diff --git a/README.md b/README.md index 51969b297f96abb7c0df6378d1336ddc254ab397..2fc96f2b3b49d2fcc2e586d5b1ba48e9d0aca7fe 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ The aim of the project is to create a lightweight 3D engine with a very low leve More? [#three.js on irc.freenode.net](http://webchat.freenode.net/?channels=three.js) -### Examples ### +### Featured Examples ([View all](http://mrdoob.github.com/three.js/)) ### #### WebGL (Context 3D) #### diff --git a/build/Three.js b/build/Three.js index d5789b1362ea1f801045caf32e7adc2256977ab0..f918f3f9de3b6d30a51a2857e884844cb0212846 100644 --- a/build/Three.js +++ b/build/Three.js @@ -16,77 +16,77 @@ b.w-c.w;return this},subSelf:function(b){this.x-=b.x;this.y-=b.y;this.z-=b.z;thi normalize:function(){return this.divideScalar(this.length())},setLength:function(b){return this.normalize().multiplyScalar(b)},lerpSelf:function(b,c){this.x+=(b.x-this.x)*c;this.y+=(b.y-this.y)*c;this.z+=(b.z-this.z)*c;this.w+=(b.w-this.w)*c;return this}};THREE.Ray=function(b,c){this.origin=b||new THREE.Vector3;this.direction=c||new THREE.Vector3}; THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(b){return this.intersectObjects(b.objects)},intersectObjects:function(b){var c,e,f=[];c=0;for(e=b.length;c0&&b>0&&k+b<1}if(b instanceof THREE.Particle){var f=c(this.origin,this.direction,b.matrixWorld.getPosition());if(f==null||f>b.scale.x)return[];return[{distance:f,point:b.position,face:null,object:b}]}else if(b instanceof THREE.Mesh){f=c(this.origin,this.direction,b.matrixWorld.getPosition());if(f==null||f>b.geometry.boundingSphere.radius*Math.max(b.scale.x, -Math.max(b.scale.y,b.scale.z)))return[];var h,m,k,n,p,v,u,t,x,w,y=b.geometry,z=y.vertices,A=[],f=0;for(h=y.faces.length;f0:t<0)))if(t=u.dot((new THREE.Vector3).sub(k,x))/t,x=x.addSelf(w.multiplyScalar(t)),m instanceof THREE.Face3)e(x,k,n,p)&&(m={distance:this.origin.distanceTo(x),point:x,face:m,object:b},A.push(m));else if(m instanceof THREE.Face4&&(e(x,k,n,v)||e(x,n,p,v)))m={distance:this.origin.distanceTo(x),point:x,face:m,object:b},A.push(m);A.sort(function(b,e){return b.distance-e.distance});return A}else return[]}}; -THREE.Rectangle=function(){function b(){m=f-c;k=h-e}var c,e,f,h,m,k,n=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return m};this.getHeight=function(){return k};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return h};this.set=function(k,m,u,t){n=!1;c=k;e=m;f=u;h=t;b()};this.addPoint=function(k,m){n?(n=!1,c=k,e=m,f=k,h=m):(c=ck?f:k,h=h>m?h:m);b()};this.add3Points= -function(k,m,u,t,x,w){n?(n=!1,c=ku?k>x?k:x:u>x?u:x,h=m>t?m>w?m:w:t>w?t:w):(c=ku?k>x?k>f?k:f:x>f?x:f:u>x?u>f?u:f:x>f?x:f,h=m>t?m>w?m>h?m:h:w>h?w:h:t>w?t>h?t:h:w>h?w:h);b()};this.addRectangle=function(k){n?(n=!1,c=k.getLeft(),e=k.getTop(),f=k.getRight(),h=k.getBottom()):(c=ck.getRight()?f:k.getRight(),h=h> -k.getBottom()?h:k.getBottom());b()};this.inflate=function(k){c-=k;e-=k;f+=k;h+=k;b()};this.minSelf=function(k){c=c>k.getLeft()?c:k.getLeft();e=e>k.getTop()?e:k.getTop();f=f=0&&Math.min(h,b.getBottom())-Math.max(e,b.getTop())>=0};this.empty=function(){n=!0;h=f=e=c=0;b()};this.isEmpty=function(){return n}};THREE.Matrix3=function(){this.m=[]}; -THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}};THREE.Matrix4=function(b,c,e,f,h,m,k,n,p,v,u,t,x,w,y,z){this.set(b||1,c||0,e||0,f||0,h||0,m||1,k||0,n||0,p||0,v||0,u||1,t||0,x||0,w||0,y||0,z||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(b,c,e,f,h,m,k,n,p,v,u,t,x,w,y,z){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=h;this.n22=m;this.n23=k;this.n24=n;this.n31=p;this.n32=v;this.n33=u;this.n34=t;this.n41=x;this.n42=w;this.n43=y;this.n44=z;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b, +Math.max(b.scale.y,b.scale.z)))return[];var h,m,k,n,u,v,w,p,x,t,y=b.geometry,z=y.vertices,A=[],f=0;for(h=y.faces.length;f0:p<0)))if(p=w.dot((new THREE.Vector3).sub(k,x))/p,x=x.addSelf(t.multiplyScalar(p)),m instanceof THREE.Face3)e(x,k,n,u)&&(m={distance:this.origin.distanceTo(x),point:x,face:m,object:b},A.push(m));else if(m instanceof THREE.Face4&&(e(x,k,n,v)||e(x,n,u,v)))m={distance:this.origin.distanceTo(x),point:x,face:m,object:b},A.push(m);A.sort(function(b,e){return b.distance-e.distance});return A}else return[]}}; +THREE.Rectangle=function(){function b(){m=f-c;k=h-e}var c,e,f,h,m,k,n=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return m};this.getHeight=function(){return k};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return h};this.set=function(k,m,w,p){n=!1;c=k;e=m;f=w;h=p;b()};this.addPoint=function(k,m){n?(n=!1,c=k,e=m,f=k,h=m):(c=ck?f:k,h=h>m?h:m);b()};this.add3Points= +function(k,m,w,p,x,t){n?(n=!1,c=kw?k>x?k:x:w>x?w:x,h=m>p?m>t?m:t:p>t?p:t):(c=kw?k>x?k>f?k:f:x>f?x:f:w>x?w>f?w:f:x>f?x:f,h=m>p?m>t?m>h?m:h:t>h?t:h:p>t?p>h?p:h:t>h?t:h);b()};this.addRectangle=function(k){n?(n=!1,c=k.getLeft(),e=k.getTop(),f=k.getRight(),h=k.getBottom()):(c=ck.getRight()?f:k.getRight(),h=h> +k.getBottom()?h:k.getBottom());b()};this.inflate=function(k){c-=k;e-=k;f+=k;h+=k;b()};this.minSelf=function(k){c=c>k.getLeft()?c:k.getLeft();e=e>k.getTop()?e:k.getTop();f=f=0&&Math.min(h,b.getBottom())-Math.max(e,b.getTop())>=0};this.empty=function(){n=!0;h=f=e=c=0;b()};this.isEmpty=function(){return n}};THREE.Matrix3=function(){this.m=[]}; +THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}};THREE.Matrix4=function(b,c,e,f,h,m,k,n,u,v,w,p,x,t,y,z){this.set(b||1,c||0,e||0,f||0,h||0,m||1,k||0,n||0,u||0,v||0,w||1,p||0,x||0,t||0,y||0,z||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(b,c,e,f,h,m,k,n,u,v,w,p,x,t,y,z){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=h;this.n22=m;this.n23=k;this.n24=n;this.n31=u;this.n32=v;this.n33=w;this.n34=p;this.n41=x;this.n42=t;this.n43=y;this.n44=z;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b, c,e){var f=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,m=THREE.Matrix4.__v3;m.sub(b,c).normalize();if(m.length()===0)m.z=1;f.cross(e,m).normalize();f.length()===0&&(m.x+=1.0E-4,f.cross(e,m).normalize());h.cross(m,f).normalize();this.n11=f.x;this.n12=h.x;this.n13=m.x;this.n21=f.y;this.n22=h.y;this.n23=m.y;this.n31=f.z;this.n32=h.z;this.n33=m.z;return this},multiplyVector3:function(b){var c=b.x,e=b.y,f=b.z,h=1/(this.n41*c+this.n42*e+this.n43*f+this.n44);b.x=(this.n11*c+this.n12*e+this.n13*f+this.n14)*h; b.y=(this.n21*c+this.n22*e+this.n23*f+this.n24)*h;b.z=(this.n31*c+this.n32*e+this.n33*f+this.n34)*h;return b},multiplyVector4:function(b){var c=b.x,e=b.y,f=b.z,h=b.w;b.x=this.n11*c+this.n12*e+this.n13*f+this.n14*h;b.y=this.n21*c+this.n22*e+this.n23*f+this.n24*h;b.z=this.n31*c+this.n32*e+this.n33*f+this.n34*h;b.w=this.n41*c+this.n42*e+this.n43*f+this.n44*h;return b},rotateAxis:function(b){var c=b.x,e=b.y,f=b.z;b.x=c*this.n11+e*this.n12+f*this.n13;b.y=c*this.n21+e*this.n22+f*this.n23;b.z=c*this.n31+ -e*this.n32+f*this.n33;b.normalize();return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,h=b.n13,m=b.n14,k=b.n21,n=b.n22,p=b.n23,v=b.n24,u=b.n31,t=b.n32,x=b.n33,w=b.n34,y=b.n41,z=b.n42,A=b.n43,C=b.n44,E=c.n11,G=c.n12, -H=c.n13,N=c.n14,S=c.n21,J=c.n22,I=c.n23,K=c.n24,W=c.n31,D=c.n32,M=c.n33,U=c.n34,V=c.n41,R=c.n42,o=c.n43,pa=c.n44;this.n11=e*E+f*S+h*W+m*V;this.n12=e*G+f*J+h*D+m*R;this.n13=e*H+f*I+h*M+m*o;this.n14=e*N+f*K+h*U+m*pa;this.n21=k*E+n*S+p*W+v*V;this.n22=k*G+n*J+p*D+v*R;this.n23=k*H+n*I+p*M+v*o;this.n24=k*N+n*K+p*U+v*pa;this.n31=u*E+t*S+x*W+w*V;this.n32=u*G+t*J+x*D+w*R;this.n33=u*H+t*I+x*M+w*o;this.n34=u*N+t*K+x*U+w*pa;this.n41=y*E+z*S+A*W+C*V;this.n42=y*G+z*J+A*D+C*R;this.n43=y*H+z*I+A*M+C*o;this.n44=y* +e*this.n32+f*this.n33;b.normalize();return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,h=b.n13,m=b.n14,k=b.n21,n=b.n22,u=b.n23,v=b.n24,w=b.n31,p=b.n32,x=b.n33,t=b.n34,y=b.n41,z=b.n42,A=b.n43,C=b.n44,E=c.n11,G=c.n12, +H=c.n13,N=c.n14,S=c.n21,J=c.n22,I=c.n23,K=c.n24,W=c.n31,D=c.n32,M=c.n33,U=c.n34,V=c.n41,R=c.n42,o=c.n43,pa=c.n44;this.n11=e*E+f*S+h*W+m*V;this.n12=e*G+f*J+h*D+m*R;this.n13=e*H+f*I+h*M+m*o;this.n14=e*N+f*K+h*U+m*pa;this.n21=k*E+n*S+u*W+v*V;this.n22=k*G+n*J+u*D+v*R;this.n23=k*H+n*I+u*M+v*o;this.n24=k*N+n*K+u*U+v*pa;this.n31=w*E+p*S+x*W+t*V;this.n32=w*G+p*J+x*D+t*R;this.n33=w*H+p*I+x*M+t*o;this.n34=w*N+p*K+x*U+t*pa;this.n41=y*E+z*S+A*W+C*V;this.n42=y*G+z*J+A*D+C*R;this.n43=y*H+z*I+A*M+C*o;this.n44=y* N+z*K+A*U+C*pa;return this},multiplyToArray:function(b,c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*= -b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,h=this.n21,m=this.n22,k=this.n23,n=this.n24,p=this.n31,v=this.n32,u=this.n33,t=this.n34,x=this.n41,w=this.n42,y=this.n43,z=this.n44;return f*k*v*x-e*n*v*x-f*m*u*x+c*n*u*x+e*m*t*x-c*k*t*x-f*k*p*w+e*n*p*w+f*h*u*w-b*n*u*w-e*h*t*w+b*k*t*w+f*m*p*y-c*n*p*y-f*h*v*y+b*n*v*y+c*h*t*y-b*m*t*y-e*m*p*z+c*k*p*z+e*h*v*z-b*k*v*z-c*h* -u*z+b*m*u*z},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34= +b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,h=this.n21,m=this.n22,k=this.n23,n=this.n24,u=this.n31,v=this.n32,w=this.n33,p=this.n34,x=this.n41,t=this.n42,y=this.n43,z=this.n44;return f*k*v*x-e*n*v*x-f*m*w*x+c*n*w*x+e*m*p*x-c*k*p*x-f*k*u*t+e*n*u*t+f*h*w*t-b*n*w*t-e*h*p*t+b*k*p*t+f*m*u*y-c*n*u*y-f*h*v*y+b*n*v*y+c*h*p*y-b*m*p*y-e*m*u*z+c*k*u*z+e*h*v*z-b*k*v*z-c*h* +w*z+b*m*w*z},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34= this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]= this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,c){b[c]=this.n11;b[c+1]=this.n21;b[c+2]=this.n31;b[c+3]=this.n41;b[c+4]=this.n12;b[c+5]=this.n22;b[c+6]=this.n32;b[c+7]=this.n42;b[c+8]=this.n13;b[c+9]=this.n23;b[c+10]=this.n33;b[c+11]=this.n43;b[c+12]=this.n14;b[c+13]=this.n24;b[c+14]= this.n34;b[c+15]=this.n44;return b},setTranslation:function(b,c,e){this.set(1,0,0,b,0,1,0,c,0,0,1,e,0,0,0,1);return this},setScale:function(b,c,e){this.set(b,0,0,0,0,c,0,0,0,0,e,0,0,0,0,1);return this},setRotationX:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(1,0,0,0,0,c,-b,0,0,b,c,0,0,0,0,1);return this},setRotationY:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,0,b,0,0,1,0,0,-b,0,c,0,0,0,0,1);return this},setRotationZ:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,-b,0, -0,b,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,c){var e=Math.cos(c),f=Math.sin(c),h=1-e,m=b.x,k=b.y,n=b.z,p=h*m,v=h*k;this.set(p*m+e,p*k-f*n,p*n+f*k,0,p*k+f*n,v*k+e,v*n-f*m,0,p*n-f*k,v*n+f*m,h*n*n+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX= -new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b,c){var e=b.x,f=b.y,h=b.z,m=Math.cos(e),e=Math.sin(e),k=Math.cos(f),f=Math.sin(f),n=Math.cos(h),h=Math.sin(h);switch(c){case "YXZ":var p= -k*n,v=k*h,u=f*n,t=f*h;this.n11=p+t*e;this.n12=u*e-v;this.n13=m*f;this.n21=m*h;this.n22=m*n;this.n23=-e;this.n31=v*e-u;this.n32=t+p*e;this.n33=m*k;break;case "ZXY":p=k*n;v=k*h;u=f*n;t=f*h;this.n11=p-t*e;this.n12=-m*h;this.n13=u+v*e;this.n21=v+u*e;this.n22=m*n;this.n23=t-p*e;this.n31=-m*f;this.n32=e;this.n33=m*k;break;case "ZYX":p=m*n;v=m*h;u=e*n;t=e*h;this.n11=k*n;this.n12=u*f-v;this.n13=p*f+t;this.n21=k*h;this.n22=t*f+p;this.n23=v*f-u;this.n31=-f;this.n32=e*k;this.n33=m*k;break;case "YZX":p=m*k;v= -m*f;u=e*k;t=e*f;this.n11=k*n;this.n12=t-p*h;this.n13=u*h+v;this.n21=h;this.n22=m*n;this.n23=-e*n;this.n31=-f*n;this.n32=v*h+u;this.n33=p-t*h;break;case "XZY":p=m*k;v=m*f;u=e*k;t=e*f;this.n11=k*n;this.n12=-h;this.n13=f*n;this.n21=p*h+t;this.n22=m*n;this.n23=v*h-u;this.n31=u*h-v;this.n32=e*n;this.n33=t*h+p;break;default:p=m*n,v=m*h,u=e*n,t=e*h,this.n11=k*n,this.n12=-k*h,this.n13=f,this.n21=v+u*f,this.n22=p-t*f,this.n23=-e*k,this.n31=t-p*f,this.n32=u+v*f,this.n33=m*k}return this},setRotationFromQuaternion:function(b){var c= -b.x,e=b.y,f=b.z,h=b.w,m=c+c,k=e+e,n=f+f,b=c*m,p=c*k;c*=n;var v=e*k;e*=n;f*=n;m*=h;k*=h;h*=n;this.n11=1-(v+f);this.n12=p-h;this.n13=c+k;this.n21=p+h;this.n22=1-(b+f);this.n23=e-m;this.n31=c-k;this.n32=e+m;this.n33=1-(b+v);return this},scale:function(b){var c=b.x,e=b.y,b=b.z;this.n11*=c;this.n12*=e;this.n13*=b;this.n21*=c;this.n22*=e;this.n23*=b;this.n31*=c;this.n32*=e;this.n33*=b;this.n41*=c;this.n42*=e;this.n43*=b;return this},compose:function(b,c,e){var f=THREE.Matrix4.__m1,h=THREE.Matrix4.__m2; +0,b,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,c){var e=Math.cos(c),f=Math.sin(c),h=1-e,m=b.x,k=b.y,n=b.z,u=h*m,v=h*k;this.set(u*m+e,u*k-f*n,u*n+f*k,0,u*k+f*n,v*k+e,v*n-f*m,0,u*n-f*k,v*n+f*m,h*n*n+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX= +new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b,c){var e=b.x,f=b.y,h=b.z,m=Math.cos(e),e=Math.sin(e),k=Math.cos(f),f=Math.sin(f),n=Math.cos(h),h=Math.sin(h);switch(c){case "YXZ":var u= +k*n,v=k*h,w=f*n,p=f*h;this.n11=u+p*e;this.n12=w*e-v;this.n13=m*f;this.n21=m*h;this.n22=m*n;this.n23=-e;this.n31=v*e-w;this.n32=p+u*e;this.n33=m*k;break;case "ZXY":u=k*n;v=k*h;w=f*n;p=f*h;this.n11=u-p*e;this.n12=-m*h;this.n13=w+v*e;this.n21=v+w*e;this.n22=m*n;this.n23=p-u*e;this.n31=-m*f;this.n32=e;this.n33=m*k;break;case "ZYX":u=m*n;v=m*h;w=e*n;p=e*h;this.n11=k*n;this.n12=w*f-v;this.n13=u*f+p;this.n21=k*h;this.n22=p*f+u;this.n23=v*f-w;this.n31=-f;this.n32=e*k;this.n33=m*k;break;case "YZX":u=m*k;v= +m*f;w=e*k;p=e*f;this.n11=k*n;this.n12=p-u*h;this.n13=w*h+v;this.n21=h;this.n22=m*n;this.n23=-e*n;this.n31=-f*n;this.n32=v*h+w;this.n33=u-p*h;break;case "XZY":u=m*k;v=m*f;w=e*k;p=e*f;this.n11=k*n;this.n12=-h;this.n13=f*n;this.n21=u*h+p;this.n22=m*n;this.n23=v*h-w;this.n31=w*h-v;this.n32=e*n;this.n33=p*h+u;break;default:u=m*n,v=m*h,w=e*n,p=e*h,this.n11=k*n,this.n12=-k*h,this.n13=f,this.n21=v+w*f,this.n22=u-p*f,this.n23=-e*k,this.n31=p-u*f,this.n32=w+v*f,this.n33=m*k}return this},setRotationFromQuaternion:function(b){var c= +b.x,e=b.y,f=b.z,h=b.w,m=c+c,k=e+e,n=f+f,b=c*m,u=c*k;c*=n;var v=e*k;e*=n;f*=n;m*=h;k*=h;h*=n;this.n11=1-(v+f);this.n12=u-h;this.n13=c+k;this.n21=u+h;this.n22=1-(b+f);this.n23=e-m;this.n31=c-k;this.n32=e+m;this.n33=1-(b+v);return this},scale:function(b){var c=b.x,e=b.y,b=b.z;this.n11*=c;this.n12*=e;this.n13*=b;this.n21*=c;this.n22*=e;this.n23*=b;this.n31*=c;this.n32*=e;this.n33*=b;this.n41*=c;this.n42*=e;this.n43*=b;return this},compose:function(b,c,e){var f=THREE.Matrix4.__m1,h=THREE.Matrix4.__m2; f.identity();f.setRotationFromQuaternion(c);h.setScale(e.x,e.y,e.z);this.multiply(f,h);this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},decompose:function(b,c,e){var f=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,m=THREE.Matrix4.__v3;f.set(this.n11,this.n21,this.n31);h.set(this.n12,this.n22,this.n32);m.set(this.n13,this.n23,this.n33);b=b instanceof THREE.Vector3?b:new THREE.Vector3;c=c instanceof THREE.Quaternion?c:new THREE.Quaternion;e=e instanceof THREE.Vector3?e:new THREE.Vector3;e.x=f.length(); e.y=h.length();e.z=m.length();b.x=this.n14;b.y=this.n24;b.z=this.n34;f=THREE.Matrix4.__m1;f.copy(this);f.n11/=e.x;f.n21/=e.x;f.n31/=e.x;f.n12/=e.y;f.n22/=e.y;f.n32/=e.y;f.n13/=e.z;f.n23/=e.z;f.n33/=e.z;c.setFromRotationMatrix(f);return[b,c,e]},extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,c){var e=1/c.x,f=1/c.y,h=1/c.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*h;this.n23= b.n23*h;this.n33=b.n33*h}}; -THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,h=b.n13,m=b.n14,k=b.n21,n=b.n22,p=b.n23,v=b.n24,u=b.n31,t=b.n32,x=b.n33,w=b.n34,y=b.n41,z=b.n42,A=b.n43,C=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=p*w*z-v*x*z+v*t*A-n*w*A-p*t*C+n*x*C;c.n12=m*x*z-h*w*z-m*t*A+f*w*A+h*t*C-f*x*C;c.n13=h*v*z-m*p*z+m*n*A-f*v*A-h*n*C+f*p*C;c.n14=m*p*t-h*v*t-m*n*x+f*v*x+h*n*w-f*p*w;c.n21=v*x*y-p*w*y-v*u*A+k*w*A+p*u*C-k*x*C;c.n22=h*w*y-m*x*y+m*u*A-e*w*A-h*u*C+e*x*C;c.n23=m*p*y-h*v*y-m*k*A+e*v*A+h*k*C-e*p*C;c.n24= -h*v*u-m*p*u+m*k*x-e*v*x-h*k*w+e*p*w;c.n31=n*w*y-v*t*y+v*u*z-k*w*z-n*u*C+k*t*C;c.n32=m*t*y-f*w*y-m*u*z+e*w*z+f*u*C-e*t*C;c.n33=h*v*y-m*n*y+m*k*z-e*v*z-f*k*C+e*n*C;c.n34=m*n*u-f*v*u-m*k*t+e*v*t+f*k*w-e*n*w;c.n41=p*t*y-n*x*y-p*u*z+k*x*z+n*u*A-k*t*A;c.n42=f*x*y-h*t*y+h*u*z-e*x*z-f*u*A+e*t*A;c.n43=h*n*y-f*p*y-h*k*z+e*p*z+f*k*A-e*n*A;c.n44=f*p*u-h*n*u+h*k*t-e*p*t-f*k*x+e*n*x;c.multiplyScalar(1/b.determinant());return c}; -THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,h=-b.n33*b.n21+b.n31*b.n23,m=b.n32*b.n21-b.n31*b.n22,k=-b.n33*b.n12+b.n32*b.n13,n=b.n33*b.n11-b.n31*b.n13,p=-b.n32*b.n11+b.n31*b.n12,v=b.n23*b.n12-b.n22*b.n13,u=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*k+b.n31*v;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*h;e[2]=b*m;e[3]=b*k;e[4]=b*n;e[5]=b*p;e[6]=b*v;e[7]=b*u;e[8]=b*t;return c}; +THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,h=b.n13,m=b.n14,k=b.n21,n=b.n22,u=b.n23,v=b.n24,w=b.n31,p=b.n32,x=b.n33,t=b.n34,y=b.n41,z=b.n42,A=b.n43,C=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=u*t*z-v*x*z+v*p*A-n*t*A-u*p*C+n*x*C;c.n12=m*x*z-h*t*z-m*p*A+f*t*A+h*p*C-f*x*C;c.n13=h*v*z-m*u*z+m*n*A-f*v*A-h*n*C+f*u*C;c.n14=m*u*p-h*v*p-m*n*x+f*v*x+h*n*t-f*u*t;c.n21=v*x*y-u*t*y-v*w*A+k*t*A+u*w*C-k*x*C;c.n22=h*t*y-m*x*y+m*w*A-e*t*A-h*w*C+e*x*C;c.n23=m*u*y-h*v*y-m*k*A+e*v*A+h*k*C-e*u*C;c.n24= +h*v*w-m*u*w+m*k*x-e*v*x-h*k*t+e*u*t;c.n31=n*t*y-v*p*y+v*w*z-k*t*z-n*w*C+k*p*C;c.n32=m*p*y-f*t*y-m*w*z+e*t*z+f*w*C-e*p*C;c.n33=h*v*y-m*n*y+m*k*z-e*v*z-f*k*C+e*n*C;c.n34=m*n*w-f*v*w-m*k*p+e*v*p+f*k*t-e*n*t;c.n41=u*p*y-n*x*y-u*w*z+k*x*z+n*w*A-k*p*A;c.n42=f*x*y-h*p*y+h*w*z-e*x*z-f*w*A+e*p*A;c.n43=h*n*y-f*u*y-h*k*z+e*u*z+f*k*A-e*n*A;c.n44=f*u*w-h*n*w+h*k*p-e*u*p-f*k*x+e*n*x;c.multiplyScalar(1/b.determinant());return c}; +THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,h=-b.n33*b.n21+b.n31*b.n23,m=b.n32*b.n21-b.n31*b.n22,k=-b.n33*b.n12+b.n32*b.n13,n=b.n33*b.n11-b.n31*b.n13,u=-b.n32*b.n11+b.n31*b.n12,v=b.n23*b.n12-b.n22*b.n13,w=-b.n23*b.n11+b.n21*b.n13,p=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*k+b.n31*v;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*h;e[2]=b*m;e[3]=b*k;e[4]=b*n;e[5]=b*u;e[6]=b*v;e[7]=b*w;e[8]=b*p;return c}; THREE.Matrix4.makeFrustum=function(b,c,e,f,h,m){var k;k=new THREE.Matrix4;k.n11=2*h/(c-b);k.n12=0;k.n13=(c+b)/(c-b);k.n14=0;k.n21=0;k.n22=2*h/(f-e);k.n23=(f+e)/(f-e);k.n24=0;k.n31=0;k.n32=0;k.n33=-(m+h)/(m-h);k.n34=-2*m*h/(m-h);k.n41=0;k.n42=0;k.n43=-1;k.n44=0;return k};THREE.Matrix4.makePerspective=function(b,c,e,f){var h,b=e*Math.tan(b*Math.PI/360);h=-b;return THREE.Matrix4.makeFrustum(h*c,b*c,h,b,e,f)}; -THREE.Matrix4.makeOrtho=function(b,c,e,f,h,m){var k,n,p,v;k=new THREE.Matrix4;n=c-b;p=e-f;v=m-h;k.n11=2/n;k.n12=0;k.n13=0;k.n14=-((c+b)/n);k.n21=0;k.n22=2/p;k.n23=0;k.n24=-((e+f)/p);k.n31=0;k.n32=0;k.n33=-2/v;k.n34=-((m+h)/v);k.n41=0;k.n42=0;k.n43=0;k.n44=1;return k};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4; +THREE.Matrix4.makeOrtho=function(b,c,e,f,h,m){var k,n,u,v;k=new THREE.Matrix4;n=c-b;u=e-f;v=m-h;k.n11=2/n;k.n12=0;k.n13=0;k.n14=-((c+b)/n);k.n21=0;k.n22=2/u;k.n23=0;k.n24=-((e+f)/u);k.n31=0;k.n32=0;k.n33=-2/v;k.n34=-((m+h)/v);k.n41=0;k.n42=0;k.n43=0;k.n44=1;return k};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4; THREE.Object3D=function(){this.id=THREE.Object3DCount++;this.name="";this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate= !0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this._vector=new THREE.Vector3}; THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(b,c){this.matrix.rotateAxis(c);this.position.addSelf(c.multiplyScalar(b))},translateX:function(b){this.translate(b,this._vector.set(1,0,0))},translateY:function(b){this.translate(b,this._vector.set(0,1,0))},translateZ:function(b){this.translate(b,this._vector.set(0,0,1))},lookAt:function(b){this.matrix.lookAt(b,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},add:function(b){if(this.children.indexOf(b)=== -1){b.parent!==void 0&&b.parent.removeChild(b);b.parent=this;this.children.push(b);for(var c=this;c.parent!==void 0;)c=c.parent;c!==void 0&&c instanceof THREE.Scene&&c.addChildRecurse(b)}},remove:function(b){var c=this.children.indexOf(b);if(c!==-1)b.parent=void 0,this.children.splice(c,1)},getChildByName:function(b,c){var e,f,h;e=0;for(f=this.children.length;e=0&&h>=0&&m>=0&&n>=0?!0:k<0&&h<0||m<0&&n<0?!1:(k<0?c=Math.max(c,k/(k-h)):h<0&&(f=Math.min(f,k/(k-h))),m<0?c=Math.max(c,m/(m-n)):n<0&&(f=Math.min(f,m/(m-n))),f=0&&h>=0&&m>=0&&n>=0?!0:k<0&&h<0||m<0&&n<0?!1:(k<0?c=Math.max(c,k/(k-h)):h<0&&(f=Math.min(f,k/(k-h))),m<0?c=Math.max(c,m/(m-n)):n<0&&(f=Math.min(f,m/(m-n))),fo&&k.positionScreen.z0&&J.z<1))ma=G[E]=G[E]||new THREE.RenderableParticle,E++,C=ma,C.x=J.x/J.w,C.y=J.y/J.w,C.z= +o=b.objects;b=0;for(e=o.length;bo&&k.positionScreen.z0&&J.z<1))ma=G[E]=G[E]||new THREE.RenderableParticle,E++,C=ma,C.x=J.x/J.w,C.y=J.y/J.w,C.z= J.z,C.rotation=Y.rotation.z,C.scale.x=Y.scale.x*Math.abs(C.x-(J.x+h.projectionMatrix.n11)/(J.w+h.projectionMatrix.n14)),C.scale.y=Y.scale.y*Math.abs(C.y-(J.y+h.projectionMatrix.n22)/(J.w+h.projectionMatrix.n24)),C.materials=Y.materials,N.push(C);m&&N.sort(c);return N}};THREE.Quaternion=function(b,c,e,f){this.set(b||0,c||0,e||0,f!==void 0?f:1)}; THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(b,c,e,f){this.x=b;this.y=c;this.z=e;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var c=0.5*Math.PI/360,e=b.x*c,f=b.y*c,h=b.z*c,b=Math.cos(f),f=Math.sin(f),c=Math.cos(-h),h=Math.sin(-h),m=Math.cos(e),e=Math.sin(e),k=b*c,n=f*h;this.w=k*m-n*e;this.x=k*e+n*m;this.y=f*c*m+b*h*e;this.z=b*h*m-f*c*e;return this},setFromAxisAngle:function(b,c){var e=c/2,f=Math.sin(e); this.x=b.x*f;this.y=b.y*f;this.z=b.z*f;this.w=Math.cos(e);return this},setFromRotationMatrix:function(b){var c=Math.pow(b.determinant(),1/3);this.w=Math.sqrt(Math.max(0,c+b.n11+b.n22+b.n33))/2;this.x=Math.sqrt(Math.max(0,c+b.n11-b.n22-b.n33))/2;this.y=Math.sqrt(Math.max(0,c-b.n11+b.n22-b.n33))/2;this.z=Math.sqrt(Math.max(0,c-b.n11-b.n22+b.n33))/2;this.x=b.n32-b.