提交 622ba6b3 编写于 作者: M Mr.doob

Fixed webgl_materials_cubemap example. See #6839.

上级 0eaa4341
......@@ -108,8 +108,8 @@
var reflectionCube = THREE.ImageUtils.loadTextureCube( urls );
reflectionCube.format = THREE.RGBFormat;
var refractionCube = new THREE.CubeTexture( reflectionCube.image, THREE.CubeRefractionMapping );
refractionCube.format = THREE.RGBFormat;
var refractionCube = THREE.ImageUtils.loadTextureCube( urls );
refractionCube.mapping = THREE.CubeRefractionMapping;
//var cubeMaterial3 = new THREE.MeshPhongMaterial( { color: 0x000000, specular:0xaa0000, envMap: reflectionCube, combine: THREE.MixOperation, reflectivity: 0.25 } );
var cubeMaterial3 = new THREE.MeshLambertMaterial( { color: 0xff6600, envMap: reflectionCube, combine: THREE.MixOperation, reflectivity: 0.3 } );
......
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