diff --git a/examples/webgl_postprocessing_unreal_bloom.html b/examples/webgl_postprocessing_unreal_bloom.html index 36d06cdc44d5eef4d7c2f8d6f2d2e3d923d359fa..02ff0be7cc0bad3928f0457f14e0505531a34736 100644 --- a/examples/webgl_postprocessing_unreal_bloom.html +++ b/examples/webgl_postprocessing_unreal_bloom.html @@ -108,7 +108,7 @@ shading: THREE.SmoothShading } ); - var geometry = new THREE.TorusKnotGeometry( 18, 8, 150, 20 );; + var geometry = new THREE.TorusKnotGeometry( 18, 8, 150, 20 ); var torusMesh1 = new THREE.Mesh( geometry, standardMaterial ); torusMesh1.position.x = 0.0; torusMesh1.castShadow = true; @@ -154,7 +154,7 @@ var spotLight = new THREE.SpotLight( 0xffffff ); spotLight.position.set( 50, 100, 50 ); spotLight.angle = Math.PI / 7; - spotLight.penumbra = 0.8 + spotLight.penumbra = 0.8; spotLight.castShadow = true; scene.add( spotLight );