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4b9a508a
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three.js
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体验新版 GitCode,发现更多精彩内容 >>
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4b9a508a
编写于
11月 04, 2019
作者:
M
Mugen87
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
3MFLoader: Better handle face colors.
上级
d9acb846
变更
3
显示空白变更内容
内联
并排
Showing
3 changed file
with
52 addition
and
36 deletion
+52
-36
examples/js/loaders/3MFLoader.js
examples/js/loaders/3MFLoader.js
+26
-18
examples/jsm/loaders/3MFLoader.js
examples/jsm/loaders/3MFLoader.js
+26
-18
examples/models/3mf/facecolors.3mf
examples/models/3mf/facecolors.3mf
+0
-0
未找到文件。
examples/js/loaders/3MFLoader.js
浏览文件 @
4b9a508a
...
...
@@ -937,31 +937,39 @@ THREE.ThreeMFLoader.prototype = Object.assign( Object.create( THREE.Loader.proto
var
triangleProperty
=
triangleProperties
[
i
];
positionData
.
push
(
vertices
[
(
triangleProperty
.
v1
*
3
)
+
0
]
)
;
positionData
.
push
(
vertices
[
(
triangleProperty
.
v1
*
3
)
+
1
]
)
;
positionData
.
push
(
vertices
[
(
triangleProperty
.
v1
*
3
)
+
2
]
)
;
var
v1
=
triangleProperty
.
v1
;
var
v2
=
triangleProperty
.
v2
;
var
v3
=
triangleProperty
.
v3
;
positionData
.
push
(
vertices
[
(
triangleProperty
.
v2
*
3
)
+
0
]
);
positionData
.
push
(
vertices
[
(
triangleProperty
.
v2
*
3
)
+
1
]
);
positionData
.
push
(
vertices
[
(
triangleProperty
.
v2
*
3
)
+
2
]
);
positionData
.
push
(
vertices
[
(
v1
*
3
)
+
0
]
);
positionData
.
push
(
vertices
[
(
v1
*
3
)
+
1
]
);
positionData
.
push
(
vertices
[
(
v1
*
3
)
+
2
]
);
positionData
.
push
(
vertices
[
(
triangleProperty
.
v3
*
3
)
+
0
]
);
positionData
.
push
(
vertices
[
(
triangleProperty
.
v3
*
3
)
+
1
]
);
positionData
.
push
(
vertices
[
(
triangleProperty
.
v3
*
3
)
+
2
]
);
positionData
.
push
(
vertices
[
(
v2
*
3
)
+
0
]
);
positionData
.
push
(
vertices
[
(
v2
*
3
)
+
1
]
);
positionData
.
push
(
vertices
[
(
v2
*
3
)
+
2
]
);
positionData
.
push
(
vertices
[
(
v3
*
3
)
+
0
]
);
positionData
.
push
(
vertices
[
(
v3
*
3
)
+
1
]
);
positionData
.
push
(
vertices
[
(
v3
*
3
)
+
2
]
);
//
colorData
.
push
(
colors
[
(
triangleProperty
.
p1
*
3
)
+
0
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p1
*
3
)
+
1
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p1
*
3
)
+
3
]
);
var
p1
=
triangleProperty
.
p1
;
var
p2
=
triangleProperty
.
p2
;
var
p3
=
triangleProperty
.
p3
;
colorData
.
push
(
colors
[
(
p1
*
3
)
+
0
]
);
colorData
.
push
(
colors
[
(
p1
*
3
)
+
1
]
);
colorData
.
push
(
colors
[
(
p1
*
3
)
+
3
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p2
*
3
)
+
0
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p2
*
3
)
+
1
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p2
*
3
)
+
2
]
);
colorData
.
push
(
colors
[
(
(
p2
||
p1
)
*
3
)
+
0
]
);
colorData
.
push
(
colors
[
(
(
p2
||
p1
)
*
3
)
+
1
]
);
colorData
.
push
(
colors
[
(
(
p2
||
p1
)
*
3
)
+
2
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p3
*
3
)
+
0
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p3
*
3
)
+
1
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p3
*
3
)
+
2
]
);
colorData
.
push
(
colors
[
(
(
p3
||
p1
)
*
3
)
+
0
]
);
colorData
.
push
(
colors
[
(
(
p3
||
p1
)
*
3
)
+
1
]
);
colorData
.
push
(
colors
[
(
(
p3
||
p1
)
*
3
)
+
2
]
);
}
...