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=b.n13-b.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=b.n21-b.n12<0?-Math.abs(this.z):Math.abs(this.z); this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);b==0?this.w=this.z=this.y=this.x=0:(b=1/b,this.x*=b,this.y*=b,this.z*=b,this.w*=b);return this},multiplySelf:function(b){var c= -this.x,e=this.y,f=this.z,h=this.w,m=b.x,k=b.y,n=b.z,b=b.w;this.x=c*b+h*m+e*n-f*k;this.y=e*b+h*k+f*m-c*n;this.z=f*b+h*n+c*k-e*m;this.w=h*b-c*m-e*k-f*n;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var e=b.x,f=b.y,h=b.z,m=this.x,k=this.y,n=this.z,p=this.w,v=p*e+k*h-n*f,u=p*f+n*e-m*h,t=p*h+m*f-k*e,e=-m* -e-k*f-n*h;c.x=v*p+e*-m+u*-n-t*-k;c.y=u*p+e*-k+t*-m-v*-n;c.z=t*p+e*-n+v*-k-u*-m;return c}};THREE.Quaternion.slerp=function(b,c,e,f){var h=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(h)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var m=Math.acos(h),k=Math.sqrt(1-h*h);if(Math.abs(k)<0.0010)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;h=Math.sin((1-f)*m)/k;f=Math.sin(f*m)/k;e.w=b.w*h+c.w*f;e.x=b.x*h+c.x*f;e.y=b.y*h+c.y*f;e.z=b.z*h+c.z*f;return e}; +this.x,e=this.y,f=this.z,h=this.w,m=b.x,k=b.y,n=b.z,b=b.w;this.x=c*b+h*m+e*n-f*k;this.y=e*b+h*k+f*m-c*n;this.z=f*b+h*n+c*k-e*m;this.w=h*b-c*m-e*k-f*n;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var e=b.x,f=b.y,h=b.z,m=this.x,k=this.y,n=this.z,u=this.w,v=u*e+k*h-n*f,w=u*f+n*e-m*h,p=u*h+m*f-k*e,e=-m* +e-k*f-n*h;c.x=v*u+e*-m+w*-n-p*-k;c.y=w*u+e*-k+p*-m-v*-n;c.z=p*u+e*-n+v*-k-w*-m;return c}};THREE.Quaternion.slerp=function(b,c,e,f){var h=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(h)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var m=Math.acos(h),k=Math.sqrt(1-h*h);if(Math.abs(k)<0.0010)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;h=Math.sin((1-f)*m)/k;f=Math.sin(f*m)/k;e.w=b.w*h+c.w*f;e.x=b.x*h+c.x*f;e.y=b.y*h+c.y*f;e.z=b.z*h+c.z*f;return e}; THREE.Vertex=function(b){this.position=b||new THREE.Vector3};THREE.Face3=function(b,c,e,f,h,m){this.a=b;this.b=c;this.c=e;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=m instanceof Array?m:[m];this.centroid=new THREE.Vector3}; THREE.Face4=function(b,c,e,f,h,m,k){this.a=b;this.b=c;this.c=e;this.d=f;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=m instanceof THREE.Color?m:new THREE.Color;this.vertexColors=m instanceof Array?m:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3};THREE.UV=function(b,c){this.u=b||0;this.v=c||0}; THREE.UV.prototype={constructor:THREE.UV,set:function(b,c){this.u=b;this.v=c;return this},copy:function(b){this.u=b.u;this.v=b.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}}; THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1}; THREE.Geometry.prototype={constructor:THREE.Geometry,computeCentroids:function(){var b,c,e;b=0;for(c=this.faces.length;b0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,e=this.vertices.length;cthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;if(b.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=0,c=0,e=this.vertices.length;cthis.points.length-2?m:m+1;e[3]=m>this.points.length-3?m:m+2;v=this.points[e[0]];u=this.points[e[1]]; -t=this.points[e[2]];x=this.points[e[3]];n=k*k;p=k*n;f.x=c(v.x,u.x,t.x,x.x,k,n,p);f.y=c(v.y,u.y,t.y,x.y,k,n,p);f.z=c(v.z,u.z,t.z,x.z,k,n,p);return f};this.getControlPointsArray=function(){var b,e,c=this.points.length,f=[];for(b=0;bthis.points.length-2?m:m+1;e[3]=m>this.points.length-3?m:m+2;v=this.points[e[0]];w=this.points[e[1]]; +p=this.points[e[2]];x=this.points[e[3]];n=k*k;u=k*n;f.x=c(v.x,w.x,p.x,x.x,k,n,u);f.y=c(v.y,w.y,p.y,x.y,k,n,u);f.z=c(v.z,w.z,p.z,x.z,k,n,u);return f};this.getControlPointsArray=function(){var b,e,c=this.points.length,f=[];for(b=0;b0&&(e(THREE.NormalBlending),c(1),h("rgba("+Math.floor(y.r*255)+","+Math.floor(y.g*255)+","+Math.floor(y.b* -255)+","+z+")"),w.fillRect(Math.floor(P.getX()),Math.floor(P.getY()),Math.floor(P.getWidth()),Math.floor(P.getHeight()))),P.empty())};this.render=function(b,v){function p(b){var e,c,f,k=b.lights;qa.setRGB(0,0,0);ya.setRGB(0,0,0);xa.setRGB(0,0,0);b=0;for(e=k.length;b>1,u=ca.height>>1,m=k.scale.x*t,v=k.scale.y*x,o=m*p,n=v*u,fa.set(b.x-o,b.y-n,b.x+o,b.y+n),L.instersects(fa)&&(w.save(),w.translate(b.x,b.y),w.rotate(-k.rotation),w.scale(m,-v),w.translate(-p,-u),w.drawImage(ca,0,0),w.restore())}else m instanceof THREE.ParticleCanvasMaterial&&(o=k.scale.x*t,n=k.scale.y*x,fa.set(b.x-o,b.y-n,b.x+o,b.y+n),L.instersects(fa)&&(f(m.color.getContextStyle()),h(m.color.getContextStyle()),w.save(),w.translate(b.x,b.y),w.rotate(-k.rotation),w.scale(o,n), -m.program(w),w.restore()))}function z(b,k,h,m){c(m.opacity);e(m.blending);w.beginPath();w.moveTo(b.positionScreen.x,b.positionScreen.y);w.lineTo(k.positionScreen.x,k.positionScreen.y);w.closePath();if(m instanceof THREE.LineBasicMaterial){b=m.linewidth;if(H!=b)w.lineWidth=H=b;b=m.linecap;if(N!=b)w.lineCap=N=b;b=m.linejoin;if(S!=b)w.lineJoin=S=b;f(m.color.getContextStyle());w.stroke();fa.inflate(m.linewidth*2)}}function 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C(b,f,k,h,n,p,t,ca,w){m.data.vertices+= -4;m.data.faces++;c(ca.opacity);e(ca.blending);if(ca.map||ca.envMap)A(b,f,h,0,1,3,t,ca,w),A(n,k,p,1,2,3,t,ca,w);else if(U=b.positionScreen.x,V=b.positionScreen.y,R=f.positionScreen.x,o=f.positionScreen.y,pa=k.positionScreen.x,T=k.positionScreen.y,la=h.positionScreen.x,aa=h.positionScreen.y,na=n.positionScreen.x,ja=n.positionScreen.y,ka=p.positionScreen.x,ea=p.positionScreen.y,ca instanceof THREE.MeshBasicMaterial)G(U,V,R,o,pa,T,la,aa),ca.wireframe?Ia(ca.color,ca.wireframeLinewidth,ca.wireframeLinecap, -ca.wireframeLinejoin):Ja(ca.color);else if(ca instanceof THREE.MeshLambertMaterial)$?!ca.wireframe&&ca.shading==THREE.SmoothShading&&t.vertexNormalsWorld.length==4?(ga.r=Y.r=ma.r=ia.r=qa.r,ga.g=Y.g=ma.g=ia.g=qa.g,ga.b=Y.b=ma.b=ia.b=qa.b,u(w,t.v1.positionWorld,t.vertexNormalsWorld[0],ga),u(w,t.v2.positionWorld,t.vertexNormalsWorld[1],Y),u(w,t.v4.positionWorld,t.vertexNormalsWorld[3],ma),u(w,t.v3.positionWorld,t.vertexNormalsWorld[2],ia),ua=Xa(ga,Y,ma,ia),E(U,V,R,o,la,aa),Sa(U,V,R,o,la,aa,0,0,1,0,0, -1,ua),E(na,ja,pa,T,ka,ea),Sa(na,ja,pa,T,ka,ea,1,0,1,1,0,1,ua)):(ha.r=qa.r,ha.g=qa.g,ha.b=qa.b,u(w,t.centroidWorld,t.normalWorld,ha),Z.r=Math.max(0,Math.min(ca.color.r*ha.r,1)),Z.g=Math.max(0,Math.min(ca.color.g*ha.g,1)),Z.b=Math.max(0,Math.min(ca.color.b*ha.b,1)),G(U,V,R,o,pa,T,la,aa),ca.wireframe?Ia(Z,ca.wireframeLinewidth,ca.wireframeLinecap,ca.wireframeLinejoin):Ja(Z)):(G(U,V,R,o,pa,T,la,aa),ca.wireframe?Ia(ca.color,ca.wireframeLinewidth,ca.wireframeLinecap,ca.wireframeLinejoin):Ja(ca.color)); -else if(ca instanceof THREE.MeshNormalMaterial)Z.r=Ta(t.normalWorld.x),Z.g=Ta(t.normalWorld.y),Z.b=Ta(t.normalWorld.z),G(U,V,R,o,pa,T,la,aa),ca.wireframe?Ia(Z,ca.wireframeLinewidth,ca.wireframeLinecap,ca.wireframeLinejoin):Ja(Z);else if(ca instanceof THREE.MeshDepthMaterial)O=v.near,da=v.far,ga.r=ga.g=ga.b=1-Na(b.positionScreen.z,O,da),Y.r=Y.g=Y.b=1-Na(f.positionScreen.z,O,da),ma.r=ma.g=ma.b=1-Na(h.positionScreen.z,O,da),ia.r=ia.g=ia.b=1-Na(k.positionScreen.z,O,da),ua=Xa(ga,Y,ma,ia),E(U,V,R,o,la, -aa),Sa(U,V,R,o,la,aa,0,0,1,0,0,1,ua),E(na,ja,pa,T,ka,ea),Sa(na,ja,pa,T,ka,ea,1,0,1,1,0,1,ua)}function E(b,e,c,f,k,h){w.beginPath();w.moveTo(b,e);w.lineTo(c,f);w.lineTo(k,h);w.lineTo(b,e);w.closePath()}function G(b,e,c,f,k,h,m,o){w.beginPath();w.moveTo(b,e);w.lineTo(c,f);w.lineTo(k,h);w.lineTo(m,o);w.lineTo(b,e);w.closePath()}function Ia(b,e,c,k){if(H!=e)w.lineWidth=H=e;if(N!=c)w.lineCap=N=c;if(S!=k)w.lineJoin=S=k;f(b.getContextStyle());w.stroke();fa.inflate(e*2)}function Ja(b){h(b.getContextStyle()); -w.fill()}function $a(b,e,c,f,k,m,o,n,ca,p,t,v,u){if(u.image.width!=0){if(u.needsUpdate==!0||sa[u.id]==void 0){var x=u.wrapS==THREE.RepeatWrapping,Ma=u.wrapT==THREE.RepeatWrapping;sa[u.id]=w.createPattern(u.image,x&&Ma?"repeat":x&&!Ma?"repeat-x":!x&&Ma?"repeat-y":"no-repeat");u.needsUpdate=!1}h(sa[u.id]);var x=u.offset.x/u.repeat.x,Ma=u.offset.y/u.repeat.y,L=(u.image.width-1)*u.repeat.x,u=(u.image.height-1)*u.repeat.y,o=(o+x)*L,n=(n+Ma)*u,ca=(ca+x)*L,p=(p+Ma)*u,t=(t+x)*L,v=(v+Ma)*u;c-=b;f-=e;k-=b; -m-=e;ca-=o;p-=n;t-=o;v-=n;x=1/(ca*v-t*p);u=(v*c-p*k)*x;p=(v*f-p*m)*x;c=(ca*k-t*c)*x;f=(ca*m-t*f)*x;b=b-u*o-c*n;e=e-p*o-f*n;w.save();w.transform(u,p,c,f,b,e);w.fill();w.restore()}}function Sa(b,e,c,f,k,h,m,o,n,ca,p,t,v){var u,x;u=v.width-1;x=v.height-1;m*=u;o*=x;n*=u;ca*=x;p*=u;t*=x;c-=b;f-=e;k-=b;h-=e;n-=m;ca-=o;p-=m;t-=o;x=1/(n*t-p*ca);u=(t*c-ca*k)*x;ca=(t*f-ca*h)*x;c=(n*k-p*c)*x;f=(n*h-p*f)*x;b=b-u*m-c*o;e=e-ca*m-f*o;w.save();w.transform(u,ca,c,f,b,e);w.clip();w.drawImage(v,0,0);w.restore()}function Xa(b, -e,c,f){var k=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),m=~~(e.r*255),o=~~(e.g*255),e=~~(e.b*255),n=~~(c.r*255),p=~~(c.g*255),c=~~(c.b*255),t=~~(f.r*255),v=~~(f.g*255),f=~~(f.b*255);ca[0]=k<0?0:k>255?255:k;ca[1]=h<0?0:h>255?255:h;ca[2]=b<0?0:b>255?255:b;ca[4]=m<0?0:m>255?255:m;ca[5]=o<0?0:o>255?255:o;ca[6]=e<0?0:e>255?255:e;ca[8]=n<0?0:n>255?255:n;ca[9]=p<0?0:p>255?255:p;ca[10]=c<0?0:c>255?255:c;ca[12]=t<0?0:t>255?255:t;ca[13]=v<0?0:v>255?255:v;ca[14]=f<0?0:f>255?255:f;X.putImageData(Ba,0,0);Wa.drawImage(Fa, -0,0);return Va}function Na(b,e,c){b=(b-e)/(c-e);return b*b*(3-2*b)}function Ta(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}function Ka(b,e){var c=e.x-b.x,f=e.y-b.y,k=c*c+f*f;k!=0&&(k=1/Math.sqrt(k),c*=k,f*=k,e.x+=c,e.y+=f,b.x-=c,b.y-=f)}var Ya,cb,va,Da,La,Ua,Za,F;this.autoClear?this.clear():w.setTransform(1,0,0,-1,t,x);m.data.vertices=0;m.data.faces=0;k=n.projectScene(b,v,this.sortElements);($=b.lights.length>0)&&p(b);Ya=0;for(cb=k.length;Ya0&&(c.r+=h.color.r*m,c.g+=h.color.g*m,c.b+=h.color.b*m)):h instanceof THREE.PointLight&&(W.sub(h.position,e.centroidWorld),W.normalize(),m=e.normalWorld.dot(W)*h.intensity,m>0&&(c.r+=h.color.r*m,c.g+=h.color.g*m,c.b+=h.color.b*m))}function c(e,c,k,o,n,t){m.data.vertices+=3;m.data.faces++;U=f(V++);U.setAttribute("d", -"M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+"z");n instanceof THREE.MeshBasicMaterial?H.copy(n.color):n instanceof THREE.MeshLambertMaterial?G?(N.r=S.r,N.g=S.g,N.b=S.b,b(t,o,N),H.r=Math.max(0,Math.min(n.color.r*N.r,1)),H.g=Math.max(0,Math.min(n.color.g*N.g,1)),H.b=Math.max(0,Math.min(n.color.b*N.b,1))):H.copy(n.color):n instanceof THREE.MeshDepthMaterial?(K=1-n.__2near/(n.__farPlusNear-o.z*n.__farMinusNear), -H.setRGB(K,K,K)):n instanceof THREE.MeshNormalMaterial&&H.setRGB(h(o.normalWorld.x),h(o.normalWorld.y),h(o.normalWorld.z));n.wireframe?U.setAttribute("style","fill: none; stroke: "+H.getContextStyle()+"; stroke-width: "+n.wireframeLinewidth+"; stroke-opacity: "+n.opacity+"; stroke-linecap: "+n.wireframeLinecap+"; stroke-linejoin: "+n.wireframeLinejoin):U.setAttribute("style","fill: "+H.getContextStyle()+"; fill-opacity: "+n.opacity);p.appendChild(U)}function e(e,c,k,o,n,t,v){m.data.vertices+=4;m.data.faces++; -U=f(V++);U.setAttribute("d","M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+" L "+o.positionScreen.x+","+o.positionScreen.y+"z");t instanceof THREE.MeshBasicMaterial?H.copy(t.color):t instanceof THREE.MeshLambertMaterial?G?(N.r=S.r,N.g=S.g,N.b=S.b,b(v,n,N),H.r=Math.max(0,Math.min(t.color.r*N.r,1)),H.g=Math.max(0,Math.min(t.color.g*N.g,1)),H.b=Math.max(0,Math.min(t.color.b*N.b,1))):H.copy(t.color):t instanceof -THREE.MeshDepthMaterial?(K=1-t.__2near/(t.__farPlusNear-n.z*t.__farMinusNear),H.setRGB(K,K,K)):t instanceof THREE.MeshNormalMaterial&&H.setRGB(h(n.normalWorld.x),h(n.normalWorld.y),h(n.normalWorld.z));t.wireframe?U.setAttribute("style","fill: none; stroke: "+H.getContextStyle()+"; stroke-width: "+t.wireframeLinewidth+"; stroke-opacity: "+t.opacity+"; stroke-linecap: "+t.wireframeLinecap+"; stroke-linejoin: "+t.wireframeLinejoin):U.setAttribute("style","fill: "+H.getContextStyle()+"; fill-opacity: "+ -t.opacity);p.appendChild(U)}function f(b){D[b]==null&&(D[b]=document.createElementNS("http://www.w3.org/2000/svg","path"),o==0&&D[b].setAttribute("shape-rendering","crispEdges"));return D[b]}function h(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}var m=this,k=null,n=new THREE.Projector,p=document.createElementNS("http://www.w3.org/2000/svg","svg"),v,u,t,x,w,y,z,A,C=new THREE.Rectangle,E=new THREE.Rectangle,G=!1,H=new THREE.Color(16777215),N=new THREE.Color(16777215),S=new THREE.Color(0),J=new THREE.Color(0), -I=new THREE.Color(0),K,W=new THREE.Vector3,D=[],M=[],U,V,R,o=1;this.domElement=p;this.sortElements=this.sortObjects=this.autoClear=!0;this.data={vertices:0,faces:0};this.setQuality=function(b){switch(b){case "high":o=1;break;case "low":o=0}};this.setSize=function(b,e){v=b;u=e;t=v/2;x=u/2;p.setAttribute("viewBox",-t+" "+-x+" "+v+" "+u);p.setAttribute("width",v);p.setAttribute("height",u);C.set(-t,-x,t,x)};this.clear=function(){for(;p.childNodes.length>0;)p.removeChild(p.childNodes[0])};this.render= -function(b,f){var h,v,u,H,N,D,K,ga;this.autoClear&&this.clear();m.data.vertices=0;m.data.faces=0;k=n.projectScene(b,f,this.sortElements);R=V=0;if(G=b.lights.length>0){K=b.lights;S.setRGB(0,0,0);J.setRGB(0,0,0);I.setRGB(0,0,0);h=0;for(v=K.length;h0&&(e(THREE.NormalBlending),c(1),h("rgba("+Math.floor(y.r*255)+","+Math.floor(y.g*255)+","+Math.floor(y.b* +255)+","+z+")"),t.fillRect(Math.floor(P.getX()),Math.floor(P.getY()),Math.floor(P.getWidth()),Math.floor(P.getHeight()))),P.empty())};this.render=function(b,v){function u(b){var e,c,f,k=b.lights;qa.setRGB(0,0,0);ya.setRGB(0,0,0);xa.setRGB(0,0,0);b=0;for(e=k.length;b>1,w=ga.height>>1,m=k.scale.x*p,v=k.scale.y*x,o=m*u,n=v*w,ea.set(b.x-o,b.y-n,b.x+o,b.y+n),L.intersects(ea)&&(t.save(),t.translate(b.x,b.y),t.rotate(-k.rotation),t.scale(m,-v),t.translate(-u,-w),t.drawImage(ga,0,0),t.restore())}else m instanceof THREE.ParticleCanvasMaterial&&(o=k.scale.x*p,n=k.scale.y*x,ea.set(b.x-o,b.y-n,b.x+o,b.y+n),L.intersects(ea)&&(f(m.color.getContextStyle()),h(m.color.getContextStyle()),t.save(),t.translate(b.x,b.y),t.rotate(-k.rotation),t.scale(o,n), +m.program(t),t.restore()))}function z(b,k,h,m){c(m.opacity);e(m.blending);t.beginPath();t.moveTo(b.positionScreen.x,b.positionScreen.y);t.lineTo(k.positionScreen.x,k.positionScreen.y);t.closePath();if(m instanceof THREE.LineBasicMaterial){b=m.linewidth;if(H!=b)t.lineWidth=H=b;b=m.linecap;if(N!=b)t.lineCap=N=b;b=m.linejoin;if(S!=b)t.lineJoin=S=b;f(m.color.getContextStyle());t.stroke();ea.inflate(m.linewidth*2)}}function A(b,f,k,h,n,p,ga,t,u){m.data.vertices+=3;m.data.faces++;c(t.opacity);e(t.blending); +U=b.positionScreen.x;V=b.positionScreen.y;R=f.positionScreen.x;o=f.positionScreen.y;pa=k.positionScreen.x;T=k.positionScreen.y;E(U,V,R,o,pa,T);if(t instanceof THREE.MeshBasicMaterial)if(t.map)t.map.mapping instanceof THREE.UVMapping&&(ta=ga.uvs[0],$a(U,V,R,o,pa,T,ta[h].u,ta[h].v,ta[n].u,ta[n].v,ta[p].u,ta[p].v,t.map));else if(t.envMap){if(t.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=v.matrixWorldInverse,oa.copy(ga.vertexNormalsWorld[0]),ra=(oa.x*b.n11+oa.y*b.n12+oa.z*b.n13)*0.5+ +0.5,wa=-(oa.x*b.n21+oa.y*b.n22+oa.z*b.n23)*0.5+0.5,oa.copy(ga.vertexNormalsWorld[1]),Ca=(oa.x*b.n11+oa.y*b.n12+oa.z*b.n13)*0.5+0.5,za=-(oa.x*b.n21+oa.y*b.n22+oa.z*b.n23)*0.5+0.5,oa.copy(ga.vertexNormalsWorld[2]),Aa=(oa.x*b.n11+oa.y*b.n12+oa.z*b.n13)*0.5+0.5,Ea=-(oa.x*b.n21+oa.y*b.n22+oa.z*b.n23)*0.5+0.5,$a(U,V,R,o,pa,T,ra,wa,Ca,za,Aa,Ea,t.envMap)}else t.wireframe?Ia(t.color,t.wireframeLinewidth,t.wireframeLinecap,t.wireframeLinejoin):Ja(t.color);else if(t instanceof THREE.MeshLambertMaterial)t.map&& +!t.wireframe&&(t.map.mapping instanceof 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x=w.wrapS==THREE.RepeatWrapping,Ma=w.wrapT==THREE.RepeatWrapping;sa[w.id]=t.createPattern(w.image,x&&Ma?"repeat":x&&!Ma?"repeat-x":!x&&Ma?"repeat-y":"no-repeat");w.needsUpdate=!1}h(sa[w.id]);var x=w.offset.x/w.repeat.x,Ma=w.offset.y/w.repeat.y,L=(w.image.width-1)*w.repeat.x,w=(w.image.height-1)*w.repeat.y,o=(o+x)*L,n=(n+Ma)*w,p=(p+x)*L,ga=(ga+Ma)*w,v=(v+x)*L,u=(u+Ma)*w;c-=b;f-=e;k-=b;m-=e;p-=o;ga-=n;v-=o;u-=n;x=1/(p*u-v*ga);w=(u*c-ga*k)*x;ga=(u*f-ga* +m)*x;c=(p*k-v*c)*x;f=(p*m-v*f)*x;b=b-w*o-c*n;e=e-ga*o-f*n;t.save();t.transform(w,ga,c,f,b,e);t.fill();t.restore()}}function Sa(b,e,c,f,k,h,m,o,n,p,ga,v,u){var w,x;w=u.width-1;x=u.height-1;m*=w;o*=x;n*=w;p*=x;ga*=w;v*=x;c-=b;f-=e;k-=b;h-=e;n-=m;p-=o;ga-=m;v-=o;x=1/(n*v-ga*p);w=(v*c-p*k)*x;p=(v*f-p*h)*x;c=(n*k-ga*c)*x;f=(n*h-ga*f)*x;b=b-w*m-c*o;e=e-p*m-f*o;t.save();t.transform(w,p,c,f,b,e);t.clip();t.drawImage(u,0,0);t.restore()}function Xa(b,e,c,f){var k=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),m=~~(e.r* 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THREE.PointLight&&(W.sub(h.position,e.centroidWorld),W.normalize(),m=e.normalWorld.dot(W)*h.intensity,m>0&&(c.r+=h.color.r*m,c.g+=h.color.g*m,c.b+=h.color.b*m))}function c(e,c,k,o,n,p){m.data.vertices+=3;m.data.faces++;U=f(V++);U.setAttribute("d", +"M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+"z");n instanceof THREE.MeshBasicMaterial?H.copy(n.color):n instanceof THREE.MeshLambertMaterial?G?(N.r=S.r,N.g=S.g,N.b=S.b,b(p,o,N),H.r=Math.max(0,Math.min(n.color.r*N.r,1)),H.g=Math.max(0,Math.min(n.color.g*N.g,1)),H.b=Math.max(0,Math.min(n.color.b*N.b,1))):H.copy(n.color):n instanceof THREE.MeshDepthMaterial?(K=1-n.__2near/(n.__farPlusNear-o.z*n.__farMinusNear), +H.setRGB(K,K,K)):n instanceof THREE.MeshNormalMaterial&&H.setRGB(h(o.normalWorld.x),h(o.normalWorld.y),h(o.normalWorld.z));n.wireframe?U.setAttribute("style","fill: none; stroke: "+H.getContextStyle()+"; stroke-width: 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THREE.Vector3,D=[],M=[],U,V,R,o=1;this.domElement=u;this.sortElements=this.sortObjects=this.autoClear=!0;this.data={vertices:0,faces:0};this.setQuality=function(b){switch(b){case "high":o=1;break;case "low":o=0}};this.setSize=function(b,e){v=b;w=e;p=v/2;x=w/2;u.setAttribute("viewBox",-p+" "+-x+" "+v+" "+w);u.setAttribute("width",v);u.setAttribute("height",w);C.set(-p,-x,p,x)};this.clear=function(){for(;u.childNodes.length>0;)u.removeChild(u.childNodes[0])};this.render= +function(b,f){var h,v,w,H,N,D,K,fa;this.autoClear&&this.clear();m.data.vertices=0;m.data.faces=0;k=n.projectScene(b,f,this.sortElements);R=V=0;if(G=b.lights.length>0){K=b.lights;S.setRGB(0,0,0);J.setRGB(0,0,0);I.setRGB(0,0,0);h=0;for(v=K.length;h=0)o.bindBuffer(o.ARRAY_BUFFER,h.__webglVertexBuffer),o.vertexAttribPointer(b.position, 3,o.FLOAT,!1,0,0);else 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p=[],u=-1,v=0,t=m.morphTargetInfluences,w,x=t.length,f=0;for(m.morphTargetBase!==-1&&(p[m.morphTargetBase]=!0);fu&&(v=w,u=t[v]);o.bindBuffer(o.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[v]);o.vertexAttribPointer(c["morphTarget"+f],3,o.FLOAT,!1,0,0);m.__webglMorphTargetInfluences[f]=u;p[v]=1;u= -1;f++}}k.program.uniforms.morphTargetInfluences!==null&&o.uniform1fv(k.program.uniforms.morphTargetInfluences,m.__webglMorphTargetInfluences)}if(h.__webglCustomAttributes)for(n in h.__webglCustomAttributes)b[n]>=0&&(c=h.__webglCustomAttributes[n],o.bindBuffer(o.ARRAY_BUFFER,c.buffer),o.vertexAttribPointer(b[n],c.size,o.FLOAT,!1,0,0));b.color>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglColorBuffer),o.vertexAttribPointer(b.color,3,o.FLOAT,!1,0,0));b.normal>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglNormalBuffer), o.vertexAttribPointer(b.normal,3,o.FLOAT,!1,0,0));b.tangent>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglTangentBuffer),o.vertexAttribPointer(b.tangent,4,o.FLOAT,!1,0,0));b.uv>=0&&(h.__webglUVBuffer?(o.bindBuffer(o.ARRAY_BUFFER,h.__webglUVBuffer),o.vertexAttribPointer(b.uv,2,o.FLOAT,!1,0,0),o.enableVertexAttribArray(b.uv)):o.disableVertexAttribArray(b.uv));b.uv2>=0&&(h.__webglUV2Buffer?(o.bindBuffer(o.ARRAY_BUFFER,h.__webglUV2Buffer),o.vertexAttribPointer(b.uv2,2,o.FLOAT,!1,0,0),o.enableVertexAttribArray(b.uv2)): 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THREE.Line?(m=m.type==THREE.LineStrip? o.LINE_STRIP:o.LINES,o.lineWidth(k.linewidth),o.drawArrays(m,0,h.__webglLineCount),R.data.drawCalls++):m instanceof THREE.ParticleSystem?(o.drawArrays(o.POINTS,0,h.__webglParticleCount),R.data.drawCalls++):m instanceof THREE.Ribbon&&(o.drawArrays(o.TRIANGLE_STRIP,0,h.__webglVertexCount),R.data.drawCalls++)}}function h(b,e,c){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=o.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer=o.createBuffer();b.hasPos&&(o.bindBuffer(o.ARRAY_BUFFER,b.__webglVertexBuffer), -o.bufferData(o.ARRAY_BUFFER,b.positionArray,o.DYNAMIC_DRAW),o.enableVertexAttribArray(e.attributes.position),o.vertexAttribPointer(e.attributes.position,3,o.FLOAT,!1,0,0));if(b.hasNormal){o.bindBuffer(o.ARRAY_BUFFER,b.__webglNormalBuffer);if(c==THREE.FlatShading){var f,h,k,m,n,p,t,v,u,w,x=b.count*3;for(w=0;w=0;c--)b[c].object==e&&b.splice(c,1)}function N(b){function e(b){var h=[];c=0;for(f=b.length;c65535&&(t[o].counter+=1,p=t[o].hash+"_"+t[o].