From 675d9f2aca832753fdfa63a168c8032da555ba33 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Tue, 15 Jan 2013 19:47:05 +0100 Subject: [PATCH] Updated builds. --- build/three.js | 30 ++- build/three.min.js | 522 ++++++++++++++++++++++----------------------- 2 files changed, 282 insertions(+), 270 deletions(-) diff --git a/build/three.js b/build/three.js index a5ac8abdd0..e7b4c9a2f0 100644 --- a/build/three.js +++ b/build/three.js @@ -9221,8 +9221,6 @@ THREE.JSONLoader.prototype.loadAjaxJSON = function ( context, url, callback, tex var length = 0; - xhr.withCredentials = this.withCredentials; - xhr.onreadystatechange = function () { if ( xhr.readyState === xhr.DONE ) { @@ -9275,6 +9273,7 @@ THREE.JSONLoader.prototype.loadAjaxJSON = function ( context, url, callback, tex }; xhr.open( "GET", url, true ); + xhr.withCredentials = this.withCredentials; xhr.send( null ); }; @@ -9764,7 +9763,8 @@ THREE.SceneLoader.prototype.parse = function ( json, callbackFinished, url ) { cameras: {}, lights: {}, fogs: {}, - empties: {} + empties: {}, + groups: {} }; @@ -10124,6 +10124,24 @@ THREE.SceneLoader.prototype.parse = function ( json, callbackFinished, url ) { } + if ( objJSON.groups !== undefined ) { + + for ( var i = 0; i < objJSON.groups.length; i ++ ) { + + var groupID = objJSON.groups[ i ]; + + if ( result.groups[ groupID ] === undefined ) { + + result.groups[ groupID ] = []; + + } + + result.groups[ groupID ].push( objID ); + + } + + } + if ( objJSON.children !== undefined ) { handle_children( object, objJSON.children ); @@ -10805,12 +10823,6 @@ THREE.SceneLoader.prototype.parse = function ( json, callbackFinished, url ) { } - color = data.defaults.bgcolor; - result.bgColor = new THREE.Color(); - result.bgColor.setRGB( color[0], color[1], color[2] ); - - result.bgColorAlpha = data.defaults.bgalpha; - // synchronous callback scope.callbackSync( result ); diff --git a/build/three.min.js b/build/three.min.js index 446ce26881..dc494ba73f 100644 --- a/build/three.min.js +++ b/build/three.min.js @@ -32,8 +32,8 @@ e=a.x,f=a.y,g=a.z,a=a.w,i=a*b+f*d-g*c,h=a*c+g*b-e*d,k=a*d+e*c-f*b,b=-e*b-f*c-g*d a.y);this.zb.x&&(this.x=b.x);this.yb.y&&(this.y=b.y);this.zb.z&&(this.z=b.z);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthManhattan:function(){return Math.abs(this.x)+ Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length())},setLength:function(a){var b=this.length();0!==b&&a!==b&&this.multiplyScalar(a/b);return this},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},cross:function(a,b){if(void 0!==b)return console.warn("DEPRECATED: Vector3's .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,b);var c=this.x,d=this.y,e=this.z;this.x= d*a.z-e*a.y;this.y=e*a.x-c*a.z;this.z=c*a.y-d*a.x;return this},crossVectors:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},angleTo:function(a){return Math.acos(this.dot(a)/this.length()/a.length())},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y,a=this.z-a.z;return b*b+c*c+a*a},getPositionFromMatrix:function(a){this.x=a.elements[12];this.y=a.elements[13];this.z=a.elements[14]; -return this},setEulerFromRotationMatrix:function(a,b){function c(a){return Math.min(Math.max(a,-1),1)}var d=a.elements,e=d[0],f=d[4],g=d[8],i=d[1],h=d[5],k=d[9],m=d[2],p=d[6],d=d[10];void 0===b||"XYZ"===b?(this.y=Math.asin(c(g)),0.99999>Math.abs(g)?(this.x=Math.atan2(-k,d),this.z=Math.atan2(-f,e)):(this.x=Math.atan2(p,h),this.z=0)):"YXZ"===b?(this.x=Math.asin(-c(k)),0.99999>Math.abs(k)?(this.y=Math.atan2(g,d),this.z=Math.atan2(i,h)):(this.y=Math.atan2(-m,e),this.z=0)):"ZXY"===b?(this.x=Math.asin(c(p)), -0.99999>Math.abs(p)?(this.y=Math.atan2(-m,d),this.z=Math.atan2(-f,h)):(this.y=0,this.z=Math.atan2(i,e))):"ZYX"===b?(this.y=Math.asin(-c(m)),0.99999>Math.abs(m)?(this.x=Math.atan2(p,d),this.z=Math.atan2(i,e)):(this.x=0,this.z=Math.atan2(-f,h))):"YZX"===b?(this.z=Math.asin(c(i)),0.99999>Math.abs(i)?(this.x=Math.atan2(-k,h),this.y=Math.atan2(-m,e)):(this.x=0,this.y=Math.atan2(g,d))):"XZY"===b&&(this.z=Math.asin(-c(f)),0.99999>Math.abs(f)?(this.x=Math.atan2(p,h),this.y=Math.atan2(g,e)):(this.x=Math.atan2(-k, +return this},setEulerFromRotationMatrix:function(a,b){function c(a){return Math.min(Math.max(a,-1),1)}var d=a.elements,e=d[0],f=d[4],g=d[8],i=d[1],h=d[5],k=d[9],l=d[2],m=d[6],d=d[10];void 0===b||"XYZ"===b?(this.y=Math.asin(c(g)),0.99999>Math.abs(g)?(this.x=Math.atan2(-k,d),this.z=Math.atan2(-f,e)):(this.x=Math.atan2(m,h),this.z=0)):"YXZ"===b?(this.x=Math.asin(-c(k)),0.99999>Math.abs(k)?(this.y=Math.atan2(g,d),this.z=Math.atan2(i,h)):(this.y=Math.atan2(-l,e),this.z=0)):"ZXY"===b?(this.x=Math.asin(c(m)), +0.99999>Math.abs(m)?(this.y=Math.atan2(-l,d),this.z=Math.atan2(-f,h)):(this.y=0,this.z=Math.atan2(i,e))):"ZYX"===b?(this.y=Math.asin(-c(l)),0.99999>Math.abs(l)?(this.x=Math.atan2(m,d),this.z=Math.atan2(i,e)):(this.x=0,this.z=Math.atan2(-f,h))):"YZX"===b?(this.z=Math.asin(c(i)),0.99999>Math.abs(i)?(this.x=Math.atan2(-k,h),this.y=Math.atan2(-l,e)):(this.x=0,this.y=Math.atan2(g,d))):"XZY"===b&&(this.z=Math.asin(-c(f)),0.99999>Math.abs(f)?(this.x=Math.atan2(m,h),this.y=Math.atan2(g,e)):(this.x=Math.atan2(-k, d),this.y=0));return this},setEulerFromQuaternion:function(a,b){function c(a){return Math.min(Math.max(a,-1),1)}var d=a.x*a.x,e=a.y*a.y,f=a.z*a.z,g=a.w*a.w;void 0===b||"XYZ"===b?(this.x=Math.atan2(2*(a.x*a.w-a.y*a.z),g-d-e+f),this.y=Math.asin(c(2*(a.x*a.z+a.y*a.w))),this.z=Math.atan2(2*(a.z*a.w-a.x*a.y),g+d-e-f)):"YXZ"===b?(this.x=Math.asin(c(2*(a.x*a.w-a.y*a.z))),this.y=Math.atan2(2*(a.x*a.z+a.y*a.w),g-d-e+f),this.z=Math.atan2(2*(a.x*a.y+a.z*a.w),g-d+e-f)):"ZXY"===b?(this.x=Math.asin(c(2*(a.x*a.w+ a.y*a.z))),this.y=Math.atan2(2*(a.y*a.w-a.z*a.x),g-d-e+f),this.z=Math.atan2(2*(a.z*a.w-a.x*a.y),g-d+e-f)):"ZYX"===b?(this.x=Math.atan2(2*(a.x*a.w+a.z*a.y),g-d-e+f),this.y=Math.asin(c(2*(a.y*a.w-a.x*a.z))),this.z=Math.atan2(2*(a.x*a.y+a.z*a.w),g+d-e-f)):"YZX"===b?(this.x=Math.atan2(2*(a.x*a.w-a.z*a.y),g-d+e-f),this.y=Math.atan2(2*(a.y*a.w-a.x*a.z),g+d-e-f),this.z=Math.asin(c(2*(a.x*a.y+a.z*a.w)))):"XZY"===b&&(this.x=Math.atan2(2*(a.x*a.w+a.y*a.z),g-d+e-f),this.y=Math.atan2(2*(a.x*a.z+a.y*a.w),g+d- e-f),this.z=Math.asin(c(2*(a.z*a.w-a.x*a.y))));return this},getScaleFromMatrix:function(a){var b=this.set(a.elements[0],a.elements[1],a.elements[2]).length(),c=this.set(a.elements[4],a.elements[5],a.elements[6]).length(),a=this.set(a.elements[8],a.elements[9],a.elements[10]).length();this.x=b;this.y=c;this.z=a;return this},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1}; @@ -61,27 +61,27 @@ translate:function(a){this.min.add(a);this.max.add(a);return this},equals:functi THREE.Matrix3.prototype={constructor:THREE.Matrix3,set:function(a,b,c,d,e,f,g,i,h){var k=this.elements;k[0]=a;k[3]=b;k[6]=c;k[1]=d;k[4]=e;k[7]=f;k[2]=g;k[5]=i;k[8]=h;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[3],a[6],a[1],a[4],a[7],a[2],a[5],a[8]);return this},multiplyVector3:function(a){console.warn("DEPRECATED: Matrix3's .multiplyVector3() has been removed. Use is now vector.applyMatrix3( matrix ) instead.");return a.applyMatrix3(this)}, multiplyVector3Array:function(a){for(var b=THREE.Matrix3.__v1,c=0,d=a.length;c=this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)- this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},clampPoint:function(a,b){var c=this.center.distanceToSquared(a),d=b||new THREE.Vector3;d.copy(a);c>this.radius*this.radius&&(d.sub(this.center).normalize(),d.multiplyScalar(this.radius).add(this.center));return d},getBoundingBox:function(a){a=a||new THREE.Box3;a.set(this.center,this.center);a.expandByScalar(this.radius);return a},transform:function(a){this.center.applyMatrix4(a); this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius},clone:function(){return(new THREE.Sphere).copy(this)}};THREE.Frustum=function(a,b,c,d,e,f){this.planes=[void 0!==a?a:new THREE.Plane,void 0!==b?b:new THREE.Plane,void 0!==c?c:new THREE.Plane,void 0!==d?d:new THREE.Plane,void 0!==e?e:new THREE.Plane,void 0!