diff --git a/examples/js/wip/CircleTypedGeometry.js b/examples/js/wip/CircleTypedGeometry.js
deleted file mode 100644
index d92ca629cb8eee54dde501d0647a101a38555da4..0000000000000000000000000000000000000000
--- a/examples/js/wip/CircleTypedGeometry.js
+++ /dev/null
@@ -1,76 +0,0 @@
-/**
- * @author hughes
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.CircleTypedGeometry = function ( radius, segments, thetaStart, thetaLength ) {
-
- this.parameters = {
- radius: radius,
- segments: segments,
- thetaStart: thetaStart,
- thetaLength: thetaLength
- };
-
- radius = radius || 50;
- segments = segments !== undefined ? Math.max( 3, segments ) : 8;
-
- thetaStart = thetaStart !== undefined ? thetaStart : 0;
- thetaLength = thetaLength !== undefined ? thetaLength : Math.PI * 2;
-
- //
-
- var elements = segments + 2;
-
- var indices = new Uint16Array( segments * 3 );
- var vertices = new Float32Array( elements * 3 );
- var normals = new Float32Array( elements * 3 );
- var uvs = new Float32Array( elements * 2 );
-
- // center
-
- normals[ 2 ] = 1;
-
- uvs[ 0 ] = 0.5;
- uvs[ 1 ] = 0.5;
-
- var offset = 0, offset2 = 2, offset3 = 3;
-
- for ( var i = 0; i <= segments; i ++ ) {
-
- var segment = thetaStart + i / segments * thetaLength;
-
- var x = radius * Math.cos( segment );
- var y = radius * Math.sin( segment );
-
- vertices[ offset3 ] = x;
- vertices[ offset3 + 1 ] = y;
-
- normals[ offset3 + 2 ] = 1;
-
- uvs[ offset2 ] = ( x / radius + 1 ) / 2;
- uvs[ offset2 + 1 ] = ( y / radius + 1 ) / 2;
-
- offset2 += 2;
- offset3 += 3;
-
- //
-
- indices[ offset ] = 0;
- indices[ offset + 1 ] = i + 1;
- indices[ offset + 2 ] = i + 2;
-
- offset += 3;
-
- }
-
- THREE.IndexedTypedGeometry.call( this );
-
- this.setArrays( indices, vertices, normals, uvs );
-
- this.boundingSphere = new THREE.Sphere( new THREE.Vector3(), radius );
-
-};
-
-THREE.CircleTypedGeometry.prototype = Object.create( THREE.IndexedTypedGeometry.prototype );
-THREE.CircleTypedGeometry.prototype.constructor = THREE.CircleTypedGeometry;
diff --git a/examples/js/wip/GeometryEditor.js b/examples/js/wip/GeometryEditor.js
deleted file mode 100644
index fb58af55b1ec795948851a6a2e3c0f15e12d38e8..0000000000000000000000000000000000000000
--- a/examples/js/wip/GeometryEditor.js
+++ /dev/null
@@ -1,75 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.GeometryEditor = function ( geometry ) {
-
- this.geometry = geometry;
-
-};
-
-Object.defineProperties( THREE.GeometryEditor.prototype, {
- vertices: {
- enumerable: true,
- get: function() { return this.createVertexProxies(); }
- },
- normals: {
- enumerable: true,
- get: function() { return this.createNormalProxies(); }
- },
- uvs: {
- enumerable: true,
- get: function() { return this.createUVProxies(); }
- }
-} );
-
-THREE.GeometryEditor.prototype.createVertexProxies = function () {
-
- Object.defineProperty( this, 'vertices', { value: [], writable: true } );
-
- var attributes = this.geometry.attributes;
- var length = attributes.position.array.length / 3;
-
- for ( var i = 0; i < length; i ++ ) {
-
- this.vertices.push( new THREE.ProxyVector3( attributes.position.array, i * 3 ) );
-
- }
-
- return this.vertices;
-
-};
-
-THREE.GeometryEditor.prototype.createNormalProxies = function () {
-
- Object.defineProperty( this, 'normals', { value: [], writable: true } );
-
- var attributes = this.geometry.attributes;
- var length = attributes.position.array.length / 3;
-
- for ( var i = 0; i < length; i ++ ) {
-
- this.normals.push( new THREE.ProxyVector3( attributes.normal.array, i * 3 ) );
-
- }
-
- return this.normals;
-
-};
-
-THREE.GeometryEditor.prototype.createUVProxies = function () {
-
- Object.defineProperty( this, 'uvs', { value: [], writable: true } );
-
- var attributes = this.geometry.attributes;
- var length = attributes.position.array.length / 3;
-
- for ( var i = 0; i < length; i ++ ) {
-
- this.uvs.push( new THREE.ProxyVector2( attributes.uv.array, i * 2 ) );
-
- }
-
- return this.uvs;
-
-};
\ No newline at end of file
diff --git a/examples/js/wip/IndexedTypedGeometry.js b/examples/js/wip/IndexedTypedGeometry.js
deleted file mode 100644
index 29f529708bbcbce9e800e2dedb9e83ed92ca1587..0000000000000000000000000000000000000000
--- a/examples/js/wip/IndexedTypedGeometry.js
+++ /dev/null
@@ -1,28 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.IndexedTypedGeometry = function () {
-
- THREE.BufferGeometry.call( this );
-
-};
-
-THREE.IndexedTypedGeometry.prototype = Object.create( THREE.BufferGeometry.prototype );
-THREE.IndexedTypedGeometry.prototype.constructor = THREE.IndexedTypedGeometry;
-
-THREE.IndexedTypedGeometry.prototype.setArrays = function ( indices, vertices, normals, uvs ) {
-
- this.indices = indices;
- this.vertices = vertices;
- this.normals = normals;
- this.uvs = uvs;
-
- this.attributes[ 'index' ] = { array: indices, itemSize: 1 };
- this.attributes[ 'position' ] = { array: vertices, itemSize: 3 };
- this.attributes[ 'normal' ] = { array: normals, itemSize: 3 };
- this.attributes[ 'uv' ] = { array: uvs, itemSize: 2 };
-
- return this;
-
-};
diff --git a/examples/js/wip/PlaneTypedGeometry.js b/examples/js/wip/PlaneTypedGeometry.js
deleted file mode 100644
index 7d7378bae8beb6a231cefd61b3b3cd99243fe1ad..0000000000000000000000000000000000000000
--- a/examples/js/wip/PlaneTypedGeometry.js
+++ /dev/null
@@ -1,92 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- * based on http://papervision3d.googlecode.com/svn/trunk/as3/trunk/src/org/papervision3d/objects/primitives/Plane.as
- */
-
-THREE.PlaneTypedGeometry = function ( width, height, widthSegments, heightSegments ) {
-
- this.parameters = {
- width: width,
- height: height,
- widthSegments: widthSegments,
- heightSegments: heightSegments
- };
-
- var width_half = width / 2;
- var height_half = height / 2;
-
- var gridX = widthSegments || 1;
- var gridY = heightSegments || 1;
-
- var gridX1 = gridX + 1;
- var gridY1 = gridY + 1;
-
- var segment_width = width / gridX;
- var segment_height = height / gridY;
-
- var vertices = new Float32Array( gridX1 * gridY1 * 3 );
- var normals = new Float32Array( gridX1 * gridY1 * 3 );
- var uvs = new Float32Array( gridX1 * gridY1 * 2 );
-
- var offset = 0;
- var offset2 = 0;
-
- for ( var iy = 0; iy < gridY1; iy ++ ) {
-
- var y = iy * segment_height - height_half;
-
- for ( var ix = 0; ix < gridX1; ix ++ ) {
-
- var x = ix * segment_width - width_half;
-
- vertices[ offset ] = x;
- vertices[ offset + 1 ] = - y;
-
- normals[ offset + 2 ] = 1;
-
- uvs[ offset2 ] = ix / gridX;
- uvs[ offset2 + 1 ] = 1 - ( iy / gridY );
-
- offset += 3;
- offset2 += 2;
-
- }
-
- }
-
- offset = 0;
-
- var indices = new ( ( vertices.length / 3 ) > 65535 ? Uint32Array : Uint16Array )( gridX * gridY * 6 );
-
- for ( var iy = 0; iy < gridY; iy ++ ) {
-
- for ( var ix = 0; ix < gridX; ix ++ ) {
-
- var a = ix + gridX1 * iy;
- var b = ix + gridX1 * ( iy + 1 );
- var c = ( ix + 1 ) + gridX1 * ( iy + 1 );
- var d = ( ix + 1 ) + gridX1 * iy;
-
- indices[ offset ] = a;
- indices[ offset + 1 ] = b;
- indices[ offset + 2 ] = d;
-
- indices[ offset + 3 ] = b;
- indices[ offset + 4 ] = c;
- indices[ offset + 5 ] = d;
-
- offset += 6;
-
- }
-
- }
-
- THREE.IndexedTypedGeometry.call( this );
-
- this.setArrays( indices, vertices, normals, uvs );
- this.computeBoundingSphere();
-
-};
-
-THREE.PlaneTypedGeometry.prototype = Object.create( THREE.IndexedTypedGeometry.prototype );
-THREE.PlaneTypedGeometry.prototype.constructor = THREE.PlaneTypedGeometry;
diff --git a/examples/js/wip/ProxyGeometry.js b/examples/js/wip/ProxyGeometry.js
deleted file mode 100644
index 6d09a630a8883feddd67be977ff9df9f8626cc7e..0000000000000000000000000000000000000000
--- a/examples/js/wip/ProxyGeometry.js
+++ /dev/null
@@ -1,755 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- * @author kile / http://kile.stravaganza.org/
- * @author alteredq / http://alteredqualia.com/
- * @author mikael emtinger / http://gomo.se/
- * @author zz85 / http://www.lab4games.net/zz85/blog
- * @author bhouston / http://exocortex.com
- * @author jbaicoianu / http://baicoianu.com
- */
-
-THREE.ProxyGeometry = function ( ) {
-
- THREE.BufferGeometry.call( this );
-
- this.addEventListener( 'allocate', this.onGeometryAllocate);
-
- // TODO - implement as BufferGeometry attributes
- this.morphTargets = [];
- this.morphColors = [];
-
-};
-
-THREE.ProxyGeometry.prototype = Object.create( THREE.IndexedGeometry2.prototype );
-THREE.ProxyGeometry.prototype.constructor = THREE.ProxyGeometry;
-
-Object.defineProperties(THREE.ProxyGeometry.prototype, {
- vertices: {
- enumerable: true,
- configurable: true,
- get: function() { return this.createVertexProxies(); }
- },
- faces: {
- enumerable: true,
- get: function() { return this.createFaceProxies() }
- },
- faceVertexUvs: {
- enumerable: true,
- get: function() { return this.createUvProxies() }
- },
- colors: {
- enumerable: true,
- get: function() { return this.createColorProxies() }
- },
- skinIndices: {
- enumerable: true,
- get: function() { return this.createSkinIndexProxies() }
- },
- skinWeights: {
- enumerable: true,
- get: function() { return this.createSkinWeightProxies() }
- },
- // TODO - fill in additional proxies:
- // - morphColors
- // - morphNormals
- // - morphTargets
-
- verticesNeedUpdate: {
- enumerable: true,
- get: function() { if (this.attributes[ 'position' ]) return this.attributes[ 'position' ].needsUpdate; },
- set: function(v) { if (this.attributes[ 'position' ]) this.attributes[ 'position' ].needsUpdate = v; }
- },
- colorsNeedUpdate: {
- enumerable: true,
- get: function() { if (this.attributes[ 'color' ]) return this.attributes[ 'color' ].needsUpdate; },
- set: function(v) { if (this.attributes[ 'color' ]) this.attributes[ 'color' ].needsUpdate = v; }
- },
- normalsNeedUpdate: {
- enumerable: true,
- get: function() { if (this.attributes[ 'normal' ]) return this.attributes[ 'normal' ].needsUpdate; },
- set: function(v) { if (this.attributes[ 'normal' ]) this.attributes[ 'normal' ].needsUpdate = v; }
- },
-});
-
-THREE.ProxyGeometry.prototype.createVertexProxies = function(values) {
-
- if (!this.hasOwnProperty('vertices')) {
-
- // Replace the prototype getter with a local array property