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[], -materials:n,vertices:0,numMorphTargets:v})),b.geometryGroups[p].faces.push(h),b.geometryGroups[p].vertices+=m;b.geometryGroupsList=[];for(var u in b.geometryGroups)b.geometryGroupsList.push(b.geometryGroups[u])}function S(b,e,c){b.push({buffer:e,object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function J(b){if(b!=ja){switch(b){case THREE.AdditiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.SRC_ALPHA,o.ONE);break;case THREE.SubtractiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.ZERO, +f,h,k,m,n,o,p,t={},u=b.morphTargets!==void 0?b.morphTargets.length:0;b.geometryGroups={};h=0;for(k=b.faces.length;h65535&&(t[o].counter+=1,p=t[o].hash+"_"+t[o].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[], 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I(b,e,c){(c.width&c.width-1)==0&&(c.height&c.height-1)==0?(o.texParameteri(b,o.TEXTURE_WRAP_S,V(e.wrapS)),o.texParameteri(b,o.TEXTURE_WRAP_T,V(e.wrapT)),o.texParameteri(b,o.TEXTURE_MAG_FILTER,V(e.magFilter)),o.texParameteri(b, o.TEXTURE_MIN_FILTER,V(e.minFilter)),o.generateMipmap(b)):(o.texParameteri(b,o.TEXTURE_WRAP_S,o.CLAMP_TO_EDGE),o.texParameteri(b,o.TEXTURE_WRAP_T,o.CLAMP_TO_EDGE),o.texParameteri(b,o.TEXTURE_MAG_FILTER,U(e.magFilter)),o.texParameteri(b,o.TEXTURE_MIN_FILTER,U(e.minFilter)))}function K(b,e){if(b.needsUpdate){if(!b.__webglInit)b.__webglInit=!0,b.__webglTexture=o.createTexture();o.activeTexture(o.TEXTURE0+e);o.bindTexture(o.TEXTURE_2D,b.__webglTexture);b instanceof THREE.DataTexture?o.texImage2D(o.TEXTURE_2D, 0,V(b.format),b.image.width,b.image.height,0,V(b.format),o.UNSIGNED_BYTE,b.image.data):o.texImage2D(o.TEXTURE_2D,0,o.RGBA,o.RGBA,o.UNSIGNED_BYTE,b.image);I(o.TEXTURE_2D,b,b.image);b.needsUpdate=!1}else 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THREE.MarchingCubes&&H(e.__webglObjectsImmediate,f);b.__objectsRemoved.splice(0,1)}e=0;for(f=b.__webglObjects.length;e0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglColorBuffer),o.bufferData(o.ARRAY_BUFFER,xa,z));Aa&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglNormalBuffer),o.bufferData(o.ARRAY_BUFFER,na,z));Ea&&wa.hasTangents&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglTangentBuffer),o.bufferData(o.ARRAY_BUFFER,Z,z));Ba&&ta>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglUVBuffer),o.bufferData(o.ARRAY_BUFFER, -ma,z));Ba&&ga>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglUV2Buffer),o.bufferData(o.ARRAY_BUFFER,ja,z));Ca&&(o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,p.__webglFaceBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,sa,z),o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,p.__webglLineBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,la,z));Q>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinVertexABuffer),o.bufferData(o.ARRAY_BUFFER,aa,z),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinVertexBBuffer),o.bufferData(o.ARRAY_BUFFER,ra,z),o.bindBuffer(o.ARRAY_BUFFER, -p.__webglSkinIndicesBuffer),o.bufferData(o.ARRAY_BUFFER,ia,z),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinWeightsBuffer),o.bufferData(o.ARRAY_BUFFER,ea,z));y&&(delete p.__inittedArrays,delete p.__colorArray,delete p.__normalArray,delete p.__tangentArray,delete p.__uvArray,delete p.__uv2Array,delete p.__faceArray,delete p.__vertexArray,delete p.__lineArray,delete p.__skinVertexAArray,delete p.__skinVertexBArray,delete p.__skinIndexArray,delete p.__skinWeightArray)}k.__dirtyVertices=!1;k.__dirtyMorphTargets= -!1;k.__dirtyElements=!1;k.__dirtyUvs=!1;k.__dirtyNormals=!1;k.__dirtyTangents=!1;k.__dirtyColors=!1;G(m)}else if(h instanceof THREE.Ribbon){k=h.geometry;if(k.__dirtyVertices||k.__dirtyColors){h=k;m=o.DYNAMIC_DRAW;n=fa=y=y=void 0;x=h.vertices;t=h.colors;v=x.length;p=t.length;w=h.__vertexArray;z=h.__colorArray;L=h.__dirtyColors;if(h.__dirtyVertices){for(y=0;y0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglColorBuffer),o.bufferData(o.ARRAY_BUFFER,xa,z));Aa&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglNormalBuffer),o.bufferData(o.ARRAY_BUFFER,na,z));Ea&&wa.hasTangents&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglTangentBuffer),o.bufferData(o.ARRAY_BUFFER,Z,z));Ba&&ta>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglUVBuffer),o.bufferData(o.ARRAY_BUFFER, +ma,z));Ba&&fa>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglUV2Buffer),o.bufferData(o.ARRAY_BUFFER,ja,z));Ca&&(o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,t.__webglFaceBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,sa,z),o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,t.__webglLineBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,la,z));Q>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinVertexABuffer),o.bufferData(o.ARRAY_BUFFER,aa,z),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinVertexBBuffer),o.bufferData(o.ARRAY_BUFFER,ra,z),o.bindBuffer(o.ARRAY_BUFFER, +t.__webglSkinIndicesBuffer),o.bufferData(o.ARRAY_BUFFER,ia,z),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinWeightsBuffer),o.bufferData(o.ARRAY_BUFFER,da,z));y&&(delete t.__inittedArrays,delete t.__colorArray,delete t.__normalArray,delete t.__tangentArray,delete t.__uvArray,delete t.__uv2Array,delete t.__faceArray,delete t.__vertexArray,delete t.__lineArray,delete t.__skinVertexAArray,delete t.__skinVertexBArray,delete t.__skinIndexArray,delete t.__skinWeightArray)}k.__dirtyVertices=!1;k.__dirtyMorphTargets= +!1;k.__dirtyElements=!1;k.__dirtyUvs=!1;k.__dirtyNormals=!1;k.__dirtyTangents=!1;k.__dirtyColors=!1;G(m)}else if(h instanceof THREE.Ribbon){k=h.geometry;if(k.__dirtyVertices||k.__dirtyColors){h=k;m=o.DYNAMIC_DRAW;n=ea=y=y=void 0;x=h.vertices;p=h.colors;u=x.length;t=p.length;v=h.__vertexArray;z=h.__colorArray;L=h.__dirtyColors;if(h.__dirtyVertices){for(y=0;y1&&(e-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=e;c.s=k;c.v=m;return c}, clamp:function(b,c,e){return be?e:b}};THREE.ColorUtils.__hsv={h:0,s:0,v:0}; -THREE.GeometryUtils={merge:function(b,c){var e=c instanceof THREE.Mesh,f=b.vertices.length,h=e?c.geometry:c,m=b.vertices,k=h.vertices,n=b.faces,p=h.faces,v=b.faceVertexUvs[0],h=h.faceVertexUvs[0];e&&c.matrixAutoUpdate&&c.updateMatrix();for(var u=0,t=k.length;u1&&(f=1-f,h=1-h);m=1-f-h;k.copy(b);k.multiplyScalar(f);n.copy(c);n.multiplyScalar(h);k.addSelf(n);n.copy(e);n.multiplyScalar(m);k.addSelf(n);return k},randomPointInFace:function(b, -c,e){var f,h,m;if(b instanceof THREE.Face3)return f=c.vertices[b.a].position,h=c.vertices[b.b].position,m=c.vertices[b.c].position,THREE.GeometryUtils.randomPointInTriangle(f,h,m);else if(b instanceof THREE.Face4){f=c.vertices[b.a].position;h=c.vertices[b.b].position;m=c.vertices[b.c].position;var c=c.vertices[b.d].position,k;e?b._area1&&b._area2?(e=b._area1,k=b._area2):(e=THREE.GeometryUtils.triangleArea(f,h,c),k=THREE.GeometryUtils.triangleArea(h,m,c),b._area1=e,b._area2=k):(e=THREE.GeometryUtils.triangleArea(f, -h,c),k=THREE.GeometryUtils.triangleArea(h,m,c));return THREE.GeometryUtils.random()*(e+k)b?e(c,h-1):v[h]1&&(f=1-f,h=1-h);m=1-f-h;k.copy(b);k.multiplyScalar(f);n.copy(c);n.multiplyScalar(h);k.addSelf(n);n.copy(e);n.multiplyScalar(m); +k.addSelf(n);return k},randomPointInFace:function(b,c,e){var f,h,m;if(b instanceof THREE.Face3)return f=c.vertices[b.a].position,h=c.vertices[b.b].position,m=c.vertices[b.c].position,THREE.GeometryUtils.randomPointInTriangle(f,h,m);else if(b instanceof THREE.Face4){f=c.vertices[b.a].position;h=c.vertices[b.b].position;m=c.vertices[b.c].position;var c=c.vertices[b.d].position,k;e?b._area1&&b._area2?(e=b._area1,k=b._area2):(e=THREE.GeometryUtils.triangleArea(f,h,c),k=THREE.GeometryUtils.triangleArea(h, +m,c),b._area1=e,b._area2=k):(e=THREE.GeometryUtils.triangleArea(f,h,c),k=THREE.GeometryUtils.triangleArea(h,m,c));return THREE.GeometryUtils.random()*(e+k)b?e(c,h-1):v[h]0)n=f-1;else{n=f;break}f=n;if(e[f]==m)return f/(h-1);k=e[f];return e=(f+(m-k)/(e[f+1]-k))/(h-1)};THREE.Curve.prototype.getNormalVector=function(b){b=this.getTangent(b);return new THREE.Vector2(-b.y,b.x)}; +THREE.Curve.prototype.getUtoTmapping=function(b,c){var e=this.getLengths(),f=0,h=e.length,m;m=c?c:b*e[h-1];time=Date.now();for(var k=0,n=h-1,u;k<=n;)if(f=Math.floor(k+(n-k)/2),u=e[f]-m,u<0)k=f+1;else if(u>0)n=f-1;else{n=f;break}f=n;if(e[f]==m)return f/(h-1);k=e[f];return e=(f+(m-k)/(e[f+1]-k))/(h-1)};THREE.Curve.prototype.getNormalVector=function(b){b=this.getTangent(b);return new THREE.Vector2(-b.y,b.x)}; THREE.Curve.prototype.getTangent=function(b){var c=b-1.0E-4;b+=1.0E-4;c<0&&(c=0);b>1&&(b=1);var c=this.getPoint(c),b=this.getPoint(b),e=new THREE.Vector2;e.sub(b,c);return e.unit()};THREE.LineCurve=function(b,c){b instanceof THREE.Vector2?(this.v1=b,this.v2=c):THREE.LineCurve.oldConstructor.apply(this,arguments)};THREE.LineCurve.oldConstructor=function(b,c,e,f){this.constructor(new THREE.Vector2(b,c),new THREE.Vector2(e,f))};THREE.LineCurve.prototype=new THREE.Curve; THREE.LineCurve.prototype.constructor=THREE.LineCurve;THREE.LineCurve.prototype.getPoint=function(b){var c=new THREE.Vector2;c.sub(this.v2,this.v1);c.multiplyScalar(b).addSelf(this.v1);return c};THREE.LineCurve.prototype.getPointAt=function(b){return this.getPoint(b)};THREE.LineCurve.prototype.getTangent=function(){var b=new THREE.Vector2;b.sub(this.v2,this.v1);b.normalize();return b}; THREE.QuadraticBezierCurve=function(b,c,e){if(!(c instanceof THREE.Vector2))var f=Array.prototype.slice.call(arguments),b=new THREE.Vector2(f[0],f[1]),c=new THREE.Vector2(f[2],f[3]),e=new THREE.Vector2(f[4],f[5]);this.v0=b;this.v1=c;this.v2=e};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve; @@ -377,47 +378,47 @@ THREE.Curve.create=function(b,c){b.prototype=new THREE.Curve;b.prototype.constru THREE.QuadraticBezierCurve3=THREE.Curve.create(function(b,c,e){this.v0=b;this.v1=c;this.v2=e},function(b){var c,e;c=THREE.Shape.Utils.b2(b,this.v0.x,this.v1.x,this.v2.x);e=THREE.Shape.Utils.b2(b,this.v0.y,this.v1.y,this.v2.y);b=THREE.Shape.Utils.b2(b,this.v0.z,this.v1.z,this.v2.z);return new THREE.Vector3(c,e,b)});THREE.CurvePath=function(){this.curves=[];this.bends=[]};THREE.CurvePath.prototype=new THREE.Curve;THREE.CurvePath.prototype.constructor=THREE.CurvePath;THREE.CurvePath.prototype.add=function(b){this.curves.push(b)}; THREE.CurvePath.prototype.checkConnection=function(){};THREE.CurvePath.prototype.closePath=function(){};THREE.CurvePath.prototype.getPoint=function(b){for(var c=b*this.getLength(),e=this.getCurveLengths(),b=0;b=c)return c=e[b]-c,b=this.curves[b],c=1-c/b.getLength(),b.getPointAt(c);b++}return null};THREE.CurvePath.prototype.getLength=function(){var b=this.getCurveLengths();return b[b.length-1]}; THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length==this.curves.length)return this.cacheLengths;var b=[],c=0,e,f=this.curves.length;for(e=0;ec)c=m.x;else if(m.xe)e=m.y;else if(m.yc)c=m.x;else if(m.xe)e=m.y;else if(m.y0?(k=e[e.length-1],w=k.x,y=k.y):(k=this.actions[f-1].args,w=k[k.length-2],y=k[k.length-1]);for(k=1;k<=b;k++)z=k/b,m=THREE.Shape.Utils.b2(z,w,t,n),z=THREE.Shape.Utils.b2(z,y,x, -p),e.push(new THREE.Vector2(m,z));break;case THREE.PathActions.BEZIER_CURVE_TO:n=m[4];p=m[5];t=m[0];x=m[1];v=m[2];u=m[3];e.length>0?(k=e[e.length-1],w=k.x,y=k.y):(k=this.actions[f-1].args,w=k[k.length-2],y=k[k.length-1]);for(k=1;k<=b;k++)z=k/b,m=THREE.Shape.Utils.b3(z,w,t,v,n),z=THREE.Shape.Utils.b3(z,y,x,u,p),e.push(new THREE.Vector2(m,z));break;case THREE.PathActions.CSPLINE_THRU:k=this.actions[f-1].args;k=[new THREE.Vector2(k[k.length-2],k[k.length-1])];z=b*m[0].length;k=k.concat(m[0]);m=new THREE.SplineCurve(k); -for(k=1;k<=z;k++)e.push(m.getPointAt(k/z));break;case THREE.PathActions.ARC:k=this.actions[f-1].args;n=m[0];p=m[1];v=m[2];t=m[3];z=m[4];x=!!m[5];u=k[k.length-2];w=k[k.length-1];k.length==0&&(u=w=0);y=z-t;var A=b*2;for(k=1;k<=A;k++)z=k/A,x||(z=1-z),z=t+z*y,m=u+n+v*Math.cos(z),z=w+p+v*Math.sin(z),e.push(new THREE.Vector2(m,z))}c&&e.push(e[0]);return e};THREE.Path.prototype.transform=function(b,c){this.getBoundingBox();return this.getWrapPoints(this.getPoints(c),b)}; -THREE.Path.prototype.nltransform=function(b,c,e,f,h,m){var k=this.getPoints(),n,p,v,u,t;n=0;for(p=k.length;n0?(k=e[e.length-1],t=k.x,y=k.y):(k=this.actions[f-1].args,t=k[k.length-2],y=k[k.length-1]);for(k=1;k<=b;k++)z=k/b,m=THREE.Shape.Utils.b2(z,t,p,n),z=THREE.Shape.Utils.b2(z,y,x, +u),e.push(new THREE.Vector2(m,z));break;case THREE.PathActions.BEZIER_CURVE_TO:n=m[4];u=m[5];p=m[0];x=m[1];v=m[2];w=m[3];e.length>0?(k=e[e.length-1],t=k.x,y=k.y):(k=this.actions[f-1].args,t=k[k.length-2],y=k[k.length-1]);for(k=1;k<=b;k++)z=k/b,m=THREE.Shape.Utils.b3(z,t,p,v,n),z=THREE.Shape.Utils.b3(z,y,x,w,u),e.push(new THREE.Vector2(m,z));break;case THREE.PathActions.CSPLINE_THRU:k=this.actions[f-1].args;k=[new THREE.Vector2(k[k.length-2],k[k.length-1])];z=b*m[0].length;k=k.concat(m[0]);m=new THREE.SplineCurve(k); +for(k=1;k<=z;k++)e.push(m.getPointAt(k/z));break;case THREE.PathActions.ARC:k=this.actions[f-1].args;n=m[0];u=m[1];v=m[2];p=m[3];z=m[4];x=!!m[5];w=k[k.length-2];t=k[k.length-1];k.length==0&&(w=t=0);y=z-p;var A=b*2;for(k=1;k<=A;k++)z=k/A,x||(z=1-z),z=p+z*y,m=w+n+v*Math.cos(z),z=t+u+v*Math.sin(z),e.push(new THREE.Vector2(m,z))}c&&e.push(e[0]);return e};THREE.Path.prototype.transform=function(b,c){this.getBoundingBox();return this.getWrapPoints(this.getPoints(c),b)}; +THREE.Path.prototype.nltransform=function(b,c,e,f,h,m){var k=this.getPoints(),n,u,v,w,p;n=0;for(u=k.length;n=0?n-1:e.length-1;m=k-1>=0?k-1:v.length-1;var z=[v[k],e[n],e[h]];t=THREE.FontUtils.Triangulate.area(z);var A=[v[k],v[m],e[n]];x=THREE.FontUtils.Triangulate.area(A);w=n;u=k;n+=1;k+=-1;n<0&&(n+=e.length);n%= -e.length;k<0&&(k+=v.length);k%=v.length;h=n-1>=0?n-1:e.length-1;m=k-1>=0?k-1:v.length-1;z=[v[k],e[n],e[h]];z=THREE.FontUtils.Triangulate.area(z);A=[v[k],v[m],e[n]];A=THREE.FontUtils.Triangulate.area(A);t+x>z+A&&(n=w,k=u,n<0&&(n+=e.length),n%=e.length,k<0&&(k+=v.length),k%=v.length,h=n-1>=0?n-1:e.length-1,m=k-1>=0?k-1:v.length-1);t=e.slice(0,n);x=e.slice(n);w=v.slice(k);u=v.slice(0,k);m=[v[k],v[m],e[n]];y.push([v[k],e[n],e[h]]);y.push(m);e=t.concat(w).concat(u).concat(x)}return{shape:e,isolatedPts:y, -allpoints:f}},triangulateShape:function(b,c){var e=THREE.Shape.Utils.removeHoles(b,c),f=e.allpoints,h=e.isolatedPts,e=THREE.FontUtils.Triangulate(e.shape,!1),m,k,n,p,v={};m=0;for(k=f.length;m=0?n-1:e.length-1;m=k-1>=0?k-1:v.length-1;var z=[v[k],e[n],e[h]];p=THREE.FontUtils.Triangulate.area(z);var A=[v[k],v[m],e[n]];x=THREE.FontUtils.Triangulate.area(A);t=n;w=k;n+=1;k+=-1;n<0&&(n+=e.length);n%= +e.length;k<0&&(k+=v.length);k%=v.length;h=n-1>=0?n-1:e.length-1;m=k-1>=0?k-1:v.length-1;z=[v[k],e[n],e[h]];z=THREE.FontUtils.Triangulate.area(z);A=[v[k],v[m],e[n]];A=THREE.FontUtils.Triangulate.area(A);p+x>z+A&&(n=t,k=w,n<0&&(n+=e.length),n%=e.length,k<0&&(k+=v.length),k%=v.length,h=n-1>=0?n-1:e.length-1,m=k-1>=0?k-1:v.length-1);p=e.slice(0,n);x=e.slice(n);t=v.slice(k);w=v.slice(0,k);m=[v[k],v[m],e[n]];y.push([v[k],e[n],e[h]]);y.push(m);e=p.concat(t).concat(w).concat(x)}return{shape:e,isolatedPts:y, +allpoints:f}},triangulateShape:function(b,c){var e=THREE.Shape.Utils.removeHoles(b,c),f=e.allpoints,h=e.isolatedPts,e=THREE.FontUtils.Triangulate(e.shape,!1),m,k,n,u,v={};m=0;for(k=f.length;m1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+w),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=h[0]+(m[0]-h[0])*f,e.y=h[1]+(m[1]-h[1])*f,e.z=h[2]+(m[2]-h[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= -this.getPrevKeyWith("pos",w,k.index-1).pos,this.points[1]=h,this.points[2]=m,this.points[3]=this.getNextKeyWith("pos",w,n.index+1).pos,f=f*0.33+0.33,h=this.interpolateCatmullRom(this.points,f),e.x=h[0],e.y=h[1],e.z=h[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(e),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,f,0)}else if(e=== -"rot")THREE.Quaternion.slerp(h,m,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=h[0]+(m[0]-h[0])*f,e.y=h[1]+(m[1]-h[1])*f,e.z=h[2]+(m[2]-h[2])*f}}if(this.JITCompile&&u[0][v]===void 0){this.hierarchy[0].update(void 0,!0);for(w=0;wb.length-2?m:m+1;e[3]=m>b.length-3?m:m+2;m=b[e[0]];n=b[e[1]];p=b[e[2]];v=b[e[3]];e=h*h;k=h*e;f[0]=this.interpolate(m[0],n[0],p[0],v[0],h,e,k);f[1]=this.interpolate(m[1],n[1],p[1],v[1],h,e,k);f[2]=this.interpolate(m[2],n[2],p[2],v[2],h,e,k);return f}; +THREE.Animation.prototype.update=function(b){if(this.isPlaying){var c=["pos","rot","scl"],e,f,h,m,k,n,u,v,w=this.data.JIT.hierarchy,p,x;this.currentTime+=b*this.timeScale;x=this.currentTime;p=this.currentTime%=this.data.length;v=parseInt(Math.min(p*this.data.fps,this.data.length*this.data.fps),10);for(var t=0,y=this.hierarchy.length;t1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+t),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=h[0]+(m[0]-h[0])*f,e.y=h[1]+(m[1]-h[1])*f,e.z=h[2]+(m[2]-h[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= +this.getPrevKeyWith("pos",t,k.index-1).pos,this.points[1]=h,this.points[2]=m,this.points[3]=this.getNextKeyWith("pos",t,n.index+1).pos,f=f*0.33+0.33,h=this.interpolateCatmullRom(this.points,f),e.x=h[0],e.y=h[1],e.z=h[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(e),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,f,0)}else if(e=== +"rot")THREE.Quaternion.slerp(h,m,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=h[0]+(m[0]-h[0])*f,e.y=h[1]+(m[1]-h[1])*f,e.z=h[2]+(m[2]-h[2])*f}}if(this.JITCompile&&w[0][v]===void 0){this.hierarchy[0].update(void 0,!0);for(t=0;tb.length-2?m:m+1;e[3]=m>b.length-3?m:m+2;m=b[e[0]];n=b[e[1]];u=b[e[2]];v=b[e[3]];e=h*h;k=h*e;f[0]=this.interpolate(m[0],n[0],u[0],v[0],h,e,k);f[1]=this.interpolate(m[1],n[1],u[1],v[1],h,e,k);f[2]=this.interpolate(m[2],n[2],u[2],v[2],h,e,k);return f}; THREE.Animation.prototype.interpolate=function(b,c,e,f,h,m,k){b=(e-b)*0.5;f=(f-c)*0.5;return(2*(c-e)+b+f)*k+(-3*(c-e)-2*b-f)*m+b*h+c};THREE.Animation.prototype.getNextKeyWith=function(b,c,e){var f=this.data.hierarchy[c].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?e=e0?e:0:e>=0?e:e+f.length;e>=0;e--)if(f[e][b]!==void 0)return f[e];return this.data.hierarchy[c].keys[f.length-1]}; THREE.FirstPersonCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(b){if(b.movementSpeed!==void 0)this.movementSpeed= @@ -430,14 +431,14 @@ this.moveRight&&this.translateX(c);this.moveUp&&this.translateY(c);this.moveDown 1;this.constrainVertical&&(b=3.14/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;b=this.target.position;h=this.position;b.x=h.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=h.y+100*Math.cos(this.phi);b.z=h.z+100*Math.sin(this.phi)* Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)}; THREE.FirstPersonCamera.prototype=new THREE.Camera;THREE.FirstPersonCamera.prototype.constructor=THREE.FirstPersonCamera;THREE.FirstPersonCamera.prototype.supr=THREE.Camera.prototype;THREE.FirstPersonCamera.prototype.translate=function(b,c){this.matrix.rotateAxis(c);if(this.noFly)c.y=0;this.position.addSelf(c.multiplyScalar(b));this.target.position.addSelf(c.multiplyScalar(b))}; -THREE.PathCamera=function(b){function c(b,e,c,f){var h={name:c,fps:0.6,length:f,hierarchy:[]},k,m=e.getControlPointsArray(),n=e.getLength(),p=m.length,E=0;k=p-1;e={parent:-1,keys:[]};e.keys[0]={time:0,pos:m[0],rot:[0,0,0,1],scl:[1,1,1]};e.keys[k]={time:f,pos:m[k],rot:[0,0,0,1],scl:[1,1,1]};for(k=1;k=0?f:f+h;f=this.verticalAngleMap.srcRange;k=this.verticalAngleMap.dstRange;var n=k[1]-k[0];this.phi= TWEEN.Easing.Quadratic.EaseInOut(((this.phi-f[0])*(k[1]-k[0])/(f[1]-f[0])+k[0]-k[0])/n)*n+k[0];f=this.horizontalAngleMap.srcRange;k=this.horizontalAngleMap.dstRange;n=k[1]-k[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-f[0])*(k[1]-k[0])/(f[1]-f[0])+k[0]-k[0])/n)*n+k[0];f=this.target.position;f.x=100*Math.sin(this.phi)*Math.cos(this.theta);f.y=100*Math.cos(this.phi);f.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,b,e,c)};this.onMouseMove=function(b){this.mouseX= -b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var b=new THREE.MeshLambertMaterial({color:30719}),k=new THREE.MeshLambertMaterial({color:65280}),n=new THREE.CubeGeometry(10,10,20),p=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(n,b);b=new THREE.Mesh(p,k);b.position.set(0,10,0);this.animation= +b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var b=new THREE.MeshLambertMaterial({color:30719}),k=new THREE.MeshLambertMaterial({color:65280}),n=new THREE.CubeGeometry(10,10,20),u=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(n,b);b=new THREE.Mesh(u,k);b.position.set(0,10,0);this.animation= c(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else this.animation=c(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(b,e){return function(){e.apply(b,arguments)}}(this,this.onMouseMove), !1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0; THREE.FlyCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=!1;this.domElement=document;if(b){if(b.movementSpeed!==void 0)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==void 0)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==void 0)this.dragToLook=b.dragToLook;if(b.autoForward!==void 0)this.autoForward= @@ -450,129 +451,129 @@ this.rollSpeed;this.translateX(this.moveVector.x*b);this.translateY(this.moveVec this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-b+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!