From 56d428f2544132d6981a5d1071ecd37c91f8fe9d Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Tue, 24 Dec 2019 03:02:51 +0000 Subject: [PATCH] Examples: Clean up. --- examples/webgl_tonemapping.html | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/examples/webgl_tonemapping.html b/examples/webgl_tonemapping.html index 6271c55f88..66bd63b02c 100644 --- a/examples/webgl_tonemapping.html +++ b/examples/webgl_tonemapping.html @@ -31,7 +31,7 @@ opacity: 1.0, roughness: 1.0, bumpScale: 1.0, - exposure: 3.0, + exposure: 2.0, whitePoint: 5.0, toneMapping: "Uncharted2", renderMode: "Renderer" @@ -138,8 +138,6 @@ scene.environment = pmremGenerator.fromEquirectangular( hdrEquirect ).texture; - standardMaterial.needsUpdate = true; // TODO(mrdoob) Should WebGLRenderer handle this? - hdrEquirect.dispose(); pmremGenerator.dispose(); -- GitLab