diff --git a/examples/webgl_animation_cloth.html b/examples/webgl_animation_cloth.html
index 0c959bc6d33ba9dac118ce85d6fbdb8d432216ab..3fa084fd58bf55a6b08391d7b29812c23b7cf65f 100644
--- a/examples/webgl_animation_cloth.html
+++ b/examples/webgl_animation_cloth.html
@@ -291,7 +291,7 @@
renderer.gammaInput = true;
renderer.gammaOutput = true;
- renderer.shadowMapEnabled = true;
+ renderer.shadowMap.enabled = true;
//
diff --git a/examples/webgl_animation_skinning_morph.html b/examples/webgl_animation_skinning_morph.html
index 9ac977d96fea8ed3555af7f614394ee5608a3996..9ed09f44d89676b9122fd1b7d2c0b742fd89aedb 100644
--- a/examples/webgl_animation_skinning_morph.html
+++ b/examples/webgl_animation_skinning_morph.html
@@ -144,7 +144,7 @@
renderer.gammaInput = true;
renderer.gammaOutput = true;
- renderer.shadowMapEnabled = true;
+ renderer.shadowMap.enabled = true;
// STATS
diff --git a/examples/webgl_interactive_draggablecubes.html b/examples/webgl_interactive_draggablecubes.html
index bfebe13d23867cff0559556f666112ee1afda5e4..655f6e8e32074e78828cec99500df0083285ce84 100644
--- a/examples/webgl_interactive_draggablecubes.html
+++ b/examples/webgl_interactive_draggablecubes.html
@@ -112,8 +112,8 @@
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.sortObjects = false;
- renderer.shadowMapEnabled = true;
- renderer.shadowMapType = THREE.PCFShadowMap;
+ renderer.shadowMap.enabled = true;
+ renderer.shadowMap.type = THREE.PCFShadowMap;
container.appendChild( renderer.domElement );
diff --git a/examples/webgl_lights_hemisphere.html b/examples/webgl_lights_hemisphere.html
index 7cad7062bca5dbf17622dfc6c8c82949ca064656..598824fbf2c1a889a28ffcfd4dd045059dc9493b 100644
--- a/examples/webgl_lights_hemisphere.html
+++ b/examples/webgl_lights_hemisphere.html
@@ -233,8 +233,8 @@
renderer.gammaInput = true;
renderer.gammaOutput = true;
- renderer.shadowMapEnabled = true;
- renderer.shadowMapCullFace = THREE.CullFaceBack;
+ renderer.shadowMap.enabled = true;
+ renderer.shadowMap.cullFace = THREE.CullFaceBack;
// STATS
diff --git a/examples/webgl_loader_ctm.html b/examples/webgl_loader_ctm.html
index 462bafaf67f89db625d14d334e67a0c359121e04..0ca446f8075a69410468b11bc18a4db702f80824 100644
--- a/examples/webgl_loader_ctm.html
+++ b/examples/webgl_loader_ctm.html
@@ -125,7 +125,7 @@
renderer.gammaInput = true;
renderer.gammaOutput = true;
- renderer.shadowMapEnabled = true;
+ renderer.shadowMap.enabled = true;
// STATS
diff --git a/examples/webgl_loader_gltf.html b/examples/webgl_loader_gltf.html
index 1be2795aad966412f40e4ca07d41c9baa22d6471..23b8fcadf7a2649e14ed86713931bbc8177e29a2 100644
--- a/examples/webgl_loader_gltf.html
+++ b/examples/webgl_loader_gltf.html
@@ -188,11 +188,10 @@
renderer.setSize( window.innerWidth, window.innerHeight );
if (sceneInfo.shadows) {
- renderer.shadowMapEnabled = true;
- renderer.shadowMapSoft = true;
- renderer.shadowMapType = THREE.PCFSoftShadowMap;
+ renderer.shadowMap.enabled = true;
+ renderer.shadowMap.type = THREE.PCFSoftShadowMap;
}
-
+
container.appendChild( renderer.domElement );
var ground = null;
diff --git a/examples/webgl_loader_ply.html b/examples/webgl_loader_ply.html
index c7f8a3d3a960641237c0e56ddcdd51ff38d0311d..e7f43d18afadc5f11da2caf40a2267732c7534c0 100644
--- a/examples/webgl_loader_ply.html
+++ b/examples/webgl_loader_ply.html
@@ -125,8 +125,8 @@
renderer.gammaInput = true;
renderer.gammaOutput = true;
- renderer.shadowMapEnabled = true;