= document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,this.mouseup),!1);window.addEventListener("keydown",c(this,this.keydown),!1);window.addEventListener("keyup",c(this, this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype; -THREE.RollCamera=function(b,c,e,f){THREE.Camera.call(this,b,c,e,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var h=new THREE.Vector3,m=new THREE.Vector3,k=new THREE.Vector3,n=new THREE.Matrix4,p=!1,v=1,u=0,t=0,x=0,w=0,y=0,z=window.innerWidth/2,A=window.innerHeight/2;this.update= -function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.delta=(b-this.lastUpdate)/1E3;this.lastUpdate=b;this.mouseLook&&(b=this.delta*this.lookSpeed,this.rotateHorizontally(b*w),this.rotateVertically(b*y));b=this.delta*this.movementSpeed;this.translateZ(b*(u>0||this.autoForward&&!(u<0)?1:u));this.translateX(b*t);this.translateY(b*x);p&&(this.roll+=this.rollSpeed*this.delta*v);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); +THREE.RollCamera=function(b,c,e,f){THREE.Camera.call(this,b,c,e,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var h=new THREE.Vector3,m=new THREE.Vector3,k=new THREE.Vector3,n=new THREE.Matrix4,u=!1,v=1,w=0,p=0,x=0,t=0,y=0,z=window.innerWidth/2,A=window.innerHeight/2;this.update= +function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.delta=(b-this.lastUpdate)/1E3;this.lastUpdate=b;this.mouseLook&&(b=this.delta*this.lookSpeed,this.rotateHorizontally(b*t),this.rotateVertically(b*y));b=this.delta*this.movementSpeed;this.translateZ(b*(w>0||this.autoForward&&!(w<0)?1:w));this.translateX(b*p);this.translateY(b*x);u&&(this.roll+=this.rollSpeed*this.delta*v);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); else if(this.forward.y1?e.normalize():e.z=Math.sqrt(1-f*f);h=this.position.clone().subSelf(this.target.position);f=this.up.clone().setLength(e.y);f.addSelf(this.up.clone().crossSelf(h).setLength(e.x));f.addSelf(h.setLength(e.z));return f}; -this.rotateCamera=function(){var b=Math.acos(m.dot(k)/m.length()/k.length());if(b){var c=(new THREE.Vector3).cross(m,k).normalize(),e=new THREE.Quaternion;b*=this.rotateSpeed;e.setFromAxisAngle(c,-b);e.multiplyVector3(h);e.multiplyVector3(this.up);e.multiplyVector3(k);this.staticMoving?m=k:(e.setFromAxisAngle(c,b*(this.dynamicDampingFactor-1)),e.multiplyVector3(m))}};this.zoomCamera=function(){var b=1+(p.y-n.y)*this.zoomSpeed;b!==1&&b>0&&(h.multiplyScalar(b),this.staticMoving?n=p:n.y+=(p.y-n.y)*this.dynamicDampingFactor)}; -this.panCamera=function(){var b=u.clone().subSelf(v);if(b.lengthSq()){b.multiplyScalar(h.length()*this.panSpeed);var c=h.clone().crossSelf(this.up).setLength(b.x);c.addSelf(this.up.clone().setLength(b.y));this.position.addSelf(c);this.target.position.addSelf(c);this.staticMoving?v=u:v.addSelf(b.sub(u,v).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance), +this.rotateCamera=function(){var b=Math.acos(m.dot(k)/m.length()/k.length());if(b){var c=(new THREE.Vector3).cross(m,k).normalize(),e=new THREE.Quaternion;b*=this.rotateSpeed;e.setFromAxisAngle(c,-b);e.multiplyVector3(h);e.multiplyVector3(this.up);e.multiplyVector3(k);this.staticMoving?m=k:(e.setFromAxisAngle(c,b*(this.dynamicDampingFactor-1)),e.multiplyVector3(m))}};this.zoomCamera=function(){var b=1+(u.y-n.y)*this.zoomSpeed;b!==1&&b>0&&(h.multiplyScalar(b),this.staticMoving?n=u:n.y+=(u.y-n.y)*this.dynamicDampingFactor)}; +this.panCamera=function(){var b=w.clone().subSelf(v);if(b.lengthSq()){b.multiplyScalar(h.length()*this.panSpeed);var c=h.clone().crossSelf(this.up).setLength(b.x);c.addSelf(this.up.clone().setLength(b.y));this.position.addSelf(c);this.target.position.addSelf(c);this.staticMoving?v=w:v.addSelf(b.sub(w,v).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance), h.lengthSq()0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,k,0)));for(n=0;n0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-k,0)));for(n=0;n0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,k,0)));for(n=0;n0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-k,0)));for(n=0;nb&&(b+=Math.PI*2),anglec=(c+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(m).addSelf(n).subSelf(b).clone()}function h(b){for(D=b.length;--D>=0;){ka=D;ea=D-1;ea<0&&(ea=b.length- -1);for(var c=0,e=w+u*2,c=0;c=0;U--){V=U/u;R=p*(1-V);V=v*Math.sin(V*Math.PI/2);D=0;for(M=E.length;Db&&(b+=Math.PI*2),anglec=(c+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(m).addSelf(n).subSelf(b).clone()}function h(b){for(D=b.length;--D>=0;){ka=D;da=D-1;da<0&&(da=b.length- +1);for(var c=0,e=t+w*2,c=0;c=0;U--){V=U/w;R=u*(1-V);V=v*Math.sin(V*Math.PI/2);D=0;for(M=E.length;D0||(u=this.vertices.push(new THREE.Vertex(new THREE.Vector3(t,n,x)))-1);v.push(u)}c.push(v)}for(var w,y,z,h=c.length,e=0;e0)for(f=0;f1&&(w= -this.vertices[k].position.clone(),y=this.vertices[p].position.clone(),z=this.vertices[v].position.clone(),w.normalize(),y.normalize(),z.normalize(),this.faces.push(new THREE.Face3(k,p,v,[new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(z.x,z.y,z.z)])),this.faceVertexUvs[0].push([u,t,A]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry; +THREE.SphereGeometry=function(b,c,e){THREE.Geometry.call(this);for(var b=b||50,f,h=Math.PI,m=Math.max(3,c||8),k=Math.max(2,e||6),c=[],e=0;e0||(w=this.vertices.push(new THREE.Vertex(new THREE.Vector3(p,n,x)))-1);v.push(w)}c.push(v)}for(var t,y,z,h=c.length,e=0;e0)for(f=0;f1&&(t= +this.vertices[k].position.clone(),y=this.vertices[u].position.clone(),z=this.vertices[v].position.clone(),t.normalize(),y.normalize(),z.normalize(),this.faces.push(new THREE.Face3(k,u,v,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(z.x,z.y,z.z)])),this.faceVertexUvs[0].push([w,p,A]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry; THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry; THREE.TextGeometry=function(b,c){var e=(new THREE.TextPath(b,c)).toShapes();c.amount=c.height!==void 0?c.height:50;if(c.bevelThickness===void 0)c.bevelThickness=10;if(c.bevelSize===void 0)c.bevelSize=8;if(c.bevelEnabled===void 0)c.bevelEnabled=!1;if(c.bend){var f=e[e.length-1].getBoundingBox().maxX;c.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(f/2,120),new THREE.Vector2(f,0))}THREE.ExtrudeGeometry.call(this,e,c)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry; THREE.TextGeometry.prototype.constructor=THREE.TextGeometry; THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},getTextShapes:function(b,c){return(new TextPath(b,c)).toShapes()},loadFace:function(b){var c=b.familyName.toLowerCase();this.faces[c]=this.faces[c]||{};this.faces[c][b.cssFontWeight]=this.faces[c][b.cssFontWeight]||{};this.faces[c][b.cssFontWeight][b.cssFontStyle]=b;return this.faces[c][b.cssFontWeight][b.cssFontStyle]=b},drawText:function(b){for(var c= -this.getFace(),e=this.size/c.resolution,f=0,h=String(b).split(""),m=h.length,k=[],b=0;b0)for(v=0;v2;){if(t--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return n;return m}p=v;h<=p&&(p=0);v=p+1;h<=v&&(v=0);u=v+1;h<=u&&(u=0);var x;a:{x=b;var w=p,y=v,z=u,A=h,C=k,E=void 0,G=void 0,H=void 0, -N=void 0,S=void 0,J=void 0,I=void 0,K=void 0,W=void 0,G=x[C[w]].x,H=x[C[w]].y,N=x[C[y]].x,S=x[C[y]].y,J=x[C[z]].x,I=x[C[z]].y;if(1.0E-10>(N-G)*(I-H)-(S-H)*(J-G))x=!1;else{for(E=0;E=0&&U>=0&&R>=0){x=!1; -break a}}x=!0}}if(x){m.push([b[k[p]],b[k[v]],b[k[u]]]);n.push([k[p],k[v],k[u]]);p=v;for(u=v+1;u0)for(v=0;v2;){if(p--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return n;return m}u=v;h<=u&&(u=0);v=u+1;h<=v&&(v=0);w=v+1;h<=w&&(w=0);var x;a:{x=b;var t=u,y=v,z=w,A=h,C=k,E=void 0,G=void 0,H=void 0, +N=void 0,S=void 0,J=void 0,I=void 0,K=void 0,W=void 0,G=x[C[t]].x,H=x[C[t]].y,N=x[C[y]].x,S=x[C[y]].y,J=x[C[z]].x,I=x[C[z]].y;if(1.0E-10>(N-G)*(I-H)-(S-H)*(J-G))x=!1;else{for(E=0;E=0&&U>=0&&R>=0){x=!1; +break a}}x=!0}}if(x){m.push([b[k[u]],b[k[v]],b[k[w]]]);n.push([k[u],k[v],k[w]]);u=v;for(w=v+1;w>7)-127;f|=(k&127)<<16|h<<8;if(f==0&&n==-127)return 0;return(1-2*(m>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,n)}function h(b,c){var e=u(b,c),f=u(b,c+1),k=u(b,c+2);return(u(b,c+3)<<24)+(k<<16)+(f<<8)+e}function p(b,c){var e=u(b,c);return(u(b,c+1)<<8)+e}function v(b,c){var e=u(b,c);return e>127?e-256:e}function u(b,c){return b.charCodeAt(c)&255}function t(c){var e, -f,k;e=h(b,c);f=h(b,c+S);k=h(b,c+J);c=p(b,c+I);C.faces.push(new THREE.Face3(e,f,k,null,null,C.materials[c]))}function x(c){var e,f,k,m,o,t;e=h(b,c);f=h(b,c+S);k=h(b,c+J);m=p(b,c+I);o=h(b,c+K);t=h(b,c+W);c=h(b,c+D);m=C.materials[m];var v=H[t*3],u=H[t*3+1];t=H[t*3+2];var w=H[c*3],L=H[c*3+1],c=H[c*3+2];C.faces.push(new THREE.Face3(e,f,k,[new THREE.Vector3(H[o*3],H[o*3+1],H[o*3+2]),new THREE.Vector3(v,u,t),new THREE.Vector3(w,L,c)],null,m))}function w(c){var e,f,k,m;e=h(b,c);f=h(b,c+M);k=h(b,c+U);m=h(b, -c+V);c=p(b,c+R);C.faces.push(new THREE.Face4(e,f,k,m,null,null,C.materials[c]))}function y(c){var e,f,k,m,t,v,u,w;e=h(b,c);f=h(b,c+M);k=h(b,c+U);m=h(b,c+V);t=p(b,c+R);v=h(b,c+o);u=h(b,c+pa);w=h(b,c+T);c=h(b,c+la);t=C.materials[t];var x=H[u*3],L=H[u*3+1];u=H[u*3+2];var P=H[w*3],fa=H[w*3+1];w=H[w*3+2];var y=H[c*3],z=H[c*3+1],c=H[c*3+2];C.faces.push(new THREE.Face4(e,f,k,m,[new THREE.Vector3(H[v*3],H[v*3+1],H[v*3+2]),new THREE.Vector3(x,L,u),new THREE.Vector3(P,fa,w),new THREE.Vector3(y,z,c)],null,t))} -function z(c){var e,f,k,m;e=h(b,c);f=h(b,c+aa);k=h(b,c+na);c=N[e*2];m=N[e*2+1];e=N[f*2];var o=C.faceVertexUvs[0];f=N[f*2+1];var p=N[k*2];k=N[k*2+1];var t=[];t.push(new THREE.UV(c,m));t.push(new THREE.UV(e,f));t.push(new THREE.UV(p,k));o.push(t)}function A(c){var e,f,k,m,o,p;e=h(b,c);f=h(b,c+ja);k=h(b,c+ka);m=h(b,c+ea);c=N[e*2];o=N[e*2+1];e=N[f*2];p=N[f*2+1];f=N[k*2];var t=C.faceVertexUvs[0];k=N[k*2+1];var v=N[m*2];m=N[m*2+1];var u=[];u.push(new THREE.UV(c,o));u.push(new THREE.UV(e,p));u.push(new THREE.UV(f, -k));u.push(new THREE.UV(v,m));t.push(u)}var C=this,E=0,G,H=[],N=[],S,J,I,K,W,D,M,U,V,R,o,pa,T,la,aa,na,ja,ka,ea,Z,ga,Y,ma,ia,sa;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(C,f,c);G={signature:b.substr(E,8),header_bytes:u(b,E+8),vertex_coordinate_bytes:u(b,E+9),normal_coordinate_bytes:u(b,E+10),uv_coordinate_bytes:u(b,E+11),vertex_index_bytes:u(b,E+12),normal_index_bytes:u(b,E+13),uv_index_bytes:u(b,E+14),material_index_bytes:u(b,E+15),nvertices:h(b,E+16),nnormals:h(b,E+16+4),nuvs:h(b, +THREE.BinaryLoader.prototype.createBinModel=function(b,c,e,f){var h=function(c){function e(b,c){var f=w(b,c),h=w(b,c+1),k=w(b,c+2),m=w(b,c+3),n=(m<<1&255|k>>7)-127;f|=(k&127)<<16|h<<8;if(f==0&&n==-127)return 0;return(1-2*(m>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,n)}function h(b,c){var e=w(b,c),f=w(b,c+1),k=w(b,c+2);return(w(b,c+3)<<24)+(k<<16)+(f<<8)+e}function u(b,c){var e=w(b,c);return(w(b,c+1)<<8)+e}function v(b,c){var e=w(b,c);return e>127?e-256:e}function w(b,c){return b.charCodeAt(c)&255}function p(c){var e, +f,k;e=h(b,c);f=h(b,c+S);k=h(b,c+J);c=u(b,c+I);C.faces.push(new THREE.Face3(e,f,k,null,null,C.materials[c]))}function x(c){var e,f,k,m,o,p;e=h(b,c);f=h(b,c+S);k=h(b,c+J);m=u(b,c+I);o=h(b,c+K);p=h(b,c+W);c=h(b,c+D);m=C.materials[m];var t=H[p*3],v=H[p*3+1];p=H[p*3+2];var w=H[c*3],L=H[c*3+1],c=H[c*3+2];C.faces.push(new THREE.Face3(e,f,k,[new THREE.Vector3(H[o*3],H[o*3+1],H[o*3+2]),new THREE.Vector3(t,v,p),new THREE.Vector3(w,L,c)],null,m))}function t(c){var e,f,k,m;e=h(b,c);f=h(b,c+M);k=h(b,c+U);m=h(b, +c+V);c=u(b,c+R);C.faces.push(new THREE.Face4(e,f,k,m,null,null,C.materials[c]))}function y(c){var e,f,k,m,p,t,v,w;e=h(b,c);f=h(b,c+M);k=h(b,c+U);m=h(b,c+V);p=u(b,c+R);t=h(b,c+o);v=h(b,c+pa);w=h(b,c+T);c=h(b,c+la);p=C.materials[p];var x=H[v*3],L=H[v*3+1];v=H[v*3+2];var P=H[w*3],ea=H[w*3+1];w=H[w*3+2];var y=H[c*3],z=H[c*3+1],c=H[c*3+2];C.faces.push(new THREE.Face4(e,f,k,m,[new THREE.Vector3(H[t*3],H[t*3+1],H[t*3+2]),new THREE.Vector3(x,L,v),new THREE.Vector3(P,ea,w),new THREE.Vector3(y,z,c)],null,p))} +function z(c){var e,f,k,m;e=h(b,c);f=h(b,c+aa);k=h(b,c+na);c=N[e*2];m=N[e*2+1];e=N[f*2];var o=C.faceVertexUvs[0];f=N[f*2+1];var p=N[k*2];k=N[k*2+1];var t=[];t.push(new THREE.UV(c,m));t.push(new THREE.UV(e,f));t.push(new THREE.UV(p,k));o.push(t)}function A(c){var e,f,k,m,o,p;e=h(b,c);f=h(b,c+ja);k=h(b,c+ka);m=h(b,c+da);c=N[e*2];o=N[e*2+1];e=N[f*2];p=N[f*2+1];f=N[k*2];var t=C.faceVertexUvs[0];k=N[k*2+1];var u=N[m*2];m=N[m*2+1];var v=[];v.push(new THREE.UV(c,o));v.push(new THREE.UV(e,p));v.push(new THREE.UV(f, +k));v.push(new THREE.UV(u,m));t.push(v)}var C=this,E=0,G,H=[],N=[],S,J,I,K,W,D,M,U,V,R,o,pa,T,la,aa,na,ja,ka,da,Z,fa,Y,ma,ia,sa;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(C,f,c);G={signature:b.substr(E,8),header_bytes:w(b,E+8),vertex_coordinate_bytes:w(b,E+9),normal_coordinate_bytes:w(b,E+10),uv_coordinate_bytes:w(b,E+11),vertex_index_bytes:w(b,E+12),normal_index_bytes:w(b,E+13),uv_index_bytes:w(b,E+14),material_index_bytes:w(b,E+15),nvertices:h(b,E+16),nnormals:h(b,E+16+4),nuvs:h(b, E+16+8),ntri_flat:h(b,E+16+12),ntri_smooth:h(b,E+16+16),ntri_flat_uv:h(b,E+16+20),ntri_smooth_uv:h(b,E+16+24),nquad_flat:h(b,E+16+28),nquad_smooth:h(b,E+16+32),nquad_flat_uv:h(b,E+16+36),nquad_smooth_uv:h(b,E+16+40)};E+=G.header_bytes;S=G.vertex_index_bytes;J=G.vertex_index_bytes*2;I=G.vertex_index_bytes*3;K=G.vertex_index_bytes*3+G.material_index_bytes;W=G.vertex_index_bytes*3+G.material_index_bytes+G.normal_index_bytes;D=G.vertex_index_bytes*3+G.material_index_bytes+G.normal_index_bytes*2;M=G.vertex_index_bytes; -U=G.vertex_index_bytes*2;V=G.vertex_index_bytes*3;R=G.vertex_index_bytes*4;o=G.vertex_index_bytes*4+G.material_index_bytes;pa=G.vertex_index_bytes*4+G.material_index_bytes+G.normal_index_bytes;T=G.vertex_index_bytes*4+G.material_index_bytes+G.normal_index_bytes*2;la=G.vertex_index_bytes*4+G.material_index_bytes+G.normal_index_bytes*3;aa=G.uv_index_bytes;na=G.uv_index_bytes*2;ja=G.uv_index_bytes;ka=G.uv_index_bytes*2;ea=G.uv_index_bytes*3;c=G.vertex_index_bytes*3+G.material_index_bytes;sa=G.vertex_index_bytes* -4+G.material_index_bytes;Z=G.ntri_flat*c;ga=G.ntri_smooth*(c+G.normal_index_bytes*3);Y=G.ntri_flat_uv*(c+G.uv_index_bytes*3);ma=G.ntri_smooth_uv*(c+G.normal_index_bytes*3+G.uv_index_bytes*3);ia=G.nquad_flat*sa;c=G.nquad_smooth*(sa+G.normal_index_bytes*4);sa=G.nquad_flat_uv*(sa+G.uv_index_bytes*4);E+=function(c){for(var f,h,m,n=G.vertex_coordinate_bytes*3,o=c+G.nvertices*n;c=0){y=o.invBindMatrices[u];p.invBindMatrix=y;p.skinningMatrix=new THREE.Matrix4;p.skinningMatrix.multiply(p.world,y);p.weights=[]; -for(y=0;y1){o=new THREE.MeshFaceMaterial;for(j=0;j=0){y=o.invBindMatrices[v];p.invBindMatrix=y;p.skinningMatrix=new THREE.Matrix4;p.skinningMatrix.multiply(p.world,y);p.weights=[]; +for(y=0;y1){o=new THREE.MeshFaceMaterial;for(j=0;j1?e[1].substr(0,c):"0";e[1].length1?e[1].substr(0,c):"0";e[1].length=0,m=h.indexOf("(")>=0,n;if(k)f=h.split("."),h=f.shift(),f.shift();else if(m){n=h.split("(");h=n.shift();for(f=0;f=0,m=h.indexOf("(")>=0,n;if(k)f=h.split("."),h=f.shift(),f.shift();else if(m){n=h.split("(");h=n.shift();for(f=0;fc){v=p.output[o];break}m=v!==void 0?v instanceof THREE.Matrix4?m.multiply(m,v):m.multiply(m,n.matrix):m.multiply(m,n.matrix)}else m=m.multiply(m,n.matrix);c=m;e.push({time:b,pos:[c.n14, -c.n24,c.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=e}this.updateMatrix();return this};u.prototype.updateMatrix=function(){this.matrix.identity();for(var b=0;bc){u=t.output[o];break}m=u!==void 0?u instanceof THREE.Matrix4?m.multiply(m,u):m.multiply(m,n.matrix):m.multiply(m,n.matrix)}else m=m.multiply(m,n.matrix);c=m;e.push({time:b,pos:[c.n14, +c.n24,c.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=e}this.updateMatrix();return this};w.prototype.updateMatrix=function(){this.matrix.identity();for(var b=0;b3)for(h=2;h3)for(h=2;h1&&(W=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(S,W);object.name=w;object.position.set(G[0],G[1],G[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=E.visible;T.scene.addObject(object);T.objects[w]=object;E.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),T.scene.collisions.colliders.push(b)); -if(E.castsShadow)b=new THREE.ShadowVolume(S),T.scene.addChild(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;E.trigger&&E.trigger.toLowerCase()!="none"&&(b={type:E.trigger,object:E},T.triggers[object.name]=b)}}else G=E.position,r=E.rotation,q=E.quaternion,s=E.scale,q=0,object=new THREE.Object3D,object.name=w,object.position.set(G[0],G[1],G[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], -s[1],s[2]),object.visible=E.visible!==void 0?E.visible:!1,T.scene.addObject(object),T.objects[w]=object,T.empties[w]=object,E.trigger&&E.trigger.toLowerCase()!="none"&&(b={type:E.trigger,object:E},T.triggers[object.name]=b)}function p(b){return function(c){T.geometries[b]=c;n();V-=1;e.onLoadComplete();u()}}function v(b){return function(c){T.geometries[b]=c}}function u(){e.callbackProgress({totalModels:o,totalTextures:pa,loadedModels:o-V,loadedTextures:pa-R},T);e.onLoadProgress();V==0&&R==0&&c(T)} -var t,x,w,y,z,A,C,E,G,H,N,S,J,I,K,W,D,M,U,V,R,o,pa,T;M=b.data;K=new THREE.BinaryLoader;U=new THREE.JSONLoader;R=V=0;T={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(w in M.objects)if(E=M.objects[w],E.meshCollider){b=!0;break}if(b)T.scene.collisions=new THREE.CollisionSystem;if(M.transform){b=M.transform.position;H=M.transform.rotation;var la=M.transform.scale;b&&T.scene.position.set(b[0],b[1],b[2]);H&&T.scene.rotation.set(H[0], -H[1],H[2]);la&&T.scene.scale.set(la[0],la[1],la[2]);(b||H||la)&&T.scene.updateMatrix()}b=function(){R-=1;u();e.onLoadComplete()};for(z in M.cameras){H=M.cameras[z];if(H.type=="perspective")J=new THREE.Camera(H.fov,H.aspect,H.near,H.far);else if(H.type=="ortho")J=new THREE.Camera,J.projectionMatrix=THREE.Matrix4.makeOrtho(H.left,H.right,H.top,H.bottom,H.near,H.far);G=H.position;H=H.target;J.position.set(G[0],G[1],G[2]);J.target.position.set(H[0],H[1],H[2]);T.cameras[z]=J}for(y in M.lights)z=M.lights[y], +THREE.SceneLoader.prototype={load:function(b,c){var e=this,f=new Worker(b);f.postMessage(0);var h=THREE.Loader.prototype.extractUrlbase(b);f.onmessage=function(b){function f(b,c){return c=="relativeToHTML"?b:h+"/"+b}function n(){for(t in M.objects)if(!T.objects[t])if(E=M.objects[t],E.geometry!==void 0){if(S=T.geometries[E.geometry]){var b=!1;W=[];for(aa=0;aa1&&(W=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(S,W);object.name=t;object.position.set(G[0],G[1],G[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=E.visible;T.scene.addObject(object);T.objects[t]=object;E.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),T.scene.collisions.colliders.push(b)); +if(E.castsShadow)b=new THREE.ShadowVolume(S),T.scene.addChild(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;E.trigger&&E.trigger.toLowerCase()!="none"&&(b={type:E.trigger,object:E},T.triggers[object.name]=b)}}else G=E.position,r=E.rotation,q=E.quaternion,s=E.scale,q=0,object=new THREE.Object3D,object.name=t,object.position.set(G[0],G[1],G[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], +s[1],s[2]),object.visible=E.visible!==void 0?E.visible:!1,T.scene.addObject(object),T.objects[t]=object,T.empties[t]=object,E.trigger&&E.trigger.toLowerCase()!="none"&&(b={type:E.trigger,object:E},T.triggers[object.name]=b)}function u(b){return function(c){T.geometries[b]=c;n();V-=1;e.onLoadComplete();w()}}function v(b){return function(c){T.geometries[b]=c}}function w(){e.callbackProgress({totalModels:o,totalTextures:pa,loadedModels:o-V,loadedTextures:pa-R},T);e.onLoadProgress();V==0&&R==0&&c(T)} +var p,x,t,y,z,A,C,E,G,H,N,S,J,I,K,W,D,M,U,V,R,o,pa,T;M=b.data;K=new THREE.BinaryLoader;U=new THREE.JSONLoader;R=V=0;T={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(t in M.objects)if(E=M.objects[t],E.meshCollider){b=!0;break}if(b)T.scene.collisions=new THREE.CollisionSystem;if(M.transform){b=M.transform.position;H=M.transform.rotation;var la=M.transform.scale;b&&T.scene.position.set(b[0],b[1],b[2]);H&&T.scene.rotation.set(H[0], +H[1],H[2]);la&&T.scene.scale.set(la[0],la[1],la[2]);(b||H||la)&&T.scene.updateMatrix()}b=function(){R-=1;w();e.onLoadComplete()};for(z in M.cameras){H=M.cameras[z];if(H.type=="perspective")J=new THREE.Camera(H.fov,H.aspect,H.near,H.far);else if(H.type=="ortho")J=new THREE.Camera,J.projectionMatrix=THREE.Matrix4.makeOrtho(H.left,H.right,H.top,H.bottom,H.near,H.far);G=H.position;H=H.target;J.position.set(G[0],G[1],G[2]);J.target.position.set(H[0],H[1],H[2]);T.cameras[z]=J}for(y in M.lights)z=M.lights[y], J=z.color!==void 0?z.color:16777215,H=z.intensity!==void 0?z.intensity:1,z.type=="directional"?(G=z.direction,D=new THREE.DirectionalLight(J,H),D.position.set(G[0],G[1],G[2]),D.position.normalize()):z.type=="point"?(G=z.position,d=z.distance,D=new THREE.PointLight(J,H,d),D.position.set(G[0],G[1],G[2])):z.type=="ambient"&&(D=new THREE.AmbientLight(J)),T.scene.addLight(D),T.lights[y]=D;for(A in M.fogs)y=M.fogs[A],y.type=="linear"?I=new THREE.Fog(0,y.near,y.far):y.type=="exp2"&&(I=new THREE.FogExp2(0, -y.density)),H=y.color,I.color.setRGB(H[0],H[1],H[2]),T.fogs[A]=I;if(T.cameras&&M.defaults.camera)T.currentCamera=T.cameras[M.defaults.camera];if(T.fogs&&M.defaults.fog)T.scene.fog=T.fogs[M.defaults.fog];H=M.defaults.bgcolor;T.bgColor=new THREE.Color;T.bgColor.setRGB(H[0],H[1],H[2]);T.bgColorAlpha=M.defaults.bgalpha;for(t in M.geometries)if(A=M.geometries[t],A.type=="bin_mesh"||A.type=="ascii_mesh")V+=1,e.onLoadStart();o=V;for(t in M.geometries)A=M.geometries[t],A.type=="cube"?