-
- Object.defineProperty( this, "vertices", { value: [], writable: true } );
-
- } else {
-
- // Start with a new, empty array
-
- this.vertices = [];
-
- }
-
- // If the attribute buffer has already been populated, set up proxy objects
-
- this.populateProxyFromBuffer(this.vertices, "position", THREE.ProxyVector3, 3);
-
- // If values were passed in, store them in the buffer via the proxy objects
-
- if (values) {
-
- for (var i = 0; i < values.length; i ++) {
-
- this.vertices[i].copy(values[i]);
-
- }
- }
-
- // Return a reference to the newly-created array
-
- return this.vertices;
-
-};
-
-THREE.ProxyGeometry.prototype.createFaceProxies = function(values) {
-
- if (!this.hasOwnProperty("faces")) {
-
- // Replace the prototype getter with a local array property
-
- Object.defineProperty( this, "faces", { value: [], writable: true } );
-
- } else {
-
- // Start with a new, empty array
-
- this.faces = [];
- }
-
- // If the attribute buffer has already been populated, set up proxy objects
-
- var faces = this.faces,
- indexarray = false,
- positionarray = false,
- normalarray = false,
- colorarray = false,
- tangentarray = false;
-
- if ( this.attributes[ 'index' ] ) {
- indexarray = this.attributes[ 'index' ].array;
- }
- if ( this.attributes[ 'position' ] ) {
- positionarray = this.attributes[ 'position' ].array;
- }
- if (this.attributes[ 'normal' ]) {
- normalarray = this.attributes[ 'normal' ].array;
- }
- if (this.attributes[ 'color' ]) {
- colorarray = this.attributes[ 'color' ].array;
- }
- if (this.attributes[ 'tangent' ]) {
- tangentarray = this.attributes[ 'tangent' ].array;
- }
-
- // TODO - this should be accomplished using "virtual" functions on various classes (IndexedGeometry, SmoothGeometry, etc)
-
- if (indexarray) {
-
- for ( var i = 0, l = indexarray.length / 3; i < l; i ++ ) {
-
- var o = i * 3;
-
- var face = new THREE.ProxyFace3( indexarray, i * 3 );
- faces.push(face);
-
- }
-
- } else if (positionarray) {
-
- for ( var i = 0, l = positionarray.length / 3; i < l; i += 3 ) {
-
- var o = i * 3;
- var v1 = i, v2 = i + 1, v3 = i + 2;
-
- var face = new THREE.ProxyFace3( v1, v2, v3 );
- faces.push(face);
-
- }
-
- }
-
- // If values were passed in, store them in the buffer via the proxy objects
-
- if (values) {
-
- for (var i = 0, l = values.length; i < l; i ++) {
-
- var f = faces[i],
- v = values[i];
-
- f.a = v.a;
- f.b = v.b;
- f.c = v.c;
-
- }
-
- }
-
- if (normalarray) {
-
- this.createFaceVertexNormalProxies(values);
-
- }
-
- if (colorarray) {
-
- this.createFaceVertexColorProxies(values);
-
- }
-
- if (tangentarray) {
-
- this.createFaceVertexTangentProxies(values);
-
- }
-
- // Return a reference to the newly-created array
-
- return this.faces;
-
-};
-
-THREE.ProxyGeometry.prototype.createFaceVertexNormalProxies = function(values) {
-
- if ( this.attributes[ 'normal' ] && this.attributes[ 'normal' ].array ) {
-
- var normalarray = this.attributes[ 'normal' ].array;
-
- for (var i = 0, l = this.faces.length; i < l; i ++) {
-
- var f = this.faces[i];
-
- f.vertexNormals = [
- new THREE.ProxyVector3(normalarray, f.a * 3),
- new THREE.ProxyVector3(normalarray, f.b * 3),
- new THREE.ProxyVector3(normalarray, f.c * 3),
- ];
- f.normal = new THREE.MultiVector3(f.vertexNormals);
-
- }
- }
-
- // If values were passed in, store them in the buffer via the proxy objects
-
- if (values) {
-
- for (var i = 0, l = values.length; i < l; i ++) {
-
- var f = this.faces[i],
- v = values[i];
-
- if (v.vertexNormals.length > 0) {
-
- for (var j = 0, l2 = f.vertexNormals.length; j < l2; j ++) {
-
- f.vertexNormals[j].copy(v.vertexNormals[j]);
-
- }
-
- } else if (v.normal) {
-
- f.normal.copy(v.normal);
-
- }
-
- }
-
- }
-
-};
-
-THREE.ProxyGeometry.prototype.createFaceVertexColorProxies = function(values) {
-
- if ( this.attributes[ 'color' ] && this.attributes[ 'color' ].array ) {
-
- var colorarray = this.attributes[ 'color' ].array;
-
- for (var i = 0, l = this.faces.length; i < l; i ++) {
- var f = this.faces[i];
-
- if ( this.attributes[ 'index' ] ) {
- f.vertexColors = [
- new THREE.ProxyColor(colorarray, f.a * 3),
- new THREE.ProxyColor(colorarray, f.b * 3),
- new THREE.ProxyColor(colorarray, f.c * 3),
- ];
- } else {
- var o = i * 9;
-
- f.vertexColors = [
- new THREE.ProxyColor(colorarray, o),
- new THREE.ProxyColor(colorarray, o + 3),
- new THREE.ProxyColor(colorarray, o + 6),
- ];
- }
- f.color = new THREE.MultiColor(f.vertexColors);
-
- }
- }
-
- // If values were passed in, store them in the buffer via the proxy objects
-
- if (values) {
-
- for (var i = 0, l = values.length; i < l; i ++) {
-
- var f = this.faces[i],
- v = values[i];
-
- for (var j = 0, l2 = f.vertexColors.length; j < l2; j ++) {
-
- if (v.vertexColors.length > 0) {
-
- f.vertexColors[j].copy(v.vertexColors[j]);
-
- } else if (v.color) {
-
- f.color.copy(v.color);
-
- }
-
- }
-
- }
-
- }
-
-};
-
-THREE.ProxyGeometry.prototype.createFaceVertexTangentProxies = function(values) {
-
- if ( this.attributes[ 'tangent' ] && this.attributes[ 'tangent' ].array ) {
-
- var tangentarray = this.attributes[ 'tangent' ].array;
-
- for (var i = 0, l = this.faces.length; i < l; i ++) {
-
- var f = this.faces[i];
-
- f.vertexTangents = [
- new THREE.ProxyVector3(tangentarray, f.a * 3),
- new THREE.ProxyVector3(tangentarray, f.b * 3),
- new THREE.ProxyVector3(tangentarray, f.c * 3),
- ];
-
- }
- }
-
- // If values were passed in, store them in the buffer via the proxy objects
-
- if (values) {
-
- for (var i = 0, l = values.length; i < l; i ++) {
-
- var f = this.faces[i],
- v = values[i];
-
- if (v.vertexTangents.length > 0) {
-
- for (var j = 0, l2 = f.vertexTangents.length; j < l2; j ++) {
-
- f.vertexTangents[j].copy(v.vertexTangents[j]);
-
- }
-
- }
-
- }
-
- }
-
-};
-
-THREE.ProxyGeometry.prototype.createUvProxies = function(values) {
-
- // Replace the prototype getter with a local array property
-
- if (!this.hasOwnProperty("faceVertexUvs")) {
- Object.defineProperty( this, "faceVertexUvs", { value: [[]], writable: true } );
- } else {
- this.faceVertexUvs = [[]];
- }
-
- // If the attribute buffer has already been populated, set up proxy objects
-
- if ( this.attributes[ 'uv' ] && this.attributes[ 'uv' ].array ) {
-
- var faces = this.faces;
- var uvarray = this.attributes[ 'uv' ].array;
-
- for (var i = 0, l = faces.length; i < l; i ++) {
- var f = faces[i];
-
- this.faceVertexUvs[0][i] = [];
-
- if ( this.attributes[ 'index' ] ) {
- this.faceVertexUvs[0][i][0] = new THREE.ProxyVector2(uvarray, f.a * 2);
- this.faceVertexUvs[0][i][1] = new THREE.ProxyVector2(uvarray, f.b * 2);
- this.faceVertexUvs[0][i][2] = new THREE.ProxyVector2(uvarray, f.c * 2);
- } else {
- var o = i * 6;
- this.faceVertexUvs[0][i][0] = new THREE.ProxyVector2(uvarray, o);
- this.faceVertexUvs[0][i][1] = new THREE.ProxyVector2(uvarray, o + 2);
- this.faceVertexUvs[0][i][2] = new THREE.ProxyVector2(uvarray, o + 4);
- }
-
- }
-
- }
-
- // If values were passed in, store them in the buffer via the proxy objects
-
- if (values) {
-
- for (var i = 0, l = values.length; i < l; i ++) {
-
- for (var j = 0, l2 = values[i].length; j < l2; j ++) {
-
- var uv = values[i][j];
- this.faceVertexUvs[0][i][j].copy(uv);
-
- }
-
- }
-
- }
-
- // Return a reference to the newly-created array
-
- return this.faceVertexUvs;
-
-};
-
-THREE.ProxyGeometry.prototype.createSkinIndexProxies = function(values) {
-
- // Replace the prototype getter with a local array property
-
- if (!this.hasOwnProperty('skinIndices')) {
- Object.defineProperty( this, "skinIndices", { value: [], writable: true } );
- } else {
- this.skinIndices = [];
- }
-
- // If the attribute buffer has already been populated, set up proxy objects
-
- this.populateProxyFromBuffer(this.skinIndices, "skinIndex", THREE.ProxyVector4, 4);
-
- // If values were passed in, store them in the buffer via the proxy objects
-
- if (values) {
-
- for (var i = 0; i < values.length; i ++) {
-
- this.skinIndices[i].copy(values[i]);
-
- }
-
- }
-
- // Return a reference to the newly-created array
-
- return this.skinIndices;
-
-};
-
-THREE.ProxyGeometry.prototype.createSkinWeightProxies = function(values) {
-
- // Replace the prototype getter with a local array property
-
- if (!this.hasOwnProperty('skinWeights')) {
- Object.defineProperty( this, "skinWeights", { value: [], writable: true } );
- } else {
- this.skinWeights = [];
- }
-
- // If the attribute buffer has already been populated, set up proxy objects
-
- this.populateProxyFromBuffer(this.skinWeights, "skinWeight", THREE.ProxyVector4, 4);
-
- // If values were passed in, store them in the buffer via the proxy objects
-
- if (values) {
-
- for (var i = 0; i < values.length; i ++) {
-
- this.skinWeights[i].copy(values[i]);
-
- }
-
- }
-
- // Return a reference to the newly-created array
-
- return this.skinWeights;
-
-};
-
-THREE.ProxyGeometry.prototype.createColorProxies = function(values) {
-
- // Replace the prototype getter with a local array property
-
- if (!this.hasOwnProperty('colors')) {
- Object.defineProperty( this, "colors", { value: [], writable: true } );
- } else {
- this.colors = [];
- }
-
- // If the attribute buffer has already been populated, set up proxy objects
-
- this.populateProxyFromBuffer(this.colors, "color", THREE.ProxyColor, 3);
-
- // If values were passed in, store them in the buffer via the proxy objects
-
- if (values) {
-
- for (var i = 0; i < values.length; i ++) {
-
- this.colors[i].copy(values[i]);
-
- }
-
- }
-
- // Return a reference to the newly-created array
-
- return this.colors;
-
-};
-
-THREE.ProxyGeometry.prototype.populateProxyFromBuffer = function(attr, buffername, proxytype, itemsize, offset, count) {
-
- if ( this.attributes[ buffername ] && this.attributes[ buffername ].array ) {
-
- var array = this.attributes[ buffername ].array;
- var size = itemsize || this.attributes[ buffername ].itemSize;
- var start = offset || 0;
-
- count = count || (array.length / size - start);
-
- for ( var i = start, l = start + count; i < l; i ++ ) {
-
- attr.push( new proxytype( array, i * size ) );
-
- }
-
- }
-
-};
-
-/*
- * Checks for duplicate vertices with hashmap.
