniformsCommon( m_uniforms, material ); @@ -1825,6 +1821,7 @@ function WebGLRenderer( parameters ) { } else if ( material.isMeshNormalMaterial ) { + refreshUniformsCommon( m_uniforms, material ); refreshUniformsNormal( m_uniforms, material ); } else if ( material.isLineBasicMaterial ) { -- GitLab