(S=new THREE.CubeGeometry(A.width, -A.height,A.depth,A.segmentsWidth,A.segmentsHeight,A.segmentsDepth,null,A.flipped,A.sides),T.geometries[t]=S):A.type=="plane"?(S=new THREE.PlaneGeometry(A.width,A.height,A.segmentsWidth,A.segmentsHeight),T.geometries[t]=S):A.type=="sphere"?(S=new THREE.SphereGeometry(A.radius,A.segmentsWidth,A.segmentsHeight),T.geometries[t]=S):A.type=="cylinder"?(S=new THREE.CylinderGeometry(A.topRad,A.botRad,A.height,A.radSegs,A.heightSegs),T.geometries[t]=S):A.type=="torus"?(S=new THREE.TorusGeometry(A.radius,A.tube, -A.segmentsR,A.segmentsT),T.geometries[t]=S):A.type=="icosahedron"?(S=new THREE.IcosahedronGeometry(A.subdivisions),T.geometries[t]=S):A.type=="bin_mesh"?K.load({model:f(A.url,M.urlBaseType),callback:p(t)}):A.type=="ascii_mesh"?U.load({model:f(A.url,M.urlBaseType),callback:p(t)}):A.type=="embedded_mesh"&&(A=M.embeds[A.id])&&U.createModel(A,v(t),"");for(C in M.textures)if(t=M.textures[C],t.url instanceof Array){R+=t.url.length;for(K=0;K=57344&&(c-=2048);c++;for(var e=new Float32Array(8*c),f=1,h=0;h<8;h++){for(var m=0,k=0;k>1^-(n&1);e[8*k+h]=m}f+=c}c=b.length-f;m=new Uint16Array(c);for(h=k=0;h=this.maxCount-3&&n(this)};this.begin=function(){this.count=0; -this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;cthis.size-1&&(p=this.size-1);var x=Math.floor(v-n);x<1&&(x=1);v=Math.floor(v+n);v>this.size-1&&(v=this.size-1);var w=Math.floor(u-n);w<1&&(w=1);n=Math.floor(u+n);n>this.size-1&&(n=this.size- -1);for(var y,z,A,C,E,G;t0&&(this.field[A+y]+=C)}}};this.addPlaneX=function(b,c){var h,m,k,n,p,v=this.size,u=this.yd,t=this.zd,x=this.field,w=v*Math.sqrt(b/c);w>v&&(w=v);for(h=0;h0)for(m=0;mu&&(y=u);for(m=0;m0){p=m*t;for(h=0;hsize&&(dist=size);for(k=0;k0){p=zd*k;for(m=0;m=this.maxCount-3&&n(this)};this.begin=function(){this.count=0; +this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;cthis.size-1&&(u=this.size-1);var x=Math.floor(v-n);x<1&&(x=1);v=Math.floor(v+n);v>this.size-1&&(v=this.size-1);var t=Math.floor(w-n);t<1&&(t=1);n=Math.floor(w+n);n>this.size-1&&(n=this.size- +1);for(var y,z,A,C,E,G;p0&&(this.field[A+y]+=C)}}};this.addPlaneX=function(b,c){var h,m,k,n,u,v=this.size,w=this.yd,p=this.zd,x=this.field,t=v*Math.sqrt(b/c);t>v&&(t=v);for(h=0;h0)for(m=0;mw&&(y=w);for(m=0;m0){u=m*p;for(h=0;hsize&&(dist=size);for(k=0;k0){u=zd*k;for(m=0;mm?this.hits.push(h):this.hits.unshift(h),m=f;return this.hits}; THREE.CollisionSystem.prototype.rayCastNearest=function(b){var c=this.rayCastAll(b);if(c.length==0)return null;for(var e=0;c[e]instanceof THREE.MeshCollider;){var f=this.rayMesh(b,c[e]);if(f.distc.length)return null;return c[e]}; THREE.CollisionSystem.prototype.rayCast=function(b,c){if(c instanceof THREE.PlaneCollider)return this.rayPlane(b,c);else if(c instanceof THREE.SphereCollider)return this.raySphere(b,c);else if(c instanceof THREE.BoxCollider)return this.rayBox(b,c);else if(c instanceof THREE.MeshCollider&&c.box)return this.rayBox(b,c.box)}; -THREE.CollisionSystem.prototype.rayMesh=function(b,c){for(var e=this.makeRayLocal(b,c.mesh),f=Number.MAX_VALUE,h,m=0;m=n*h))return Number.MAX_VALUE;k/=n;n=THREE.CollisionSystem.__v3;n.copy(b.direction);n.multiplyScalar(k);n.addSelf(b.origin);Math.abs(m.x)> +THREE.CollisionSystem.prototype.rayMesh=function(b,c){for(var e=this.makeRayLocal(b,c.mesh),f=Number.MAX_VALUE,h,m=0;m=n*h))return Number.MAX_VALUE;k/=n;n=THREE.CollisionSystem.__v3;n.copy(b.direction);n.multiplyScalar(k);n.addSelf(b.origin);Math.abs(m.x)> Math.abs(m.y)?Math.abs(m.x)>Math.abs(m.z)?(b=n.y-c.y,m=e.y-c.y,h=f.y-c.y,n=n.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=n.x-c.x,m=e.x-c.x,h=f.x-c.x,n=n.y-c.y,e=e.y-c.y,f=f.y-c.y):Math.abs(m.y)>Math.abs(m.z)?(b=n.x-c.x,m=e.x-c.x,h=f.x-c.x,n=n.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=n.x-c.x,m=e.x-c.x,h=f.x-c.x,n=n.y-c.y,e=e.y-c.y,f=f.y-c.y);c=m*f-e*h;if(c==0)return Number.MAX_VALUE;c=1/c;f=(b*f-n*h)*c;if(!(f>=0))return Number.MAX_VALUE;c*=m*n-e*b;if(!(c>=0))return Number.MAX_VALUE;if(!(1-f-c>=0))return Number.MAX_VALUE;return k}; THREE.CollisionSystem.prototype.makeRayLocal=function(b,c){var e=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(c.matrixWorld,e);var f=THREE.CollisionSystem.__r;f.origin.copy(b.origin);f.direction.copy(b.direction);e.multiplyVector3(f.origin);e.rotateAxis(f.direction);f.direction.normalize();return f}; -THREE.CollisionSystem.prototype.rayBox=function(b,c){var e;c.dynamic&&c.mesh&&c.mesh.matrixWorld?e=this.makeRayLocal(b,c.mesh):(e=THREE.CollisionSystem.__r,e.origin.copy(b.origin),e.direction.copy(b.direction));var f=0,h=0,m=0,k=0,n=0,p=0,v=!0;e.origin.xc.max.x&&(f=c.max.x-e.origin.x,f/=e.direction.x,v=!1,k=1);e.origin.yc.max.y&&(h=c.max.y-e.origin.y,h/=e.direction.y, -v=!1,n=1);e.origin.zc.max.z&&(m=c.max.z-e.origin.z,m/=e.direction.z,v=!1,p=1);if(v)return-1;v=0;h>f&&(v=1,f=h);m>f&&(v=2,f=m);switch(v){case 0:n=e.origin.y+e.direction.y*f;if(nc.max.y)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(k,0,0);break;case 1:k=e.origin.x+e.direction.x*f;if(kc.max.x)return Number.MAX_VALUE;e=e.origin.z+e.direction.z* -f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(0,n,0);break;case 2:k=e.origin.x+e.direction.x*f;if(kc.max.x)return Number.MAX_VALUE;n=e.origin.y+e.direction.y*f;if(nc.max.y)return Number.MAX_VALUE;c.normal.set(0,0,p)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,c){var e=b.direction.dot(c.normal),f=c.point.dot(c.normal);if(e<0)e=(f-b.origin.dot(c.normal))/e;else return Number.MAX_VALUE;return e>0?e:Number.MAX_VALUE}; +THREE.CollisionSystem.prototype.rayBox=function(b,c){var e;c.dynamic&&c.mesh&&c.mesh.matrixWorld?e=this.makeRayLocal(b,c.mesh):(e=THREE.CollisionSystem.__r,e.origin.copy(b.origin),e.direction.copy(b.direction));var f=0,h=0,m=0,k=0,n=0,u=0,v=!0;e.origin.xc.max.x&&(f=c.max.x-e.origin.x,f/=e.direction.x,v=!1,k=1);e.origin.yc.max.y&&(h=c.max.y-e.origin.y,h/=e.direction.y, +v=!1,n=1);e.origin.zc.max.z&&(m=c.max.z-e.origin.z,m/=e.direction.z,v=!1,u=1);if(v)return-1;v=0;h>f&&(v=1,f=h);m>f&&(v=2,f=m);switch(v){case 0:n=e.origin.y+e.direction.y*f;if(nc.max.y)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(k,0,0);break;case 1:k=e.origin.x+e.direction.x*f;if(kc.max.x)return Number.MAX_VALUE;e=e.origin.z+e.direction.z* +f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(0,n,0);break;case 2:k=e.origin.x+e.direction.x*f;if(kc.max.x)return Number.MAX_VALUE;n=e.origin.y+e.direction.y*f;if(nc.max.y)return Number.MAX_VALUE;c.normal.set(0,0,u)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,c){var e=b.direction.dot(c.normal),f=c.point.dot(c.normal);if(e<0)e=(f-b.origin.dot(c.normal))/e;else return Number.MAX_VALUE;return e>0?e:Number.MAX_VALUE}; THREE.CollisionSystem.prototype.raySphere=function(b,c){var e=c.center.clone().subSelf(b.origin);if(e.lengthSq=0)return Math.abs(f)-Math.sqrt(e);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4; THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(b){b.geometry.computeBoundingBox();var c=b.geometry.boundingBox,e=new THREE.Vector3(c.x[0],c.y[0],c.z[0]),c=new THREE.Vector3(c.x[1],c.y[1],c.z[1]),e=new THREE.BoxCollider(e,c);e.mesh=b;return e};THREE.CollisionUtils.MeshAABB=function(b){var c=THREE.CollisionUtils.MeshOBB(b);c.min.addSelf(b.position);c.max.addSelf(b.position);c.dynamic=!1;return c}; THREE.CollisionUtils.MeshColliderWBox=function(b){return new THREE.MeshCollider(b,THREE.CollisionUtils.MeshOBB(b))}; -if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,h=new THREE.Camera,m=new THREE.Camera,k=new THREE.Matrix4,n=new THREE.Matrix4,p,v,u;h.useTarget=m.useTarget=!1;h.matrixAutoUpdate=m.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},t=new THREE.WebGLRenderTarget(512,512,b),x=new THREE.WebGLRenderTarget(512,512,b),w=new THREE.Camera(53,1,1,1E4);w.position.z= -2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:t},mapRight:{type:"t",value:1,texture:x}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}); -var y=new THREE.Scene;y.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);t.width=b;t.height=f;x.width=b;x.height=f};this.render=function(b,e){e.update(null,!0);if(p!==e.aspect||v!==e.near||u!==e.fov){p=e.aspect;v=e.near;u=e.fov;var C=e.projectionMatrix.clone(),E=125/30*0.5,G=E*v/125,H=v*Math.tan(u*Math.PI/360),N;k.n14=E;n.n14=-E;E=-H*p+G;N=H*p+G;C.n11=2*v/(N-E);C.n13=(N+E)/(N-E);h.projectionMatrix=C.clone();E=-H*p-G;N=H*p-G;C.n11=2*v/(N-E); -C.n13=(N+E)/(N-E);m.projectionMatrix=C.clone()}h.matrix=e.matrixWorld.clone().multiplySelf(n);h.update(null,!0);h.position.copy(e.position);h.near=v;h.far=e.far;f.call(c,b,h,t,!0);m.matrix=e.matrixWorld.clone().multiplySelf(k);m.update(null,!0);m.position.copy(e.position);m.near=v;m.far=e.far;f.call(c,b,m,x,!0);f.call(c,y,w)}}; +if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,h=new THREE.Camera,m=new THREE.Camera,k=new THREE.Matrix4,n=new THREE.Matrix4,u,v,w;h.useTarget=m.useTarget=!1;h.matrixAutoUpdate=m.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},p=new THREE.WebGLRenderTarget(512,512,b),x=new THREE.WebGLRenderTarget(512,512,b),t=new THREE.Camera(53,1,1,1E4);t.position.z= +2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:p},mapRight:{type:"t",value:1,texture:x}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}); +var y=new THREE.Scene;y.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);p.width=b;p.height=f;x.width=b;x.height=f};this.render=function(b,e){e.update(null,!0);if(u!==e.aspect||v!==e.near||w!==e.fov){u=e.aspect;v=e.near;w=e.fov;var C=e.projectionMatrix.clone(),E=125/30*0.5,G=E*v/125,H=v*Math.tan(w*Math.PI/360),N;k.n14=E;n.n14=-E;E=-H*u+G;N=H*u+G;C.n11=2*v/(N-E);C.n13=(N+E)/(N-E);h.projectionMatrix=C.clone();E=-H*u-G;N=H*u-G;C.n11=2*v/(N-E); +C.n13=(N+E)/(N-E);m.projectionMatrix=C.clone()}h.matrix=e.matrixWorld.clone().multiplySelf(n);h.update(null,!0);h.position.copy(e.position);h.near=v;h.far=e.far;f.call(c,b,h,p,!0);m.matrix=e.matrixWorld.clone().multiplySelf(k);m.update(null,!0);m.position.copy(e.position);m.near=v;m.far=e.far;f.call(c,b,m,x,!0);f.call(c,y,t)}}; if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);this.autoClear=!1;var c=this,e=this.setSize,f=this.render,h,m,k=new THREE.Camera,n=new THREE.Camera;c.separation=10;if(b&&b.separation!==void 0)c.separation=b.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(b,f){e.call(c,b,f);h=b/2;m=f};this.render=function(b,e){this.clear();k.fov=e.fov;k.aspect=0.5*e.aspect;k.near=e.near;k.far=e.far; k.updateProjectionMatrix();k.position.copy(e.position);k.target.position.copy(e.target.position);k.translateX(c.separation);n.projectionMatrix=k.projectionMatrix;n.position.copy(e.position);n.target.position.copy(e.target.position);n.translateX(-c.separation);this.setViewport(0,0,h,m);f.call(c,b,k);this.setViewport(h,0,h,m);f.call(c,b,n,!1)}}; diff --git a/build/custom/ThreeCanvas.js b/build/custom/ThreeCanvas.js index 06f483b8f1e5bfe196d4ac0f8516e2a6ad4fd748..d55ccb2266844d81c1464f8a061d027f2654dcd5 100644 --- a/build/custom/ThreeCanvas.js +++ b/build/custom/ThreeCanvas.js @@ -20,7 +20,7 @@ Math.max(a.scale.y,a.scale.z)))return[];var f,g,e,h,j,l,o,i,m,k,p=a.geometry,r=p i=k.dot(o),a.doubleSided||(a.flipSided?i>0:i<0)))if(i=o.dot((new THREE.Vector3).sub(e,m))/i,m=m.addSelf(k.multiplyScalar(i)),g instanceof THREE.Face3)c(m,e,h,j)&&(g={distance:this.origin.distanceTo(m),point:m,face:g,object:a},u.push(g));else if(g instanceof THREE.Face4&&(c(m,e,h,l)||c(m,h,j,l)))g={distance:this.origin.distanceTo(m),point:m,face:g,object:a},u.push(g);u.sort(function(a,b){return a.distance-b.distance});return u}else return[]}}; THREE.Rectangle=function(){function a(){g=d-b;e=f-c}var b,c,d,f,g,e,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return g};this.getHeight=function(){return e};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return f};this.set=function(e,g,o,i){h=!1;b=e;c=g;d=o;f=i;a()};this.addPoint=function(e,g){h?(h=!1,b=e,c=g,d=e,f=g):(b=be?d:e,f=f>g?f:g);a()};this.add3Points= function(e,g,o,i,m,k){h?(h=!1,b=eo?e>m?e:m:o>m?o:m,f=g>i?g>k?g:k:i>k?i:k):(b=eo?e>m?e>d?e:d:m>d?m:d:o>m?o>d?o:d:m>d?m:d,f=g>i?g>k?g>f?g:f:k>f?k:f:i>k?i>f?i:f:k>f?k:f);a()};this.addRectangle=function(e){h?(h=!1,b=e.getLeft(),c=e.getTop(),d=e.getRight(),f=e.getBottom()):(b=be.getRight()?d:e.getRight(),f=f> -e.getBottom()?f:e.getBottom());a()};this.inflate=function(e){b-=e;c-=e;d+=e;f+=e;a()};this.minSelf=function(e){b=b>e.getLeft()?b:e.getLeft();c=c>e.getTop()?c:e.getTop();d=d=0&&Math.min(f,a.getBottom())-Math.max(c,a.getTop())>=0};this.empty=function(){h=!0;f=d=c=b=0;a()};this.isEmpty=function(){return h}};THREE.Matrix3=function(){this.m=[]}; +e.getBottom()?f:e.getBottom());a()};this.inflate=function(e){b-=e;c-=e;d+=e;f+=e;a()};this.minSelf=function(e){b=b>e.getLeft()?b:e.getLeft();c=c>e.getTop()?c:e.getTop();d=d=0&&Math.min(f,a.getBottom())-Math.max(c,a.getTop())>=0};this.empty=function(){h=!0;f=d=c=b=0;a()};this.isEmpty=function(){return h}};THREE.Matrix3=function(){this.m=[]}; THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,f,g,e,h,j,l,o,i,m,k,p,r){this.set(a||1,b||0,c||0,d||0,f||0,g||1,e||0,h||0,j||0,l||0,o||1,i||0,m||0,k||0,p||0,r||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,f,g,e,h,j,l,o,i,m,k,p,r){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=f;this.n22=g;this.n23=e;this.n24=h;this.n31=j;this.n32=l;this.n33=o;this.n34=i;this.n41=m;this.n42=k;this.n43=p;this.n44=r;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a, b,c){var d=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;d.cross(c,g).normalize();d.length()===0&&(g.x+=1.0E-4,d.cross(c,g).normalize());f.cross(g,d).normalize();this.n11=d.x;this.n12=f.x;this.n13=g.x;this.n21=d.y;this.n22=f.y;this.n23=g.y;this.n31=d.z;this.n32=f.z;this.n33=g.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,f=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*f; @@ -127,26 +127,26 @@ Aa,ca,ra,ua,a=16;pa=document.createElement("canvas");pa.width=pa.height=2;qa=pa. ja.set(-i,-m,i,m);Z.set(-i,-m,i,m);u=1;s=0;M=L=y=P=K=null};this.setClearColor=function(a,b){p.copy(a);r=b;Z.set(-i,-m,i,m)};this.setClearColorHex=function(a,b){p.setHex(a);r=b;Z.set(-i,-m,i,m)};this.clear=function(){k.setTransform(1,0,0,-1,i,m);Z.isEmpty()||(Z.minSelf(ja),Z.inflate(2),r<1&&k.clearRect(Math.floor(Z.getX()),Math.floor(Z.getY()),Math.floor(Z.getWidth()),Math.floor(Z.getHeight())),r>0&&(c(THREE.NormalBlending),b(1),f("rgba("+Math.floor(p.r*255)+","+Math.floor(p.g*255)+","+Math.floor(p.b* 255)+","+r+")"),k.fillRect(Math.floor(Z.getX()),Math.floor(Z.getY()),Math.floor(Z.getWidth()),Math.floor(Z.getHeight()))),Z.empty())};this.render=function(a,l){function j(a){var b,c,d,f=a.lights;$.setRGB(0,0,0);sa.setRGB(0,0,0);ta.setRGB(0,0,0);a=0;for(b=f.length;a>1,n=o.height>>1,g=e.scale.x*i,j=e.scale.y*m,h=g*Ba,l=j*n,X.set(a.x-h,a.y-l,a.x+h,a.y+l),ja.instersects(X)&&(k.save(),k.translate(a.x,a.y),k.rotate(-e.rotation),k.scale(g,-j),k.translate(-Ba,-n),k.drawImage(o,0,0),k.restore())}else g instanceof THREE.ParticleCanvasMaterial&&(h=e.scale.x*i,l=e.scale.y*m,X.set(a.x-h,a.y-l,a.x+h,a.y+l),ja.instersects(X)&&(d(g.color.getContextStyle()),f(g.color.getContextStyle()),k.save(),k.translate(a.x,a.y),k.rotate(-e.rotation),k.scale(h,l),g.program(k), -k.restore()))}function r(a,e,f,g){b(g.opacity);c(g.blending);k.beginPath();k.moveTo(a.positionScreen.x,a.positionScreen.y);k.lineTo(e.positionScreen.x,e.positionScreen.y);k.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(y!=a)k.lineWidth=y=a;a=g.linecap;if(L!=a)k.lineCap=L=a;a=g.linejoin;if(M!=a)k.lineJoin=M=a;d(g.color.getContextStyle());k.stroke();X.inflate(g.linewidth*2)}}function s(a,d,e,f,h,k,i,j,m){g.data.vertices+=3;g.data.faces++;b(j.opacity);c(j.blending);E=a.positionScreen.x; -I=a.positionScreen.y;G=d.positionScreen.x;H=d.positionScreen.y;N=e.positionScreen.x;O=e.positionScreen.y;K(E,I,G,H,N,O);if(j instanceof THREE.MeshBasicMaterial)if(j.map)j.map.mapping instanceof THREE.UVMapping&&(V=i.uvs[0],Ca(E,I,G,H,N,O,V[f].u,V[f].v,V[h].u,V[h].v,V[k].u,V[k].v,j.map));else if(j.envMap){if(j.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=l.matrixWorldInverse,Q.copy(i.vertexNormalsWorld[0]),Da=(Q.x*a.n11+Q.y*a.n12+Q.z*a.n13)*0.5+0.5,Ea=-(Q.x*a.n21+Q.y*a.n22+Q.z*a.n23)* -0.5+0.5,Q.copy(i.vertexNormalsWorld[1]),Fa=(Q.x*a.n11+Q.y*a.n12+Q.z*a.n13)*0.5+0.5,Ga=-(Q.x*a.n21+Q.y*a.n22+Q.z*a.n23)*0.5+0.5,Q.copy(i.vertexNormalsWorld[2]),Ha=(Q.x*a.n11+Q.y*a.n12+Q.z*a.n13)*0.5+0.5,Ia=-(Q.x*a.n21+Q.y*a.n22+Q.z*a.n23)*0.5+0.5,Ca(E,I,G,H,N,O,Da,Ea,Fa,Ga,Ha,Ia,j.envMap)}else j.wireframe?fa(j.color,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(j.color);else if(j instanceof THREE.MeshLambertMaterial)j.map&&!j.wireframe&&(j.map.mapping instanceof THREE.UVMapping&& -(V=i.uvs[0],Ca(E,I,G,H,N,O,V[f].u,V[f].v,V[h].u,V[h].v,V[k].u,V[k].v,j.map)),c(THREE.SubtractiveBlending)),za?!j.wireframe&&j.shading==THREE.SmoothShading&&i.vertexNormalsWorld.length==3?(C.r=t.r=B.r=$.r,C.g=t.g=B.g=$.g,C.b=t.b=B.b=$.b,o(m,i.v1.positionWorld,i.vertexNormalsWorld[0],C),o(m,i.v2.positionWorld,i.vertexNormalsWorld[1],t),o(m,i.v3.positionWorld,i.vertexNormalsWorld[2],B),T.r=(t.r+B.r)*0.5,T.g=(t.g+B.g)*0.5,T.b=(t.b+B.b)*0.5,aa=va(C,t,B,T),la(E,I,G,H,N,O,0,0,1,0,0,1,aa)):(ba.r=$.r,ba.g= -$.g,ba.b=$.b,o(m,i.centroidWorld,i.normalWorld,ba),w.r=Math.max(0,Math.min(j.color.r*ba.r,1)),w.g=Math.max(0,Math.min(j.color.g*ba.g,1)),w.b=Math.max(0,Math.min(j.color.b*ba.b,1)),j.wireframe?fa(w,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(w)):j.wireframe?fa(j.color,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(j.color);else if(j instanceof THREE.MeshDepthMaterial)da=l.near,Y=l.far,C.r=C.g=C.b=1-ka(a.positionScreen.z,da,Y),t.r=t.g=t.b=1-ka(d.positionScreen.z, -da,Y),B.r=B.g=B.b=1-ka(e.positionScreen.z,da,Y),T.r=(t.r+B.r)*0.5,T.g=(t.g+B.g)*0.5,T.b=(t.b+B.b)*0.5,aa=va(C,t,B,T),la(E,I,G,H,N,O,0,0,1,0,0,1,aa);else if(j instanceof THREE.MeshNormalMaterial)w.r=ma(i.normalWorld.x),w.g=ma(i.normalWorld.y),w.b=ma(i.normalWorld.z),j.wireframe?fa(w,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(w)}function u(a,d,e,f,h,j,k,i,m){g.data.vertices+=4;g.data.faces++;b(i.opacity);c(i.blending);if(i.map||i.envMap)s(a,d,f,0,1,3,k,i,m),s(h,e,j,1,2,3,k,i,m); -else if(E=a.positionScreen.x,I=a.positionScreen.y,G=d.positionScreen.x,H=d.positionScreen.y,N=e.positionScreen.x,O=e.positionScreen.y,U=f.positionScreen.x,D=f.positionScreen.y,oa=h.positionScreen.x,v=h.positionScreen.y,J=j.positionScreen.x,F=j.positionScreen.y,i instanceof THREE.MeshBasicMaterial)P(E,I,G,H,N,O,U,D),i.wireframe?fa(i.color,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(i.color);else if(i instanceof THREE.MeshLambertMaterial)za?!i.wireframe&&i.shading==THREE.SmoothShading&& -k.vertexNormalsWorld.length==4?(C.r=t.r=B.r=T.r=$.r,C.g=t.g=B.g=T.g=$.g,C.b=t.b=B.b=T.b=$.b,o(m,k.v1.positionWorld,k.vertexNormalsWorld[0],C),o(m,k.v2.positionWorld,k.vertexNormalsWorld[1],t),o(m,k.v4.positionWorld,k.vertexNormalsWorld[3],B),o(m,k.v3.positionWorld,k.vertexNormalsWorld[2],T),aa=va(C,t,B,T),K(E,I,G,H,U,D),la(E,I,G,H,U,D,0,0,1,0,0,1,aa),K(oa,v,N,O,J,F),la(oa,v,N,O,J,F,1,0,1,1,0,1,aa)):(ba.r=$.r,ba.g=$.g,ba.b=$.b,o(m,k.centroidWorld,k.normalWorld,ba),w.r=Math.max(0,Math.min(i.color.r* -ba.r,1)),w.g=Math.max(0,Math.min(i.color.g*ba.g,1)),w.b=Math.max(0,Math.min(i.color.b*ba.b,1)),P(E,I,G,H,N,O,U,D),i.wireframe?fa(w,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(w)):(P(E,I,G,H,N,O,U,D),i.wireframe?fa(i.color,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(i.color));else if(i instanceof THREE.MeshNormalMaterial)w.r=ma(k.normalWorld.x),w.g=ma(k.normalWorld.y),w.b=ma(k.normalWorld.z),P(E,I,G,H,N,O,U,D),i.wireframe?fa(w,i.wireframeLinewidth,i.wireframeLinecap, -i.wireframeLinejoin):ga(w);else if(i instanceof THREE.MeshDepthMaterial)da=l.near,Y=l.far,C.r=C.g=C.b=1-ka(a.positionScreen.z,da,Y),t.r=t.g=t.b=1-ka(d.positionScreen.z,da,Y),B.r=B.g=B.b=1-ka(f.positionScreen.z,da,Y),T.r=T.g=T.b=1-ka(e.positionScreen.z,da,Y),aa=va(C,t,B,T),K(E,I,G,H,U,D),la(E,I,G,H,U,D,0,0,1,0,0,1,aa),K(oa,v,N,O,J,F),la(oa,v,N,O,J,F,1,0,1,1,0,1,aa)}function K(a,b,c,d,e,f){k.beginPath();k.moveTo(a,b);k.lineTo(c,d);k.lineTo(e,f);k.lineTo(a,b);k.closePath()}function P(a,b,c,d,e,f,g,h){k.beginPath(); -k.moveTo(a,b);k.lineTo(c,d);k.lineTo(e,f);k.lineTo(g,h);k.lineTo(a,b);k.closePath()}function fa(a,b,c,e){if(y!=b)k.lineWidth=y=b;if(L!=c)k.lineCap=L=c;if(M!=e)k.lineJoin=M=e;d(a.getContextStyle());k.stroke();X.inflate(b*2)}function ga(a){f(a.getContextStyle());k.fill()}function Ca(a,b,c,d,e,g,h,i,j,l,m,o,n){if(n.image.width!