==f?f:new THREE.Plane]}; -THREE.Frustum.prototype={set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);g[5].copy(f);return this},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements,a=c[0],d=c[1],e=c[2],f=c[3],g=c[4],i=c[5],h=c[6],k=c[7],m=c[8],p=c[9],n=c[10],s=c[11],q=c[12],l=c[13],r=c[14],c=c[15];b[0].setComponents(f-a,k-g,s-m,c-q).normalize();b[1].setComponents(f+a,k+g,s+m, -c+q).normalize();b[2].setComponents(f+d,k+i,s+p,c+l).normalize();b[3].setComponents(f-d,k-i,s-p,c-l).normalize();b[4].setComponents(f-e,k-h,s-n,c-r).normalize();b[5].setComponents(f+e,k+h,s+n,c+r).normalize();return this},intersectsObject:function(a){for(var b=a.matrixWorld,c=this.planes,d=b.getPosition(),a=-a.geometry.boundingSphere.radius*b.getMaxScaleOnAxis(),b=0;6>b;b++)if(c[b].distanceToPoint(d)c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements,a=c[0],d=c[1],e=c[2],f=c[3],g=c[4],i=c[5],h=c[6],k=c[7],l=c[8],m=c[9],n=c[10],r=c[11],p=c[12],q=c[13],s=c[14],c=c[15];b[0].setComponents(f-a,k-g,r-l,c-p).normalize();b[1].setComponents(f+a,k+g,r+l, +c+p).normalize();b[2].setComponents(f+d,k+i,r+m,c+q).normalize();b[3].setComponents(f-d,k-i,r-m,c-q).normalize();b[4].setComponents(f-e,k-h,r-n,c-s).normalize();b[5].setComponents(f+e,k+h,r+n,c+s).normalize();return this},intersectsObject:function(a){for(var b=a.matrixWorld,c=this.planes,d=b.getPosition(),a=-a.geometry.boundingSphere.radius*b.getMaxScaleOnAxis(),b=0;6>b;b++)if(c[b].distanceToPoint(d)d;d++)if(b[d].distanceToPoint(c)c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0},clone:function(){return(new THREE.Frustum).copy(this)}};THREE.Plane=function(a,b){this.normal=void 0!==a?a:new THREE.Vector3(1,0,0);this.constant=void 0!==b?b:0}; THREE.Plane.prototype={constructor:THREE.Plane,set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(a,b,c){b=THREE.Plane.__v1.subVectors(c,b).cross(THREE.Plane.__v2.subVectors(a,b)).normalize();this.setFromNormalAndCoplanarPoint(b,a);return this},copy:function(a){this.normal.copy(a.normal); this.constant=a.constant;return this},normalize:function(){var a=1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)-a.radius},projectPoint:function(a,b){return this.orthoPoint(a,b).sub(a).negate()},orthoPoint:function(a,b){var c=this.distanceToPoint(a);return(b|| @@ -108,8 +108,8 @@ return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0],a=b[4],d= return this},conjugate:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=this.length();0===a?(this.z=this.y=this.x=0,this.w=1):(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiply:function(a,b){return void 0!==b?(console.warn("DEPRECATED: Quaternion's .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."), this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},multiplyQuaternions:function(a,b){var c=a.x,d=a.y,e=a.z,f=a.w,g=b.x,i=b.y,h=b.z,k=b.w;this.x=c*k+f*g+d*h-e*i;this.y=d*k+f*i+e*g-c*h;this.z=e*k+f*h+c*i-d*g;this.w=f*k-c*g-d*i-e*h;return this},multiplyVector3:function(a){console.warn("DEPRECATED: Quaternion's .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.");return a.applyQuaternion(this)},slerp:function(a,b){var c=this.x,d=this.y,e=this.z, f=this.w,g=f*a.w+c*a.x+d*a.y+e*a.z;0>g?(this.w=-a.w,this.x=-a.x,this.y=-a.y,this.z=-a.z,g=-g):this.copy(a);if(1<=g)return this.w=f,this.x=c,this.y=d,this.z=e,this;var i=Math.acos(g),h=Math.sqrt(1-g*g);if(0.001>Math.abs(h))return this.w=0.5*(f+this.w),this.x=0.5*(c+this.x),this.y=0.5*(d+this.y),this.z=0.5*(e+this.z),this;g=Math.sin((1-b)*i)/h;i=Math.sin(b*i)/h;this.w=f*g+this.w*i;this.x=c*g+this.x*i;this.y=d*g+this.y*i;this.z=e*g+this.z*i;return this},equals:function(a){return a.x===this.x&&a.y=== -this.y&&a.z===this.z&&a.w===this.w},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}};THREE.Quaternion.slerp=function(a,b,c,d){return c.copy(a).slerp(b,d)};THREE.Spline=function(a){function b(a,b,c,d,e,f,g){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,f,g,i,h,k,m,p,n;this.initFromArray=function(a){this.points=[];for(var b=0;bthis.points.length-2?this.points.length-1:f+1;c[3]=f>this.points.length-3?this.points.length-1: -f+2;k=this.points[c[0]];m=this.points[c[1]];p=this.points[c[2]];n=this.points[c[3]];i=g*g;h=g*i;d.x=b(k.x,m.x,p.x,n.x,g,i,h);d.y=b(k.y,m.y,p.y,n.y,g,i,h);d.z=b(k.z,m.z,p.z,n.z,g,i,h);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;athis.points.length-2?this.points.length-1:f+1;c[3]=f>this.points.length-3?this.points.length-1: +f+2;k=this.points[c[0]];l=this.points[c[1]];m=this.points[c[2]];n=this.points[c[3]];i=g*g;h=g*i;d.x=b(k.x,l.x,m.x,n.x,g,i,h);d.y=b(k.y,l.y,m.y,n.y,g,i,h);d.z=b(k.z,l.z,m.z,n.z,g,i,h);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;ag.scale.x)return h;h.push({distance:i,point:g.position,face:null,object:g})}else if(g instanceof a.Mesh){b.set(g.matrixWorld.getPosition(), -g.geometry.boundingSphere.radius*g.matrixWorld.getMaxScaleOnAxis());if(!i.ray.isIntersectionSphere(b))return h;var n=g.geometry,s=n.vertices,q=g.material instanceof a.MeshFaceMaterial,l=!0===q?g.material.materials:null,r=g.material.side,t,x,z,w=i.precision;g.matrixRotationWorld.extractRotation(g.matrixWorld);f.getInverse(g.matrixWorld);c.copy(i.ray).transform(f);for(var I=0,H=n.faces.length;Iy)){r=r.side;if(r!==a.DoubleSide&&(t=c.direction.dot(d.normal),!(r===a.FrontSide?0>t:0i.far)){e=c.at(y,e);if(D instanceof a.Face3){if(r=s[D.a],t=s[D.b],x=s[D.c],!a.Triangle.containsPoint(e,r,t,x))continue}else if(D instanceof a.Face4){if(r=s[D.a],t=s[D.b],x=s[D.c],z=s[D.d],!a.Triangle.containsPoint(e,r,t,z)&&!a.Triangle.containsPoint(e,t,x,z))continue}else throw Error("face type not supported");h.push({distance:y, +g.geometry.boundingSphere.radius*g.matrixWorld.getMaxScaleOnAxis());if(!i.ray.isIntersectionSphere(b))return h;var n=g.geometry,r=n.vertices,p=g.material instanceof a.MeshFaceMaterial,q=!0===p?g.material.materials:null,s=g.material.side,t,x,z,v=i.precision;g.matrixRotationWorld.extractRotation(g.matrixWorld);f.getInverse(g.matrixWorld);c.copy(i.ray).transform(f);for(var I=0,H=n.faces.length;Iy)){s=s.side;if(s!==a.DoubleSide&&(t=c.direction.dot(d.normal),!(s===a.FrontSide?0>t:0i.far)){e=c.at(y,e);if(D instanceof a.Face3){if(s=r[D.a],t=r[D.b],x=r[D.c],!a.Triangle.containsPoint(e,s,t,x))continue}else if(D instanceof a.Face4){if(s=r[D.a],t=r[D.b],x=r[D.c],z=r[D.d],!a.Triangle.containsPoint(e,s,t,z)&&!a.Triangle.containsPoint(e,t,x,z))continue}else throw Error("face type not supported");h.push({distance:y, point:i.ray.at(y),face:D,faceIndex:I,object:g})}}}}}},h=function(a,b,c){for(var a=a.getDescendants(),d=0,e=a.length;de&&0>f||0>g&&0>i)return!1;0>e?c=Math.max(c,e/(e-f)):0>f&&(d=Math.min(d,e/(e-f)));0>g?c=Math.max(c,g/(g-i)):0>i&&(d=Math.min(d,g/(g-i)));if(d< -c)return!1;a.lerp(b,c);b.lerp(a,1-d);return!0}var e,f,g=[],i=0,h,k,m=[],p=0,n,s,q=[],l=0,r,t=[],x=0,z,w,I=[],H=0,D,y,E=[],F=0,G={objects:[],sprites:[],lights:[],elements:[]},W=new THREE.Vector3,A=new THREE.Vector4,X=new THREE.Box3(new THREE.Vector3(-1,-1,-1),new THREE.Vector3(1,1,1)),B=new THREE.Box3,K=Array(3),L=Array(4),U=new THREE.Matrix4,aa=new THREE.Matrix4,ba,xa=new THREE.Matrix4,J=new THREE.Matrix3,ha=new THREE.Matrix3,ua=new THREE.Vector3,Oa=new THREE.Frustum,M=new THREE.Vector4,fa=new THREE.Vector4; +a.matrixAutoUpdate=this.matrixAutoUpdate;a.matrixWorldNeedsUpdate=this.matrixWorldNeedsUpdate;a.quaternion.copy(this.quaternion);a.useQuaternion=this.useQuaternion;a.visible=this.visible;a.castShadow=this.castShadow;a.receiveShadow=this.receiveShadow;a.frustumCulled=this.frustumCulled;for(var b=0;be&&0>f||0>g&&0>i)return!1;0>e?c=Math.max(c,e/(e-f)):0>f&&(d=Math.min(d,e/(e-f)));0>g?c=Math.max(c,g/(g-i)):0>i&&(d=Math.min(d,g/(g-i)));if(d< +c)return!1;a.lerp(b,c);b.lerp(a,1-d);return!0}var e,f,g=[],i=0,h,k,l=[],m=0,n,r,p=[],q=0,s,t=[],x=0,z,v,I=[],H=0,D,y,F=[],E=0,G={objects:[],sprites:[],lights:[],elements:[]},W=new THREE.Vector3,A=new THREE.Vector4,X=new THREE.Box3(new THREE.Vector3(-1,-1,-1),new THREE.Vector3(1,1,1)),B=new THREE.Box3,K=Array(3),L=Array(4),U=new THREE.Matrix4,aa=new THREE.Matrix4,ba,xa=new THREE.Matrix4,J=new THREE.Matrix3,ha=new THREE.Matrix3,ua=new THREE.Vector3,Oa=new THREE.Frustum,M=new THREE.Vector4,fa=new THREE.Vector4; this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);aa.