- * Duplicated vertices are removed
- * and faces' vertices are updated.
- */
-
-THREE.ProxyGeometry.prototype.mergeVertices = function () {
-
- var verticesMap = {}; // Hashmap for looking up vertice by position coordinates (and making sure they are unique)
- var unique = [], changes = [];
-
- var v, key;
- var precisionPoints = 4; // number of decimal points, eg. 4 for epsilon of 0.0001
- var precision = Math.pow( 10, precisionPoints );
- var i,il, face;
- var indices, k, j, jl, u;
-
- for ( i = 0, il = this.vertices.length; i < il; i ++ ) {
-
- v = this.vertices[ i ];
- key = Math.round( v.x * precision ) + '_' + Math.round( v.y * precision ) + '_' + Math.round( v.z * precision );
-
- if ( verticesMap[ key ] === undefined ) {
-
- verticesMap[ key ] = i;
- unique.push( this.vertices[ i ] );
- changes[ i ] = unique.length - 1;
-
- } else {
-
- //console.log('Duplicate vertex found. ', i, ' could be using ', verticesMap[key]);
- changes[ i ] = changes[ verticesMap[ key ] ];
-
- }
-
- }
-
-
- // if faces are completely degenerate after merging vertices, we
- // have to remove them from the geometry.
- var faceIndicesToRemove = [];
-
- for ( i = 0, il = this.faces.length; i < il; i ++ ) {
-
- face = this.faces[ i ];
-
- face.a = changes[ face.a ];
- face.b = changes[ face.b ];
- face.c = changes[ face.c ];
-
- indices = [ face.a, face.b, face.c ];
-
- var dupIndex = -1;
-
- // if any duplicate vertices are found in a Face3
- // we have to remove the face as nothing can be saved
- for ( var n = 0; n < 3; n ++ ) {
- if ( indices[ n ] == indices[ ( n + 1 ) % 3 ] ) {
-
- dupIndex = n;
- faceIndicesToRemove.push( i );
- break;
-
- }
- }
-
- }
-
- for ( i = faceIndicesToRemove.length - 1; i >= 0; i -- ) {
- var idx = faceIndicesToRemove[ i ];
-
- this.faces.splice( idx, 1 );
-
- for ( j = 0, jl = this.faceVertexUvs.length; j < jl; j ++ ) {
-
- this.faceVertexUvs[ j ].splice( idx, 1 );
-
- }
-
- }
-
- // Use unique set of vertices
-
- var diff = this.vertices.length - unique.length;
- this.vertices = unique;
- return diff;
-
-};
-
-THREE.ProxyGeometry.prototype.onGeometryAllocate = function (ev) {
-
- // Prevent allocate event listener from firing multiple times
- this.removeEventListener( 'allocate', this.onGeometryAllocate);
-
- if (this.hasOwnProperty('vertices')) {
- var attr = new THREE.Float32Attribute(this.vertices.length, 3);
- this.addAttribute('position', attr);
- this.createVertexProxies(this.vertices);
- }
- if (this.hasOwnProperty('faces')) {
- var idxattr = new THREE.Uint16Attribute(this.faces.length, 3);
- this.addAttribute('index', idxattr);
-
- if (this.faces.length > 0) {
- var hasnormals = (this.hasOwnProperty('normals') || this.faces[0].normal || this.faces[0].vertexNormals.length > 0);
- var hascolors = (this.hasOwnProperty('colors') || this.faces[0].color || this.faces[0].vertexColors.length > 0);
- var hastangents = (this.faces[0].vertexTangents.length > 0);
-
- if (hasnormals) {
- var normalattr = new THREE.Float32Attribute(this.vertices.length, 3);
- this.addAttribute('normal', normalattr);
- }
-
- if (hascolors) {
- var colorattr = new THREE.Float32Attribute(this.faces.length * 3, 3);
- this.addAttribute('color', colorattr);
- }
-
- if (hastangents) {
- var tangentattr = new THREE.Float32Attribute(this.faces.length * 3, 3);
- this.addAttribute('tangent', tangentattr);
- }
- }
-
- this.createFaceProxies(this.faces);
- }
-
- if (this.hasOwnProperty('faceVertexUvs')) {
-
- var uvattr = new THREE.Float32Attribute(this.faces.length * 3, 2);
- this.addAttribute('uv', uvattr);
- this.createUvProxies(this.faceVertexUvs[0]);
-
- }
-
- if (this.hasOwnProperty('skinIndices')) {
-
- var skinidxattr = new THREE.Float32Attribute(this.skinIndices.length, 4);
- this.addAttribute('skinIndex', skinidxattr);
- this.createSkinIndexProxies(this.skinIndices);
-
- }
-
- if (this.hasOwnProperty('skinWeights')) {
-
- var skinweightattr = new THREE.Float32Attribute(this.skinWeights.length, 4);
- this.addAttribute('skinWeight', skinweightattr);
- this.createSkinWeightProxies(this.skinWeights);
-
- }
-};
-
-THREE.ProxyGeometry.prototype.computeFaceNormals = function() {
-
- this.dispatchEvent( { type: 'allocate' } );
-
- return THREE.BufferGeometry.prototype.computeFaceNormals.call(this);
-
-};
-
-THREE.ProxyGeometry.prototype.computeVertexNormals = function() {
-
- this.dispatchEvent( { type: 'allocate' } );
-
- return THREE.BufferGeometry.prototype.computeVertexNormals.call(this);
-
-};
-
-THREE.ProxyGeometry.prototype.computeTangents = function() {
-
- this.dispatchEvent( { type: 'allocate' } );
-
- var ret = THREE.BufferGeometry.prototype.computeTangents.call(this);
-
- // FIXME - this doesn't work yet
- //this.createFaceVertexTangentProxies();
-
- return ret;
-
-};
-
-THREE.ProxyGeometry.prototype.computeBoundingSphere = function() {
-
- this.dispatchEvent( { type: 'allocate' } );
-
- return THREE.BufferGeometry.prototype.computeBoundingSphere.call(this);
-
-};
-
-THREE.ProxyGeometry.prototype.computeBoundingBox = function () {
-
- this.dispatchEvent( { type: 'allocate' } );
-
- return THREE.BufferGeometry.prototype.computeBoundingBox.call(this);
-
-};
-THREE.ProxyGeometry.prototype.clone = function () {
-
- var buff = THREE.BufferGeometry.prototype.clone.call(this);
- var geo = new THREE.ProxyGeometry();
- geo.attributes = buff.attributes;
- geo.offsets = buff.drawcalls;
-
- return geo;
-
-};
-
-THREE.EventDispatcher.prototype.apply( THREE.ProxyGeometry.prototype );
-
-THREE.ProxyGeometryIdCount = 0;
diff --git a/examples/js/wip/TypedGeometry.js b/examples/js/wip/TypedGeometry.js
deleted file mode 100644
index a859910b6ec612d2c86c49d4f93e302e77ec05e2..0000000000000000000000000000000000000000
--- a/examples/js/wip/TypedGeometry.js
+++ /dev/null
@@ -1,120 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.TypedGeometry = function ( size ) {
-
- THREE.BufferGeometry.call( this );
-
- if ( size !== undefined ) {
-
- this.setArrays(
- new Float32Array( size * 3 * 3 ),
- new Float32Array( size * 3 * 3 ),
- new Float32Array( size * 3 * 2 )
- );
-
- }
-
-};
-
-THREE.TypedGeometry.prototype = Object.create( THREE.BufferGeometry.prototype );
-THREE.TypedGeometry.prototype.constructor = THREE.TypedGeometry;
-
-THREE.TypedGeometry.prototype.setArrays = function ( vertices, normals, uvs ) {
-
- this.vertices = vertices;
- this.normals = normals;
- this.uvs = uvs;
-
- this.addAttribute( 'position', new THREE.BufferAttribute( vertices, 3 ) );
- this.addAttribute( 'normal', new THREE.BufferAttribute( normals, 3 ) );
- this.addAttribute( 'uv', new THREE.BufferAttribute( uvs, 2 ) );
-
- return this;
-
-};
-
-THREE.TypedGeometry.prototype.merge = ( function () {
-
- var offset = 0;
- var normalMatrix = new THREE.Matrix3();
-
- return function ( geometry, matrix, startOffset ) {
-
- if ( startOffset !== undefined ) offset = startOffset;
-
- var offset2 = offset * 2;
- var offset3 = offset * 3;
-
- var vertices = this.attributes.position.array;
- var normals = this.attributes.normal.array;
- var uvs = this.attributes.uv.array;
-
- if ( geometry instanceof THREE.TypedGeometry ) {
-
- var vertices2 = geometry.attributes.position.array;
- var normals2 = geometry.attributes.normal.array;
- var uvs2 = geometry.attributes.uv.array;
-
- for ( var i = 0, l = vertices2.length; i < l; i += 3 ) {
-
- vertices[ i + offset3 ] = vertices2[ i ];
- vertices[ i + offset3 + 1 ] = vertices2[ i + 1 ];
- vertices[ i + offset3 + 2 ] = vertices2[ i + 2 ];
-
- normals[ i + offset3 ] = normals2[ i ];
- normals[ i + offset3 + 1 ] = normals2[ i + 1 ];
- normals[ i + offset3 + 2 ] = normals2[ i + 2 ];
-
- uvs[ i + offset2 ] = uvs2[ i ];
- uvs[ i + offset2 + 1 ] = uvs2[ i + 1 ];
-
- }
-
- } else if ( geometry instanceof THREE.IndexedTypedGeometry ) {
-
- var indices2 = geometry.attributes.index.array;
- var vertices2 = geometry.attributes.position.array;
- var normals2 = geometry.attributes.normal.array;
- var uvs2 = geometry.attributes.uv.array;
-
- for ( var i = 0, l = indices2.length; i < l; i ++ ) {
-
- var index = indices2[ i ];
-
- var index3 = index * 3;
- var i3 = i * 3;
-
- vertices[ i3 + offset3 ] = vertices2[ index3 ];
- vertices[ i3 + offset3 + 1 ] = vertices2[ index3 + 1 ];
- vertices[ i3 + offset3 + 2 ] = vertices2[ index3 + 2 ];
-
- normals[ i3 + offset3 ] = normals2[ index3 ];
- normals[ i3 + offset3 + 1 ] = normals2[ index3 + 1 ];
- normals[ i3 + offset3 + 2 ] = normals2[ index3 + 2 ];
-
- var index2 = index * 2;
- var i2 = i * 2;
-
- uvs[ i2 + offset2 ] = uvs2[ index2 ];
- uvs[ i2 + offset2 + 1 ] = uvs2[ index2 + 1 ];
-
- }
-
- if ( matrix !== undefined ) {
-
- matrix.applyToVector3Array( vertices, offset3, indices2.length * 3 );
-
- normalMatrix.getNormalMatrix( matrix );
- normalMatrix.applyToVector3Array( normals, offset3, indices2.length * 3 );
-
- }
-
- offset += indices2.length;
-
- }
-
- };
-
-} )();
\ No newline at end of file
diff --git a/examples/js/wip/benchmark/BoxGeometry2.js b/examples/js/wip/benchmark/BoxGeometry2.js
deleted file mode 100644
index 75a351fd7c0dfe72a31fcd4ec2970ec0ae83ce24..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/BoxGeometry2.js
+++ /dev/null
@@ -1,114 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- * based on http://papervision3d.googlecode.com/svn/trunk/as3/trunk/src/org/papervision3d/objects/primitives/Cube.as
- */
-
-THREE.BoxGeometry2 = function ( width, height, depth, widthSegments, heightSegments, depthSegments ) {
-
- var scope = this;
-
- this.width = width;
- this.height = height;
- this.depth = depth;
-
- this.widthSegments = widthSegments || 1;