=0){if(n.needsUpdate==!0||ya[n.id]==void 0){var p=n.wrapS==THREE.RepeatWrapping,q=n.wrapT==THREE.RepeatWrapping;ya[n.id]=k.createPattern(n.image,p&&q?"repeat":p&&!q?"repeat-x": -!p&&q?"repeat-y":"no-repeat");n.needsUpdate=!1}f(ya[n.id]);var p=n.offset.x/n.repeat.x,q=n.offset.y/n.repeat.y,r=(n.image.width-1)*n.repeat.x,n=(n.image.height-1)*n.repeat.y,h=(h+p)*r,i=(i+q)*n,j=(j+p)*r,l=(l+q)*n,m=(m+p)*r,o=(o+q)*n;c-=a;d-=b;e-=a;g-=b;j-=h;l-=i;m-=h;o-=i;p=1/(j*o-m*l);n=(o*c-l*e)*p;l=(o*d-l*g)*p;c=(j*e-m*c)*p;d=(j*g-m*d)*p;a=a-n*h-c*i;b=b-l*h-d*i;k.save();k.transform(n,l,c,d,a,b);k.fill();k.restore()}}function la(a,b,c,d,e,f,g,h,i,j,l,m,n){var o,p;o=n.width-1;p=n.height-1;g*=o; -h*=p;i*=o;j*=p;l*=o;m*=p;c-=a;d-=b;e-=a;f-=b;i-=g;j-=h;l-=g;m-=h;p=1/(i*m-l*j);o=(m*c-j*e)*p;j=(m*d-j*f)*p;c=(i*e-l*c)*p;d=(i*f-l*d)*p;a=a-o*g-c*h;b=b-j*g-d*h;k.save();k.transform(o,j,c,d,a,b);k.clip();k.drawImage(n,0,0);k.restore()}function va(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),i=~~(c.r*255),j=~~(c.g*255),c=~~(c.b*255),k=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);ca[0]=e<0?0:e>255?255:e;ca[1]=f<0?0:f>255?255:f;ca[2]=a<0?0:a>255?255:a;ca[4]= -g<0?0:g>255?255:g;ca[5]=h<0?0:h>255?255:h;ca[6]=b<0?0:b>255?255:b;ca[8]=i<0?0:i>255?255:i;ca[9]=j<0?0:j>255?255:j;ca[10]=c<0?0:c>255?255:c;ca[12]=k<0?0:k>255?255:k;ca[13]=l<0?0:l>255?255:l;ca[14]=d<0?0:d>255?255:d;qa.putImageData(Aa,0,0);ua.drawImage(pa,0,0);return ra}function ka(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function ma(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function ha(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;e!=0&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var wa,Ja,x,ea,ia, -na,xa,W;this.autoClear?this.clear():k.setTransform(1,0,0,-1,i,m);g.data.vertices=0;g.data.faces=0;e=h.projectScene(a,l,this.sortElements);(za=a.lights.length>0)&&j(a);wa=0;for(Ja=e.length;wa>1,n=o.height>>1,g=e.scale.x*i,j=e.scale.y*m,h=g*Ba,l=j*n,X.set(a.x-h,a.y-l,a.x+h,a.y+l),ja.intersects(X)&&(k.save(),k.translate(a.x,a.y),k.rotate(-e.rotation),k.scale(g,-j),k.translate(-Ba,-n),k.drawImage(o,0,0),k.restore())}else g instanceof THREE.ParticleCanvasMaterial&&(h=e.scale.x*i,l=e.scale.y*m,X.set(a.x-h,a.y-l,a.x+h,a.y+l),ja.intersects(X)&&(d(g.color.getContextStyle()),f(g.color.getContextStyle()),k.save(),k.translate(a.x,a.y),k.rotate(-e.rotation),k.scale(h,l),g.program(k),k.restore()))} +function r(a,e,f,g){b(g.opacity);c(g.blending);k.beginPath();k.moveTo(a.positionScreen.x,a.positionScreen.y);k.lineTo(e.positionScreen.x,e.positionScreen.y);k.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(y!=a)k.lineWidth=y=a;a=g.linecap;if(L!=a)k.lineCap=L=a;a=g.linejoin;if(M!=a)k.lineJoin=M=a;d(g.color.getContextStyle());k.stroke();X.inflate(g.linewidth*2)}}function s(a,d,e,f,h,k,i,j,m){g.data.vertices+=3;g.data.faces++;b(j.opacity);c(j.blending);E=a.positionScreen.x;I=a.positionScreen.y; +G=d.positionScreen.x;H=d.positionScreen.y;N=e.positionScreen.x;O=e.positionScreen.y;K(E,I,G,H,N,O);if(j instanceof THREE.MeshBasicMaterial)if(j.map)j.map.mapping instanceof THREE.UVMapping&&(V=i.uvs[0],Ca(E,I,G,H,N,O,V[f].u,V[f].v,V[h].u,V[h].v,V[k].u,V[k].v,j.map));else if(j.envMap){if(j.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=l.matrixWorldInverse,Q.copy(i.vertexNormalsWorld[0]),Da=(Q.x*a.n11+Q.y*a.n12+Q.z*a.n13)*0.5+0.5,Ea=-(Q.x*a.n21+Q.y*a.n22+Q.z*a.n23)*0.5+0.5,Q.copy(i.vertexNormalsWorld[1]), +Fa=(Q.x*a.n11+Q.y*a.n12+Q.z*a.n13)*0.5+0.5,Ga=-(Q.x*a.n21+Q.y*a.n22+Q.z*a.n23)*0.5+0.5,Q.copy(i.vertexNormalsWorld[2]),Ha=(Q.x*a.n11+Q.y*a.n12+Q.z*a.n13)*0.5+0.5,Ia=-(Q.x*a.n21+Q.y*a.n22+Q.z*a.n23)*0.5+0.5,Ca(E,I,G,H,N,O,Da,Ea,Fa,Ga,Ha,Ia,j.envMap)}else j.wireframe?fa(j.color,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(j.color);else if(j instanceof THREE.MeshLambertMaterial)j.map&&!j.wireframe&&(j.map.mapping instanceof THREE.UVMapping&&(V=i.uvs[0],Ca(E,I,G,H,N,O,V[f].u,V[f].v, +V[h].u,V[h].v,V[k].u,V[k].v,j.map)),c(THREE.SubtractiveBlending)),za?!j.wireframe&&j.shading==THREE.SmoothShading&&i.vertexNormalsWorld.length==3?(C.r=t.r=B.r=$.r,C.g=t.g=B.g=$.g,C.b=t.b=B.b=$.b,o(m,i.v1.positionWorld,i.vertexNormalsWorld[0],C),o(m,i.v2.positionWorld,i.vertexNormalsWorld[1],t),o(m,i.v3.positionWorld,i.vertexNormalsWorld[2],B),T.r=(t.r+B.r)*0.5,T.g=(t.g+B.g)*0.5,T.b=(t.b+B.b)*0.5,aa=va(C,t,B,T),la(E,I,G,H,N,O,0,0,1,0,0,1,aa)):(ba.r=$.r,ba.g=$.g,ba.b=$.b,o(m,i.centroidWorld,i.normalWorld, +ba),w.r=Math.max(0,Math.min(j.color.r*ba.r,1)),w.g=Math.max(0,Math.min(j.color.g*ba.g,1)),w.b=Math.max(0,Math.min(j.color.b*ba.b,1)),j.wireframe?fa(w,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(w)):j.wireframe?fa(j.color,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(j.color);else if(j instanceof THREE.MeshDepthMaterial)da=l.near,Y=l.far,C.r=C.g=C.b=1-ka(a.positionScreen.z,da,Y),t.r=t.g=t.b=1-ka(d.positionScreen.z,da,Y),B.r=B.g=B.b=1-ka(e.positionScreen.z,da,Y), +T.r=(t.r+B.r)*0.5,T.g=(t.g+B.g)*0.5,T.b=(t.b+B.b)*0.5,aa=va(C,t,B,T),la(E,I,G,H,N,O,0,0,1,0,0,1,aa);else if(j instanceof THREE.MeshNormalMaterial)w.r=ma(i.normalWorld.x),w.g=ma(i.normalWorld.y),w.b=ma(i.normalWorld.z),j.wireframe?fa(w,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(w)}function u(a,d,e,f,h,j,k,i,m){g.data.vertices+=4;g.data.faces++;b(i.opacity);c(i.blending);if(i.map||i.envMap)s(a,d,f,0,1,3,k,i,m),s(h,e,j,1,2,3,k,i,m);else if(E=a.positionScreen.x,I=a.positionScreen.y, +G=d.positionScreen.x,H=d.positionScreen.y,N=e.positionScreen.x,O=e.positionScreen.y,U=f.positionScreen.x,D=f.positionScreen.y,oa=h.positionScreen.x,v=h.positionScreen.y,J=j.positionScreen.x,F=j.positionScreen.y,i instanceof THREE.MeshBasicMaterial)P(E,I,G,H,N,O,U,D),i.wireframe?fa(i.color,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(i.color);else if(i instanceof THREE.MeshLambertMaterial)za?!i.wireframe&&i.shading==THREE.SmoothShading&&k.vertexNormalsWorld.length==4?(C.r=t.r=B.r= +T.r=$.r,C.g=t.g=B.g=T.g=$.g,C.b=t.b=B.b=T.b=$.b,o(m,k.v1.positionWorld,k.vertexNormalsWorld[0],C),o(m,k.v2.positionWorld,k.vertexNormalsWorld[1],t),o(m,k.v4.positionWorld,k.vertexNormalsWorld[3],B),o(m,k.v3.positionWorld,k.vertexNormalsWorld[2],T),aa=va(C,t,B,T),K(E,I,G,H,U,D),la(E,I,G,H,U,D,0,0,1,0,0,1,aa),K(oa,v,N,O,J,F),la(oa,v,N,O,J,F,1,0,1,1,0,1,aa)):(ba.r=$.r,ba.g=$.g,ba.b=$.b,o(m,k.centroidWorld,k.normalWorld,ba),w.r=Math.max(0,Math.min(i.color.r*ba.r,1)),w.g=Math.max(0,Math.min(i.color.g* +ba.g,1)),w.b=Math.max(0,Math.min(i.color.b*ba.b,1)),P(E,I,G,H,N,O,U,D),i.wireframe?fa(w,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(w)):(P(E,I,G,H,N,O,U,D),i.wireframe?fa(i.color,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(i.color));else if(i instanceof THREE.MeshNormalMaterial)w.r=ma(k.normalWorld.x),w.g=ma(k.normalWorld.y),w.b=ma(k.normalWorld.z),P(E,I,G,H,N,O,U,D),i.wireframe?fa(w,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(w);else if(i instanceof +THREE.MeshDepthMaterial)da=l.near,Y=l.far,C.r=C.g=C.b=1-ka(a.positionScreen.z,da,Y),t.r=t.g=t.b=1-ka(d.positionScreen.z,da,Y),B.r=B.g=B.b=1-ka(f.positionScreen.z,da,Y),T.r=T.g=T.b=1-ka(e.positionScreen.z,da,Y),aa=va(C,t,B,T),K(E,I,G,H,U,D),la(E,I,G,H,U,D,0,0,1,0,0,1,aa),K(oa,v,N,O,J,F),la(oa,v,N,O,J,F,1,0,1,1,0,1,aa)}function K(a,b,c,d,e,f){k.beginPath();k.moveTo(a,b);k.lineTo(c,d);k.lineTo(e,f);k.lineTo(a,b);k.closePath()}function P(a,b,c,d,e,f,g,h){k.beginPath();k.moveTo(a,b);k.lineTo(c,d);k.lineTo(e, +f);k.lineTo(g,h);k.lineTo(a,b);k.closePath()}function fa(a,b,c,e){if(y!=b)k.lineWidth=y=b;if(L!=c)k.lineCap=L=c;if(M!=e)k.lineJoin=M=e;d(a.getContextStyle());k.stroke();X.inflate(b*2)}function ga(a){f(a.getContextStyle());k.fill()}function Ca(a,b,c,d,e,g,h,i,j,l,m,o,n){if(n.image.width!=0){if(n.needsUpdate==!0||ya[n.id]==void 0){var p=n.wrapS==THREE.RepeatWrapping,q=n.wrapT==THREE.RepeatWrapping;ya[n.id]=k.createPattern(n.image,p&&q?"repeat":p&&!q?"repeat-x":!p&&q?"repeat-y":"no-repeat");n.needsUpdate= +!1}f(ya[n.id]);var p=n.offset.x/n.repeat.x,q=n.offset.y/n.repeat.y,r=(n.image.width-1)*n.repeat.x,n=(n.image.height-1)*n.repeat.y,h=(h+p)*r,i=(i+q)*n,j=(j+p)*r,l=(l+q)*n,m=(m+p)*r,o=(o+q)*n;c-=a;d-=b;e-=a;g-=b;j-=h;l-=i;m-=h;o-=i;p=1/(j*o-m*l);n=(o*c-l*e)*p;l=(o*d-l*g)*p;c=(j*e-m*c)*p;d=(j*g-m*d)*p;a=a-n*h-c*i;b=b-l*h-d*i;k.save();k.transform(n,l,c,d,a,b);k.fill();k.restore()}}function la(a,b,c,d,e,f,g,h,i,j,l,m,n){var o,p;o=n.width-1;p=n.height-1;g*=o;h*=p;i*=o;j*=p;l*=o;m*=p;c-=a;d-=b;e-=a;f-=b; +i-=g;j-=h;l-=g;m-=h;p=1/(i*m-l*j);o=(m*c-j*e)*p;j=(m*d-j*f)*p;c=(i*e-l*c)*p;d=(i*f-l*d)*p;a=a-o*g-c*h;b=b-j*g-d*h;k.save();k.transform(o,j,c,d,a,b);k.clip();k.drawImage(n,0,0);k.restore()}function va(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),i=~~(c.r*255),j=~~(c.g*255),c=~~(c.b*255),k=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);ca[0]=e<0?0:e>255?255:e;ca[1]=f<0?0:f>255?255:f;ca[2]=a<0?0:a>255?255:a;ca[4]=g<0?0:g>255?255:g;ca[5]=h<0?0:h>255?255:h; +ca[6]=b<0?0:b>255?255:b;ca[8]=i<0?0:i>255?255:i;ca[9]=j<0?0:j>255?255:j;ca[10]=c<0?0:c>255?255:c;ca[12]=k<0?0:k>255?255:k;ca[13]=l<0?0:l>255?255:l;ca[14]=d<0?0:d>255?255:d;qa.putImageData(Aa,0,0);ua.drawImage(pa,0,0);return ra}function ka(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function ma(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function ha(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;e!=0&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var wa,Ja,x,ea,ia,na,xa,W;this.autoClear?this.clear():k.setTransform(1, +0,0,-1,i,m);g.data.vertices=0;g.data.faces=0;e=h.projectScene(a,l,this.sortElements);(za=a.lights.length>0)&&j(a);wa=0;for(Ja=e.length;wa0:k<0)))if(k=l.dot((new THREE.Vector3).sub(f,m))/k,m=m.addSelf(n.multiplyScalar(k)),g instanceof THREE.Face3)c(m,f,h,j)&&(g={distance:this.origin.distanceTo(m),point:m,face:g,object:a},s.push(g));else if(g instanceof THREE.Face4&&(c(m,f,h,i)||c(m,h,j,i)))g={distance:this.origin.distanceTo(m),point:m,face:g,object:a},s.push(g);s.sort(function(a,b){return a.distance-b.distance});return s}else return[]}}; THREE.Rectangle=function(){function a(){g=d-b;f=e-c}var b,c,d,e,g,f,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return g};this.getHeight=function(){return f};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,l,k){h=!1;b=f;c=g;d=l;e=k;a()};this.addPoint=function(f,g){h?(h=!1,b=f,c=g,d=f,e=g):(b=bf?d:f,e=e>g?e:g);a()};this.add3Points= function(f,g,l,k,m,n){h?(h=!1,b=fl?f>m?f:m:l>m?l:m,e=g>k?g>n?g:n:k>n?k:n):(b=fl?f>m?f>d?f:d:m>d?m:d:l>m?l>d?l:d:m>d?m:d,e=g>k?g>n?g>e?g:e:n>e?n:e:k>n?k>e?k:e:n>e?n:e);a()};this.addRectangle=function(f){h?(h=!1,b=f.getLeft(),c=f.getTop(),d=f.getRight(),e=f.getBottom()):(b=bf.getRight()?d:f.getRight(),e=e> -f.getBottom()?e:f.getBottom());a()};this.inflate=function(f){b-=f;c-=f;d+=f;e+=f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d=0&&Math.min(e,a.getBottom())-Math.max(c,a.getTop())>=0};this.empty=function(){h=!0;e=d=c=b=0;a()};this.isEmpty=function(){return h}};THREE.Matrix3=function(){this.m=[]}; +f.getBottom()?e:f.getBottom());a()};this.inflate=function(f){b-=f;c-=f;d+=f;e+=f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d=0&&Math.min(e,a.getBottom())-Math.max(c,a.getTop())>=0};this.empty=function(){h=!0;e=d=c=b=0;a()};this.isEmpty=function(){return h}};THREE.Matrix3=function(){this.m=[]}; THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,g,f,h,j,i,l,k,m,n,p,q){this.set(a||1,b||0,c||0,d||0,e||0,g||1,f||0,h||0,j||0,i||0,l||1,k||0,m||0,n||0,p||0,q||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,g,f,h,j,i,l,k,m,n,p,q){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=g;this.n23=f;this.n24=h;this.n31=j;this.n32=i;this.n33=l;this.n34=k;this.n41=m;this.n42=n;this.n43=p;this.n44=q;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a, b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;d.cross(c,g).normalize();d.length()===0&&(g.x+=1.0E-4,d.cross(c,g).normalize());e.cross(g,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=g.x;this.n21=d.y;this.n22=e.y;this.n23=g.y;this.n31=d.z;this.n32=e.z;this.n33=g.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e; diff --git a/build/custom/ThreeExtras.js b/build/custom/ThreeExtras.js index 5d38175d54d59a8cdca6676761bb07090bdb30bf..2e132896d141dc8774e00e474843a5cb9195cea3 100644 --- a/build/custom/ThreeExtras.js +++ b/build/custom/ThreeExtras.js @@ -1,17 +1,18 @@ // ThreeExtras.js r45dev - http://github.com/mrdoob/three.js THREE.ColorUtils={adjustHSV:function(a,b,c,e){var h=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,h);h.h=THREE.ColorUtils.clamp(h.h+b,0,1);h.s=THREE.ColorUtils.clamp(h.s+c,0,1);h.v=THREE.ColorUtils.clamp(h.v+e,0,1);a.setHSV(h.h,h.s,h.v)},rgbToHsv:function(a,b){var c=a.r,e=a.g,h=a.b,g=Math.max(Math.max(c,e),h),f=Math.min(Math.min(c,e),h);if(f==g)f=c=0;else{var k=g-f,f=k/g,c=c==g?(e-h)/k:e==g?2+(h-c)/k:4+(c-e)/k;c/=6;c<0&&(c+=1);c>1&&(c-=1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=f;b.v=g;return b}, clamp:function(a,b,c){return ac?c:a}};THREE.ColorUtils.__hsv={h:0,s:0,v:0}; -THREE.GeometryUtils={merge:function(a,b){var c=b instanceof THREE.Mesh,e=a.vertices.length,h=c?b.geometry:b,g=a.vertices,f=h.vertices,k=a.faces,l=h.faces,m=a.faceVertexUvs[0],h=h.faceVertexUvs[0];c&&b.matrixAutoUpdate&&b.updateMatrix();for(var n=0,o=f.length;n1&&(e=1-e,h=1-h);g=1-e-h;f.copy(a);f.multiplyScalar(e);k.copy(b);k.multiplyScalar(h);f.addSelf(k);k.copy(c);k.multiplyScalar(g);f.addSelf(k);return f},randomPointInFace:function(a, -b,c){var e,h,g;if(a instanceof THREE.Face3)return e=b.vertices[a.a].position,h=b.vertices[a.b].position,g=b.vertices[a.c].position,THREE.GeometryUtils.randomPointInTriangle(e,h,g);else if(a instanceof THREE.Face4){e=b.vertices[a.a].position;h=b.vertices[a.b].position;g=b.vertices[a.c].position;var b=b.vertices[a.d].position,f;c?a._area1&&a._area2?(c=a._area1,f=a._area2):(c=THREE.GeometryUtils.triangleArea(e,h,b),f=THREE.GeometryUtils.triangleArea(h,g,b),a._area1=c,a._area2=f):(c=THREE.GeometryUtils.triangleArea(e, -h,b),f=THREE.GeometryUtils.triangleArea(h,g,b));return THREE.GeometryUtils.random()*(c+f)a?c(b,f-1):m[f]1&&(e=1-e,h=1-h);g=1-e-h;f.copy(a);f.multiplyScalar(e);k.copy(b);k.multiplyScalar(h);f.addSelf(k);k.copy(c);k.multiplyScalar(g); +f.addSelf(k);return f},randomPointInFace:function(a,b,c){var e,h,g;if(a instanceof THREE.Face3)return e=b.vertices[a.a].position,h=b.vertices[a.b].position,g=b.vertices[a.c].position,THREE.GeometryUtils.randomPointInTriangle(e,h,g);else if(a instanceof THREE.Face4){e=b.vertices[a.a].position;h=b.vertices[a.b].position;g=b.vertices[a.c].position;var b=b.vertices[a.d].position,f;c?a._area1&&a._area2?(c=a._area1,f=a._area2):(c=THREE.GeometryUtils.triangleArea(e,h,b),f=THREE.GeometryUtils.triangleArea(h, +g,b),a._area1=c,a._area2=f):(c=THREE.GeometryUtils.triangleArea(e,h,b),f=THREE.GeometryUtils.triangleArea(h,g,b));return THREE.GeometryUtils.random()*(c+f)a?c(b,f-1):m[f]0?(f=c[c.length-1],t=f.x,x=f.y):(f=this.actions[e-1].args,t=f[f.length-2],x=f[f.length-1]);for(f=1;f<=a;f++)v=f/a,g=THREE.Shape.Utils.b2(v,t,o,k),v=THREE.Shape.Utils.b2(v,x,p, -l),c.push(new THREE.Vector2(g,v));break;case THREE.PathActions.BEZIER_CURVE_TO:k=g[4];l=g[5];o=g[0];p=g[1];m=g[2];n=g[3];c.length>0?(f=c[c.length-1],t=f.x,x=f.y):(f=this.actions[e-1].args,t=f[f.length-2],x=f[f.length-1]);for(f=1;f<=a;f++)v=f/a,g=THREE.Shape.Utils.b3(v,t,o,m,k),v=THREE.Shape.Utils.b3(v,x,p,n,l),c.push(new THREE.Vector2(g,v));break;case THREE.PathActions.CSPLINE_THRU:f=this.actions[e-1].args;f=[new THREE.Vector2(f[f.length-2],f[f.length-1])];v=a*g[0].length;f=f.concat(g[0]);g=new THREE.SplineCurve(f); -for(f=1;f<=v;f++)c.push(g.getPointAt(f/v));break;case THREE.PathActions.ARC:f=this.actions[e-1].args;k=g[0];l=g[1];m=g[2];o=g[3];v=g[4];p=!!g[5];n=f[f.length-2];t=f[f.length-1];f.length==0&&(n=t=0);x=v-o;var u=a*2;for(f=1;f<=u;f++)v=f/u,p||(v=1-v),v=o+v*x,g=n+k+m*Math.cos(v),v=t+l+m*Math.sin(v),c.push(new THREE.Vector2(g,v))}b&&c.push(c[0]);return c};THREE.Path.prototype.transform=function(a,b){this.getBoundingBox();return this.getWrapPoints(this.getPoints(b),a)}; +THREE.Path.prototype.getPoints=function(a,b){var a=a||12,c=[],e,h,g,f,k,l,m,n,o,t,p,x,v;e=0;for(h=this.actions.length;e0?(f=c[c.length-1],p=f.x,x=f.y):(f=this.actions[e-1].args,p=f[f.length-2],x=f[f.length-1]);for(f=1;f<=a;f++)v=f/a,g=THREE.Shape.Utils.b2(v,p,o,k),v=THREE.Shape.Utils.b2(v,x,t, +l),c.push(new THREE.Vector2(g,v));break;case THREE.PathActions.BEZIER_CURVE_TO:k=g[4];l=g[5];o=g[0];t=g[1];m=g[2];n=g[3];c.length>0?(f=c[c.length-1],p=f.x,x=f.y):(f=this.actions[e-1].args,p=f[f.length-2],x=f[f.length-1]);for(f=1;f<=a;f++)v=f/a,g=THREE.Shape.Utils.b3(v,p,o,m,k),v=THREE.Shape.Utils.b3(v,x,t,n,l),c.push(new THREE.Vector2(g,v));break;case THREE.PathActions.CSPLINE_THRU:f=this.actions[e-1].args;f=[new THREE.Vector2(f[f.length-2],f[f.length-1])];v=a*g[0].length;f=f.concat(g[0]);g=new THREE.SplineCurve(f); +for(f=1;f<=v;f++)c.push(g.getPointAt(f/v));break;case THREE.PathActions.ARC:f=this.actions[e-1].args;k=g[0];l=g[1];m=g[2];o=g[3];v=g[4];t=!!g[5];n=f[f.length-2];p=f[f.length-1];f.length==0&&(n=p=0);x=v-o;var u=a*2;for(f=1;f<=u;f++)v=f/u,t||(v=1-v),v=o+v*x,g=n+k+m*Math.cos(v),v=p+l+m*Math.sin(v),c.push(new THREE.Vector2(g,v))}b&&c.push(c[0]);return c};THREE.Path.prototype.transform=function(a,b){this.getBoundingBox();return this.getWrapPoints(this.getPoints(b),a)}; THREE.Path.prototype.nltransform=function(a,b,c,e,h,g){var f=this.getPoints(),k,l,m,n,o;k=0;for(l=f.length;k=0?k-1:c.length-1;g=f-1>=0?f-1:m.length-1;var v=[m[f],c[k],c[h]];o=THREE.FontUtils.Triangulate.area(v);var u=[m[f],m[g],c[k]];p=THREE.FontUtils.Triangulate.area(u);t=k;n=f;k+=1;f+=-1;k<0&&(k+=c.length);k%= -c.length;f<0&&(f+=m.length);f%=m.length;h=k-1>=0?k-1:c.length-1;g=f-1>=0?f-1:m.length-1;v=[m[f],c[k],c[h]];v=THREE.FontUtils.Triangulate.area(v);u=[m[f],m[g],c[k]];u=THREE.FontUtils.Triangulate.area(u);o+p>v+u&&(k=t,f=n,k<0&&(k+=c.length),k%=c.length,f<0&&(f+=m.length),f%=m.length,h=k-1>=0?k-1:c.length-1,g=f-1>=0?f-1:m.length-1);o=c.slice(0,k);p=c.slice(k);t=m.slice(f);n=m.slice(0,f);g=[m[f],m[g],c[k]];x.push([m[f],c[k],c[h]]);x.push(g);c=o.concat(t).concat(n).concat(p)}return{shape:c,isolatedPts:x, +THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),e=c.concat(),h,g,f,k,l,m,n,o,t,p,x=[];for(l=0;l=0?k-1:c.length-1;g=f-1>=0?f-1:m.length-1;var v=[m[f],c[k],c[h]];o=THREE.FontUtils.Triangulate.area(v);var u=[m[f],m[g],c[k]];t=THREE.FontUtils.Triangulate.area(u);p=k;n=f;k+=1;f+=-1;k<0&&(k+=c.length);k%= +c.length;f<0&&(f+=m.length);f%=m.length;h=k-1>=0?k-1:c.length-1;g=f-1>=0?f-1:m.length-1;v=[m[f],c[k],c[h]];v=THREE.FontUtils.Triangulate.area(v);u=[m[f],m[g],c[k]];u=THREE.FontUtils.Triangulate.area(u);o+t>v+u&&(k=p,f=n,k<0&&(k+=c.length),k%=c.length,f<0&&(f+=m.length),f%=m.length,h=k-1>=0?k-1:c.length-1,g=f-1>=0?f-1:m.length-1);o=c.slice(0,k);t=c.slice(k);p=m.slice(f);n=m.slice(0,f);g=[m[f],m[g],c[k]];x.push([m[f],c[k],c[h]]);x.push(g);c=o.concat(p).concat(n).concat(t)}return{shape:c,isolatedPts:x, allpoints:e}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),e=c.allpoints,h=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),g,f,k,l,m={};g=0;for(f=e.length;g1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+t),e=e<0?0:1;if(c==="pos")if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=h[0]+(g[0]-h[0])*e,c.y=h[1]+(g[1]-h[1])*e,c.z=h[2]+(g[2]-h[2])*e;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= -this.getPrevKeyWith("pos",t,f.index-1).pos,this.points[1]=h,this.points[2]=g,this.points[3]=this.getNextKeyWith("pos",t,k.index+1).pos,e=e*0.33+0.33,h=this.interpolateCatmullRom(this.points,e),c.x=h[0],c.y=h[1],c.z=h[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)e=this.interpolateCatmullRom(this.points,e*1.01),this.target.set(e[0],e[1],e[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),e=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,e,0)}else if(c=== -"rot")THREE.Quaternion.slerp(h,g,a.quaternion,e);else if(c==="scl")c=a.scale,c.x=h[0]+(g[0]-h[0])*e,c.y=h[1]+(g[1]-h[1])*e,c.z=h[2]+(g[2]-h[2])*e}}if(this.JITCompile&&n[0][m]===void 0){this.hierarchy[0].update(void 0,!0);for(t=0;t1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+p),e=e<0?0:1;if(c==="pos")if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=h[0]+(g[0]-h[0])*e,c.y=h[1]+(g[1]-h[1])*e,c.z=h[2]+(g[2]-h[2])*e;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= +this.getPrevKeyWith("pos",p,f.index-1).pos,this.points[1]=h,this.points[2]=g,this.points[3]=this.getNextKeyWith("pos",p,k.index+1).pos,e=e*0.33+0.33,h=this.interpolateCatmullRom(this.points,e),c.x=h[0],c.y=h[1],c.z=h[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)e=this.interpolateCatmullRom(this.points,e*1.01),this.target.set(e[0],e[1],e[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),e=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,e,0)}else if(c=== +"rot")THREE.Quaternion.slerp(h,g,a.quaternion,e);else if(c==="scl")c=a.scale,c.x=h[0]+(g[0]-h[0])*e,c.y=h[1]+(g[1]-h[1])*e,c.z=h[2]+(g[2]-h[2])*e}}if(this.JITCompile&&n[0][m]===void 0){this.hierarchy[0].update(void 0,!0);for(p=0;pa.length-2?g:g+1;c[3]=g>a.length-3?g:g+2;g=a[c[0]];k=a[c[1]];l=a[c[2]];m=a[c[3]];c=h*h;f=h*c;e[0]=this.interpolate(g[0],k[0],l[0],m[0],h,c,f);e[1]=this.interpolate(g[1],k[1],l[1],m[1],h,c,f);e[2]=this.interpolate(g[2],k[2],l[2],m[2],h,c,f);return e}; THREE.Animation.prototype.interpolate=function(a,b,c,e,h,g,f){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*f+(-3*(b-c)-2*a-e)*g+a*h+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){var e=this.data.hierarchy[b].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c=c0?c:0:c>=0?c:c+e.length;c>=0;c--)if(e[c][a]!==void 0)return e[c];return this.data.hierarchy[b].keys[e.length-1]}; @@ -110,13 +111,13 @@ this.rollSpeed;this.translateX(this.moveVector.x*a);this.translateY(this.moveVec this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!