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);return a.applyMatrix4(aa)};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);aa.multiplyMatrices(b.matrixWorld,b.projectionMatrixInverse);return a.applyMatrix4(aa)};this.pickingRay=function(a,b){a.z=-1;var c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.sub(a).normalize();return new THREE.Raycaster(a, -c)};this.projectScene=function(g,i,p,Ja){var ma=!1,wa,Ta,Ra,ia,ra,ga,Z,pa,gb,hb,Ea,yb,Cb;y=w=r=s=0;G.elements.length=0;g.updateMatrixWorld();void 0===i.parent&&i.updateMatrixWorld();U.copy(i.matrixWorldInverse.getInverse(i.matrixWorld));aa.multiplyMatrices(i.projectionMatrix,U);ha.getInverse(U);ha.transpose();Oa.setFromMatrix(aa);f=0;G.objects.length=0;G.sprites.length=0;G.lights.length=0;var Lb=function(b){for(var c=0,d=b.children.length;ch.positionScreen.x||1h.positionScreen.y||1h.positionScreen.z||1(Z.positionScreen.x-ia.positionScreen.x)*(ra.positionScreen.y-ia.positionScreen.y)-(Z.positionScreen.y-ia.positionScreen.y)*(ra.positionScreen.x-ia.positionScreen.x),ga===THREE.DoubleSide||ma===(ga===THREE.FrontSide))s===l?(Ea=new THREE.RenderableFace3,q.push(Ea),l++,s++,n=Ea):n=q[s++],n.v1.copy(ia),n.v2.copy(ra),n.v3.copy(Z); -else continue;else continue;else if(Ta instanceof THREE.Face4)if(ia=m[Ta.a],ra=m[Ta.b],Z=m[Ta.c],Ea=m[Ta.d],L[0]=ia.positionScreen,L[1]=ra.positionScreen,L[2]=Z.positionScreen,L[3]=Ea.positionScreen,!0===ia.visible||!0===ra.visible||!0===Z.visible||!0===Ea.visible||X.isIntersectionBox(B.setFromPoints(L)))if(ma=0>(Ea.positionScreen.x-ia.positionScreen.x)*(ra.positionScreen.y-ia.positionScreen.y)-(Ea.positionScreen.y-ia.positionScreen.y)*(ra.positionScreen.x-ia.positionScreen.x)||0>(ra.positionScreen.x- -Z.positionScreen.x)*(Ea.positionScreen.y-Z.positionScreen.y)-(ra.positionScreen.y-Z.positionScreen.y)*(Ea.positionScreen.x-Z.positionScreen.x),ga===THREE.DoubleSide||ma===(ga===THREE.FrontSide)){if(r===x){var na=new THREE.RenderableFace4;t.push(na);x++;r++;n=na}else n=t[r++];n.v1.copy(ia);n.v2.copy(ra);n.v3.copy(Z);n.v4.copy(Ea)}else continue;else continue;n.normalModel.copy(Ta.normal);!1===ma&&(ga===THREE.BackSide||ga===THREE.DoubleSide)&&n.normalModel.negate();n.normalModel.applyMatrix3(J).normalize(); +f.renderDepth?e.z=f.renderDepth:(W.copy(f.matrixWorld.getPosition()),W.applyMatrix4(aa),e.z=W.z),G.objects.push(e));Lb(f)}}};Lb(g);!0===m&&G.objects.sort(c);g=0;for(m=G.objects.length;gh.positionScreen.x||1h.positionScreen.y||1h.positionScreen.z||1(Z.positionScreen.x-ia.positionScreen.x)*(ra.positionScreen.y-ia.positionScreen.y)-(Z.positionScreen.y-ia.positionScreen.y)*(ra.positionScreen.x-ia.positionScreen.x),ga===THREE.DoubleSide||ma===(ga===THREE.FrontSide))r===q?(Ea=new THREE.RenderableFace3,p.push(Ea),q++,r++,n=Ea):n=p[r++],n.v1.copy(ia),n.v2.copy(ra),n.v3.copy(Z); +else continue;else continue;else if(Ta instanceof THREE.Face4)if(ia=l[Ta.a],ra=l[Ta.b],Z=l[Ta.c],Ea=l[Ta.d],L[0]=ia.positionScreen,L[1]=ra.positionScreen,L[2]=Z.positionScreen,L[3]=Ea.positionScreen,!0===ia.visible||!0===ra.visible||!0===Z.visible||!0===Ea.visible||X.isIntersectionBox(B.setFromPoints(L)))if(ma=0>(Ea.positionScreen.x-ia.positionScreen.x)*(ra.positionScreen.y-ia.positionScreen.y)-(Ea.positionScreen.y-ia.positionScreen.y)*(ra.positionScreen.x-ia.positionScreen.x)||0>(ra.positionScreen.x- +Z.positionScreen.x)*(Ea.positionScreen.y-Z.positionScreen.y)-(ra.positionScreen.y-Z.positionScreen.y)*(Ea.positionScreen.x-Z.positionScreen.x),ga===THREE.DoubleSide||ma===(ga===THREE.FrontSide)){if(s===x){var na=new THREE.RenderableFace4;t.push(na);x++;s++;n=na}else n=t[s++];n.v1.copy(ia);n.v2.copy(ra);n.v3.copy(Z);n.v4.copy(Ea)}else continue;else continue;n.normalModel.copy(Ta.normal);!1===ma&&(ga===THREE.BackSide||ga===THREE.DoubleSide)&&n.normalModel.negate();n.normalModel.applyMatrix3(J).normalize(); n.normalModelView.copy(n.normalModel).applyMatrix3(ha);n.centroidModel.copy(Ta.centroid).applyMatrix4(ba);Z=Ta.vertexNormals;ia=0;for(ra=Z.length;iaA.z&&(y===F?(ma=new THREE.RenderableParticle,E.push(ma),F++,y++,D=ma):D=E[y++],D.object=pa,D.x=A.x/A.w,D.y=A.y/ +Ta.color;n.material=Ua;ua.copy(n.centroidModel).applyMatrix4(aa);n.z=ua.z;G.elements.push(n)}}}else if(pa instanceof THREE.Line){xa.multiplyMatrices(aa,ba);Ra=pa.geometry.vertices;ia=b();ia.positionScreen.copy(Ra[0]).applyMatrix4(xa);hb=pa.type===THREE.LinePieces?2:1;wa=1;for(Ta=Ra.length;waA.z&&(y===E?(ma=new THREE.RenderableParticle,F.push(ma),E++,y++,D=ma):D=F[y++],D.object=pa,D.x=A.x/A.w,D.y=A.y/ A.w,D.z=A.z,D.rotation=pa.rotation.z,D.scale.x=pa.scale.x*Math.abs(D.x-(A.x+i.projectionMatrix.elements[0])/(A.w+i.projectionMatrix.elements[12])),D.scale.y=pa.scale.y*Math.abs(D.y-(A.y+i.projectionMatrix.elements[5])/(A.w+i.projectionMatrix.elements[13])),D.material=pa.material,G.elements.push(D)));!0===Ja&&G.elements.sort(c);return G}};THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=void 0!==f?f:0;this.centroid=new THREE.Vector3}; THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;be?-1:1,f.vertexTangents[d]=new THREE.Vector4(A.x,A.y,A.z,e)}this.hasTangents=!0},computeLineDistances:function(){for(var a=0,b=this.vertices,c=0,d=b.length;ce?-1:1,f.vertexTangents[d]=new THREE.Vector4(A.x,A.y,A.z,e)}this.hasTangents=!0},computeLineDistances:function(){for(var a=0,b=this.vertices,c=0,d=b.length;ch;h++)if(i[h]==i[(h+1)%3]){e.push(f);break}}else if(a instanceof THREE.Face4){a.a=c[a.a];a.b=c[a.b];a.c=c[a.c];a.d=c[a.d];i=[a.a,a.b,a.c,a.d];d=-1;for(h=0;4>h;h++)i[h]==i[(h+1)%4]&&(0<=d&&e.push(f),d=h);if(0<=d){i.splice(d,1);var m=new THREE.Face3(i[0],i[1],i[2],a.normal,a.color,a.materialIndex);i=0;for(h=this.faceVertexUvs.length;ih;h++)if(i[h]==i[(h+1)%3]){e.push(f);break}}else if(a instanceof THREE.Face4){a.a=c[a.a];a.b=c[a.b];a.c=c[a.c];a.d=c[a.d];i=[a.a,a.b,a.c,a.d];d=-1;for(h=0;4>h;h++)i[h]==i[(h+1)%4]&&(0<=d&&e.push(f),d=h);if(0<=d){i.splice(d,1);var l=new THREE.Face3(i[0],i[1],i[2],a.normal,a.color,a.materialIndex);i=0;for(h=this.faceVertexUvs.length;ib.max.x&&(b.max.x=c),db.max.y&&(b.max.y=d),eb.max.z&&(b.max.z=e)}if(void 0===a||0===a.length)this.boundingBox.min.set(0,0,0),this.boundingBox.max.set(0,0,0)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere= new THREE.Sphere);var a=this.attributes.position.array;if(a){for(var b,c=0,d,e,f=0,g=a.length;fc&&(c=b);this.boundingSphere.radius=Math.sqrt(c)}},computeVertexNormals:function(){if(this.attributes.position){var a,b,c,d;a=this.attributes.position.array.length;if(void 0===this.attributes.normal)this.attributes.normal={itemSize:3,array:new Float32Array(a),numItems:a};else{a=0;for(b=this.attributes.normal.array.length;aua?-1:1;i[4*a]=U.x;i[4*a+1]=U.y;i[4*a+2]=U.z;i[4*a+3]=J}if(void 0===this.attributes.index||void 0===this.attributes.position|| void 0===this.attributes.normal||void 0===this.attributes.uv)console.warn("Missing required attributes (index, position, normal or uv) in BufferGeometry.computeTangents()");else{var b=this.attributes.index.array,c=this.attributes.position.array,d=this.attributes.normal.array,e=this.attributes.uv.array,f=c.length/3;if(void 0===this.attributes.tangent){var g=4*f;this.attributes.tangent={itemSize:4,array:new Float32Array(g),numItems:g}}for(var i=this.attributes.tangent.array,h=[],k=[],g=0;ga.length?".":a.join("/"))+"/"},initMaterials:function(a,b){for(var c=[],d=0;da.opacity)h.transparent=a.transparent;void 0!==a.depthTest&&(h.depthTest=a.depthTest);void 0!==a.depthWrite&&(h.depthWrite=a.depthWrite);void 0!==a.visible&&(h.visible=a.visible);void 0!==a.flipSided&&(h.side=THREE.BackSide); void 0!==a.doubleSided&&(h.side=THREE.DoubleSide);void 0!==a.wireframe&&(h.wireframe=a.wireframe);void 0!==a.vertexColors&&("face"===a.vertexColors?h.vertexColors=THREE.FaceColors:a.vertexColors&&(h.vertexColors=THREE.VertexColors));a.colorDiffuse?h.color=f(a.colorDiffuse):a.DbgColor&&(h.color=a.DbgColor);a.colorSpecular&&(h.specular=f(a.colorSpecular));a.colorAmbient&&(h.ambient=f(a.colorAmbient));a.transparency&&(h.opacity=a.transparency);a.specularCoef&&(h.shininess=a.specularCoef);a.mapDiffuse&& b&&e(h,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap,a.mapDiffuseAnisotropy);a.mapLight&&b&&e(h,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap,a.mapLightAnisotropy);a.mapBump&&b&&e(h,"bumpMap",a.mapBump,a.mapBumpRepeat,a.mapBumpOffset,a.mapBumpWrap,a.mapBumpAnisotropy);a.mapNormal&&b&&e(h,"normalMap",a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,a.mapNormalWrap,a.mapNormalAnisotropy);a.mapSpecular&&b&&e(h,"specularMap",a.mapSpecular,a.mapSpecularRepeat, a.mapSpecularOffset,a.mapSpecularWrap,a.mapSpecularAnisotropy);a.mapBumpScale&&(h.bumpScale=a.mapBumpScale);a.mapNormal?