- this.heightSegments = heightSegments || 1;
- this.depthSegments = depthSegments || 1;
-
- var width_half = this.width / 2;
- var height_half = this.height / 2;
- var depth_half = this.depth / 2;
-
- var vector = new THREE.Vector3();
-
- var vectors = [];
- var vertices = [];
-
- var addVertex = function ( a, b, c ) {
-
- vertices.push( vectors[ a ], vectors[ a + 1 ], vectors[ a + 2 ] );
- vertices.push( vectors[ b ], vectors[ b + 1 ], vectors[ b + 2 ] );
- vertices.push( vectors[ c ], vectors[ c + 1 ], vectors[ c + 2 ] );
-
- };
-
- buildPlane( 'z', 'y', - 1, - 1, this.depth, this.height, width_half, 0 ); // px
- buildPlane( 'z', 'y', 1, - 1, this.depth, this.height, - width_half, 1 ); // nx
- buildPlane( 'x', 'z', 1, 1, this.width, this.depth, height_half, 2 ); // py
- buildPlane( 'x', 'z', 1, - 1, this.width, this.depth, - height_half, 3 ); // ny
- buildPlane( 'x', 'y', 1, - 1, this.width, this.height, depth_half, 4 ); // pz
- buildPlane( 'x', 'y', - 1, - 1, this.width, this.height, - depth_half, 5 ); // nz
-
- function buildPlane( u, v, udir, vdir, width, height, depth, materialIndex ) {
-
- var w, ix, iy,
- gridX = scope.widthSegments,
- gridY = scope.heightSegments,
- width_half = width / 2,
- height_half = height / 2,
- offset = vectors.length;
-
- if ( ( u === 'x' && v === 'y' ) || ( u === 'y' && v === 'x' ) ) {
-
- w = 'z';
-
- } else if ( ( u === 'x' && v === 'z' ) || ( u === 'z' && v === 'x' ) ) {
-
- w = 'y';
- gridY = scope.depthSegments;
-
- } else if ( ( u === 'z' && v === 'y' ) || ( u === 'y' && v === 'z' ) ) {
-
- w = 'x';
- gridX = scope.depthSegments;
-
- }
-
- var gridX1 = gridX + 1,
- gridY1 = gridY + 1,
- segment_width = width / gridX,
- segment_height = height / gridY,
- normal = new THREE.Vector3();
-
- normal[ w ] = depth > 0 ? 1 : - 1;
-
- for ( iy = 0; iy < gridY1; iy ++ ) {
-
- for ( ix = 0; ix < gridX1; ix ++ ) {
-
- vector[ u ] = ( ix * segment_width - width_half ) * udir;
- vector[ v ] = ( iy * segment_height - height_half ) * vdir;
- vector[ w ] = depth;
-
- vectors.push( vector.x, vector.y, vector.z );
-
- }
-
- }
-
- for ( iy = 0; iy < gridY; iy ++ ) {
-
- for ( ix = 0; ix < gridX; ix ++ ) {
-
- var a = ix + gridX1 * iy;
- var b = ix + gridX1 * ( iy + 1 );
- var c = ( ix + 1 ) + gridX1 * ( iy + 1 );
- var d = ( ix + 1 ) + gridX1 * iy;
-
- addVertex( a * 3 + offset, b * 3 + offset, d * 3 + offset );
- addVertex( b * 3 + offset, c * 3 + offset, d * 3 + offset );
-
- }
-
- }
-
- }
-
- THREE.Geometry2.call( this, vertices.length / 3 );
-
- this.vertices.set( vertices );
-
-};
-
-THREE.BoxGeometry2.prototype = Object.create( THREE.Geometry2.prototype );
-THREE.BoxGeometry2.prototype.constructor = THREE.BoxGeometry2;
diff --git a/examples/js/wip/benchmark/Geometry2.js b/examples/js/wip/benchmark/Geometry2.js
deleted file mode 100644
index 3ba4e00c3fea597e2784403d662c51d92f47f9ce..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/Geometry2.js
+++ /dev/null
@@ -1,20 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.Geometry2 = function ( size ) {
-
- THREE.BufferGeometry.call( this );
-
- this.vertices = new THREE.Float32Attribute( size, 3 );
- this.normals = new THREE.Float32Attribute( size, 3 );
- this.uvs = new THREE.Float32Attribute( size, 2 );
-
- this.addAttribute( 'position', this.vertices );
- this.addAttribute( 'normal', this.normals );
- this.addAttribute( 'uv', this.uvs );
-
-};
-
-THREE.Geometry2.prototype = Object.create( THREE.BufferGeometry.prototype );
-THREE.Geometry2.prototype.constructor = THREE.Geometry2;
\ No newline at end of file
diff --git a/examples/js/wip/benchmark/Geometry2Loader.js b/examples/js/wip/benchmark/Geometry2Loader.js
deleted file mode 100644
index 22a514f6cea18aedd8669bb6bb41020040fcd006..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/Geometry2Loader.js
+++ /dev/null
@@ -1,67 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.Geometry2Loader = function ( manager ) {
-
- this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
-
-};
-
-THREE.Geometry2Loader.prototype = {
-
- constructor: THREE.Geometry2Loader,
-
- load: function ( url, onLoad, onProgress, onError ) {
-
- var scope = this;
-
- var loader = new THREE.XHRLoader();
- loader.setCrossOrigin( this.crossOrigin );
- loader.load( url, function ( text ) {
-
- onLoad( scope.parse( JSON.parse( text ) ) );
-
- } );
-
- },
-
- setCrossOrigin: function ( value ) {
-
- this.crossOrigin = value;
-
- },
-
- parse: function ( json ) {
-
- var geometry = new THREE.Geometry2( json.vertices.length / 3 );
-
- var attributes = [ 'vertices', 'normals', 'uvs' ];
- var boundingSphere = json.boundingSphere;
-
- for ( var key in attributes ) {
-
- var attribute = attributes[ key ];
- geometry[ attribute ].set( json[ attribute ] );
-
- }
-
- if ( boundingSphere !== undefined ) {
-
- var center = new THREE.Vector3();
-
- if ( boundingSphere.center !== undefined ) {
-
- center.fromArray( boundingSphere.center );
-
- }
-
- geometry.boundingSphere = new THREE.Sphere( center, boundingSphere.radius );
-
- }
-
- return geometry;
-
- }
-
-};
diff --git a/examples/js/wip/benchmark/Geometry3.js b/examples/js/wip/benchmark/Geometry3.js
deleted file mode 100644
index cffb1ed68be2b7b43cf98f4a891a3ec4b92994f6..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/Geometry3.js
+++ /dev/null
@@ -1,32 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.Geometry3 = function ( size ) {
-
- THREE.BufferGeometry.call( this );
-
- var verticesBuffer = new ArrayBuffer( size * 3 * 4 );
- var normalsBuffer = new ArrayBuffer( size * 3 * 4 );
- var uvsBuffer = new ArrayBuffer( size * 2 * 4 );
-
- this.vertices = [];
- this.normals = [];
- this.uvs = [];
-
- for ( var i = 0; i < size; i ++ ) {
-
- this.vertices.push( new Float32Array( verticesBuffer, i * 3 * 4, 3 ) );
- this.normals.push( new Float32Array( normalsBuffer, i * 3 * 4, 3 ) );
- this.uvs.push( new Float32Array( uvsBuffer, i * 2 * 4, 2 ) );
-
- }
-
- this.attributes[ 'position' ] = { array: new Float32Array( verticesBuffer, 0, size * 3 ), itemSize: 3 };
- this.attributes[ 'normal' ] = { array: new Float32Array( normalsBuffer, 0, size * 3 ), itemSize: 3 };
- this.attributes[ 'uv' ] = { array: new Float32Array( uvsBuffer, 0, size * 2 ), itemSize: 2 };
-
-};
-
-THREE.Geometry3.prototype = Object.create( THREE.BufferGeometry.prototype );
-THREE.Geometry3.prototype.constructor = THREE.Geometry3;
\ No newline at end of file
diff --git a/examples/js/wip/benchmark/Geometry4.js b/examples/js/wip/benchmark/Geometry4.js
deleted file mode 100644
index 6bd2c2c52378848149ba2b1ebfefe3af6c29839d..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/Geometry4.js
+++ /dev/null
@@ -1,85 +0,0 @@
-THREE.Geometry4 = function ( size ) {
-
- THREE.BufferGeometry.call( this );
-
- var verticesBuffer = new ArrayBuffer( size * 3 * 4 );
- var normalsBuffer = new ArrayBuffer( size * 3 * 4 );
- var uvsBuffer = new ArrayBuffer( size * 2 * 4 );
-
- this.attributes[ 'position' ] = { array: new Float32Array( verticesBuffer, 0, size * 3 ), itemSize: 3 };
- this.attributes[ 'normal' ] = { array: new Float32Array( normalsBuffer, 0, size * 3 ), itemSize: 3 };
- this.attributes[ 'uv' ] = { array: new Float32Array( uvsBuffer, 0, size * 2 ), itemSize: 2 };
-
- this.vertices = new THREE.VectorArrayProxy( this.attributes[ 'position' ] );
- this.normals = new THREE.VectorArrayProxy( this.attributes[ 'normal' ] );
- this.uvs = new THREE.VectorArrayProxy( this.attributes[ 'uv' ] );
-
-};
-THREE.Geometry4.prototype = Object.create( THREE.BufferGeometry.prototype );
-THREE.Geometry4.prototype.constructor = THREE.Geometry4;
-
-THREE.VectorArrayProxy = function(attribute) {
-
- // Acts as a proxy for an array of vectors, by setting up accessors which return THREE.Vector*Proxy objects
-
- this.attribute = attribute;
-
- for (var i = 0, l = this.attribute.array.length / this.attribute.itemSize; i < l; i ++) {
-
- Object.defineProperty(this, i, {
- get: (function(i) { return function() { return this.getValue(i); }})(i),
- set: (function(i) { return function(v) { return this.setValue(i, v); }})(i),
- });
-
- }
-
-};
-
-THREE.VectorArrayProxy.prototype.getValue = function(i) {
-
- // Allocates a new THREE.Vector2Proxy or THREE.Vector3Proxy depending on the itemSize of our attribute
-
- var subarray = this.attribute.array.subarray(i * this.attribute.itemSize, (i + 1) * this.attribute.itemSize);
-
- switch (this.attribute.itemSize) {
-
- case 2:
- return new THREE.Vector2Proxy(subarray);
-
- case 3:
- return new THREE.Vector3Proxy(subarray);
-
- }
-
-};
-THREE.VectorArrayProxy.prototype.setValue = function(i, v) {
-
- var vec = this[i];
- vec.copy(v);
-
-};
-
-// Vector Proxy Objects
-
-THREE.Vector2Proxy = function(subarray) {
-
- this.subarray = subarray;
-
-};
-THREE.Vector2Proxy.prototype = Object.create( THREE.Vector2.prototype );
-THREE.Vector2Proxy.prototype.constructor = THREE.Vector2Proxy;
-Object.defineProperty(THREE.Vector2Proxy.prototype, 'x', { get: function() { return this.subarray[0]; }, set: function(v) { this.subarray[0] = v; } });
-Object.defineProperty(THREE.Vector2Proxy.prototype, 'y', { get: function() { return this.subarray[1]; }, set: function(v) { this.subarray[1] = v; } });
-
-
-THREE.Vector3Proxy = function(subarray) {
-
- this.subarray = subarray;
-
-};
-THREE.Vector3Proxy.prototype = Object.create( THREE.Vector3.prototype );
-THREE.Vector3Proxy.prototype.constructor = THREE.Vector3Proxy;
-
-Object.defineProperty(THREE.Vector3Proxy.prototype, 'x', { get: function() { return this.subarray[0]; }, set: function(v) { this.subarray[0] = v; } });