= document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",b(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",b(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",b(this,this.mouseup),!1);window.addEventListener("keydown",b(this,this.keydown),!1);window.addEventListener("keyup",b(this, this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype; -THREE.RollCamera=function(a,b,c,e){THREE.Camera.call(this,a,b,c,e);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var h=new THREE.Vector3,g=new THREE.Vector3,f=new THREE.Vector3,k=new THREE.Matrix4,l=!1,m=1,n=0,o=0,p=0,t=0,x=0,v=window.innerWidth/2,u=window.innerHeight/2;this.update= -function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.delta=(a-this.lastUpdate)/1E3;this.lastUpdate=a;this.mouseLook&&(a=this.delta*this.lookSpeed,this.rotateHorizontally(a*t),this.rotateVertically(a*x));a=this.delta*this.movementSpeed;this.translateZ(a*(n>0||this.autoForward&&!(n<0)?1:n));this.translateX(a*o);this.translateY(a*p);l&&(this.roll+=this.rollSpeed*this.delta*m);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); +THREE.RollCamera=function(a,b,c,e){THREE.Camera.call(this,a,b,c,e);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var h=new THREE.Vector3,g=new THREE.Vector3,f=new THREE.Vector3,k=new THREE.Matrix4,l=!1,m=1,n=0,o=0,t=0,p=0,x=0,v=window.innerWidth/2,u=window.innerHeight/2;this.update= +function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.delta=(a-this.lastUpdate)/1E3;this.lastUpdate=a;this.mouseLook&&(a=this.delta*this.lookSpeed,this.rotateHorizontally(a*p),this.rotateVertically(a*x));a=this.delta*this.movementSpeed;this.translateZ(a*(n>0||this.autoForward&&!(n<0)?1:n));this.translateX(a*o);this.translateY(a*t);l&&(this.roll+=this.rollSpeed*this.delta*m);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); else if(this.forward.y0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,f,0)));for(k=0;k0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-f,0)));for(k=0;k0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,f,0)));for(k=0;k0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-f,0)));for(k=0;ka&&(a+=Math.PI*2),anglec=(c+a)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return e.multiplyScalar(h).addSelf(k).subSelf(a).clone()}function h(a){for(B=a.length;--B>=0;){T=B;R=B-1;R<0&&(R=a.length- -1);for(var c=0,b=t+n*2,c=0;c=0;J--){L=J/n;N=l*(1-L);L=m*Math.sin(L*Math.PI/2);B=0;for(D=y.length;B=0;J--){L=J/n;N=l*(1-L);L=m*Math.sin(L*Math.PI/2);B=0;for(D=y.length;B0||(n=this.vertices.push(new THREE.Vertex(new THREE.Vector3(o,k,p)))-1);m.push(n)}b.push(m)}for(var t,x,v,h=b.length,c=0;c0)for(e=0;e1&&(t= -this.vertices[f].position.clone(),x=this.vertices[l].position.clone(),v=this.vertices[m].position.clone(),t.normalize(),x.normalize(),v.normalize(),this.faces.push(new THREE.Face3(f,l,m,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(v.x,v.y,v.z)])),this.faceVertexUvs[0].push([n,o,u]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry; +THREE.SphereGeometry=function(a,b,c){THREE.Geometry.call(this);for(var a=a||50,e,h=Math.PI,g=Math.max(3,b||8),f=Math.max(2,c||6),b=[],c=0;c0||(n=this.vertices.push(new THREE.Vertex(new THREE.Vector3(o,k,t)))-1);m.push(n)}b.push(m)}for(var p,x,v,h=b.length,c=0;c0)for(e=0;e1&&(p= +this.vertices[f].position.clone(),x=this.vertices[l].position.clone(),v=this.vertices[m].position.clone(),p.normalize(),x.normalize(),v.normalize(),this.faces.push(new THREE.Face3(f,l,m,[new THREE.Vector3(p.x,p.y,p.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(v.x,v.y,v.z)])),this.faceVertexUvs[0].push([n,o,u]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry; THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry; THREE.TextGeometry=function(a,b){var c=(new THREE.TextPath(a,b)).toShapes();b.amount=b.height!==void 0?b.height:50;if(b.bevelThickness===void 0)b.bevelThickness=10;if(b.bevelSize===void 0)b.bevelSize=8;if(b.bevelEnabled===void 0)b.bevelEnabled=!1;if(b.bend){var e=c[c.length-1].getBoundingBox().maxX;b.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(e/2,120),new THREE.Vector2(e,0))}THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry; THREE.TextGeometry.prototype.constructor=THREE.TextGeometry; THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},getTextShapes:function(a,b){return(new TextPath(a,b)).toShapes()},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b= -this.getFace(),c=this.size/b.resolution,e=0,h=String(a).split(""),g=h.length,f=[],a=0;a0)for(m=0;m2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");if(e)return k;return g}l=m;h<=l&&(l=0);m=l+1;h<=m&&(m=0);n=m+1;h<=n&&(n=0);var p;a:{p=a;var t=l,x=m,v=n,u=h,z=f,y=void 0,w=void 0,A=void 0, -C=void 0,F=void 0,G=void 0,I=void 0,H=void 0,M=void 0,w=p[z[t]].x,A=p[z[t]].y,C=p[z[x]].x,F=p[z[x]].y,G=p[z[v]].x,I=p[z[v]].y;if(1.0E-10>(C-w)*(I-A)-(F-A)*(G-w))p=!1;else{for(y=0;y=0&&J>=0&&N>=0){p=!1;break a}}p=!0}}if(p){g.push([a[f[l]], +this.getFace(),c=this.size/b.resolution,e=0,h=String(a).split(""),g=h.length,f=[],a=0;a0)for(m=0;m2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");if(e)return k;return g}l=m;h<=l&&(l=0);m=l+1;h<=m&&(m=0);n=m+1;h<=n&&(n=0);var t;a:{t=a;var p=l,x=m,v=n,u=h,z=f,y=void 0,w=void 0,A=void 0, +C=void 0,F=void 0,G=void 0,I=void 0,H=void 0,M=void 0,w=t[z[p]].x,A=t[z[p]].y,C=t[z[x]].x,F=t[z[x]].y,G=t[z[v]].x,I=t[z[v]].y;if(1.0E-10>(C-w)*(I-A)-(F-A)*(G-w))t=!1;else{for(y=0;y=0&&J>=0&&N>=0){t=!1;break a}}t=!0}}if(t){g.push([a[f[l]], a[f[m]],a[f[n]]]);k.push([f[l],f[m],f[n]]);l=m;for(n=m+1;n>7)-127;e|=(g&127)<<16|f<<8;if(e==0&&k==-127)return 0;return(1-2*(h>>7))*(1+e*Math.pow(2,-23))*Math.pow(2,k)}function h(a,c){var b=n(a,c),e=n(a,c+1),f=n(a,c+2);return(n(a,c+3)<<24)+(f<<16)+(e<<8)+b}function l(a,c){var b=n(a,c);return(n(a,c+1)<<8)+b}function m(a,c){var b=n(a,c);return b>127?b-256:b}function n(a,c){return a.charCodeAt(c)&255}function o(c){var b, -e,f;b=h(a,c);e=h(a,c+F);f=h(a,c+G);c=l(a,c+I);z.faces.push(new THREE.Face3(b,e,f,null,null,z.materials[c]))}function p(c){var b,e,f,g,m,n;b=h(a,c);e=h(a,c+F);f=h(a,c+G);g=l(a,c+I);m=h(a,c+H);n=h(a,c+M);c=h(a,c+B);g=z.materials[g];var o=A[n*3],p=A[n*3+1];n=A[n*3+2];var t=A[c*3],ha=A[c*3+1],c=A[c*3+2];z.faces.push(new THREE.Face3(b,e,f,[new THREE.Vector3(A[m*3],A[m*3+1],A[m*3+2]),new THREE.Vector3(o,p,n),new THREE.Vector3(t,ha,c)],null,g))}function t(c){var b,e,f,g;b=h(a,c);e=h(a,c+D);f=h(a,c+J);g= +THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,e){var h=function(c){function b(a,c){var e=n(a,c),f=n(a,c+1),h=n(a,c+2),g=n(a,c+3),k=(g<<1&255|h>>7)-127;e|=(h&127)<<16|f<<8;if(e==0&&k==-127)return 0;return(1-2*(g>>7))*(1+e*Math.pow(2,-23))*Math.pow(2,k)}function h(a,c){var b=n(a,c),e=n(a,c+1),f=n(a,c+2);return(n(a,c+3)<<24)+(f<<16)+(e<<8)+b}function l(a,c){var b=n(a,c);return(n(a,c+1)<<8)+b}function m(a,c){var b=n(a,c);return b>127?b-256:b}function n(a,c){return a.charCodeAt(c)&255}function o(c){var b, +e,f;b=h(a,c);e=h(a,c+F);f=h(a,c+G);c=l(a,c+I);z.faces.push(new THREE.Face3(b,e,f,null,null,z.materials[c]))}function t(c){var b,e,f,g,m,n;b=h(a,c);e=h(a,c+F);f=h(a,c+G);g=l(a,c+I);m=h(a,c+H);n=h(a,c+M);c=h(a,c+B);g=z.materials[g];var o=A[n*3],p=A[n*3+1];n=A[n*3+2];var t=A[c*3],ha=A[c*3+1],c=A[c*3+2];z.faces.push(new THREE.Face3(b,e,f,[new THREE.Vector3(A[m*3],A[m*3+1],A[m*3+2]),new THREE.Vector3(o,p,n),new THREE.Vector3(t,ha,c)],null,g))}function p(c){var b,e,f,g;b=h(a,c);e=h(a,c+D);f=h(a,c+J);g= h(a,c+L);c=l(a,c+N);z.faces.push(new THREE.Face4(b,e,f,g,null,null,z.materials[c]))}function x(c){var b,e,f,g,m,n,o,p;b=h(a,c);e=h(a,c+D);f=h(a,c+J);g=h(a,c+L);m=l(a,c+N);n=h(a,c+K);o=h(a,c+P);p=h(a,c+E);c=h(a,c+S);m=z.materials[m];var t=A[o*3],ha=A[o*3+1];o=A[o*3+2];var la=A[p*3],ma=A[p*3+1];p=A[p*3+2];var v=A[c*3],u=A[c*3+1],c=A[c*3+2];z.faces.push(new THREE.Face4(b,e,f,g,[new THREE.Vector3(A[n*3],A[n*3+1],A[n*3+2]),new THREE.Vector3(t,ha,o),new THREE.Vector3(la,ma,p),new THREE.Vector3(v,u,c)], null,m))}function v(c){var b,e,f,g;b=h(a,c);e=h(a,c+O);f=h(a,c+U);c=C[b*2];g=C[b*2+1];b=C[e*2];var l=z.faceVertexUvs[0];e=C[e*2+1];var m=C[f*2];f=C[f*2+1];var n=[];n.push(new THREE.UV(c,g));n.push(new THREE.UV(b,e));n.push(new THREE.UV(m,f));l.push(n)}function u(c){var b,e,f,g,l,m;b=h(a,c);e=h(a,c+W);f=h(a,c+T);g=h(a,c+R);c=C[b*2];l=C[b*2+1];b=C[e*2];m=C[e*2+1];e=C[f*2];var n=z.faceVertexUvs[0];f=C[f*2+1];var o=C[g*2];g=C[g*2+1];var p=[];p.push(new THREE.UV(c,l));p.push(new THREE.UV(b,m));p.push(new THREE.UV(e, f));p.push(new THREE.UV(o,g));n.push(p)}var z=this,y=0,w,A=[],C=[],F,G,I,H,M,B,D,J,L,N,K,P,E,S,O,U,W,T,R,Q,Z,X,Y,$,V;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(z,e,c);w={signature:a.substr(y,8),header_bytes:n(a,y+8),vertex_coordinate_bytes:n(a,y+9),normal_coordinate_bytes:n(a,y+10),uv_coordinate_bytes:n(a,y+11),vertex_index_bytes:n(a,y+12),normal_index_bytes:n(a,y+13),uv_index_bytes:n(a,y+14),material_index_bytes:n(a,y+15),nvertices:h(a,y+16),nnormals:h(a,y+16+4),nuvs:h(a,y+16+ @@ -195,19 +196,19 @@ f));p.push(new THREE.UV(o,g));n.push(p)}var z=this,y=0,w,A=[],C=[],F,G,I,H,M,B,D J=w.vertex_index_bytes*2;L=w.vertex_index_bytes*3;N=w.vertex_index_bytes*4;K=w.vertex_index_bytes*4+w.material_index_bytes;P=w.vertex_index_bytes*4+w.material_index_bytes+w.normal_index_bytes;E=w.vertex_index_bytes*4+w.material_index_bytes+w.normal_index_bytes*2;S=w.vertex_index_bytes*4+w.material_index_bytes+w.normal_index_bytes*3;O=w.uv_index_bytes;U=w.uv_index_bytes*2;W=w.uv_index_bytes;T=w.uv_index_bytes*2;R=w.uv_index_bytes*3;c=w.vertex_index_bytes*3+w.material_index_bytes;V=w.vertex_index_bytes* 4+w.material_index_bytes;Q=w.ntri_flat*c;Z=w.ntri_smooth*(c+w.normal_index_bytes*3);X=w.ntri_flat_uv*(c+w.uv_index_bytes*3);Y=w.ntri_smooth_uv*(c+w.normal_index_bytes*3+w.uv_index_bytes*3);$=w.nquad_flat*V;c=w.nquad_smooth*(V+w.normal_index_bytes*4);V=w.nquad_flat_uv*(V+w.uv_index_bytes*4);y+=function(c){for(var e,g,h,k=w.vertex_coordinate_bytes*3,l=c+w.nvertices*k;c=0){u=l.invBindMatrices[p];m.invBindMatrix=u;m.skinningMatrix=new THREE.Matrix4;m.skinningMatrix.multiply(m.world,u);m.weights=[]; for(u=0;u1){l=new THREE.MeshFaceMaterial;for(j=0;j1){l=new THREE.MeshFaceMaterial;for(j=0;j=0,h=f.indexOf("(")>=0,k;if(g)e=f.split("."),f=e.shift(),e.shift();else if(h){k=f.split("(");f=k.shift();for(e=0;ec){t=m.output[l];break}h=t!==void 0?t instanceof THREE.Matrix4?h.multiply(h,t):h.multiply(h,k.matrix):h.multiply(h,k.matrix)}else h=h.multiply(h,k.matrix);c=h;b.push({time:a,pos:[c.n14, +a.input[b])}b=[];for(a=this.startTime;ac){p=m.output[l];break}h=p!==void 0?p instanceof THREE.Matrix4?h.multiply(h,p):h.multiply(h,k.matrix):h.multiply(h,k.matrix)}else h=h.multiply(h,k.matrix);c=h;b.push({time:a,pos:[c.n14, c.n24,c.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=b}this.updateMatrix();return this};n.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a1&&(M=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(F,M);object.name=t;object.position.set(w[0],w[1],w[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=y.visible;E.scene.addObject(object);E.objects[t]=object;y.meshCollider&&(a=THREE.CollisionUtils.MeshColliderWBox(object),E.scene.collisions.colliders.push(a)); -if(y.castsShadow)a=new THREE.ShadowVolume(F),E.scene.addChild(a),a.position=object.position,a.rotation=object.rotation,a.scale=object.scale;y.trigger&&y.trigger.toLowerCase()!="none"&&(a={type:y.trigger,object:y},E.triggers[object.name]=a)}}else w=y.position,r=y.rotation,q=y.quaternion,s=y.scale,q=0,object=new THREE.Object3D,object.name=t,object.position.set(w[0],w[1],w[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], -s[1],s[2]),object.visible=y.visible!==void 0?y.visible:!1,E.scene.addObject(object),E.objects[t]=object,E.empties[t]=object,y.trigger&&y.trigger.toLowerCase()!="none"&&(a={type:y.trigger,object:y},E.triggers[object.name]=a)}function l(a){return function(b){E.geometries[a]=b;k();L-=1;c.onLoadComplete();n()}}function m(a){return function(c){E.geometries[a]=c}}function n(){c.callbackProgress({totalModels:K,totalTextures:P,loadedModels:K-L,loadedTextures:P-N},E);c.onLoadProgress();L==0&&N==0&&b(E)}var o, -p,t,x,v,u,z,y,w,A,C,F,G,I,H,M,B,D,J,L,N,K,P,E;D=a.data;H=new THREE.BinaryLoader;J=new THREE.JSONLoader;N=L=0;E={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};a=!1;for(t in D.objects)if(y=D.objects[t],y.meshCollider){a=!0;break}if(a)E.scene.collisions=new THREE.CollisionSystem;if(D.transform){a=D.transform.position;A=D.transform.rotation;var S=D.transform.scale;a&&E.scene.position.set(a[0],a[1],a[2]);A&&E.scene.rotation.set(A[0], +THREE.SceneLoader.prototype={load:function(a,b){var c=this,e=new Worker(a);e.postMessage(0);var h=THREE.Loader.prototype.extractUrlbase(a);e.onmessage=function(a){function e(a,c){return c=="relativeToHTML"?a:h+"/"+a}function k(){for(p in D.objects)if(!E.objects[p])if(y=D.objects[p],y.geometry!==void 0){if(F=E.geometries[y.geometry]){var a=!1;M=[];for(O=0;O1&&(M=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(F,M);object.name=p;object.position.set(w[0],w[1],w[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=y.visible;E.scene.addObject(object);E.objects[p]=object;y.meshCollider&&(a=THREE.CollisionUtils.MeshColliderWBox(object),E.scene.collisions.colliders.push(a)); +if(y.castsShadow)a=new THREE.ShadowVolume(F),E.scene.addChild(a),a.position=object.position,a.rotation=object.rotation,a.scale=object.scale;y.trigger&&y.trigger.toLowerCase()!="none"&&(a={type:y.trigger,object:y},E.triggers[object.name]=a)}}else w=y.position,r=y.rotation,q=y.quaternion,s=y.scale,q=0,object=new THREE.Object3D,object.name=p,object.position.set(w[0],w[1],w[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], +s[1],s[2]),object.visible=y.visible!==void 0?y.visible:!1,E.scene.addObject(object),E.objects[p]=object,E.empties[p]=object,y.trigger&&y.trigger.toLowerCase()!="none"&&(a={type:y.trigger,object:y},E.triggers[object.name]=a)}function l(a){return function(b){E.geometries[a]=b;k();L-=1;c.onLoadComplete();n()}}function m(a){return function(c){E.geometries[a]=c}}function n(){c.callbackProgress({totalModels:K,totalTextures:P,loadedModels:K-L,loadedTextures:P-N},E);c.onLoadProgress();L==0&&N==0&&b(E)}var o, +t,p,x,v,u,z,y,w,A,C,F,G,I,H,M,B,D,J,L,N,K,P,E;D=a.data;H=new THREE.BinaryLoader;J=new THREE.JSONLoader;N=L=0;E={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};a=!1;for(p in D.objects)if(y=D.objects[p],y.meshCollider){a=!0;break}if(a)E.scene.collisions=new THREE.CollisionSystem;if(D.transform){a=D.transform.position;A=D.transform.rotation;var S=D.transform.scale;a&&E.scene.position.set(a[0],a[1],a[2]);A&&E.scene.rotation.set(A[0], A[1],A[2]);S&&E.scene.scale.set(S[0],S[1],S[2]);(a||A||S)&&E.scene.updateMatrix()}a=function(){N-=1;n();c.onLoadComplete()};for(v in D.cameras){A=D.cameras[v];if(A.type=="perspective")G=new THREE.Camera(A.fov,A.aspect,A.near,A.far);else if(A.type=="ortho")G=new THREE.Camera,G.projectionMatrix=THREE.Matrix4.makeOrtho(A.left,A.right,A.top,A.bottom,A.near,A.far);w=A.position;A=A.target;G.position.set(w[0],w[1],w[2]);G.target.position.set(A[0],A[1],A[2]);E.cameras[v]=G}for(x in D.lights)v=D.lights[x], G=v.color!==void 0?v.color:16777215,A=v.intensity!==void 0?v.intensity:1,v.type=="directional"?(w=v.direction,B=new THREE.DirectionalLight(G,A),B.position.set(w[0],w[1],w[2]),B.position.normalize()):v.type=="point"?(w=v.position,d=v.distance,B=new THREE.PointLight(G,A,d),B.position.set(w[0],w[1],w[2])):v.type=="ambient"&&(B=new THREE.AmbientLight(G)),E.scene.addLight(B),E.lights[x]=B;for(u in D.fogs)x=D.fogs[u],x.type=="linear"?I=new THREE.Fog(0,x.near,x.far):x.type=="exp2"&&(I=new THREE.FogExp2(0, x.density)),A=x.color,I.color.setRGB(A[0],A[1],A[2]),E.fogs[u]=I;if(E.cameras&&D.defaults.camera)E.currentCamera=E.cameras[D.defaults.camera];if(E.fogs&&D.defaults.fog)E.scene.fog=E.fogs[D.defaults.fog];A=D.defaults.bgcolor;E.bgColor=new THREE.Color;E.bgColor.setRGB(A[0],A[1],A[2]);E.bgColorAlpha=D.defaults.bgalpha;for(o in D.geometries)if(u=D.geometries[o],u.type=="bin_mesh"||u.type=="ascii_mesh")L+=1,c.onLoadStart();K=L;for(o in D.geometries)u=D.geometries[o],u.type=="cube"?(F=new THREE.CubeGeometry(u.width, u.height,u.depth,u.segmentsWidth,u.segmentsHeight,u.segmentsDepth,null,u.flipped,u.sides),E.geometries[o]=F):u.type=="plane"?(F=new THREE.PlaneGeometry(u.width,u.height,u.segmentsWidth,u.segmentsHeight),E.geometries[o]=F):u.type=="sphere"?(F=new THREE.SphereGeometry(u.radius,u.segmentsWidth,u.segmentsHeight),E.geometries[o]=F):u.type=="cylinder"?(F=new THREE.CylinderGeometry(u.topRad,u.botRad,u.height,u.radSegs,u.heightSegs),E.geometries[o]=F):u.type=="torus"?(F=new THREE.TorusGeometry(u.radius,u.tube, u.segmentsR,u.segmentsT),E.geometries[o]=F):u.type=="icosahedron"?(F=new THREE.IcosahedronGeometry(u.subdivisions),E.geometries[o]=F):u.type=="bin_mesh"?H.load({model:e(u.url,D.urlBaseType),callback:l(o)}):u.type=="ascii_mesh"?J.load({model:e(u.url,D.urlBaseType),callback:l(o)}):u.type=="embedded_mesh"&&(u=D.embeds[u.id])&&J.createModel(u,m(o),"");for(z in D.textures)if(o=D.textures[z],o.url instanceof Array){N+=o.url.length;for(H=0;H=57344&&(b-=2048);b++;for(var c=new Float32Array(8*b),e=1,h=0;h<8;h++){for(var g=0,f=0;f>1^-(k&1);c[8*f+h]=g}e+=b}b=a.length-e;g=new Uint16Array(b);for(h=f=0;h=this.maxCount-3&&k(this)};this.begin=function(){this.count=0; -this.hasNormal=this.hasPos=!1};this.end=function(a){if(this.count!=0){for(var b=this.count*3;bthis.size-1&&(l=this.size-1);var p=Math.floor(m-k);p<1&&(p=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var t=Math.floor(n-k);t<1&&(t=1);k=Math.floor(n+k);k>this.size-1&&(k=this.size- -1);for(var x,v,u,z,y,w;o0&&(this.field[u+x]+=z)}}};this.addPlaneX=function(a,b){var h,g,f,k,l,m=this.size,n=this.yd,o=this.zd,p=this.field,t=m*Math.sqrt(a/b);t>m&&(t=m);for(h=0;h0)for(g=0;gn&&(x=n);for(g=0;g0){l=g*o;for(h=0;hsize&&(dist=size);for(f=0;f0){l=zd*f;for(g=0;gthis.size-1&&(l=this.size-1);var t=Math.floor(m-k);t<1&&(t=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var p=Math.floor(n-k);p<1&&(p=1);k=Math.floor(n+k);k>this.size-1&&(k=this.size- +1);for(var x,v,u,z,y,w;o0&&(this.field[u+x]+=z)}}};this.addPlaneX=function(a,b){var h,g,f,k,l,m=this.size,n=this.yd,o=this.zd,t=this.field,p=m*Math.sqrt(a/b);p>m&&(p=m);for(h=0;h0)for(g=0;gn&&(x=n);for(g=0;g0){l=g*o;for(h=0;hsize&&(dist=size);for(f=0;f0){l=zd*f;for(g=0;gb.max.z)return Number.MAX_VALUE;b.normal.set(0,k,0);break;case THREE.CollisionSystem.prototype.raySphere=function(a,b){var c=b.center.clone().subSelf(a.origin);if(c.lengthSq=0)return Math.abs(e)-Math.sqrt(c);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4; THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(a){a.geometry.computeBoundingBox();var b=a.geometry.boundingBox,c=new THREE.Vector3(b.x[0],b.y[0],b.z[0]),b=new THREE.Vector3(b.x[1],b.y[1],b.z[1]),c=new THREE.BoxCollider(c,b);c.mesh=a;return c};THREE.CollisionUtils.MeshAABB=function(a){var b=THREE.CollisionUtils.MeshOBB(a);b.min.addSelf(a.position);b.max.addSelf(a.position);b.dynamic=!1;return b}; THREE.CollisionUtils.MeshColliderWBox=function(a){return new THREE.MeshCollider(a,THREE.CollisionUtils.MeshOBB(a))}; -if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);var b=this,c=this.setSize,e=this.render,h=new THREE.Camera,g=new THREE.Camera,f=new THREE.Matrix4,k=new THREE.Matrix4,l,m,n;h.useTarget=g.useTarget=!1;h.matrixAutoUpdate=g.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},o=new THREE.WebGLRenderTarget(512,512,a),p=new THREE.WebGLRenderTarget(512,512,a),t=new THREE.Camera(53,1,1,1E4);t.position.z= -2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:o},mapRight:{type:"t",value:1,texture:p}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}); -var x=new THREE.Scene;x.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(a,e){c.call(b,a,e);o.width=a;o.height=e;p.width=a;p.height=e};this.render=function(a,c){c.update(null,!0);if(l!==c.aspect||m!==c.near||n!==c.fov){l=c.aspect;m=c.near;n=c.fov;var z=c.projectionMatrix.clone(),y=125/30*0.5,w=y*m/125,A=m*Math.tan(n*Math.PI/360),C;f.n14=y;k.n14=-y;y=-A*l+w;C=A*l+w;z.n11=2*m/(C-y);z.n13=(C+y)/(C-y);h.projectionMatrix=z.clone();y=-A*l-w;C=A*l-w;z.n11=2*m/(C-y); -z.n13=(C+y)/(C-y);g.projectionMatrix=z.clone()}h.matrix=c.matrixWorld.clone().multiplySelf(k);h.update(null,!0);h.position.copy(c.position);h.near=m;h.far=c.far;e.call(b,a,h,o,!0);g.matrix=c.matrixWorld.clone().multiplySelf(f);g.update(null,!0);g.position.copy(c.position);g.near=m;g.far=c.far;e.call(b,a,g,p,!0);e.call(b,x,t)}}; +if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);var b=this,c=this.setSize,e=this.render,h=new THREE.Camera,g=new THREE.Camera,f=new THREE.Matrix4,k=new THREE.Matrix4,l,m,n;h.useTarget=g.useTarget=!1;h.matrixAutoUpdate=g.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},o=new THREE.WebGLRenderTarget(512,512,a),t=new THREE.WebGLRenderTarget(512,512,a),p=new THREE.Camera(53,1,1,1E4);p.position.z= +2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:o},mapRight:{type:"t",value:1,texture:t}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}); +var x=new THREE.Scene;x.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(a,e){c.call(b,a,e);o.width=a;o.height=e;t.width=a;t.height=e};this.render=function(a,c){c.update(null,!0);if(l!==c.aspect||m!==c.near||n!