(i=THREE.ShaderUtils.lib.normal,k=THREE.UniformsUtils.clone(i.uniforms),k.tNormal.value=h.normalMap,a.mapNormalFactor&&k.uNormalScale.value.set(a.mapNormalFactor,a.mapNormalFactor),h.map&&(k.tDiffuse.value=h.map,k.enableDiffuse.value=!0),h.specularMap&&(k.tSpecular.value=h.specularMap,k.enableSpecular.value=!0),h.lightMap&&(k.tAO.value=h.lightMap,k.enableAO.value=!0),k.uDiffuseColor.value.setHex(h.color), k.uSpecularColor.value.setHex(h.specular),k.uAmbientColor.value.setHex(h.ambient),k.uShininess.value=h.shininess,void 0!==h.opacity&&(k.uOpacity.value=h.opacity),i=new THREE.ShaderMaterial({fragmentShader:i.fragmentShader,vertexShader:i.vertexShader,uniforms:k,lights:!0,fog:!0}),h.transparent&&(i.transparent=!0)):i=new THREE[i](h);void 0!==a.DbgName&&(i.name=a.DbgName);return i}};THREE.ImageLoader=function(){THREE.EventDispatcher.call(this);this.crossOrigin=null};THREE.ImageLoader.prototype={constructor:THREE.ImageLoader,load:function(a,b){var c=this;void 0===b&&(b=new Image);b.addEventListener("load",function(){c.dispatchEvent({type:"load",content:b})},!1);b.addEventListener("error",function(){c.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},!1);c.crossOrigin&&(b.crossOrigin=c.crossOrigin);b.src=a}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a);this.withCredentials=!1};THREE.JSONLoader.prototype=Object.create(THREE.Loader.prototype);THREE.JSONLoader.prototype.load=function(a,b,c){c=c&&"string"===typeof c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)}; -THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.withCredentials=this.withCredentials;f.onreadystatechange=function(){if(f.readyState===f.DONE)if(200===f.status||0===f.status){if(f.responseText){var i=JSON.parse(f.responseText);a.createModel(i,c,d)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+f.status+"]");else f.readyState=== -f.LOADING?e&&(0===g&&(g=f.getResponseHeader("Content-Length")),e({total:g,loaded:f.responseText.length})):f.readyState===f.HEADERS_RECEIVED&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,!0);f.send(null)}; -THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=void 0!==a.scale?1/a.scale:1,f,g,i,h,k,m,p,n,s,q,l,r,t,x,z,w=a.faces;q=a.vertices;var I=a.normals,H=a.colors,D=0;for(f=0;fB.parameters.opacity&&(B.parameters.transparent=!0);B.parameters.normalMap?(G=THREE.ShaderUtils.lib.normal,A=THREE.UniformsUtils.clone(G.uniforms),r=B.parameters.color, -X=B.parameters.specular,l=B.parameters.ambient,W=B.parameters.shininess,A.tNormal.value=y.textures[B.parameters.normalMap],B.parameters.normalScale&&A.uNormalScale.value.set(B.parameters.normalScale[0],B.parameters.normalScale[1]),B.parameters.map&&(A.tDiffuse.value=B.parameters.map,A.enableDiffuse.value=!0),B.parameters.envMap&&(A.tCube.value=B.parameters.envMap,A.enableReflection.value=!0,A.uReflectivity.value=B.parameters.reflectivity),B.parameters.lightMap&&(A.tAO.value=B.parameters.lightMap, -A.enableAO.value=!0),B.parameters.specularMap&&(A.tSpecular.value=y.textures[B.parameters.specularMap],A.enableSpecular.value=!0),B.parameters.displacementMap&&(A.tDisplacement.value=y.textures[B.parameters.displacementMap],A.enableDisplacement.value=!0,A.uDisplacementBias.value=B.parameters.displacementBias,A.uDisplacementScale.value=B.parameters.displacementScale),A.uDiffuseColor.value.setHex(r),A.uSpecularColor.value.setHex(X),A.uAmbientColor.value.setHex(l),A.uShininess.value=W,B.parameters.opacity&& -(A.uOpacity.value=B.parameters.opacity),s=new THREE.ShaderMaterial({fragmentShader:G.fragmentShader,vertexShader:G.vertexShader,uniforms:A,lights:!0,fog:!0})):s=new THREE[B.type](B.parameters);y.materials[K]=s}for(K in F.materials)if(B=F.materials[K],B.parameters.materials){L=[];for(r=0;rB.parameters.opacity&& +(B.parameters.transparent=!0);B.parameters.normalMap?(G=THREE.ShaderUtils.lib.normal,A=THREE.UniformsUtils.clone(G.uniforms),s=B.parameters.color,X=B.parameters.specular,q=B.parameters.ambient,W=B.parameters.shininess,A.tNormal.value=y.textures[B.parameters.normalMap],B.parameters.normalScale&&A.uNormalScale.value.set(B.parameters.normalScale[0],B.parameters.normalScale[1]),B.parameters.map&&(A.tDiffuse.value=B.parameters.map,A.enableDiffuse.value=!0),B.parameters.envMap&&(A.tCube.value=B.parameters.envMap, +A.enableReflection.value=!0,A.uReflectivity.value=B.parameters.reflectivity),B.parameters.lightMap&&(A.tAO.value=B.parameters.lightMap,A.enableAO.value=!0),B.parameters.specularMap&&(A.tSpecular.value=y.textures[B.parameters.specularMap],A.enableSpecular.value=!0),B.parameters.displacementMap&&(A.tDisplacement.value=y.textures[B.parameters.displacementMap],A.enableDisplacement.value=!0,A.uDisplacementBias.value=B.parameters.displacementBias,A.uDisplacementScale.value=B.parameters.displacementScale), +A.uDiffuseColor.value.setHex(s),A.uSpecularColor.value.setHex(X),A.uAmbientColor.value.setHex(q),A.uShininess.value=W,B.parameters.opacity&&(A.uOpacity.value=B.parameters.opacity),r=new THREE.ShaderMaterial({fragmentShader:G.fragmentShader,vertexShader:G.vertexShader,uniforms:A,lights:!0,fog:!0})):r=new THREE[B.type](B.parameters);y.materials[K]=r}for(K in E.materials)if(B=E.materials[K],B.parameters.materials){L=[];for(s=0;st&&l.clearRect(na.min.x|0,na.min.y|0,na.max.x-na.min.x|0,na.max.y-na.min.y|0),0=j||(j*=f.intensity,c.add(Ta.multiplyScalar(j)))}else f instanceof THREE.PointLight&&(g=f.matrixWorld.getPosition(),j=b.dot(ib.subVectors(g,a).normalize()), -0>=j||(j*=0==f.distance?1:1-Math.min(a.distanceTo(g)/f.distance,1),0!=j&&(j*=f.intensity,c.add(Ta.multiplyScalar(j)))))}}function p(a,d,e,g,j,i,h,Y){f.info.render.vertices+=3;f.info.render.faces++;b(Y.opacity);c(Y.blending);B=a.positionScreen.x;K=a.positionScreen.y;L=d.positionScreen.x;U=d.positionScreen.y;aa=e.positionScreen.x;ba=e.positionScreen.y;r(B,K,L,U,aa,ba);(Y instanceof THREE.MeshLambertMaterial||Y instanceof THREE.MeshPhongMaterial)&&null===Y.map&&null===Y.map?(ma.copy(Y.color),wa.copy(Y.emissive), +THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){var b=this.__lights.indexOf(a);-1!==b&&this.__lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.__objects.indexOf(a),-1!==b&&(this.__objects.splice(b,1),this.__objectsRemoved.push(a),b=this.__objectsAdded.indexOf(a),-1!==b&&this.__objectsAdded.splice(b,1)));for(b=0;bt&&q.clearRect(na.min.x|0,na.min.y|0,na.max.x-na.min.x|0,na.max.y-na.min.y|0),0=j||(j*=f.intensity,c.add(Ta.multiplyScalar(j)))}else f instanceof THREE.PointLight&&(g=f.matrixWorld.getPosition(),j=b.dot(ib.subVectors(g,a).normalize()), +0>=j||(j*=0==f.distance?1:1-Math.min(a.distanceTo(g)/f.distance,1),0!=j&&(j*=f.intensity,c.add(Ta.multiplyScalar(j)))))}}function m(a,d,e,g,j,i,h,Y){f.info.render.vertices+=3;f.info.render.faces++;b(Y.opacity);c(Y.blending);B=a.positionScreen.x;K=a.positionScreen.y;L=d.positionScreen.x;U=d.positionScreen.y;aa=e.positionScreen.x;ba=e.positionScreen.y;s(B,K,L,U,aa,ba);(Y instanceof THREE.MeshLambertMaterial||Y instanceof THREE.MeshPhongMaterial)&&null===Y.map&&null===Y.map?(ma.copy(Y.color),wa.copy(Y.emissive), Y.vertexColors===THREE.FaceColors&&ma.multiply(h.color),!0===Db?!1===Y.wireframe&&Y.shading==THREE.SmoothShading&&3==h.vertexNormalsLength?(Da.copy(nb),Aa.copy(nb),Ia.copy(nb),n(h.v1.positionWorld,h.vertexNormalsModel[0],Da),n(h.v2.positionWorld,h.vertexNormalsModel[1],Aa),n(h.v3.positionWorld,h.vertexNormalsModel[2],Ia),Da.multiply(ma).add(wa),Aa.multiply(ma).add(wa),Ia.multiply(ma).add(wa),Ja.addColors(Aa,Ia).multiplyScalar(0.5),Z=jb(Da,Aa,Ia,Ja),I(B,K,L,U,aa,ba,0,0,1,0,0,1,Z)):(fa.copy(nb),n(h.centroidModel, -h.normalModel,fa),fa.multiply(ma).add(wa),!0===Y.wireframe?x(fa,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):w(fa)):!0===Y.wireframe?x(Y.color,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):w(Y.color)):Y instanceof THREE.MeshBasicMaterial||Y instanceof THREE.MeshLambertMaterial||Y instanceof THREE.MeshPhongMaterial?null!==Y.map?Y.map.mapping instanceof THREE.UVMapping&&(pa=h.uvs[0],z(B,K,L,U,aa,ba,pa[g].x,pa[g].y,pa[j].x,pa[j].y,pa[i].x,pa[i].y,Y.map)):null!