-Object.defineProperty(THREE.Vector3Proxy.prototype, 'y', { get: function() { return this.subarray[1]; }, set: function(v) { this.subarray[1] = v; } });
-Object.defineProperty(THREE.Vector3Proxy.prototype, 'z', { get: function() { return this.subarray[2]; }, set: function(v) { this.subarray[2] = v; } });
\ No newline at end of file
diff --git a/examples/js/wip/benchmark/Geometry5.js b/examples/js/wip/benchmark/Geometry5.js
deleted file mode 100644
index 6ff702fae95010e4acadaedc26ba236cc9a22557..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/Geometry5.js
+++ /dev/null
@@ -1,78 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.Geometry5 = function ( size ) {
-
- THREE.BufferGeometry.call( this );
-
- var verticesBuffer = new Float32Array( size * 3 );
- var normalsBuffer = new Float32Array( size * 3 );
- var uvsBuffer = new Float32Array( size * 2 );
-
- this.vertices = [];
- this.normals = [];
- this.uvs = [];
-
- for ( var i = 0; i < size; i ++ ) {
-
- this.vertices.push( new THREE.TypedVector3( verticesBuffer, i * 3 ) );
- this.normals.push( new THREE.TypedVector3( normalsBuffer, i * 3 ) );
- this.uvs.push( new THREE.TypedVector2( uvsBuffer, i * 2 ) );
-
- }
-
- this.attributes[ 'position' ] = { array: verticesBuffer, itemSize: 3 };
- this.attributes[ 'normal' ] = { array: normalsBuffer, itemSize: 3 };
- this.attributes[ 'uv' ] = { array: uvsBuffer, itemSize: 2 };
-
-};
-
-THREE.Geometry5.prototype = Object.create( THREE.BufferGeometry.prototype );
-THREE.Geometry5.prototype.constructor = THREE.Geometry5;
-
-THREE.TypedVector2 = function ( array, offset ) {
-
- this.array = array;
- this.offset = offset;
-
-};
-
-THREE.TypedVector2.prototype = Object.create( THREE.Vector2.prototype );
-THREE.TypedVector2.prototype.constructor = THREE.TypedVector2;
-
-Object.defineProperties( THREE.TypedVector2.prototype, {
- 'x': {
- get: function () { return this.array[ this.offset ]; },
- set: function ( v ) { this.array[ this.offset ] = v; }
- },
- 'y': {
- get: function () { return this.array[ this.offset + 1 ]; },
- set: function ( v ) { this.array[ this.offset + 1 ] = v; }
- }
-} );
-
-THREE.TypedVector3 = function ( array, offset ) {
-
- this.array = array;
- this.offset = offset;
-
-};
-
-THREE.TypedVector3.prototype = Object.create( THREE.Vector3.prototype );
-THREE.TypedVector3.prototype.constructor = THREE.TypedVector3;
-
-Object.defineProperties( THREE.TypedVector3.prototype, {
- 'x': {
- get: function () { return this.array[ this.offset ]; },
- set: function ( v ) { this.array[ this.offset ] = v; }
- },
- 'y': {
- get: function () { return this.array[ this.offset + 1 ]; },
- set: function ( v ) { this.array[ this.offset + 1 ] = v; }
- },
- 'z': {
- get: function () { return this.array[ this.offset + 2 ]; },
- set: function ( v ) { this.array[ this.offset + 2 ] = v; }
- }
-} );
\ No newline at end of file
diff --git a/examples/js/wip/benchmark/Geometry5b.js b/examples/js/wip/benchmark/Geometry5b.js
deleted file mode 100644
index 190b2f53277c18b00df86fb2c43bc54c4767c9f5..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/Geometry5b.js
+++ /dev/null
@@ -1,76 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.Geometry5b = function ( bufferGeometry ) {
-
- THREE.BufferGeometry.call( this );
-
- this.attributes = bufferGeometry.attributes;
-
- var verticesBuffer = this.attributes.position.array;
- var normalsBuffer = this.attributes.normal.array;
- var uvsBuffer = this.attributes.uv.array;
-
- this.vertices = [];
- this.normals = [];
- this.uvs = [];
-
- for ( var i = 0, l = verticesBuffer.length / 3; i < l; i ++ ) {
-
- this.vertices.push( new THREE.TypedVector3( verticesBuffer, i * 3 ) );
- this.normals.push( new THREE.TypedVector3( normalsBuffer, i * 3 ) );
- this.uvs.push( new THREE.TypedVector2( uvsBuffer, i * 2 ) );
-
- }
-
-};
-
-THREE.Geometry5b.prototype = Object.create( THREE.BufferGeometry.prototype );
-THREE.Geometry5b.prototype.constructor = THREE.Geometry5b;
-
-THREE.TypedVector2 = function ( array, offset ) {
-
- this.array = array;
- this.offset = offset;
-
-};
-
-THREE.TypedVector2.prototype = Object.create( THREE.Vector2.prototype );
-THREE.TypedVector2.prototype.constructor = THREE.TypedVector2;
-
-Object.defineProperties( THREE.TypedVector2.prototype, {
- 'x': {
- get: function () { return this.array[ this.offset ]; },
- set: function ( v ) { this.array[ this.offset ] = v; }
- },
- 'y': {
- get: function () { return this.array[ this.offset + 1 ]; },
- set: function ( v ) { this.array[ this.offset + 1 ] = v; }
- }
-} );
-
-THREE.TypedVector3 = function ( array, offset ) {
-
- this.array = array;
- this.offset = offset;
-
-};
-
-THREE.TypedVector3.prototype = Object.create( THREE.Vector3.prototype );
-THREE.TypedVector3.prototype.constructor = THREE.TypedVector3;
-
-Object.defineProperties( THREE.TypedVector3.prototype, {
- 'x': {
- get: function () { return this.array[ this.offset ]; },
- set: function ( v ) { this.array[ this.offset ] = v; }
- },
- 'y': {
- get: function () { return this.array[ this.offset + 1 ]; },
- set: function ( v ) { this.array[ this.offset + 1 ] = v; }
- },
- 'z': {
- get: function () { return this.array[ this.offset + 2 ]; },
- set: function ( v ) { this.array[ this.offset + 2 ] = v; }
- }
-} );
\ No newline at end of file
diff --git a/examples/js/wip/benchmark/IndexedGeometry3.js b/examples/js/wip/benchmark/IndexedGeometry3.js
deleted file mode 100644
index d39f0f16737a0468627639887abc2da0e070708b..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/IndexedGeometry3.js
+++ /dev/null
@@ -1,34 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.IndexedGeometry3 = function ( indices, size ) {
-
- THREE.BufferGeometry.call( this );
-
- var verticesBuffer = new ArrayBuffer( size * 3 * 4 );
- var normalsBuffer = new ArrayBuffer( size * 3 * 4 );
- var uvsBuffer = new ArrayBuffer( size * 2 * 4 );
-
- this.indices = new Uint16Array( indices );
- this.vertices = [];
- this.normals = [];
- this.uvs = [];
-
- for ( var i = 0; i < size; i ++ ) {
-
- this.vertices.push( new Float32Array( verticesBuffer, i * 3 * 4, 3 ) );
- this.normals.push( new Float32Array( normalsBuffer, i * 3 * 4, 3 ) );
- this.uvs.push( new Float32Array( uvsBuffer, i * 2 * 4, 2 ) );
-
- }
-
- this.attributes[ 'index' ] = { array: this.indices, itemSize: 1 };
- this.attributes[ 'position' ] = { array: new Float32Array( verticesBuffer, 0, size * 3 ), itemSize: 3 };
- this.attributes[ 'normal' ] = { array: new Float32Array( normalsBuffer, 0, size * 3 ), itemSize: 3 };
- this.attributes[ 'uv' ] = { array: new Float32Array( uvsBuffer, 0, size * 2 ), itemSize: 2 };
-
-};
-
-THREE.Geometry3.prototype = Object.create( THREE.BufferGeometry.prototype );
-THREE.Geometry3.prototype.constructor = THREE.Geometry3;
\ No newline at end of file
diff --git a/examples/js/wip/benchmark/IndexedGeometry5.js b/examples/js/wip/benchmark/IndexedGeometry5.js
deleted file mode 100644
index 957877cc4a0e5dd41e41c95259355ec051998914..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/IndexedGeometry5.js
+++ /dev/null
@@ -1,80 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.IndexedGeometry5 = function ( indices, size ) {
-
- THREE.BufferGeometry.call( this );
-
- var verticesBuffer = new Float32Array( size * 3 );
- var normalsBuffer = new Float32Array( size * 3 );
- var uvsBuffer = new Float32Array( size * 2 );
-
- this.indices = new Uint16Array( indices );
- this.vertices = [];
- this.normals = [];
- this.uvs = [];
-
- for ( var i = 0; i < size; i ++ ) {
-
- this.vertices.push( new THREE.TypedVector3( verticesBuffer, i * 3 ) );
- this.normals.push( new THREE.TypedVector3( normalsBuffer, i * 3 ) );
- this.uvs.push( new THREE.TypedVector2( uvsBuffer, i * 2 ) );
-
- }
-
- this.attributes[ 'index' ] = { array: this.indices, itemSize: 1 };
- this.attributes[ 'position' ] = { array: verticesBuffer, itemSize: 3 };
- this.attributes[ 'normal' ] = { array: normalsBuffer, itemSize: 3 };
- this.attributes[ 'uv' ] = { array: uvsBuffer, itemSize: 2 };
-
-};
-
-THREE.IndexedGeometry5.prototype = Object.create( THREE.BufferGeometry.prototype );
-THREE.IndexedGeometry5.prototype.constructor = THREE.IndexedGeometry5;
-
-THREE.TypedVector2 = function ( array, offset ) {
-
- this.array = array;
- this.offset = offset;
-
-};
-
-THREE.TypedVector2.prototype = Object.create( THREE.Vector2.prototype );
-THREE.TypedVector2.prototype.constructor = THREE.TypedVector2;
-
-Object.defineProperties( THREE.TypedVector2.prototype, {
- 'x': {
- get: function () { return this.array[ this.offset ]; },
- set: function ( v ) { this.array[ this.offset ] = v; }
- },
- 'y': {
- get: function () { return this.array[ this.offset + 1 ]; },
- set: function ( v ) { this.array[ this.offset + 1 ] = v; }
- }
-} );
-
-THREE.TypedVector3 = function ( array, offset ) {
-
- this.array = array;
- this.offset = offset;
-
-};
-
-THREE.TypedVector3.prototype = Object.create( THREE.Vector3.prototype );
-THREE.TypedVector3.prototype.constructor = THREE.TypedVector3;
-
-Object.defineProperties( THREE.TypedVector3.prototype, {
- 'x': {
- get: function () { return this.array[ this.offset ]; },
- set: function ( v ) { this.array[ this.offset ] = v; }
- },
- 'y': {
- get: function () { return this.array[ this.offset + 1 ]; },
- set: function ( v ) { this.array[ this.offset + 1 ] = v; }
- },
- 'z': {
- get: function () { return this.array[ this.offset + 2 ]; },
- set: function ( v ) { this.array[ this.offset + 2 ] = v; }
- }
-} );
\ No newline at end of file