==c.fov){l=c.aspect;m=c.near;n=c.fov;var z=c.projectionMatrix.clone(),y=125/30*0.5,w=y*m/125,A=m*Math.tan(n*Math.PI/360),C;f.n14=y;k.n14=-y;y=-A*l+w;C=A*l+w;z.n11=2*m/(C-y);z.n13=(C+y)/(C-y);h.projectionMatrix=z.clone();y=-A*l-w;C=A*l-w;z.n11=2*m/(C-y); +z.n13=(C+y)/(C-y);g.projectionMatrix=z.clone()}h.matrix=c.matrixWorld.clone().multiplySelf(k);h.update(null,!0);h.position.copy(c.position);h.near=m;h.far=c.far;e.call(b,a,h,o,!0);g.matrix=c.matrixWorld.clone().multiplySelf(f);g.update(null,!0);g.position.copy(c.position);g.near=m;g.far=c.far;e.call(b,a,g,t,!0);e.call(b,x,p)}}; if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var b=this,c=this.setSize,e=this.render,h,g,f=new THREE.Camera,k=new THREE.Camera;b.separation=10;if(a&&a.separation!==void 0)b.separation=a.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(a,e){c.call(b,a,e);h=a/2;g=e};this.render=function(a,c){this.clear();f.fov=c.fov;f.aspect=0.5*c.aspect;f.near=c.near;f.far=c.far; f.updateProjectionMatrix();f.position.copy(c.position);f.target.position.copy(c.target.position);f.translateX(b.separation);k.projectionMatrix=f.projectionMatrix;k.position.copy(c.position);k.target.position.copy(c.target.position);k.translateX(-b.separation);this.setViewport(0,0,h,g);e.call(b,a,f);this.setViewport(h,0,h,g);e.call(b,a,k,!1)}}; diff --git a/build/custom/ThreeSVG.js b/build/custom/ThreeSVG.js index e07e6aabff46c624cd5cb808937ad6c3c92682cf..e4f455ca9bbc87c596673c47e2fad97f3312a675 100644 --- a/build/custom/ThreeSVG.js +++ b/build/custom/ThreeSVG.js @@ -20,7 +20,7 @@ Math.max(a.scale.y,a.scale.z)))return[];var e,g,f,h,k,i,l,j,m,n,p=a.geometry,q=p j=n.dot(l),a.doubleSided||(a.flipSided?j>0:j<0)))if(j=l.dot((new THREE.Vector3).sub(f,m))/j,m=m.addSelf(n.multiplyScalar(j)),g instanceof THREE.Face3)c(m,f,h,k)&&(g={distance:this.origin.distanceTo(m),point:m,face:g,object:a},v.push(g));else if(g instanceof THREE.Face4&&(c(m,f,h,i)||c(m,h,k,i)))g={distance:this.origin.distanceTo(m),point:m,face:g,object:a},v.push(g);v.sort(function(a,b){return a.distance-b.distance});return v}else return[]}}; THREE.Rectangle=function(){function a(){g=d-b;f=e-c}var b,c,d,e,g,f,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return g};this.getHeight=function(){return f};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,l,j){h=!1;b=f;c=g;d=l;e=j;a()};this.addPoint=function(f,g){h?(h=!1,b=f,c=g,d=f,e=g):(b=bf?d:f,e=e>g?e:g);a()};this.add3Points= function(f,g,l,j,m,n){h?(h=!1,b=fl?f>m?f:m:l>m?l:m,e=g>j?g>n?g:n:j>n?j:n):(b=fl?f>m?f>d?f:d:m>d?m:d:l>m?l>d?l:d:m>d?m:d,e=g>j?g>n?g>e?g:e:n>e?n:e:j>n?j>e?j:e:n>e?n:e);a()};this.addRectangle=function(f){h?(h=!1,b=f.getLeft(),c=f.getTop(),d=f.getRight(),e=f.getBottom()):(b=bf.getRight()?d:f.getRight(),e=e> -f.getBottom()?e:f.getBottom());a()};this.inflate=function(f){b-=f;c-=f;d+=f;e+=f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d=0&&Math.min(e,a.getBottom())-Math.max(c,a.getTop())>=0};this.empty=function(){h=!0;e=d=c=b=0;a()};this.isEmpty=function(){return h}};THREE.Matrix3=function(){this.m=[]}; +f.getBottom()?e:f.getBottom());a()};this.inflate=function(f){b-=f;c-=f;d+=f;e+=f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d=0&&Math.min(e,a.getBottom())-Math.max(c,a.getTop())>=0};this.empty=function(){h=!0;e=d=c=b=0;a()};this.isEmpty=function(){return h}};THREE.Matrix3=function(){this.m=[]}; THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,g,f,h,k,i,l,j,m,n,p,q){this.set(a||1,b||0,c||0,d||0,e||0,g||1,f||0,h||0,k||0,i||0,l||1,j||0,m||0,n||0,p||0,q||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,g,f,h,k,i,l,j,m,n,p,q){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=g;this.n23=f;this.n24=h;this.n31=k;this.n32=i;this.n33=l;this.n34=j;this.n41=m;this.n42=n;this.n43=p;this.n44=q;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a, b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;d.cross(c,g).normalize();d.length()===0&&(g.x+=1.0E-4,d.cross(c,g).normalize());e.cross(g,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=g.x;this.n21=d.y;this.n22=e.y;this.n23=g.y;this.n31=d.z;this.n32=e.z;this.n33=g.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e; @@ -124,11 +124,11 @@ THREE.MeshDepthMaterial?(E=1-j.__2near/(j.__farPlusNear-i.z*j.__farMinusNear),t. j.opacity);k.appendChild(A)}function d(a){F[a]==null&&(F[a]=document.createElementNS("http://www.w3.org/2000/svg","path"),O==0&&F[a].setAttribute("shape-rendering","crispEdges"));return F[a]}function e(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}var g=this,f=null,h=new THREE.Projector,k=document.createElementNS("http://www.w3.org/2000/svg","svg"),i,l,j,m,n,p,q,v,u=new THREE.Rectangle,C=new THREE.Rectangle,K=!1,t=new THREE.Color(16777215),w=new THREE.Color(16777215),z=new THREE.Color(0),y=new THREE.Color(0), o=new THREE.Color(0),E,D=new THREE.Vector3,F=[],G=[],A,M,N,O=1;this.domElement=k;this.sortElements=this.sortObjects=this.autoClear=!0;this.data={vertices:0,faces:0};this.setQuality=function(a){switch(a){case "high":O=1;break;case "low":O=0}};this.setSize=function(a,b){i=a;l=b;j=i/2;m=l/2;k.setAttribute("viewBox",-j+" "+-m+" "+i+" "+l);k.setAttribute("width",i);k.setAttribute("height",l);u.set(-j,-m,j,m)};this.clear=function(){for(;k.childNodes.length>0;)k.removeChild(k.childNodes[0])};this.render= function(a,d){var e,i,l,r,t,w,s,x;this.autoClear&&this.clear();g.data.vertices=0;g.data.faces=0;f=h.projectScene(a,d,this.sortElements);N=M=0;if(K=a.lights.length>0){s=a.lights;z.setRGB(0,0,0);y.setRGB(0,0,0);o.setRGB(0,0,0);e=0;for(i=s.length;e0:n<0)))if(n=u.dot((new THREE.Vector3).sub(k,s))/n,s=s.addSelf(v.multiplyScalar(n)),h instanceof THREE.Face3)d(s,k,m,r)&&(h={distance:this.origin.distanceTo(s),point:s,face:h,object:b},E.push(h));else if(h instanceof THREE.Face4&&(d(s,k,m,p)||d(s,m,r,p)))h={distance:this.origin.distanceTo(s),point:s,face:h,object:b},E.push(h);E.sort(function(b,c){return b.distance-c.distance});return E}else return[]}}; THREE.Rectangle=function(){function b(){h=e-c;k=j-d}var c,d,e,j,h,k,m=!0;this.getX=function(){return c};this.getY=function(){return d};this.getWidth=function(){return h};this.getHeight=function(){return k};this.getLeft=function(){return c};this.getTop=function(){return d};this.getRight=function(){return e};this.getBottom=function(){return j};this.set=function(h,k,u,n){m=!1;c=h;d=k;e=u;j=n;b()};this.addPoint=function(h,k){m?(m=!1,c=h,d=k,e=h,j=k):(c=ch?e:h,j=j>k?j:k);b()};this.add3Points= function(h,k,u,n,s,v){m?(m=!1,c=hu?h>s?h:s:u>s?u:s,j=k>n?k>v?k:v:n>v?n:v):(c=hu?h>s?h>e?h:e:s>e?s:e:u>s?u>e?u:e:s>e?s:e,j=k>n?k>v?k>j?k:j:v>j?v:j:n>v?n>j?n:j:v>j?v:j);b()};this.addRectangle=function(h){m?(m=!1,c=h.getLeft(),d=h.getTop(),e=h.getRight(),j=h.getBottom()):(c=ch.getRight()?e:h.getRight(),j=j> -h.getBottom()?j:h.getBottom());b()};this.inflate=function(h){c-=h;d-=h;e+=h;j+=h;b()};this.minSelf=function(h){c=c>h.getLeft()?c:h.getLeft();d=d>h.getTop()?d:h.getTop();e=e=0&&Math.min(j,b.getBottom())-Math.max(d,b.getTop())>=0};this.empty=function(){m=!0;j=e=d=c=0;b()};this.isEmpty=function(){return m}};THREE.Matrix3=function(){this.m=[]}; +h.getBottom()?j:h.getBottom());b()};this.inflate=function(h){c-=h;d-=h;e+=h;j+=h;b()};this.minSelf=function(h){c=c>h.getLeft()?c:h.getLeft();d=d>h.getTop()?d:h.getTop();e=e=0&&Math.min(j,b.getBottom())-Math.max(d,b.getTop())>=0};this.empty=function(){m=!0;j=e=d=c=0;b()};this.isEmpty=function(){return m}};THREE.Matrix3=function(){this.m=[]}; THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}};THREE.Matrix4=function(b,c,d,e,j,h,k,m,r,p,u,n,s,v,B,y){this.set(b||1,c||0,d||0,e||0,j||0,h||1,k||0,m||0,r||0,p||0,u||1,n||0,s||0,v||0,B||0,y||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(b,c,d,e,j,h,k,m,r,p,u,n,s,v,B,y){this.n11=b;this.n12=c;this.n13=d;this.n14=e;this.n21=j;this.n22=h;this.n23=k;this.n24=m;this.n31=r;this.n32=p;this.n33=u;this.n34=n;this.n41=s;this.n42=v;this.n43=B;this.n44=y;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b, c,d){var e=THREE.Matrix4.__v1,j=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(b,c).normalize();if(h.length()===0)h.z=1;e.cross(d,h).normalize();e.length()===0&&(h.x+=1.0E-4,e.cross(d,h).normalize());j.cross(h,e).normalize();this.n11=e.x;this.n12=j.x;this.n13=h.x;this.n21=e.y;this.n22=j.y;this.n23=h.y;this.n31=e.z;this.n32=j.z;this.n33=h.z;return this},multiplyVector3:function(b){var c=b.x,d=b.y,e=b.z,j=1/(this.n41*c+this.n42*d+this.n43*e+this.n44);b.x=(this.n11*c+this.n12*d+this.n13*e+this.n14)*j; diff --git a/examples/misc_lookat.html b/examples/misc_lookat.html index 42b2a7bf5dbae5404a811da5a6612b84e3a34cc9..7404d1cea22b3868df636252f2a953967654b5e4 100644 --- a/examples/misc_lookat.html +++ b/examples/misc_lookat.html @@ -41,7 +41,7 @@ var camera, scene, renderer; - var mesh, zmesh, lightMesh, geometry, target; + var mesh, zmesh, lightMesh, geometry, sphere; var mouseX = 0, mouseY = 0; @@ -64,11 +64,13 @@ scene = new THREE.Scene(); - var geometry = new THREE.CylinderGeometry( 3, 10, 0.1, 100 ); - var material = new THREE.MeshNormalMaterial( { shading: THREE.SmoothShading } ); + sphere = new THREE.Mesh( new THREE.SphereGeometry( 100, 20, 20 ), new THREE.MeshNormalMaterial( { shading: THREE.SmoothShading } ) ); + scene.add( sphere ); - target = new THREE.Mesh( new THREE.SphereGeometry( 100, 20, 20 ), material ); - scene.add( target ); + var geometry = new THREE.CylinderGeometry( 0, 10, 100, 3 ); + THREE.GeometryUtils.applyMatrix( geometry, new THREE.Matrix4().setRotationFromEuler( new THREE.Vector3( Math.PI / 2, Math.PI, 0 ) ) ); + + var material = new THREE.MeshNormalMaterial(); for ( var i = 0; i < 1000; i ++ ) { @@ -121,13 +123,13 @@ var time = new Date().getTime() * 0.0005; - target.position.x = Math.sin( time * 0.7 ) * 2000; - target.position.y = Math.cos( time * 0.5 ) * 2000; - target.position.z = Math.cos( time * 0.3 ) * 2000; + sphere.position.x = Math.sin( time * 0.7 ) * 2000; + sphere.position.y = Math.cos( time * 0.5 ) * 2000; + sphere.position.z = Math.cos( time * 0.3 ) * 2000; for ( var i = 0, l = scene.objects.length; i < l; i ++ ) { - scene.objects[ i ].lookAt( target.position ); + scene.objects[ i ].lookAt( sphere.position ); } diff --git a/examples/misc_ubiquity_test.html b/examples/misc_ubiquity_test.html index b121ce57f1cba9894054c510ce4e91920231e62d..ac92611b7c5701bc6c670bd8376c71f1985eed8c 100644 --- a/examples/misc_ubiquity_test.html +++ b/examples/misc_ubiquity_test.html @@ -13,115 +13,7 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -171,7 +63,7 @@ var cube = new THREE.CubeGeometry( 100, 100, 100 ); - mesh = new THREE.Mesh( cube, new THREE.MeshBasicMaterial( { color: 0x0000ff, opacity: 0.5 } ) ); + mesh = new THREE.Mesh( cube, new THREE.MeshBasicMaterial( { color: 0x0000ff, opacity: 0.5, transparent: true } ) ); mesh.position.x = 500; mesh.rotation.x = Math.random(); mesh.rotation.y = Math.random(); diff --git a/examples/webgl_materials_cars.html b/examples/webgl_materials_cars.html index 664c42dfa4aa89d793f4f79267713cf0d29084c2..7691842bee9ef8f5277f9031aa0951f640506779 100644 --- a/examples/webgl_materials_cars.html +++ b/examples/webgl_materials_cars.html @@ -205,11 +205,12 @@ fragmentShader: shader.fragmentShader, vertexShader: shader.vertexShader, - uniforms: shader.uniforms + uniforms: shader.uniforms, + depthWrite: false } ), - mesh = new THREE.Mesh( new THREE.CubeGeometry( 100000, 100000, 100000, 1, 1, 1, null, true ), material ); + mesh = new THREE.Mesh( new THREE.CubeGeometry( 100, 100, 100, 1, 1, 1, null, true ), material ); sceneCube.add( mesh ); // diff --git a/examples/webgl_materials_cubemap.html b/examples/webgl_materials_cubemap.html index f10d61da59403ed75a9fff245505cbfe8d84428d..d3eedf4b7f417df1cec321cc6af08036694327ca 100644 --- a/examples/webgl_materials_cubemap.html +++ b/examples/webgl_materials_cubemap.html @@ -126,7 +126,7 @@ } ), - mesh = new THREE.Mesh( new THREE.CubeGeometry( 10, 10, 10, 1, 1, 1, null, true ), material ); + mesh = new THREE.Mesh( new THREE.CubeGeometry( 100, 100, 100, 1, 1, 1, null, true ), material ); sceneCube.add( mesh ); // diff --git a/examples/webgl_materials_cubemap_balls_reflection.html b/examples/webgl_materials_cubemap_balls_reflection.html index ea744d27f62fd828d6d09cf891342e8248743324..c43061de6db2999e76e41352e73c1383ed640f92 100644 --- a/examples/webgl_materials_cubemap_balls_reflection.html +++ b/examples/webgl_materials_cubemap_balls_reflection.html @@ -112,11 +112,12 @@ fragmentShader: shader.fragmentShader, vertexShader: shader.vertexShader, - uniforms: shader.uniforms + uniforms: shader.uniforms, + depthWrite: false } ), - mesh = new THREE.Mesh( new THREE.CubeGeometry( 100000, 100000, 100000, 1, 1, 1, null, true ), material ); + mesh = new THREE.Mesh( new THREE.CubeGeometry( 100, 100, 100, 1, 1, 1, null, true ), material ); sceneCube.add( mesh ); // diff --git a/examples/webgl_materials_cubemap_balls_refraction.html b/examples/webgl_materials_cubemap_balls_refraction.html index b806b3a77db4465603c83d6eccdad93adddb9630..d31e7b1a5a5c05b0de71f69244478fe7c9b79fbc 100644 --- a/examples/webgl_materials_cubemap_balls_refraction.html +++ b/examples/webgl_materials_cubemap_balls_refraction.html @@ -111,11 +111,12 @@ fragmentShader: shader.fragmentShader, vertexShader: shader.vertexShader, - uniforms: shader.uniforms + uniforms: shader.uniforms, + depthWrite: false } ), - mesh = new THREE.Mesh( new THREE.CubeGeometry( 100000, 100000, 100000, 1, 1, 1, null, true ), material ); + mesh = new THREE.Mesh( new THREE.CubeGeometry( 100, 100, 100, 1, 1, 1, null, true ), material ); sceneCube.add( mesh ); // diff --git a/examples/webgl_materials_cubemap_balls_refraction_crosseyed.html b/examples/webgl_materials_cubemap_balls_refraction_crosseyed.html index ff98ef68ed9623bc33ef756dd215997ecfa3ca62..1b4ffe4dee63ca7b16ebd3c6d490cc1ef7c1e45b 100644 --- a/examples/webgl_materials_cubemap_balls_refraction_crosseyed.html +++ b/examples/webgl_materials_cubemap_balls_refraction_crosseyed.html @@ -122,7 +122,7 @@ webglRenderer = new THREE.CrosseyedWebGLRenderer( { separation: 90 } ); webglRenderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( webglRenderer.domElement ); - + document.addEventListener( 'keydown', onKeyDown, false ); } diff --git a/src/core/Rectangle.js b/src/core/Rectangle.js index 7bad574ed3cbf2caa132bcf6e2184e6e0e0d9d59..6e33bd519e0c6a0e68f7ad2b07fa7976cb546900 100644 --- a/src/core/Rectangle.js +++ b/src/core/Rectangle.js @@ -163,17 +163,7 @@ THREE.Rectangle = function () { }; - /* - this.contains = function ( x, y ) { - - return x > _left && x < _right && y > _top && y < _bottom; - - }; - */ - - this.instersects = function ( r ) { - - // return this.contains( r.getLeft(), r.getTop() ) || this.contains( r.getRight(), r.getTop() ) || this.contains( r.getLeft(), r.getBottom() ) || this.contains( r.getRight(), r.getBottom() ); + this.intersects = function ( r ) { return Math.min( _right, r.getRight() ) - Math.max( _left, r.getLeft() ) >= 0 && Math.min( _bottom, r.getBottom() ) - Math.max( _top, r.getTop() ) >= 0; diff --git a/src/extras/GeometryUtils.js b/src/extras/GeometryUtils.js index 0392befd00a6bb71f68476a6b2c71923ab8cfbaa..f61b2b9fbb34831b34bd40c1ab54e8cc005f2495 100644 --- a/src/extras/GeometryUtils.js +++ b/src/extras/GeometryUtils.js @@ -5,12 +5,43 @@ THREE.GeometryUtils = { + applyMatrix: function ( geometry, matrix ) { + + var matrixRotation = new THREE.Matrix4(); + matrixRotation.extractRotation( matrix, new THREE.Vector3( 1, 1, 1 ) ); + + for ( var i = 0, il = geometry.vertices.length; i < il; i ++ ) { + + var vertex = geometry.vertices[ i ]; + + matrix.multiplyVector3( vertex.position ); + + } + + for ( var i = 0, il = geometry.faces.length; i < il; i ++ ) { + + var face = geometry.faces[ i ]; + + matrixRotation.multiplyVector3( face.normal ); + + for ( var j = 0, jl = face.vertexNormals.length; j < jl; j ++ ) { + + matrixRotation.multiplyVector3( face.vertexNormals[ j ] ); + + } + + matrix.multiplyVector3( face.centroid ); + + } + + }, + merge: function ( geometry1, object2 /* mesh | geometry */ ) { - var isMesh = object2 instanceof THREE.Mesh, + var matrix, matrixRotation, vertexOffset = geometry1.vertices.length, uvPosition = geometry1.faceVertexUvs[ 0 ].length, - geometry2 = isMesh ? object2.geometry : object2, + geometry2 = object2 instanceof THREE.Mesh ? object2.geometry : object2, vertices1 = geometry1.vertices, vertices2 = geometry2.vertices, faces1 = geometry1.faces, @@ -18,7 +49,15 @@ THREE.GeometryUtils = { uvs1 = geometry1.faceVertexUvs[ 0 ], uvs2 = geometry2.faceVertexUvs[ 0 ]; - isMesh && object2.matrixAutoUpdate && object2.updateMatrix(); + if ( object2 instanceof THREE.Mesh ) { + + object2.matrixAutoUpdate && object2.updateMatrix(); + + matrix = object2.matrix; + matrixRotation = new THREE.Matrix4(); + matrixRotation.extractRotation( matrix, object2.scale ); + + } // vertices @@ -28,7 +67,7 @@ THREE.GeometryUtils = { var vertexCopy = new THREE.Vertex( vertex.position.clone() ); - isMesh && object2.matrix.multiplyVector3( vertexCopy.position ); + if ( matrix ) matrix.multiplyVector3( vertexCopy.position ); vertices1.push( vertexCopy ); @@ -54,10 +93,15 @@ THREE.GeometryUtils = { faceCopy.normal.copy( face.normal ); + if ( matrixRotation ) matrixRotation.multiplyVector3( faceCopy.normal ); + for ( var j = 0, jl = faceVertexNormals.length; j < jl; j ++ ) { - normal = faceVertexNormals[ j ]; - faceCopy.vertexNormals.push( normal.clone() ); + normal = faceVertexNormals[ j ].clone(); + + if ( matrixRotation ) matrixRotation.multiplyVector3( normal ); + + faceCopy.vertexNormals.push( normal ); } @@ -73,6 +117,7 @@ THREE.GeometryUtils = { faceCopy.materials = face.materials.slice(); faceCopy.centroid.copy( face.centroid ); + if ( matrix ) matrix.multiplyVector3( faceCopy.centroid ); faces1.push( faceCopy ); diff --git a/src/extras/geometries/CylinderGeometry.js b/src/extras/geometries/CylinderGeometry.js index 4c8989009ee26ce91bcf3ffe6e84cb30c60143fa..ace9776f0eb05b2980fe477202c256262e3b9bf6 100644 --- a/src/extras/geometries/CylinderGeometry.js +++ b/src/extras/geometries/CylinderGeometry.js @@ -52,6 +52,8 @@ THREE.CylinderGeometry = function ( radiusTop, radiusBottom, height, segmentsRad var v3 = vertices[ y + 1 ][ x + 1 ]; var v4 = vertices[ y ][ x + 1 ]; + // FIXME: These normals aren't right for cones. + var n1 = this.vertices[ v1 ].position.clone().setY( 0 ).normalize(); var n2 = this.vertices[ v2 ].position.clone().setY( 0 ).normalize(); var n3 = this.vertices[ v3 ].position.clone().setY( 0 ).normalize(); diff --git a/src/renderers/CanvasRenderer.js b/src/renderers/CanvasRenderer.js index d6f69bb61b019c853f59b740eb6b16a6182e60c3..18767041b9892da1a8501bd96e50263c2b37f61f 100644 --- a/src/renderers/CanvasRenderer.js +++ b/src/renderers/CanvasRenderer.js @@ -222,7 +222,7 @@ THREE.CanvasRenderer = function ( parameters ) { _bboxRect.addPoint( _v1.positionScreen.x, _v1.positionScreen.y ); _bboxRect.addPoint( _v2.positionScreen.x, _v2.positionScreen.y ); - if ( _clipRect.instersects( _bboxRect ) ) { + if ( _clipRect.intersects( _bboxRect ) ) { m = 0; ml = element.materials.length; @@ -256,7 +256,7 @@ THREE.CanvasRenderer = function ( parameters ) { _v2.positionScreen.x, _v2.positionScreen.y, _v3.positionScreen.x, _v3.positionScreen.y ); - if ( _clipRect.instersects( _bboxRect ) ) { + if ( _clipRect.intersects( _bboxRect ) ) { m = 0; ml = element.meshMaterials.length; @@ -313,7 +313,7 @@ THREE.CanvasRenderer = function ( parameters ) { _bboxRect.addPoint( _v3.positionScreen.x, _v3.positionScreen.y ); _bboxRect.addPoint( _v4.positionScreen.x, _v4.positionScreen.y ); - if ( _clipRect.instersects( _bboxRect ) ) { + if ( _clipRect.intersects( _bboxRect ) ) { m = 0; ml = element.meshMaterials.length; @@ -477,7 +477,7 @@ THREE.CanvasRenderer = function ( parameters ) { _bboxRect.set( v1.x - width, v1.y - height, v1.x + width, v1.y + height ); - if ( !_clipRect.instersects( _bboxRect ) ) { + if ( !_clipRect.intersects( _bboxRect ) ) { return; @@ -513,7 +513,7 @@ THREE.CanvasRenderer = function ( parameters ) { _bboxRect.set( v1.x - width, v1.y - height, v1.x + width, v1.y + height ); - if ( !_clipRect.instersects( _bboxRect ) ) { + if ( !_clipRect.intersects( _bboxRect ) ) { return; diff --git a/src/renderers/SVGRenderer.js b/src/renderers/SVGRenderer.js index 59b9de3b29eabd7e02f7455c00b3f1f231a27e44..672d7f3f6a537e3c261c98dd1e3c7867ef9048c4 100644 --- a/src/renderers/SVGRenderer.js +++ b/src/renderers/SVGRenderer.js @@ -127,7 +127,7 @@ THREE.SVGRenderer = function () { _bboxRect.addPoint( _v1.positionScreen.x, _v1.positionScreen.y ); _bboxRect.addPoint( _v2.positionScreen.x, _v2.positionScreen.y ); - if ( !_clipRect.instersects( _bboxRect ) ) { + if ( !_clipRect.intersects( _bboxRect ) ) { continue; @@ -154,7 +154,7 @@ THREE.SVGRenderer = function () { _bboxRect.addPoint( _v2.positionScreen.x, _v2.positionScreen.y ); _bboxRect.addPoint( _v3.positionScreen.x, _v3.positionScreen.y ); - if ( !_clipRect.instersects( _bboxRect ) ) { + if ( !_clipRect.intersects( _bboxRect ) ) { continue; @@ -199,7 +199,7 @@ THREE.SVGRenderer = function () { _bboxRect.addPoint( _v3.positionScreen.x, _v3.positionScreen.y ); _bboxRect.addPoint( _v4.positionScreen.x, _v4.positionScreen.y ); - if ( !_clipRect.instersects( _bboxRect) ) { + if ( !_clipRect.intersects( _bboxRect) ) { continue;