==Y.envMap? -Y.envMap.mapping instanceof THREE.SphericalReflectionMapping&&(ib.copy(h.vertexNormalsModelView[g]),gb=0.5*ib.x+0.5,hb=0.5*ib.y+0.5,ib.copy(h.vertexNormalsModelView[j]),Ea=0.5*ib.x+0.5,yb=0.5*ib.y+0.5,ib.copy(h.vertexNormalsModelView[i]),Cb=0.5*ib.x+0.5,Lb=0.5*ib.y+0.5,z(B,K,L,U,aa,ba,gb,hb,Ea,yb,Cb,Lb,Y.envMap)):(fa.copy(Y.color),Y.vertexColors===THREE.FaceColors&&fa.multiply(h.color),!0===Y.wireframe?x(fa,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):w(fa)):Y instanceof THREE.MeshDepthMaterial? -(ra=m.near,ga=m.far,j=1-cb(a.positionScreen.z*a.positionScreen.w,ra,ga),Da.setRGB(j,j,j),j=1-cb(d.positionScreen.z*d.positionScreen.w,ra,ga),Aa.setRGB(j,j,j),j=1-cb(e.positionScreen.z*e.positionScreen.w,ra,ga),Ia.setRGB(j,j,j),Ja.addColors(Aa,Ia).multiplyScalar(0.5),Z=jb(Da,Aa,Ia,Ja),I(B,K,L,U,aa,ba,0,0,1,0,0,1,Z)):Y instanceof THREE.MeshNormalMaterial&&(Y.shading==THREE.FlatShading?(d=h.normalModelView,fa.setRGB(d.x,d.y,d.z).multiplyScalar(0.5).addScalar(0.5),!0===Y.wireframe?x(fa,Y.wireframeLinewidth, -Y.wireframeLinecap,Y.wireframeLinejoin):w(fa)):Y.shading==THREE.SmoothShading&&(d=h.vertexNormalsModelView[g],Da.setRGB(d.x,d.y,d.z).multiplyScalar(0.5).addScalar(0.5),d=h.vertexNormalsModelView[j],Aa.setRGB(d.x,d.y,d.z).multiplyScalar(0.5).addScalar(0.5),d=h.vertexNormalsModelView[i],Ia.setRGB(d.x,d.y,d.z).multiplyScalar(0.5).addScalar(0.5),Ja.addColors(Aa,Ia).multiplyScalar(0.5),Z=jb(Da,Aa,Ia,Ja),I(B,K,L,U,aa,ba,0,0,1,0,0,1,Z)))}function r(a,b,c,d,e,f){l.beginPath();l.moveTo(a,b);l.lineTo(c,d); -l.lineTo(e,f);l.closePath()}function t(a,b,c,d,e,f,g,j){l.beginPath();l.moveTo(a,b);l.lineTo(c,d);l.lineTo(e,f);l.lineTo(g,j);l.closePath()}function x(a,b,c,e){H!==b&&(H=l.lineWidth=b);D!==c&&(D=l.lineCap=c);y!==e&&(y=l.lineJoin=e);d(a.getStyle());l.stroke();Ya.expandByScalar(2*b)}function w(a){e(a.getStyle());l.fill()}function z(a,b,c,d,f,g,j,i,h,Y,k,m,n){if(!(n instanceof THREE.DataTexture||void 0===n.image||0==n.image.width)){if(!0===n.needsUpdate){var p=n.wrapS==THREE.RepeatWrapping,q=n.wrapT== -THREE.RepeatWrapping;Ra[n.id]=l.createPattern(n.image,!0===p&&!0===q?"repeat":!0===p&&!1===q?"repeat-x":!1===p&&!0===q?"repeat-y":"no-repeat");n.needsUpdate=!1}void 0===Ra[n.id]?e("rgba(0,0,0,1)"):e(Ra[n.id]);var p=n.offset.x/n.repeat.x,q=n.offset.y/n.repeat.y,s=n.image.width*n.repeat.x,r=n.image.height*n.repeat.y,j=(j+p)*s,i=(1-i+q)*r,c=c-a,d=d-b,f=f-a,g=g-b,h=(h+p)*s-j,Y=(1-Y+q)*r-i,k=(k+p)*s-j,m=(1-m+q)*r-i,p=h*m-k*Y;0===p?(void 0===ia[n.id]&&(b=document.createElement("canvas"),b.width=n.image.width, -b.height=n.image.height,b=b.getContext("2d"),b.drawImage(n.image,0,0),ia[n.id]=b.getImageData(0,0,n.image.width,n.image.height).data),b=ia[n.id],j=4*(Math.floor(j)+Math.floor(i)*n.image.width),fa.setRGB(b[j]/255,b[j+1]/255,b[j+2]/255),w(fa)):(p=1/p,n=(m*c-Y*f)*p,Y=(m*d-Y*g)*p,c=(h*f-k*c)*p,d=(h*g-k*d)*p,a=a-n*j-c*i,j=b-Y*j-d*i,l.save(),l.transform(n,Y,c,d,a,j),l.fill(),l.restore())}}function I(a,b,c,d,e,f,g,j,i,h,Y,k,n){var m,p;m=n.width-1;p=n.height-1;g*=m;j*=p;c-=a;d-=b;e-=a;f-=b;i=i*m-g;h=h*p- -j;Y=Y*m-g;k=k*p-j;p=1/(i*k-Y*h);m=(k*c-h*e)*p;h=(k*d-h*f)*p;c=(i*e-Y*c)*p;d=(i*f-Y*d)*p;a=a-m*g-c*j;b=b-h*g-d*j;l.save();l.transform(m,h,c,d,a,b);l.clip();l.drawImage(n,0,0);l.restore()}function jb(a,b,c,d){ob[0]=255*a.r|0;ob[1]=255*a.g|0;ob[2]=255*a.b|0;ob[4]=255*b.r|0;ob[5]=255*b.g|0;ob[6]=255*b.b|0;ob[8]=255*c.r|0;ob[9]=255*c.g|0;ob[10]=255*c.b|0;ob[12]=255*d.r|0;ob[13]=255*d.g|0;ob[14]=255*d.b|0;Ob.putImageData(rc,0,0);sb.drawImage(zb,0,0);return Fa}function cb(a,b,c){a=(a-b)/(c-b);return a*a* -(3-2*a)}function kb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;0!==e&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}if(!1===m instanceof THREE.Camera)console.error("THREE.CanvasRenderer.render: camera is not an instance of THREE.Camera.");else{!0===this.autoClear&&this.clear();l.setTransform(1,0,0,-1,s,q);f.info.render.vertices=0;f.info.render.faces=0;g=k.projectScene(a,m,this.sortObjects,this.sortElements);i=g.elements;h=g.lights;Db=0>1,dd=ja.height>>1,Wa=Za.scale.x*s,Pa=Za.scale.y*q,Va=Wa*Y,$a=Pa*dd,Ya.min.set(T.x-Va,T.y-$a),Ya.max.set(T.x+Va,T.y+$a),!1!==Ua.isIntersectionBox(Ya)&&(l.save(),l.translate(T.x, -T.y),l.rotate(-Za.rotation),l.scale(Wa,-Pa),l.translate(-Y,-dd),l.drawImage(ja,0,0),l.restore())):S instanceof THREE.ParticleCanvasMaterial&&(Va=Za.scale.x*s,$a=Za.scale.y*q,Ya.min.set(T.x-Va,T.y-$a),Ya.max.set(T.x+Va,T.y+$a),!1!==Ua.isIntersectionBox(Ya)&&(d(S.color.getStyle()),e(S.color.getStyle()),l.save(),l.translate(T.x,T.y),l.rotate(-Za.rotation),l.scale(Va,$a),S.program(l),l.restore()))}else if(ja instanceof THREE.RenderableLine)E=ja.v1,F=ja.v2,E.positionScreen.x*=s,E.positionScreen.y*=q,F.positionScreen.x*= -s,F.positionScreen.y*=q,Ya.setFromPoints([E.positionScreen,F.positionScreen]),!0===Ua.isIntersectionBox(Ya)&&(T=E,Za=F,b(S.opacity),c(S.blending),l.beginPath(),l.moveTo(T.positionScreen.x,T.positionScreen.y),l.lineTo(Za.positionScreen.x,Za.positionScreen.y),S instanceof THREE.LineBasicMaterial&&(T=S.linewidth,H!==T&&(H=l.lineWidth=T),T=S.linecap,D!==T&&(D=l.lineCap=T),T=S.linejoin,y!==T&&(y=l.lineJoin=T),d(S.color.getStyle()),l.stroke(),Ya.expandByScalar(2*S.linewidth)));else if(ja instanceof THREE.RenderableFace3){E= -ja.v1;F=ja.v2;G=ja.v3;if(-1>E.positionScreen.z||1F.positionScreen.z||1G.positionScreen.z||1E.positionScreen.z||1F.positionScreen.z||1G.positionScreen.z||1W.positionScreen.z||1>1,dd=ja.height>>1,Wa=Za.scale.x*r,Pa=Za.scale.y*p,Va=Wa*Y,$a=Pa*dd,Ya.min.set(T.x-Va,T.y-$a),Ya.max.set(T.x+Va,T.y+$a),!1!==Ua.isIntersectionBox(Ya)&&(q.save(),q.translate(T.x, +T.y),q.rotate(-Za.rotation),q.scale(Wa,-Pa),q.translate(-Y,-dd),q.drawImage(ja,0,0),q.restore())):S instanceof THREE.ParticleCanvasMaterial&&(Va=Za.scale.x*r,$a=Za.scale.y*p,Ya.min.set(T.x-Va,T.y-$a),Ya.max.set(T.x+Va,T.y+$a),!1!==Ua.isIntersectionBox(Ya)&&(d(S.color.getStyle()),e(S.color.getStyle()),q.save(),q.translate(T.x,T.y),q.rotate(-Za.rotation),q.scale(Va,$a),S.program(q),q.restore()))}else if(ja instanceof THREE.RenderableLine)F=ja.v1,E=ja.v2,F.positionScreen.x*=r,F.positionScreen.y*=p,E.positionScreen.x*= +r,E.positionScreen.y*=p,Ya.setFromPoints([F.positionScreen,E.positionScreen]),!0===Ua.isIntersectionBox(Ya)&&(T=F,Za=E,b(S.opacity),c(S.blending),q.beginPath(),q.moveTo(T.positionScreen.x,T.positionScreen.y),q.lineTo(Za.positionScreen.x,Za.positionScreen.y),S instanceof THREE.LineBasicMaterial&&(T=S.linewidth,H!==T&&(H=q.lineWidth=T),T=S.linecap,D!==T&&(D=q.lineCap=T),T=S.linejoin,y!==T&&(y=q.lineJoin=T),d(S.color.getStyle()),q.stroke(),Ya.expandByScalar(2*S.linewidth)));else if(ja instanceof THREE.RenderableFace3){F= +ja.v1;E=ja.v2;G=ja.v3;if(-1>F.positionScreen.z||1E.positionScreen.z||1G.positionScreen.z||1F.positionScreen.z||1E.positionScreen.z||1G.positionScreen.z||1W.positionScreen.z||1 dashSize ) {\ndiscard;\n}\ngl_FragColor = vec4( diffuse, opacity );",THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},depthRGBA:{uniforms:{},vertexShader:[THREE.ShaderChunk.morphtarget_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,"void main() 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g=1;"v2"===f.type?g=2:"v3"===f.type?g=3:"v4"===f.type? -g=4:"c"===f.type&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=j.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=!0}a.__webglCustomAttributesList.push(f)}}}function d(a,b){var c=b.geometry,d=a.faces3,i=a.faces4,h=3*d.length+4*i.length,k=1*d.length+2*i.length,i=3*d.length+4*i.length,d=e(b,a),n=g(d),m=f(d),l=d.vertexColors?d.vertexColors:!1;a.__vertexArray=new Float32Array(3*h);m&&(a.__normalArray=new Float32Array(3*h));c.hasTangents&&(a.__tangentArray=new Float32Array(4*h));l&& +g=4:"c"===f.type&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=j.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=!0}a.__webglCustomAttributesList.push(f)}}}function d(a,b){var c=b.geometry,d=a.faces3,i=a.faces4,h=3*d.length+4*i.length,k=1*d.length+2*i.length,i=3*d.length+4*i.length,d=e(b,a),n=g(d),l=f(d),m=d.vertexColors?d.vertexColors:!1;a.__vertexArray=new Float32Array(3*h);l&&(a.__normalArray=new Float32Array(3*h));c.hasTangents&&(a.__tangentArray=new Float32Array(4*h));m&& (a.__colorArray=new Float32Array(3*h));if(n){if(0m;m++)M.autoScaleCubemaps&&!f?