diff --git a/examples/js/wip/benchmark/IndexedPlaneGeometry5.js b/examples/js/wip/benchmark/IndexedPlaneGeometry5.js
deleted file mode 100644
index 2157839efc5b073ffbba4129ecec50f165679614..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/IndexedPlaneGeometry5.js
+++ /dev/null
@@ -1,83 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- * based on http://papervision3d.googlecode.com/svn/trunk/as3/trunk/src/org/papervision3d/objects/primitives/Plane.as
- */
-
-THREE.IndexedPlaneGeometry5 = function ( width, height, widthSegments, heightSegments ) {
-
- this.width = width;
- this.height = height;
-
- this.widthSegments = widthSegments || 1;
- this.heightSegments = heightSegments || 1;
-
- var width_half = width / 2;
- var height_half = height / 2;
-
- var gridX = this.widthSegments;
- var gridY = this.heightSegments;
-
- var gridX1 = gridX + 1;
- var gridY1 = gridY + 1;
-
- var segment_width = this.width / gridX;
- var segment_height = this.height / gridY;
-
- var indices = gridX * gridY * 6;
- var vertices = gridX1 * gridY1;
-
- THREE.IndexedGeometry5.call( this, indices, vertices );
-
- var offset = 0;
-
- for ( var iy = 0; iy < gridY1; iy ++ ) {
-
- var y = iy * segment_height - height_half;
-
- for ( var ix = 0; ix < gridX1; ix ++ ) {
-
- var x = ix * segment_width - width_half;
-
- this.vertices[ offset ].x = x;
- this.vertices[ offset ].y = - y;
-
- this.normals[ offset ].z = 1;
-
- this.uvs[ offset ].x = ix / gridX;
- this.uvs[ offset ].y = iy / gridY;
-
- offset ++;
-
- }
-
- }
-
- var offset = 0;
-
- for ( var iy = 0; iy < gridY; iy ++ ) {
-
- for ( var ix = 0; ix < gridX; ix ++ ) {
-
- var a = ix + gridX1 * iy;
- var b = ix + gridX1 * ( iy + 1 );
- var c = ( ix + 1 ) + gridX1 * ( iy + 1 );
- var d = ( ix + 1 ) + gridX1 * iy;
-
- this.indices[ offset ] = a;
- this.indices[ offset + 1 ] = b;
- this.indices[ offset + 2 ] = d;
-
- this.indices[ offset + 3 ] = b;
- this.indices[ offset + 4 ] = c;
- this.indices[ offset + 5 ] = d;
-
- offset += 6;
-
- }
-
- }
-
-};
-
-THREE.IndexedPlaneGeometry5.prototype = Object.create( THREE.IndexedGeometry5.prototype );
-THREE.IndexedPlaneGeometry5.prototype.constructor = THREE.IndexedPlaneGeometry5;
diff --git a/examples/js/wip/benchmark/PlaneGeometry.js b/examples/js/wip/benchmark/PlaneGeometry.js
deleted file mode 100644
index 47b3420e4b6e530382313ec1df280d8b1ddd8d97..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/PlaneGeometry.js
+++ /dev/null
@@ -1,79 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- * based on http://papervision3d.googlecode.com/svn/trunk/as3/trunk/src/org/papervision3d/objects/primitives/Plane.as
- */
-
-THREE.PlaneGeometry = function ( width, height, widthSegments, heightSegments ) {
-
- THREE.Geometry.call( this );
-
- this.width = width;
- this.height = height;
-
- this.widthSegments = widthSegments || 1;
- this.heightSegments = heightSegments || 1;
-
- var ix, iz;
- var width_half = width / 2;
- var height_half = height / 2;
-
- var gridX = this.widthSegments;
- var gridZ = this.heightSegments;
-
- var gridX1 = gridX + 1;
- var gridZ1 = gridZ + 1;
-
- var segment_width = this.width / gridX;
- var segment_height = this.height / gridZ;
-
- var normal = new THREE.Vector3( 0, 0, 1 );
-
- for ( iz = 0; iz < gridZ1; iz ++ ) {
-
- for ( ix = 0; ix < gridX1; ix ++ ) {
-
- var x = ix * segment_width - width_half;
- var y = iz * segment_height - height_half;
-
- this.vertices.push( new THREE.Vector3( x, - y, 0 ) );
-
- }
-
- }
-
- for ( iz = 0; iz < gridZ; iz ++ ) {
-
- for ( ix = 0; ix < gridX; ix ++ ) {
-
- var a = ix + gridX1 * iz;
- var b = ix + gridX1 * ( iz + 1 );
- var c = ( ix + 1 ) + gridX1 * ( iz + 1 );
- var d = ( ix + 1 ) + gridX1 * iz;
-
- var uva = new THREE.Vector2( ix / gridX, 1 - iz / gridZ );
- var uvb = new THREE.Vector2( ix / gridX, 1 - ( iz + 1 ) / gridZ );
- var uvc = new THREE.Vector2( ( ix + 1 ) / gridX, 1 - ( iz + 1 ) / gridZ );
- var uvd = new THREE.Vector2( ( ix + 1 ) / gridX, 1 - iz / gridZ );
-
- var face = new THREE.Face3( a, b, d );
- face.normal.copy( normal );
- face.vertexNormals.push( normal.clone(), normal.clone(), normal.clone() );
-
- this.faces.push( face );
- this.faceVertexUvs[ 0 ].push( [ uva, uvb, uvd ] );
-
- face = new THREE.Face3( b, c, d );
- face.normal.copy( normal );
- face.vertexNormals.push( normal.clone(), normal.clone(), normal.clone() );
-
- this.faces.push( face );
- this.faceVertexUvs[ 0 ].push( [ uvb.clone(), uvc, uvd.clone() ] );
-
- }
-
- }
-
-};
-
-THREE.PlaneGeometry.prototype = Object.create( THREE.Geometry.prototype );
-THREE.PlaneGeometry.prototype.constructor = THREE.PlaneGeometry;
diff --git a/examples/js/wip/benchmark/PlaneGeometry2.js b/examples/js/wip/benchmark/PlaneGeometry2.js
deleted file mode 100644
index 14f17ab2430777f9fc5239ae153c97c3b6462ab5..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/PlaneGeometry2.js
+++ /dev/null
@@ -1,76 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- * based on http://papervision3d.googlecode.com/svn/trunk/as3/trunk/src/org/papervision3d/objects/primitives/Plane.as
- */
-
-THREE.PlaneGeometry2 = function ( width, height, widthSegments, heightSegments ) {
-
- THREE.Geometry2.call( this, ( widthSegments * heightSegments ) * 2 * 3 );
-
- var vertices = this.vertices.array;
- var normals = this.normals.array;
- var uvs = this.uvs.array;
-
- this.width = width;
- this.height = height;
-
- this.widthSegments = widthSegments || 1;
- this.heightSegments = heightSegments || 1;
-
- var widthHalf = width / 2;
- var heightHalf = height / 2;
-
- var gridX = this.widthSegments;
- var gridY = this.heightSegments;
-
- var segmentWidth = this.width / gridX;
- var segmentHeight = this.height / gridY;
-
- var offset = 0;
-
- for ( var iy = 0; iy < gridY; iy ++ ) {
-
- var y1 = iy * segmentHeight - heightHalf;
- var y2 = ( iy + 1 ) * segmentHeight - heightHalf;
-
- for ( var ix = 0; ix < gridX; ix ++ ) {
-
- var x1 = ix * segmentWidth - widthHalf;
- var x2 = ( ix + 1 ) * segmentWidth - widthHalf;
-
- vertices[ offset + 0 ] = x1;
- vertices[ offset + 1 ] = y1;
-
- vertices[ offset + 3 ] = x2;
- vertices[ offset + 4 ] = y1;
-
- vertices[ offset + 6 ] = x1;
- vertices[ offset + 7 ] = y2;
-
- normals[ offset + 2 ] = 1;
- normals[ offset + 5 ] = 1;
- normals[ offset + 8 ] = 1;
-
- vertices[ offset + 9 ] = x2;
- vertices[ offset + 10 ] = y1;
-
- vertices[ offset + 12 ] = x2;
- vertices[ offset + 13 ] = y2;
-
- vertices[ offset + 15 ] = x1;
- vertices[ offset + 16 ] = y2;
-
- normals[ offset + 11 ] = 1;
- normals[ offset + 13 ] = 1;
- normals[ offset + 17 ] = 1;
-
- offset += 18;
-
- }
-
- }
-
-};
-
-THREE.PlaneGeometry2.prototype = Object.create( THREE.Geometry2.prototype );
-THREE.PlaneGeometry2.prototype.constructor = THREE.PlaneGeometry2;
diff --git a/examples/js/wip/benchmark/PlaneGeometry2b.js b/examples/js/wip/benchmark/PlaneGeometry2b.js
deleted file mode 100644
index 6582825b13cd25ccf3465395b41826e33d44da2f..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/PlaneGeometry2b.js
+++ /dev/null
@@ -1,66 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- * based on http://papervision3d.googlecode.com/svn/trunk/as3/trunk/src/org/papervision3d/objects/primitives/Plane.as
- */
-
-THREE.PlaneGeometry2b = function ( width, height, widthSegments, heightSegments ) {
-
- THREE.Geometry2.call( this, ( widthSegments * heightSegments ) * 2 * 3 );
-
- var vertices = this.vertices;
- var normals = this.normals;
- var uvs = this.uvs;
-
- this.width = width;
- this.height = height;
-
- this.widthSegments = widthSegments || 1;
- this.heightSegments = heightSegments || 1;
-
- var widthHalf = width / 2;
- var heightHalf = height / 2;
-
- var gridX = this.widthSegments;
- var gridY = this.heightSegments;
-
- var segmentWidth = this.width / gridX;
- var segmentHeight = this.height / gridY;
-
- var index = 0;
-
- for ( var iy = 0; iy < gridY; iy ++ ) {
-
- var y1 = iy * segmentHeight - heightHalf;
- var y2 = ( iy + 1 ) * segmentHeight - heightHalf;
-
- for ( var ix = 0; ix < gridX; ix ++ ) {
-
- var x1 = ix * segmentWidth - widthHalf;
- var x2 = ( ix + 1 ) * segmentWidth - widthHalf;
-
- this.vertices.setXY( index + 0, x1, y1 );
- this.vertices.setXY( index + 1, x2, y1 );
- this.vertices.setXY( index + 2, x1, y2 );
-
- this.vertices.setXY( index + 3, x2, y1 );
- this.vertices.setXY( index + 4, x2, y2 );
- this.vertices.setXY( index + 5, x1, y2 );
-
- this.normals.setZ( index + 0, 1 );
- this.normals.setZ( index + 1, 1 );
- this.normals.setZ( index + 2, 1 );
-
- this.normals.setZ( index + 3, 1 );
- this.normals.setZ( index + 4, 1 );
- this.normals.setZ( index + 5, 1 );
-
- index += 6;
-
- }
-
- }
-
-};
-
-THREE.PlaneGeometry2b.prototype = Object.create( THREE.Geometry2.prototype );
-THREE.PlaneGeometry2b.prototype.constructor = THREE.PlaneGeometry2b;
diff --git a/examples/js/wip/benchmark/PlaneGeometry3.js b/examples/js/wip/benchmark/PlaneGeometry3.js
deleted file mode 100644
index a2b61875ecc7e6d23b1ab83fb6ee679387c4b351..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/PlaneGeometry3.js
+++ /dev/null
@@ -1,76 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- * based on http://papervision3d.googlecode.com/svn/trunk/as3/trunk/src/org/papervision3d/objects/primitives/Plane.as
- */
-
-THREE.PlaneGeometry3 = function ( width, height, widthSegments, heightSegments ) {
-
- THREE.Geometry3.call( this, ( widthSegments * heightSegments ) * 2 * 3 );
-
- var vertices = this.vertices;
- var normals = this.normals;
- var uvs = this.uvs;
-
- this.width = width;
- this.height = height;
-
- this.widthSegments = widthSegments || 1;
- this.heightSegments = heightSegments || 1;