- renderer.shadowMapCullFace = THREE.CullFaceBack;
+ renderer.shadowMap.enabled = true;
+ renderer.shadowMap.cullFace = THREE.CullFaceBack;
container.appendChild( renderer.domElement );
diff --git a/examples/webgl_loader_stl.html b/examples/webgl_loader_stl.html
index e1e15210585ee5f259e4b5d8093d548b762f1247..8033d9db3aa2d62550813260e60de6a53142c3c2 100644
--- a/examples/webgl_loader_stl.html
+++ b/examples/webgl_loader_stl.html
@@ -180,8 +180,8 @@
renderer.gammaInput = true;
renderer.gammaOutput = true;
- renderer.shadowMapEnabled = true;
- renderer.shadowMapCullFace = THREE.CullFaceBack;
+ renderer.shadowMap.enabled = true;
+ renderer.shadowMap.cullFace = THREE.CullFaceBack;
container.appendChild( renderer.domElement );
diff --git a/examples/webgl_loader_utf8.html b/examples/webgl_loader_utf8.html
index 77d5bd98b9165f7c003bc544e618afc6a341628e..bf2e2f7662a57f34cb35f2ee99dc2a0c98874b06 100644
--- a/examples/webgl_loader_utf8.html
+++ b/examples/webgl_loader_utf8.html
@@ -126,8 +126,8 @@
renderer.gammaInput = true;
renderer.gammaOutput = true;
- renderer.shadowMapEnabled = true;
- renderer.shadowMapType = THREE.PCFShadowMap;
+ renderer.shadowMap.enabled = true;
+ renderer.shadowMap.type = THREE.PCFShadowMap;
// STATS
diff --git a/examples/webgl_materials_bumpmap.html b/examples/webgl_materials_bumpmap.html
index 214eaa0fc8cdc39de93e4bc54b7b1a5e8d700ce2..62c1e29ceeb53bc25abf736a97cc63a8e1a7b739 100644
--- a/examples/webgl_materials_bumpmap.html
+++ b/examples/webgl_materials_bumpmap.html
@@ -182,8 +182,8 @@
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
- renderer.shadowMapEnabled = true;
- renderer.shadowMapCullFace = THREE.CullFaceBack;
+ renderer.shadowMap.enabled = true;
+ renderer.shadowMap.cullFace = THREE.CullFaceBack;
//
diff --git a/examples/webgl_materials_bumpmap_skin.html b/examples/webgl_materials_bumpmap_skin.html
index 1d78bbf5c626b36e7439007273c00804e3a751fe..97ba1683b36ddd55344d65fddf99ae94d55fd7b8 100644
--- a/examples/webgl_materials_bumpmap_skin.html
+++ b/examples/webgl_materials_bumpmap_skin.html
@@ -185,8 +185,8 @@
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
- renderer.shadowMapEnabled = true;
- renderer.shadowMapCullFace = THREE.CullFaceBack;
+ renderer.shadowMap.enabled = true;
+ renderer.shadowMap.cullFace = THREE.CullFaceBack;
renderer.autoClear = false;
diff --git a/examples/webgl_materials_cubemap_dynamic.html b/examples/webgl_materials_cubemap_dynamic.html
index 8e3649b580b5dbecd9b4901dcd5ae91017ca9b63..d8b622877c4ceb0f3d3b6e42c8f8c0923935d63d 100644
--- a/examples/webgl_materials_cubemap_dynamic.html
+++ b/examples/webgl_materials_cubemap_dynamic.html
@@ -194,8 +194,8 @@
// SHADOW
- renderer.shadowMapCullFace = THREE.CullFaceBack;
- renderer.shadowMapEnabled = true;
+ renderer.shadowMap.cullFace = THREE.CullFaceBack;
+ renderer.shadowMap.enabled = true;
// STATS
@@ -982,7 +982,7 @@
// render scene
renderer.autoClear = false;
- renderer.shadowMapEnabled = true;
+ renderer.shadowMap.enabled = true;
camera.lookAt( cameraTarget );
@@ -991,7 +991,7 @@
renderer.clear();
composer.render( 0.1 );
- renderer.shadowMapEnabled = false;
+ renderer.shadowMap.enabled = false;
}
diff --git a/examples/webgl_materials_normaldisplacementmap.html b/examples/webgl_materials_normaldisplacementmap.html
index 127bca054af1afa037f15a8ceb6fbb54e00e1c82..2fe797ee9b47c04aa5fe12c33ae8d6493255a650 100644
--- a/examples/webgl_materials_normaldisplacementmap.html