(l=k,r=m,t=c.image[m],w=ad,t.width<=w&&t.height<=w||(z=Math.max(t.width,t.height),x=Math.floor(t.width*w/z),w=Math.floor(t.height*w/z),z=document.createElement("canvas"),z.width=x,z.height=w,z.getContext("2d").drawImage(t,0,0,t.width,t.height,0,0,x,w),t=z),l[r]=t):k[m]=c.image[m];m=k[0];l=0===(m.width&m.width-1)&&0===(m.height&m.height-1);r=K(c.format);t=K(c.type);A(j.TEXTURE_CUBE_MAP,c,l);for(m=0;6>m;m++)if(f){w= -k[m].mipmaps;z=0;for(D=w.length;zl;l++)M.autoScaleCubemaps&&!f?(m=k,r=l,t=c.image[l],x=ad,t.width<=x&&t.height<=x||(z=Math.max(t.width,t.height),v=Math.floor(t.width*x/z),x=Math.floor(t.height*x/z),z=document.createElement("canvas"),z.width=v,z.height=x,z.getContext("2d").drawImage(t,0,0,t.width,t.height,0,0,v,x),t=z),m[r]=t):k[l]=c.image[l];l=k[0];m=0===(l.width&l.width-1)&&0===(l.height&l.height-1);r=K(c.format);t=K(c.type);A(j.TEXTURE_CUBE_MAP,c,m);for(l=0;6>l;l++)if(f){x= +k[l].mipmaps;z=0;for(D=x.length;z=Bc&&console.warn("WebGLRenderer: trying to use "+a+" texture units while this GPU supports only "+Bc); -Ra+=1;return a}function D(a,b){a._modelViewMatrix.multiplyMatrices(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}function y(a,b,c,d){a[b]=c.r*c.r*d;a[b+1]=c.g*c.g*d;a[b+2]=c.b*c.b*d}function E(a,b,c,d){a[b]=c.r*d;a[b+1]=c.g*d;a[b+2]=c.b*d}function F(a,b,c){yb!==a&&(a?j.enable(j.POLYGON_OFFSET_FILL):j.disable(j.POLYGON_OFFSET_FILL),yb=a);if(a&&(Cb!==b||Lb!==c))j.polygonOffset(b,c),Cb=b,Lb=c}function G(a){for(var a=a.split("\n"),b=0,c= +Ra+=1;return a}function D(a,b){a._modelViewMatrix.multiplyMatrices(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}function y(a,b,c,d){a[b]=c.r*c.r*d;a[b+1]=c.g*c.g*d;a[b+2]=c.b*c.b*d}function F(a,b,c,d){a[b]=c.r*d;a[b+1]=c.g*d;a[b+2]=c.b*d}function E(a,b,c){yb!==a&&(a?j.enable(j.POLYGON_OFFSET_FILL):j.disable(j.POLYGON_OFFSET_FILL),yb=a);if(a&&(Cb!==b||Lb!==c))j.polygonOffset(b,c),Cb=b,Lb=c}function G(a){for(var a=a.split("\n"),b=0,c= a.length;bb;b++)j.deleteFramebuffer(a.__webglFramebuffer[b]),j.deleteRenderbuffer(a.__webglRenderbuffer[b]);else 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2]=Wa.z,qb+=3;j.bindBuffer(j.ARRAY_BUFFER,qa.__webglNormalBuffer);j.bufferData(j.ARRAY_BUFFER,Gb,na)}if(Bc&&fd&&pb){C=0;for(V=sa.length;Cva;va++)Eb=hb[va],Mb[gc]=Eb.x,Mb[gc+1]=Eb.y,gc+=2;C=0;for(V=ta.length;Cva;va++)Eb=hb[va],Mb[gc]=Eb.x,Mb[gc+1]=Eb.y,gc+=2;0va;va++)xc=sb[va],Nb[hc]=xc.x,Nb[hc+1]=xc.y,hc+=2;C=0;for(V=ta.length;Cva;va++)xc=sb[va],Nb[hc]=xc.x,Nb[hc+1]=xc.y,hc+=2;0a?b(c,e-1):k[e]a?b(c,e-1):k[e]>8&255,h>>16&255,h>>24&255)),d}d.mipmapCount=1;i[2]&131072&&!1!==b&&(d.mipmapCount=Math.max(1,i[7]));d.isCubemap=i[28]&512?!0:!1;d.width=i[4];d.height=i[3];for(var i=i[1]+4,f=d.width,g=d.height,h=d.isCubemap? -6:1,k=0;kp-1?0:p-1,s=p+1>e-1?e-1:p+1,q=0>m-1?0:m-1,l=m+1>d-1?d-1:m+1,r=[],t=[0,0,i[4*(p*d+m)]/255*b];r.push([-1,0,i[4*(p*d+q)]/255*b]);r.push([-1,-1,i[4*(n*d+q)]/255*b]);r.push([0,-1,i[4*(n*d+m)]/255*b]);r.push([1,-1,i[4*(n*d+l)]/255*b]);r.push([1,0,i[4*(p*d+l)]/255*b]);r.push([1,1,i[4*(s*d+l)]/255*b]);r.push([0,1,i[4*(s*d+m)]/255*b]);r.push([-1,1,i[4*(s*d+q)]/255*b]);n=[];q=r.length;for(s=0;sm-1?0:m-1,r=m+1>e-1?e-1:m+1,p=0>l-1?0:l-1,q=l+1>d-1?d-1:l+1,s=[],t=[0,0,i[4*(m*d+l)]/255*b];s.push([-1,0,i[4*(m*d+p)]/255*b]);s.push([-1,-1,i[4*(n*d+p)]/255*b]);s.push([0,-1,i[4*(n*d+l)]/255*b]);s.push([1,-1,i[4*(n*d+q)]/255*b]);s.push([1,0,i[4*(m*d+q)]/255*b]);s.push([1,1,i[4*(r*d+q)]/255*b]);s.push([0,1,i[4*(r*d+l)]/255*b]);s.push([-1,1,i[4*(r*d+p)]/255*b]);n=[];p=s.length;for(r=0;re)return null;var f=[],g=[],i=[],h,k,m;if(0=p--){console.log("Warning, unable to triangulate polygon!");break}h=k;e<=h&&(h=0);k=h+1;e<=k&&(k=0);m=k+1;e<=m&&(m=0);var n;a:{var s=n=void 0,q=void 0,l=void 0,r=void 0,t=void 0,x=void 0,z=void 0,w= -void 0,s=a[g[h]].x,q=a[g[h]].y,l=a[g[k]].x,r=a[g[k]].y,t=a[g[m]].x,x=a[g[m]].y;if(1E-10>(l-s)*(x-q)-(r-q)*(t-s))n=!1;else{var I=void 0,H=void 0,D=void 0,y=void 0,E=void 0,F=void 0,G=void 0,W=void 0,A=void 0,X=void 0,A=W=G=w=z=void 0,I=t-l,H=x-r,D=s-t,y=q-x,E=l-s,F=r-q;for(n=0;ne)return null;var f=[],g=[],i=[],h,k,l;if(0=m--){console.log("Warning, unable to triangulate polygon!");break}h=k;e<=h&&(h=0);k=h+1;e<=k&&(k=0);l=k+1;e<=l&&(l=0);var n;a:{var r=n=void 0,p=void 0,q=void 0,s=void 0,t=void 0,x=void 0,z=void 0,v= +void 0,r=a[g[h]].x,p=a[g[h]].y,q=a[g[k]].x,s=a[g[k]].y,t=a[g[l]].x,x=a[g[l]].y;if(1E-10>(q-r)*(x-p)-(s-p)*(t-r))n=!1;else{var I=void 0,H=void 0,D=void 0,y=void 0,F=void 0,E=void 0,G=void 0,W=void 0,A=void 0,X=void 0,A=W=G=v=z=void 0,I=t-q,H=x-s,D=r-t,y=p-x,F=q-r,E=s-p;for(n=0;nh)g=d+1;else if(0b&&(b=0);1=b)return b=c[a]-b,a=this.curves[a],b=1-b/a.getLength(),a.getPointAt(b);a++}return null};THREE.CurvePath.prototype.getLength=function(){var a=this.getCurveLengths();return a[a.length-1]}; THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length==this.curves.length)return this.cacheLengths;var a=[],b=0,c,d=this.curves.length;for(c=0;cb?b=i.x:i.xc?c=i.y:i.yd?d=i.z:i.zb?b=i.x:i.xc?c=i.y:i.yd?d=i.z:i.zMath.abs(d.x-c[0].x)&&1E-10>Math.abs(d.y-c[0].y)&&c.splice(c.length-1,1);b&&c.push(c[0]);return c}; +THREE.Path.prototype.getPoints=function(a,b){if(this.useSpacedPoints)return console.log("tata"),this.getSpacedPoints(a,b);var a=a||12,c=[],d,e,f,g,i,h,k,l,m,n,r,p,q;d=0;for(e=this.actions.length;dMath.abs(d.x-c[0].x)&&1E-10>Math.abs(d.y-c[0].y)&&c.splice(c.length-1,1);b&&c.push(c[0]);return c}; THREE.Path.prototype.toShapes=function(){var a,b,c,d,e=[],f=new THREE.Path;a=0;for(b=this.actions.length;a -i&&(i+=c.length);i%=c.length;0>g&&(g+=k.length);g%=k.length;e=0<=i-1?i-1:c.length-1;f=0<=g-1?g-1:k.length-1;l=[k[g],c[i],c[e]];l=THREE.FontUtils.Triangulate.area(l);r=[k[g],k[f],c[i]];r=THREE.FontUtils.Triangulate.area(r);p+n>l+r&&(i=s,g=m,0>i&&(i+=c.length),i%=c.length,0>g&&(g+=k.length),g%=k.length,e=0<=i-1?i-1:c.length-1,f=0<=g-1?g-1:k.length-1);p=c.slice(0,i);n=c.slice(i);s=k.slice(g);m=k.slice(0,g);f=[k[g],k[f],c[i]];q.push([k[g],c[i],c[e]]);q.push(f);c=p.concat(s).concat(m).concat(n)}return{shape:c, -isolatedPts:q,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),f,g,i,h,k={};f=0;for(g=d.length;fd;d++)h=i[d].x+":"+i[d].y,h=k[h],void 0!==h&&(i[d]=h)}f=0;for(g=e.length;fd;d++)h=i[d].x+":"+i[d].y,h=k[h],void 0!==h&&(i[d]=h)}return c.concat(e)}, +THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),e,f,g,i,h,k,l,m,n,r,p=[];for(h=0;h +i&&(i+=c.length);i%=c.length;0>g&&(g+=k.length);g%=k.length;e=0<=i-1?i-1:c.length-1;f=0<=g-1?g-1:k.length-1;q=[k[g],c[i],c[e]];q=THREE.FontUtils.Triangulate.area(q);s=[k[g],k[f],c[i]];s=THREE.FontUtils.Triangulate.area(s);m+n>q+s&&(i=r,g=l,0>i&&(i+=c.length),i%=c.length,0>g&&(g+=k.length),g%=k.length,e=0<=i-1?i-1:c.length-1,f=0<=g-1?g-1:k.length-1);m=c.slice(0,i);n=c.slice(i);r=k.slice(g);l=k.slice(0,g);f=[k[g],k[f],c[i]];p.push([k[g],c[i],c[e]]);p.push(f);c=m.concat(r).concat(l).concat(n)}return{shape:c, +isolatedPts:p,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),f,g,i,h,k={};f=0;for(g=d.length;fd;d++)h=i[d].x+":"+i[d].y,h=k[h],void 0!==h&&(i[d]=h)}f=0;for(g=e.length;fd;d++)h=i[d].x+":"+i[d].y,h=k[h],void 0!==h&&(i[d]=h)}return c.concat(e)}, isClockWise:function(a){return 0>THREE.FontUtils.Triangulate.area(a)},b2p0:function(a,b){var c=1-a;return c*c*b},b2p1:function(a,b){return 2*(1-a)*a*b},b2p2:function(a,b){return a*a*b},b2:function(a,b,c,d){return this.b2p0(a,b)+this.b2p1(a,c)+this.b2p2(a,d)},b3p0:function(a,b){var c=1-a;return c*c*c*b},b3p1:function(a,b){var c=1-a;return 3*c*c*a*b},b3p2:function(a,b){return 3*(1-a)*a*a*b},b3p3:function(a,b){return a*a*a*b},b3:function(a,b,c,d,e){return this.b3p0(a,b)+this.b3p1(a,c)+this.b3p2(a,d)+ this.b3p3(a,e)}};THREE.AnimationHandler=function(){var a=[],b={},c={update:function(b){for(var c=0;ca.hierarchy[c].keys[d].time&& (a.hierarchy[c].keys[d].time=0),void 0!==a.hierarchy[c].keys[d].rot&&!(a.hierarchy[c].keys[d].rot instanceof THREE.Quaternion)){var i=a.hierarchy[c].keys[d].rot;a.hierarchy[c].keys[d].rot=new THREE.Quaternion(i[0],i[1],i[2],i[3])}if(a.hierarchy[c].keys.length&&void 0!