-
- var widthHalf = width / 2;
- var heightHalf = height / 2;
-
- var gridX = this.widthSegments;
- var gridY = this.heightSegments;
-
- var segmentWidth = this.width / gridX;
- var segmentHeight = this.height / gridY;
-
- var offset = 0;
-
- for ( var iy = 0; iy < gridY; iy ++ ) {
-
- var y1 = iy * segmentHeight - heightHalf;
- var y2 = ( iy + 1 ) * segmentHeight - heightHalf;
-
- for ( var ix = 0; ix < gridX; ix ++ ) {
-
- var x1 = ix * segmentWidth - widthHalf;
- var x2 = ( ix + 1 ) * segmentWidth - widthHalf;
-
- vertices[ offset + 0 ][ 0 ] = x1;
- vertices[ offset + 0 ][ 1 ] = y1;
-
- vertices[ offset + 1 ][ 0 ] = x2;
- vertices[ offset + 1 ][ 1 ] = y1;
-
- vertices[ offset + 2 ][ 0 ] = x1;
- vertices[ offset + 2 ][ 1 ] = y2;
-
- normals[ offset + 0 ][ 2 ] = 1;
- normals[ offset + 1 ][ 2 ] = 1;
- normals[ offset + 2 ][ 2 ] = 1;
-
- vertices[ offset + 3 ][ 0 ] = x2;
- vertices[ offset + 3 ][ 1 ] = y1;
-
- vertices[ offset + 4 ][ 0 ] = x2;
- vertices[ offset + 4 ][ 1 ] = y2;
-
- vertices[ offset + 5 ][ 0 ] = x1;
- vertices[ offset + 5 ][ 1 ] = y2;
-
- normals[ offset + 3 ][ 2 ] = 1;
- normals[ offset + 4 ][ 2 ] = 1;
- normals[ offset + 5 ][ 2 ] = 1;
-
- offset += 6;
-
- }
-
- }
-
-};
-
-THREE.PlaneGeometry3.prototype = Object.create( THREE.Geometry3.prototype );
-THREE.PlaneGeometry3.prototype.constructor = THREE.PlaneGeometry3;
diff --git a/examples/js/wip/benchmark/PlaneGeometry5.js b/examples/js/wip/benchmark/PlaneGeometry5.js
deleted file mode 100644
index a3218df8d80af0b232ff10f1add91182a39c77e5..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/PlaneGeometry5.js
+++ /dev/null
@@ -1,66 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- * based on http://papervision3d.googlecode.com/svn/trunk/as3/trunk/src/org/papervision3d/objects/primitives/Plane.as
- */
-
-THREE.PlaneGeometry5 = function ( width, height, widthSegments, heightSegments ) {
-
- THREE.Geometry5.call( this, ( widthSegments * heightSegments ) * 2 * 3 );
-
- var vertices = this.vertices;
- var normals = this.normals;
- var uvs = this.uvs;
-
- this.width = width;
- this.height = height;
-
- this.widthSegments = widthSegments || 1;
- this.heightSegments = heightSegments || 1;
-
- var widthHalf = width / 2;
- var heightHalf = height / 2;
-
- var gridX = this.widthSegments;
- var gridY = this.heightSegments;
-
- var segmentWidth = this.width / gridX;
- var segmentHeight = this.height / gridY;
-
- var offset = 0;
-
- for ( var iy = 0; iy < gridY; iy ++ ) {
-
- var y1 = iy * segmentHeight - heightHalf;
- var y2 = ( iy + 1 ) * segmentHeight - heightHalf;
-
- for ( var ix = 0; ix < gridX; ix ++ ) {
-
- var x1 = ix * segmentWidth - widthHalf;
- var x2 = ( ix + 1 ) * segmentWidth - widthHalf;
-
- vertices[ offset + 0 ].set( x1, y1, 0 );
- vertices[ offset + 1 ].set( x2, y1, 0 );
- vertices[ offset + 2 ].set( x1, y2, 0 );
-
- normals[ offset + 0 ].z = 1;
- normals[ offset + 1 ].z = 1;
- normals[ offset + 2 ].z = 1;
-
- vertices[ offset + 3 ].set( x2, y1, 0 );
- vertices[ offset + 4 ].set( x2, y2, 0 );
- vertices[ offset + 5 ].set( x1, y2, 0 );
-
- normals[ offset + 3 ].z = 1;
- normals[ offset + 4 ].z = 1;
- normals[ offset + 5 ].z = 1;
-
- offset += 6;
-
- }
-
- }
-
-};
-
-THREE.PlaneGeometry5.prototype = Object.create( THREE.Geometry5.prototype );
-THREE.PlaneGeometry5.prototype.constructor = THREE.PlaneGeometry5;
diff --git a/examples/js/wip/benchmark/PlaneGeometry6.js b/examples/js/wip/benchmark/PlaneGeometry6.js
deleted file mode 100644
index 0b6b7397b19165b10d7da6befb906a881b79b705..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/PlaneGeometry6.js
+++ /dev/null
@@ -1,30 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.PlaneGeometry6 = function ( width, height, widthSegments, heightSegments ) {
-
- THREE.PlaneBufferGeometry.call( this, width, height, widthSegments, heightSegments );
-
- var indices = this.attributes.index.array;
- var vertices = this.attributes.position.array;
- var normals = this.attributes.normal.array;
- var uvs = this.attributes.uv.array;
-
- this.indices = indices;
- this.vertices = [];
- this.normals = [];
- this.uvs = [];
-
- for ( var i = 0, l = vertices.length / 3; i < l; i ++ ) {
-
- this.vertices.push( new THREE.TypedVector3( vertices, i * 3 ) );
- this.normals.push( new THREE.TypedVector3( normals, i * 3 ) );
- this.uvs.push( new THREE.TypedVector2( uvs, i * 2 ) );
-
- }
-
-};
-
-THREE.PlaneGeometry6.prototype = Object.create( THREE.PlaneBufferGeometry.prototype );
-THREE.PlaneGeometry6.prototype.constructor = THREE.PlaneGeometry6;
\ No newline at end of file
diff --git a/examples/js/wip/benchmark/PlaneGeometry99.js b/examples/js/wip/benchmark/PlaneGeometry99.js
deleted file mode 100644
index 61db0bce5334c3cd65d2baa99e2c79f8ace18c4b..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/PlaneGeometry99.js
+++ /dev/null
@@ -1,93 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.PlaneGeometry99 = function ( width, height, widthSegments, heightSegments ) {
-
- THREE.Geometry99.call( this );
-
- this.parameters = {
- width: width,
- height: height,
- widthSegments: widthSegments,
- heightSegments: heightSegments
- };
-
- var width_half = width / 2;
- var height_half = height / 2;
-
- var gridX = widthSegments || 1;
- var gridY = heightSegments || 1;
-
- var gridX1 = gridX + 1;
- var gridY1 = gridY + 1;
-
- var segment_width = width / gridX;
- var segment_height = height / gridY;
-
- var vertices = new Float32Array( gridX1 * gridY1 * 3 );
- var normals = new Float32Array( gridX1 * gridY1 * 3 );
- var uvs = new Float32Array( gridX1 * gridY1 * 2 );
-
- var offset = 0;
- var offset2 = 0;
-
- for ( var iy = 0; iy < gridY1; iy ++ ) {
-
- var y = iy * segment_height - height_half;
-
- for ( var ix = 0; ix < gridX1; ix ++ ) {
-
- var x = ix * segment_width - width_half;
-
- vertices[ offset ] = x;
- vertices[ offset + 1 ] = - y;
-
- normals[ offset + 2 ] = 1;
-
- uvs[ offset2 ] = ix / gridX;
- uvs[ offset2 + 1 ] = 1 - ( iy / gridY );
-
- offset += 3;
- offset2 += 2;
-
- }
-
- }
-
- offset = 0;
-
- var indices = new Uint16Array( gridX * gridY * 6 );
-
- for ( var iy = 0; iy < gridY; iy ++ ) {
-
- for ( var ix = 0; ix < gridX; ix ++ ) {
-
- var a = ix + gridX1 * iy;
- var b = ix + gridX1 * ( iy + 1 );
- var c = ( ix + 1 ) + gridX1 * ( iy + 1 );
- var d = ( ix + 1 ) + gridX1 * iy;
-
- indices[ offset ] = a;
- indices[ offset + 1 ] = b;
- indices[ offset + 2 ] = d;
-
- indices[ offset + 3 ] = b;
- indices[ offset + 4 ] = c;
- indices[ offset + 5 ] = d;
-
- offset += 6;
-
- }
-
- }
-
- this.attributes[ 'index' ] = { array: indices, itemSize: 1 };
- this.attributes[ 'position' ] = { array: vertices, itemSize: 3 };
- this.attributes[ 'normal' ] = { array: normals, itemSize: 3 };
- this.attributes[ 'uv' ] = { array: uvs, itemSize: 2 };
-
-};
-
-THREE.PlaneGeometry99.prototype = Object.create( THREE.Geometry99.prototype );
-THREE.PlaneGeometry99.prototype.constructor = THREE.PlaneGeometry99;
\ No newline at end of file
diff --git a/examples/js/wip/benchmark/TypedGeometry.js b/examples/js/wip/benchmark/TypedGeometry.js
deleted file mode 100644
index 3ea5be86d4b62bf9fd817cf436a8d0a5001fba0b..0000000000000000000000000000000000000000
--- a/examples/js/wip/benchmark/TypedGeometry.js
+++ /dev/null
@@ -1,178 +0,0 @@
-THREE.TypedVector2 = function ( array, offset ) {
-
- this.array = array;
- this.offset = offset * 2;
-
-};
-
-THREE.TypedVector2.prototype = {
-
- constructor: THREE.TypedVector2,
-
- get x () {
-
- return this.array[ this.offset ];
-
- },
-
- set x ( value ) {
-
- this.array[ this.offset ] = value;
-
- },
-
- get y () {
-
- return this.array[ this.offset + 1 ];
-
- },
-
- set y ( value ) {
-
- this.array[ this.offset + 1 ] = value;
-
- },
-
- set: function ( x, y ) {
-
- this.array[ this.offset ] = x;
- this.array[ this.offset + 1 ] = y;
- return this;
-
- }
-
-};
-
-THREE.TypedVector3 = function ( array, offset ) {
-
- this.array = array;
- this.offset = offset * 3;
-
-};
-
-THREE.TypedVector3.prototype = {
-
- constructor: THREE.TypedVector3,
-
- get x () {
-
- return this.array[ this.offset ];
-
- },
-
- set x ( value ) {
-
- this.array[ this.offset ] = value;
-
- },
-
- get y () {
-
- return this.array[ this.offset + 1 ];
-
- },
-
- set y ( value ) {
-
- this.array[ this.offset + 1 ] = value;
-
- },
-
- get z () {
-
- return this.array[ this.offset + 2 ];
-
- },
-
- set z ( value ) {
-
- this.array[ this.offset + 2 ] = value;
-
- },
-
- set: function ( x, y, z ) {
-
- this.array[ this.offset ] = x;
- this.array[ this.offset + 1 ] = y;
- this.array[ this.offset + 2 ] = z;
- return this;
-
- },
-
- toString: function () {
-
- return '[' + this.array[ this.offset ] + ',' + this.array[ this.offset + 1 ] + ',' + this.array[ this.offset + 2 ] + ']';
-
- }
-
-};
-
-THREE.TypedFace = function ( positions, normals, uvs, offset ) {
-
- this.positions = positions;
- this.normals = normals;
- this.uvs = uvs;
- this.offset = offset * 3;
-
-};
-
-THREE.TypedFace.prototype = {
-
- constructor: THREE.TypedFace,
-
- vertex: function ( index ) {
-
- return new THREE.TypedVector3( this.positions, this.offset + index );
-
- },
-
- normal: function ( index ) {
-
- return new THREE.TypedVector3( this.normals, this.offset + index );
-
- },
-
- uv: function ( index ) {
-
- return new THREE.TypedVector2( this.uvs, this.offset + index );
-
- }
-
-};
-
-
-THREE.TypedGeometry = function ( size ) {
-
- this.id = THREE.GeometryIdCount ++;
- this.uuid = THREE.Math.generateUUID();
-
- this.name = '';
-
- this.positions = new Float32Array( size * 3 * 3 );