+++ b/examples/webgl_materials_normaldisplacementmap.html
@@ -220,8 +220,8 @@
//
- renderer.shadowMapEnabled = true;
- renderer.shadowMapType = THREE.PCFShadowMap;
+ renderer.shadowMap.enabled = true;
+ renderer.shadowMap.type = THREE.PCFShadowMap;
//
diff --git a/examples/webgl_morphtargets_md2.html b/examples/webgl_morphtargets_md2.html
index fb103a74b64b3daf9bf0ab24949c3ee482ab1c1e..a7e06a3bb8466e7382abd2e559f7a96da660f631 100644
--- a/examples/webgl_morphtargets_md2.html
+++ b/examples/webgl_morphtargets_md2.html
@@ -146,7 +146,7 @@
renderer.gammaInput = true;
renderer.gammaOutput = true;
- renderer.shadowMapEnabled = true;
+ renderer.shadowMap.enabled = true;
// STATS
diff --git a/examples/webgl_morphtargets_md2_control.html b/examples/webgl_morphtargets_md2_control.html
index a283fc90a91c42c20b46e7d1fe869c46802334e9..c75cdc70e0e76bf5ffae5edc9c3d0445eb768dc1 100644
--- a/examples/webgl_morphtargets_md2_control.html
+++ b/examples/webgl_morphtargets_md2_control.html
@@ -157,11 +157,11 @@
renderer.gammaInput = true;
renderer.gammaOutput = true;
- renderer.shadowMapEnabled = true;
+ renderer.shadowMap.enabled = true;
- //renderer.shadowMapCascade = true;
- //renderer.shadowMapType = THREE.PCFSoftShadowMap;
- //renderer.shadowMapDebug = true;
+ //renderer.shadowMap.cascade = true;
+ //renderer.shadowMap.type = THREE.PCFSoftShadowMap;
+ //renderer.shadowMap.debug = true;
// STATS
diff --git a/examples/webgl_shading_physical.html b/examples/webgl_shading_physical.html
index 061b70cf49f69dde2fb6b850a41be5ea495ce317..c7b7ec8cbdca9817e97697e7c5759c2aa20627fa 100644
--- a/examples/webgl_shading_physical.html
+++ b/examples/webgl_shading_physical.html
@@ -339,8 +339,8 @@
//
- renderer.shadowMapEnabled = true;
- renderer.shadowMapType = THREE.PCFSoftShadowMap;
+ renderer.shadowMap.enabled = true;
+ renderer.shadowMap.type = THREE.PCFSoftShadowMap;
//
diff --git a/examples/webgl_shadowmap.html b/examples/webgl_shadowmap.html
index c3fc19bc0c0d4c30a61a77e732303c9e3816f307..7331531d0f02687c1e1463d0672ffd33ed180604 100644
--- a/examples/webgl_shadowmap.html
+++ b/examples/webgl_shadowmap.html
@@ -142,8 +142,8 @@
//
- renderer.shadowMapEnabled = true;
- renderer.shadowMapType = THREE.PCFShadowMap;
+ renderer.shadowMap.enabled = true;
+ renderer.shadowMap.type = THREE.PCFShadowMap;
// STATS
diff --git a/examples/webgl_shadowmap_performance.html b/examples/webgl_shadowmap_performance.html
index 7371d3b88ff17653910a5d5ccb116e2a074a421d..b0988cc165ea83e6bbd5806bc87e1f716106f4a0 100644
--- a/examples/webgl_shadowmap_performance.html
+++ b/examples/webgl_shadowmap_performance.html
@@ -134,8 +134,8 @@
//
- renderer.shadowMapEnabled = true;
- renderer.shadowMapType = THREE.PCFSoftShadowMap;
+ renderer.shadowMap.enabled = true;
+ renderer.shadowMap.type = THREE.PCFSoftShadowMap;
// STATS
diff --git a/examples/webgl_shadowmap_viewer.html b/examples/webgl_shadowmap_viewer.html
index c36c3c081820e285077eeac652daf08d3e4c77e5..0aba881f9cb09cba687c5bc6cc8775383583a609 100644
--- a/examples/webgl_shadowmap_viewer.html
+++ b/examples/webgl_shadowmap_viewer.html
@@ -163,8 +163,8 @@
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setClearColor( 0x000000 );
- renderer.shadowMapEnabled = true;
- renderer.shadowMapType = THREE.BasicShadowMap;
+ renderer.shadowMap.enabled = true;
+ renderer.shadowMap.type = THREE.BasicShadowMap;
// Mouse control
controls = new THREE.OrbitControls( camera, renderer.domElement );