==a.hierarchy[c].keys[0].morphTargets){i={};for(d=0;ds;s++){c=b[s];g=h.prevKey[c];i=h.nextKey[c];if(i.time<=m){if(kd||1d?0:1;if("pos"===c)if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+ -(f[2]-e[2])*d;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)this.points[0]=this.getPrevKeyWith("pos",p,g.index-1).pos,this.points[1]=e,this.points[2]=f,this.points[3]=this.getNextKeyWith("pos",p,i.index+1).pos,d=0.33*d+0.33,e=this.interpolateCatmullRom(this.points,d),c.x=e[0],c.y=e[1],c.z=e[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD&&(d=this.interpolateCatmullRom(this.points,1.01*d), +THREE.Animation.prototype.update=function(a){if(!1!==this.isPlaying){var b=["pos","rot","scl"],c,d,e,f,g,i,h,k,l;l=this.currentTime+=a*this.timeScale;k=this.currentTime%=this.data.length;parseInt(Math.min(k*this.data.fps,this.data.length*this.data.fps),10);for(var m=0,n=this.hierarchy.length;mr;r++){c=b[r];g=h.prevKey[c];i=h.nextKey[c];if(i.time<=l){if(kd||1d?0:1;if("pos"===c)if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+ +(f[2]-e[2])*d;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)this.points[0]=this.getPrevKeyWith("pos",m,g.index-1).pos,this.points[1]=e,this.points[2]=f,this.points[3]=this.getNextKeyWith("pos",m,i.index+1).pos,d=0.33*d+0.33,e=this.interpolateCatmullRom(this.points,d),c.x=e[0],c.y=e[1],c.z=e[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD&&(d=this.interpolateCatmullRom(this.points,1.01*d), this.target.set(d[0],d[1],d[2]),this.target.sub(c),this.target.y=0,this.target.normalize(),d=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,d,0))}else"rot"===c?THREE.Quaternion.slerp(e,f,a.quaternion,d):"scl"===c&&(c=a.scale,c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+(f[2]-e[2])*d)}}}}; THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],e,f,g,i,h,k;e=(a.length-1)*b;f=Math.floor(e);e-=f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];i=a[c[1]];h=a[c[2]];k=a[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],i[0],h[0],k[0],e,c,g);d[1]=this.interpolate(f[1],i[1],h[1],k[1],e,c,g);d[2]=this.interpolate(f[2],i[2],h[2],k[2],e,c,g);return d}; THREE.Animation.prototype.interpolate=function(a,b,c,d,e,f,g){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c=g?b.interpolate(c,g):b.interpolate(c,c.time)}this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=!0}}if(this.JITCompile&&void 0===f[0][e]){this.hierarchy[0].updateMatrixWorld(!0);for(a=0;a=g?b.interpolate(c,g):b.interpolate(c,c.time)}this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=!0}}if(this.JITCompile&&void 0===f[0][e]){this.hierarchy[0].updateMatrixWorld(!0);for(a=0;ag?(b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=2*Math.PI),c=(b+a)/2,a=-Math.cos(c),c=-Math.sin(c),new THREE.Vector2(a,c)):d.multiplyScalar(g).add(h).sub(a).clone()}function e(c,d){var e,f;for(J=c.length;0<=--J;){e=J;f=J-1;0>f&&(f=c.length-1);for(var g=0,h=s+2*m, -g=0;gg?(b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=2*Math.PI),c=(b+a)/2,a=-Math.cos(c),c=-Math.sin(c),new THREE.Vector2(a,c)):d.multiplyScalar(g).add(h).sub(a).clone()}function e(c,d){var e,f;for(J=c.length;0<=--J;){e=J;f=J-1;0>f&&(f=c.length-1);for(var g=0,h=r+2*l, +g=0;gMath.abs(c-h)?[new THREE.Vector2(b,1-e),new THREE.Vector2(d,1-f),new THREE.Vector2(k,1-g),new THREE.Vector2(p,1-a)]:[new THREE.Vector2(c,1-e),new THREE.Vector2(h,1-f),new THREE.Vector2(m,1-g),new THREE.Vector2(n,1-a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2; +l=a.vertices[g].y,g=a.vertices[g].z,m=a.vertices[i].x,n=a.vertices[i].y,a=a.vertices[i].z;return 0.01>Math.abs(c-h)?[new THREE.Vector2(b,1-e),new THREE.Vector2(d,1-f),new THREE.Vector2(k,1-g),new THREE.Vector2(m,1-a)]:[new THREE.Vector2(c,1-e),new THREE.Vector2(h,1-f),new THREE.Vector2(l,1-g),new THREE.Vector2(n,1-a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2; THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;THREE.ShapeGeometry=function(a,b){THREE.Geometry.call(this);!1===a instanceof Array&&(a=[a]);this.shapebb=a[a.length-1].getBoundingBox();this.addShapeList(a,b);this.computeCentroids();this.computeFaceNormals()};THREE.ShapeGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.ShapeGeometry.prototype.addShapeList=function(a,b){for(var c=0,d=a.length;cd?(d=new THREE.Face3(a.index,b.index,c.index,[a.clone(),b.clone(),c.clone()]),d.centroid.add(a).add(b).add(c).divideScalar(3),d.normal=d.centroid.clone().normalize(),h.faces.push(d),d=Math.atan2(d.centroid.z,-d.centroid.x),h.faceVertexUvs[0].push([i(a.uv, -a,d),i(b.uv,b,d),i(c.uv,c,d)])):(d-=1,f(a,g(a,b),g(a,c),d),f(g(a,b),b,g(b,c),d),f(g(a,c),g(b,c),c,d),f(g(a,b),g(b,c),g(a,c),d))}function g(a,b){p[a.index]||(p[a.index]=[]);p[b.index]||(p[b.index]=[]);var c=p[a.index][b.index];void 0===c&&(p[a.index][b.index]=p[b.index][a.index]=c=e((new THREE.Vector3).addVectors(a,b).divideScalar(2)));return c}function i(a,b,c){0>c&&1===a.x&&(a=new THREE.Vector2(a.x-1,a.y));0===b.x&&0===b.z&&(a=new THREE.Vector2(c/2/Math.PI+0.5,a.y));return a}THREE.Geometry.call(this); -for(var c=c||1,d=d||0,h=this,k=0,m=a.length;k=m){for(k=0;3>k;k++){m=[h[k],h[(k+1)%3]];p=!0;for(n=0;ni;i++)void 0===f[g[i]]&&(f[g[i]]=e++,this.vertices.push(a[g[i]])),g[i]=f[g[i]]}for(d=0;dc&&1===a.x&&(a=new THREE.Vector2(a.x-1,a.y));0===b.x&&0===b.z&&(a=new THREE.Vector2(c/2/Math.PI+0.5,a.y));return a}THREE.Geometry.call(this); +for(var c=c||1,d=d||0,h=this,k=0,l=a.length;k=l){for(k=0;3>k;k++){l=[h[k],h[(k+1)%3]];m=!0;for(n=0;ni;i++)void 0===f[g[i]]&&(f[g[i]]=e++,this.vertices.push(a[g[i]])),g[i]=f[g[i]]}for(d=0;db.y?this.rotation.set(Math.PI,0,0):(a=THREE.ArrowHelper.__v2.set(b.z,0,-b.x).normalize(),b=Math.acos(b.y),a=THREE.ArrowHelper.__q1.setFromAxisAngle(a,b),this.rotation.setEulerFromQuaternion(a,this.eulerOrder))}; @@ -645,7 +645,7 @@ new THREE.Mesh(d,f);this.lightRays=new THREE.Line(e,g,THREE.LinePieces);this.add !0,this.targetSphere.properties.gizmoSubject=a.target,this.targetSphere.properties.gizmoRoot=this.targetSphere,c=new THREE.LineDashedMaterial({color:c,dashSize:4,gapSize:4,opacity:0.75,transparent:!0,fog:!1}),d=new THREE.Geometry,d.vertices.push(this.position.clone()),d.vertices.push(this.targetSphere.position.clone()),d.computeLineDistances(),this.targetLine=new THREE.Line(d,c),this.targetLine.properties.isGizmo=!0);this.properties.isGizmo=!0};THREE.DirectionalLightHelper.prototype=Object.create(THREE.Object3D.prototype); THREE.DirectionalLightHelper.prototype.update=function(){this.direction.subVectors(this.light.target.position,this.light.position);var a=THREE.Math.clamp(this.light.intensity,0,1);this.color.copy(this.light.color);this.color.multiplyScalar(a);this.lightSphere.material.color.copy(this.color);this.lightRays.material.color.copy(this.color);null!==this.targetSphere&&(this.targetSphere.material.color.copy(this.color),this.targetLine.material.color.copy(this.color),this.targetLine.geometry.vertices[0].copy(this.light.position), this.targetLine.geometry.vertices[1].copy(this.light.target.position),this.targetLine.geometry.computeLineDistances(),this.targetLine.geometry.verticesNeedUpdate=!0)};THREE.HemisphereLightHelper=function(a,b,c){THREE.Object3D.call(this);this.light=a;this.position=a.position;var d=THREE.Math.clamp(a.intensity,0,1);this.color=a.color.clone();this.color.multiplyScalar(d);var e=this.color.getHex();this.groundColor=a.groundColor.clone();this.groundColor.multiplyScalar(d);for(var d=this.groundColor.getHex(),f=new THREE.SphereGeometry(b,16,8,0,2*Math.PI,0,0.5*Math.PI),g=new THREE.SphereGeometry(b,16,8,0,2*Math.PI,0.5*Math.PI,Math.PI),i=new THREE.MeshBasicMaterial({color:e, -fog:!1}),h=new THREE.MeshBasicMaterial({color:d,fog:!1}),k=0,m=f.faces.length;kd.duration||0>d.time)d.direction*=-1,d.time>d.duration&&(d.time=d.duration,d.directionBackwards=!0),0>d.time&&(d.time=0,d.directionBackwards=!1)}else d.time%=d.duration,0>d.time&&(d.time+=d.duration);var f=d.startFrame+THREE.Math.clamp(Math.floor(d.time/e),0,d.length-1),g=d.weight; -f!