- this.normals = new Float32Array( size * 3 * 3 );
- this.uvs = new Float32Array( size * 3 * 2 );
-
- this.boundingBox = null;
- this.boundingSphere = null;
-
-};
-
-THREE.TypedGeometry.prototype = {
-
- constructor: THREE.TypedGeometry,
-
- face: function ( index ) {
-
- return new THREE.TypedFace( this.positions, this.normals, this.uvs, index );
-
- },
-
- dispose: function () {
-
- this.dispatchEvent( { type: 'dispose' } );
-
- }
-
-};
-
-THREE.EventDispatcher.prototype.apply( THREE.TypedGeometry.prototype );
diff --git a/examples/js/wip/proxies/MultiColor.js b/examples/js/wip/proxies/MultiColor.js
deleted file mode 100644
index 1d62306f45ca875686213d530a6b5eae13231822..0000000000000000000000000000000000000000
--- a/examples/js/wip/proxies/MultiColor.js
+++ /dev/null
@@ -1,39 +0,0 @@
-// Allows updating of multiple THREE.Color objects with the same value
-// Used for face.color -> face.vertexColor[] compatibility layer for non-indexed geometry
-
-THREE.MultiColor = function(links) {
-
- this.links = links;
-
-};
-
-THREE.MultiColor.prototype = Object.create( THREE.Color.prototype );
-THREE.MultiColor.prototype.constructor = THREE.MultiColor;
-
-THREE.MultiColor.prototype.setAll = function(axis, value) {
-
- for (var i = 0, l = this.links.length; i < l; i ++) {
-
- this.links[i][axis] = value;
-
- }
-
-};
-
-// Getters return value from the first linked color
-// Setters set the same value for all linked colors
-Object.defineProperties( THREE.MultiColor.prototype, {
- 'r': {
- get: function () { return (this.links[0] ? this.links[0].r : 0); },
- set: function ( v ) { this.setAll('r', v); }
- },
- 'g': {
- get: function () { return (this.links[0] ? this.links[0].g : 0); },
- set: function ( v ) { this.setAll('g', v); }
- },
- 'b': {
- get: function () { return (this.links[0] ? this.links[0].b : 0); },
- set: function ( v ) { this.setAll('b', v); }
- }
-} );
-
diff --git a/examples/js/wip/proxies/MultiVector3.js b/examples/js/wip/proxies/MultiVector3.js
deleted file mode 100644
index 956913627b03311a96a35d050fb642a7a147afe0..0000000000000000000000000000000000000000
--- a/examples/js/wip/proxies/MultiVector3.js
+++ /dev/null
@@ -1,40 +0,0 @@
-// Allows updating of multiple THREE.Vector3 objects with the same value
-// Used for face.normal -> face.vertexNormal[] compatibility layer for FlatShading
-
-THREE.MultiVector3 = function(links) {
-
- this.links = links;
-
-};
-
-THREE.MultiVector3.prototype = Object.create( THREE.Vector3.prototype );
-THREE.MultiVector3.prototype.constructor = THREE.MultiVector3;
-
-THREE.MultiVector3.prototype.setAll = function(axis, value) {
-
- for (var i = 0, l = this.links.length; i < l; i ++) {
-
- this.links[i][axis] = value;
-
- }
-
-};
-
-// Getters return value from the first linked vector
-// Setters set the same value for all linked vectors
-Object.defineProperties( THREE.MultiVector3.prototype, {
- 'x': {
- get: function () { return (this.links[0] ? this.links[0].x : 0); },
- set: function ( v ) { this.setAll('x', v); }
- },
- 'y': {
- get: function () { return (this.links[0] ? this.links[0].y : 0); },
- set: function ( v ) { this.setAll('y', v); }
- },
- 'z': {
- get: function () { return (this.links[0] ? this.links[0].z : 0); },
- set: function ( v ) { this.setAll('z', v); }
- }
-} );
-
-
diff --git a/examples/js/wip/proxies/ProxyColor.js b/examples/js/wip/proxies/ProxyColor.js
deleted file mode 100644
index 69e83ba60cf7f094d84b29e7aa7376a5c053e40f..0000000000000000000000000000000000000000
--- a/examples/js/wip/proxies/ProxyColor.js
+++ /dev/null
@@ -1,33 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- * @author jbaicoianu / http://baicoianu.com/
- */
-
-THREE.ProxyColor = function ( array, offset ) {
-
- this.array = array;
- this.offset = offset;
-
-};
-
-THREE.ProxyColor.prototype = Object.create( THREE.Color.prototype );
-THREE.ProxyColor.prototype.constructor = THREE.ProxyColor;
-
-Object.defineProperties( THREE.ProxyColor.prototype, {
- 'r': {
- enumerable: true,
- get: function () { return this.array[ this.offset ]; },
- set: function ( v ) { this.array[ this.offset ] = v; }
- },
- 'g': {
- enumerable: true,
- get: function () { return this.array[ this.offset + 1 ]; },
- set: function ( v ) { this.array[ this.offset + 1 ] = v; }
- },
- 'b': {
- enumerable: true,
- get: function () { return this.array[ this.offset + 2 ]; },
- set: function ( v ) { this.array[ this.offset + 2 ] = v; }
- }
-} );
-
diff --git a/examples/js/wip/proxies/ProxyFace3.js b/examples/js/wip/proxies/ProxyFace3.js
deleted file mode 100644
index 783a2d5069df528f209187a8d4b8c1feba287276..0000000000000000000000000000000000000000
--- a/examples/js/wip/proxies/ProxyFace3.js
+++ /dev/null
@@ -1,40 +0,0 @@
-/**
- * @author jbaicoianu / http://baicoianu.com/
- */
-
-THREE.ProxyFace3 = function ( array, offset, vertexNormals, vertexColors, vertexTangents ) {
-
- this.array = array;
- this.offset = offset;
- this.vertexNormals = vertexNormals || [];
- this.vertexColors = vertexColors || [];
- this.vertexTangents = vertexTangents || [];
-
- this.normal = new THREE.MultiVector3( this.vertexNormals );
- this.color = new THREE.MultiColor( this.vertexColors );
-
- //THREE.Face3.call( this, array[offset], array[offset+1], array[offset+2] /*, normal, color, materialIndex */);
-
-};
-
-THREE.ProxyFace3.prototype = Object.create( THREE.Face3.prototype );
-THREE.ProxyFace3.prototype.constructor = THREE.ProxyFace3;
-
-Object.defineProperties( THREE.ProxyFace3.prototype, {
- 'a': {
- enumerable: true,
- get: function () { return this.array[ this.offset ]; },
- set: function ( v ) { this.array[ this.offset ] = v; }
- },
- 'b': {
- enumerable: true,
- get: function () { return this.array[ this.offset + 1 ]; },
- set: function ( v ) { this.array[ this.offset + 1 ] = v; }
- },
- 'c': {
- enumerable: true,
- get: function () { return this.array[ this.offset + 2 ]; },
- set: function ( v ) { this.array[ this.offset + 2 ] = v; }
- },
-} );
-
diff --git a/examples/js/wip/proxies/ProxyVector2.js b/examples/js/wip/proxies/ProxyVector2.js
deleted file mode 100644
index f1c81af60e7126fb80c2d1698e751fa437e520da..0000000000000000000000000000000000000000
--- a/examples/js/wip/proxies/ProxyVector2.js
+++ /dev/null
@@ -1,26 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- * @author jbaicoianu / http://baicoianu.com/
- */
-
-THREE.ProxyVector2 = function ( array, offset ) {
-
- this.array = array;
- this.offset = offset;
-
-};
-
-THREE.ProxyVector2.prototype = Object.create( THREE.Vector2.prototype );
-THREE.ProxyVector2.prototype.constructor = THREE.ProxyVector2;
-
-Object.defineProperties( THREE.ProxyVector2.prototype, {
- 'x': {
- get: function () { return this.array[ this.offset ]; },
- set: function ( v ) { this.array[ this.offset ] = v; }
- },
- 'y': {
- get: function () { return this.array[ this.offset + 1 ]; },
- set: function ( v ) { this.array[ this.offset + 1 ] = v; }
- }
-} );
-
diff --git a/examples/js/wip/proxies/ProxyVector3.js b/examples/js/wip/proxies/ProxyVector3.js
deleted file mode 100644
index 22689142b48b22b0e0a2708a2d343e43da6407f9..0000000000000000000000000000000000000000
--- a/examples/js/wip/proxies/ProxyVector3.js
+++ /dev/null
@@ -1,30 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- * @author jbaicoianu / http://baicoianu.com/
- */
-
-THREE.ProxyVector3 = function ( array, offset ) {
-
- this.array = array;
- this.offset = offset;
-
-};
-
-THREE.ProxyVector3.prototype = Object.create( THREE.Vector3.prototype );
-THREE.ProxyVector3.prototype.constructor = THREE.ProxyVector3;
-
-Object.defineProperties( THREE.ProxyVector3.prototype, {
- 'x': {
- get: function () { return this.array[ this.offset ]; },
- set: function ( v ) { this.array[ this.offset ] = v; }
- },
- 'y': {
- get: function () { return this.array[ this.offset + 1 ]; },
- set: function ( v ) { this.array[ this.offset + 1 ] = v; }
- },
- 'z': {
- get: function () { return this.array[ this.offset + 2 ]; },
- set: function ( v ) { this.array[ this.offset + 2 ] = v; }
- }
-} );
-
diff --git a/examples/js/wip/proxies/ProxyVector4.js b/examples/js/wip/proxies/ProxyVector4.js
deleted file mode 100644
index 501a42851f4e031614dd055b5e217685cdd0e5f8..0000000000000000000000000000000000000000
--- a/examples/js/wip/proxies/ProxyVector4.js
+++ /dev/null
@@ -1,34 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- * @author jbaicoianu / http://baicoianu.com/
- */
-
-THREE.ProxyVector4 = function ( array, offset ) {
-
- this.array = array;
- this.offset = offset;
-
-};
-
-THREE.ProxyVector4.prototype = Object.create( THREE.Vector4.prototype );
-THREE.ProxyVector4.prototype.constructor = THREE.ProxyVector4;
-
-Object.defineProperties( THREE.ProxyVector4.prototype, {
- 'x': {
- get: function () { return this.array[ this.offset ]; },
- set: function ( v ) { this.array[ this.offset ] = v; }
- },
- 'y': {
- get: function () { return this.array[ this.offset + 1 ]; },
- set: function ( v ) { this.array[ this.offset + 1 ] = v; }
- },
- 'z': {
- get: function () { return this.array[ this.offset + 2 ]; },
- set: function ( v ) { this.array[ this.offset + 2 ] = v; }
- },
- 'w': {
- get: function () { return this.array[ this.offset + 3 ]; },
- set: function ( v ) { this.array[ this.offset + 3 ] = v; }
- }
-} );
-
diff --git a/examples/webgl_geometry_minecraft.html b/examples/webgl_geometry_minecraft.html
index 77108b3d9884160cef6fd94f5a200272f8d2356d..706232415aba04f48e53bff1870b3d5201f5d6b2 100644
--- a/examples/webgl_geometry_minecraft.html
+++ b/examples/webgl_geometry_minecraft.html
@@ -49,10 +49,6 @@
-
-
-
-