diff --git a/docs/api/zh/core/bufferAttributeTypes/BufferAttributeTypes.html b/docs/api/zh/core/bufferAttributeTypes/BufferAttributeTypes.html index 1c5c9dc46ebbb298ec879c21225fadca4151b820..bf3c87155d9d2f6168fb45ee1b002c04fdbdfa5d 100644 --- a/docs/api/zh/core/bufferAttributeTypes/BufferAttributeTypes.html +++ b/docs/api/zh/core/bufferAttributeTypes/BufferAttributeTypes.html @@ -31,14 +31,14 @@

构造函数

- All of the above are called in the same way. + 所有上述内容都以相同的方式调用。

TypedBufferAttribute( [param:Array array], [param:Integer itemSize], [param:Boolean normalized] )

- array -- this can be a typed or untyped (normal) array. It will be converted to the Type specified.

+ array -- 这可以是类型化或非类型化的(普通)数组。它将被转换为指定的类型。

- itemSize -- the number of values of the array that should be associated with a particular vertex.

+ itemSize -- 应与特定顶点关联的数组值的数量。

- normalized -- (optional) indicates how the underlying data in the buffer maps to the values in the GLSL code. + normalized -- (可选)表示缓冲区中的基础数据如何映射到GLSL代码中的值。

属性