diff --git a/examples/webgl_particles_general.html b/examples/webgl_particles_general.html index c310e3b602c182c563e5f54a3afe1d367a44ab5d..0e777a1de17fca40e2472583e0cd52ffa4fd2339 100644 --- a/examples/webgl_particles_general.html +++ b/examples/webgl_particles_general.html @@ -553,7 +553,6 @@ var groundMaterial = new THREE.MeshLambertMaterial( { color: 0xffffff, - shading: THREE.SmoothShading, map: groundTexture, vertexColors: THREE.NoColors, side: THREE.BackSide @@ -573,7 +572,6 @@ var campFireMaterial = new THREE.MeshLambertMaterial( { color: 0xffffff, - shading: THREE.SmoothShading, vertexColors: THREE.NoColors, side: THREE.FrontSide @@ -606,7 +604,6 @@ var rockMaterial = new THREE.MeshLambertMaterial( { color: 0xffffff, - shading: THREE.SmoothShading, vertexColors: THREE.NoColors, side: THREE.FrontSide @@ -653,7 +650,6 @@ var treeMaterial = new THREE.MeshLambertMaterial( { color: 0xffffff, - shading: THREE.SmoothShading, vertexColors: THREE.NoColors, side: THREE.FrontSide