==d.currentFrame&&(this.morphTargetInfluences[d.lastFrame]=0,this.morphTargetInfluences[d.currentFrame]=1*g,this.morphTargetInfluences[f]=0,d.lastFrame=d.currentFrame,d.currentFrame=f);e=d.time%e/e;d.directionBackwards&&(e=1-e);this.morphTargetInfluences[d.currentFrame]=e*g;this.morphTargetInfluences[d.lastFrame]=(1-e)*g}}};THREE.LensFlarePlugin=function(){function a(a,c){var d=b.createProgram(),e=b.createShader(b.FRAGMENT_SHADER),f=b.createShader(b.VERTEX_SHADER),g="precision "+c+" float;\n";b.shaderSource(e,g+a.fragmentShader);b.shaderSource(f,g+a.vertexShader);b.compileShader(e);b.compileShader(f);b.attachShader(d,e);b.attachShader(d,f);b.linkProgram(d);return d}var b,c,d,e,f,g,i,h,k,m,p,n,s;this.init=function(q){b=q.context;c=q;d=q.getPrecision();e=new Float32Array(16);f=new Uint16Array(6);q=0;e[q++]=-1;e[q++]=-1; -e[q++]=0;e[q++]=0;e[q++]=1;e[q++]=-1;e[q++]=1;e[q++]=0;e[q++]=1;e[q++]=1;e[q++]=1;e[q++]=1;e[q++]=-1;e[q++]=1;e[q++]=0;e[q++]=1;q=0;f[q++]=0;f[q++]=1;f[q++]=2;f[q++]=0;f[q++]=2;f[q++]=3;g=b.createBuffer();i=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,g);b.bufferData(b.ARRAY_BUFFER,e,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,i);b.bufferData(b.ELEMENT_ARRAY_BUFFER,f,b.STATIC_DRAW);h=b.createTexture();k=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16, +f!==d.currentFrame&&(this.morphTargetInfluences[d.lastFrame]=0,this.morphTargetInfluences[d.currentFrame]=1*g,this.morphTargetInfluences[f]=0,d.lastFrame=d.currentFrame,d.currentFrame=f);e=d.time%e/e;d.directionBackwards&&(e=1-e);this.morphTargetInfluences[d.currentFrame]=e*g;this.morphTargetInfluences[d.lastFrame]=(1-e)*g}}};THREE.LensFlarePlugin=function(){function a(a,c){var d=b.createProgram(),e=b.createShader(b.FRAGMENT_SHADER),f=b.createShader(b.VERTEX_SHADER),g="precision "+c+" float;\n";b.shaderSource(e,g+a.fragmentShader);b.shaderSource(f,g+a.vertexShader);b.compileShader(e);b.compileShader(f);b.attachShader(d,e);b.attachShader(d,f);b.linkProgram(d);return d}var b,c,d,e,f,g,i,h,k,l,m,n,r;this.init=function(p){b=p.context;c=p;d=p.getPrecision();e=new Float32Array(16);f=new Uint16Array(6);p=0;e[p++]=-1;e[p++]=-1; +e[p++]=0;e[p++]=0;e[p++]=1;e[p++]=-1;e[p++]=1;e[p++]=0;e[p++]=1;e[p++]=1;e[p++]=1;e[p++]=1;e[p++]=-1;e[p++]=1;e[p++]=0;e[p++]=1;p=0;f[p++]=0;f[p++]=1;f[p++]=2;f[p++]=0;f[p++]=2;f[p++]=3;g=b.createBuffer();i=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,g);b.bufferData(b.ARRAY_BUFFER,e,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,i);b.bufferData(b.ELEMENT_ARRAY_BUFFER,f,b.STATIC_DRAW);h=b.createTexture();k=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16, 0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,k);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE); -b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);0>=b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)?(m=!1,p=a(THREE.ShaderFlares.lensFlare,d)):(m=!0,p=a(THREE.ShaderFlares.lensFlareVertexTexture,d));n={};s={};n.vertex=b.getAttribLocation(p,"position");n.uv=b.getAttribLocation(p,"uv");s.renderType=b.getUniformLocation(p,"renderType");s.map=b.getUniformLocation(p,"map");s.occlusionMap=b.getUniformLocation(p,"occlusionMap");s.opacity= -b.getUniformLocation(p,"opacity");s.color=b.getUniformLocation(p,"color");s.scale=b.getUniformLocation(p,"scale");s.rotation=b.getUniformLocation(p,"rotation");s.screenPosition=b.getUniformLocation(p,"screenPosition")};this.render=function(a,d,e,f){var a=a.__webglFlares,x=a.length;if(x){var z=new THREE.Vector3,w=f/e,I=0.5*e,H=0.5*f,D=16/f,y=new THREE.Vector2(D*w,D),E=new THREE.Vector3(1,1,0),F=new THREE.Vector2(1,1),G=s,D=n;b.useProgram(p);b.enableVertexAttribArray(n.vertex);b.enableVertexAttribArray(n.uv); -b.uniform1i(G.occlusionMap,0);b.uniform1i(G.map,1);b.bindBuffer(b.ARRAY_BUFFER,g);b.vertexAttribPointer(D.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(D.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,i);b.disable(b.CULL_FACE);b.depthMask(!1);var W,A,X,B,K;for(W=0;W=b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)?(l=!1,m=a(THREE.ShaderFlares.lensFlare,d)):(l=!0,m=a(THREE.ShaderFlares.lensFlareVertexTexture,d));n={};r={};n.vertex=b.getAttribLocation(m,"position");n.uv=b.getAttribLocation(m,"uv");r.renderType=b.getUniformLocation(m,"renderType");r.map=b.getUniformLocation(m,"map");r.occlusionMap=b.getUniformLocation(m,"occlusionMap");r.opacity= +b.getUniformLocation(m,"opacity");r.color=b.getUniformLocation(m,"color");r.scale=b.getUniformLocation(m,"scale");r.rotation=b.getUniformLocation(m,"rotation");r.screenPosition=b.getUniformLocation(m,"screenPosition")};this.render=function(a,d,e,f){var a=a.__webglFlares,x=a.length;if(x){var z=new THREE.Vector3,v=f/e,I=0.5*e,H=0.5*f,D=16/f,y=new THREE.Vector2(D*v,D),F=new THREE.Vector3(1,1,0),E=new THREE.Vector2(1,1),G=r,D=n;b.useProgram(m);b.enableVertexAttribArray(n.vertex);b.enableVertexAttribArray(n.uv); +b.uniform1i(G.occlusionMap,0);b.uniform1i(G.map,1);b.bindBuffer(b.ARRAY_BUFFER,g);b.vertexAttribPointer(D.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(D.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,i);b.disable(b.CULL_FACE);b.depthMask(!1);var W,A,X,B,K;for(W=0;WD;D++)z[D]=new THREE.Vector3,t[D]=new THREE.Vector3;z=w.shadowCascadeNearZ[x];w=w.shadowCascadeFarZ[x];t[0].set(-1,-1,z);t[1].set(1,-1,z);t[2].set(-1, -1,z);t[3].set(1,1,z);t[4].set(-1,-1,w);t[5].set(1,-1,w);t[6].set(-1,1,w);t[7].set(1,1,w);H.originalCamera=p;t=new THREE.Gyroscope;t.position=q.shadowCascadeOffset;t.add(H);t.add(H.target);p.add(t);q.shadowCascadeArray[r]=H;console.log("Created virtualLight",H)}x=q;z=r;w=x.shadowCascadeArray[z];w.position.copy(x.position);w.target.position.copy(x.target.position);w.lookAt(w.target);w.shadowCameraVisible=x.shadowCameraVisible;w.shadowDarkness=x.shadowDarkness;w.shadowBias=x.shadowCascadeBias[z];t=x.shadowCascadeNearZ[z]; -x=x.shadowCascadeFarZ[z];w=w.pointsFrustum;w[0].z=t;w[1].z=t;w[2].z=t;w[3].z=t;w[4].z=x;w[5].z=x;w[6].z=x;w[7].z=x;I[l]=H;l++}else I[l]=q,l++;n=0;for(s=I.length;nx;x++)z=w[x],z.copy(t[x]),THREE.ShadowMapPlugin.__projector.unprojectVector(z,r),z.applyMatrix4(l.matrixWorldInverse),z.xk.x&&(k.x=z.x),z.yk.y&&(k.y=z.y),z.zk.z&& -(k.z=z.z);l.left=h.x;l.right=k.x;l.top=k.y;l.bottom=h.y;l.updateProjectionMatrix()}l=q.shadowMap;t=q.shadowMatrix;r=q.shadowCamera;r.position.copy(q.matrixWorld.getPosition());r.lookAt(q.target.matrixWorld.getPosition());r.updateMatrixWorld();r.matrixWorldInverse.getInverse(r.matrixWorld);q.cameraHelper&&(q.cameraHelper.visible=q.shadowCameraVisible);q.shadowCameraVisible&&q.cameraHelper.update();t.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);t.multiply(r.projectionMatrix);t.multiply(r.matrixWorldInverse); -i.multiplyMatrices(r.projectionMatrix,r.matrixWorldInverse);g.setFromMatrix(i);b.setRenderTarget(l);b.clear();w=m.__webglObjects;q=0;for(l=w.length;qD;D++)z[D]=new THREE.Vector3,t[D]=new THREE.Vector3;z=v.shadowCascadeNearZ[x];v=v.shadowCascadeFarZ[x];t[0].set(-1,-1,z);t[1].set(1,-1,z);t[2].set(-1, +1,z);t[3].set(1,1,z);t[4].set(-1,-1,v);t[5].set(1,-1,v);t[6].set(-1,1,v);t[7].set(1,1,v);H.originalCamera=m;t=new THREE.Gyroscope;t.position=p.shadowCascadeOffset;t.add(H);t.add(H.target);m.add(t);p.shadowCascadeArray[s]=H;console.log("Created virtualLight",H)}x=p;z=s;v=x.shadowCascadeArray[z];v.position.copy(x.position);v.target.position.copy(x.target.position);v.lookAt(v.target);v.shadowCameraVisible=x.shadowCameraVisible;v.shadowDarkness=x.shadowDarkness;v.shadowBias=x.shadowCascadeBias[z];t=x.shadowCascadeNearZ[z]; +x=x.shadowCascadeFarZ[z];v=v.pointsFrustum;v[0].z=t;v[1].z=t;v[2].z=t;v[3].z=t;v[4].z=x;v[5].z=x;v[6].z=x;v[7].z=x;I[q]=H;q++}else I[q]=p,q++;n=0;for(r=I.length;nx;x++)z=v[x],z.copy(t[x]),THREE.ShadowMapPlugin.__projector.unprojectVector(z,s),z.applyMatrix4(q.matrixWorldInverse),z.xk.x&&(k.x=z.x),z.yk.y&&(k.y=z.y),z.zk.z&& +(k.z=z.z);q.left=h.x;q.right=k.x;q.top=k.y;q.bottom=h.y;q.updateProjectionMatrix()}q=p.shadowMap;t=p.shadowMatrix;s=p.shadowCamera;s.position.copy(p.matrixWorld.getPosition());s.lookAt(p.target.matrixWorld.getPosition());s.updateMatrixWorld();s.matrixWorldInverse.getInverse(s.matrixWorld);p.cameraHelper&&(p.cameraHelper.visible=p.shadowCameraVisible);p.shadowCameraVisible&&p.cameraHelper.update();t.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);t.multiply(s.projectionMatrix);t.multiply(s.matrixWorldInverse); +i.multiplyMatrices(s.projectionMatrix,s.matrixWorldInverse);g.setFromMatrix(i);b.setRenderTarget(q);b.clear();v=l.__webglObjects;p=0;for(q=v.length;p 0 ) {\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\nfloat fogFactor = 0.0;\nif ( fogType == 1 ) {\nfogFactor = smoothstep( fogNear, fogFar, depth );\n} else {\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n}\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n}\n}"}}; -- GitLab