...
examples/jsm/loaders/3MFLoader.js
浏览文件 @
4b9a508a
...
...
@@ -960,31 +960,39 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
var
triangleProperty
=
triangleProperties
[
i
];
positionData
.
push
(
vertices
[
(
triangleProperty
.
v1
*
3
)
+
0
]
)
;
positionData
.
push
(
vertices
[
(
triangleProperty
.
v1
*
3
)
+
1
]
)
;
positionData
.
push
(
vertices
[
(
triangleProperty
.
v1
*
3
)
+
2
]
)
;
var
v1
=
triangleProperty
.
v1
;
var
v2
=
triangleProperty
.
v2
;
var
v3
=
triangleProperty
.
v3
;
positionData
.
push
(
vertices
[
(
triangleProperty
.
v2
*
3
)
+
0
]
);
positionData
.
push
(
vertices
[
(
triangleProperty
.
v2
*
3
)
+
1
]
);
positionData
.
push
(
vertices
[
(
triangleProperty
.
v2
*
3
)
+
2
]
);
positionData
.
push
(
vertices
[
(
v1
*
3
)
+
0
]
);
positionData
.
push
(
vertices
[
(
v1
*
3
)
+
1
]
);
positionData
.
push
(
vertices
[
(
v1
*
3
)
+
2
]
);
positionData
.
push
(
vertices
[
(
triangleProperty
.
v3
*
3
)
+
0
]
);
positionData
.
push
(
vertices
[
(
triangleProperty
.
v3
*
3
)
+
1
]
);
positionData
.
push
(
vertices
[
(
triangleProperty
.
v3
*
3
)
+
2
]
);
positionData
.
push
(
vertices
[
(
v2
*
3
)
+
0
]
);
positionData
.
push
(
vertices
[
(
v2
*
3
)
+
1
]
);
positionData
.
push
(
vertices
[
(
v2
*
3
)
+
2
]
);
positionData
.
push
(
vertices
[
(
v3
*
3
)
+
0
]
);
positionData
.
push
(
vertices
[
(
v3
*
3
)
+
1
]
);
positionData
.
push
(
vertices
[
(
v3
*
3
)
+
2
]
);
//
colorData
.
push
(
colors
[
(
triangleProperty
.
p1
*
3
)
+
0
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p1
*
3
)
+
1
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p1
*
3
)
+
3
]
);
var
p1
=
triangleProperty
.
p1
;
var
p2
=
triangleProperty
.
p2
;
var
p3
=
triangleProperty
.
p3
;
colorData
.
push
(
colors
[
(
p1
*
3
)
+
0
]
);
colorData
.
push
(
colors
[
(
p1
*
3
)
+
1
]
);
colorData
.
push
(
colors
[
(
p1
*
3
)
+
3
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p2
*
3
)
+
0
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p2
*
3
)
+
1
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p2
*
3
)
+
2
]
);
colorData
.
push
(
colors
[
(
(
p2
||
p1
)
*
3
)
+
0
]
);
colorData
.
push
(
colors
[
(
(
p2
||
p1
)
*
3
)
+
1
]
);
colorData
.
push
(
colors
[
(
(
p2
||
p1
)
*
3
)
+
2
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p3
*
3
)
+
0
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p3
*
3
)
+
1
]
);
colorData
.
push
(
colors
[
(
triangleProperty
.
p3
*
3
)
+
2
]
);
colorData
.
push
(
colors
[
(
(
p3
||
p1
)
*
3
)
+
0
]
);
colorData
.
push
(
colors
[
(
(
p3
||
p1
)
*
3
)
+
1
]
);
colorData
.
push
(
colors
[
(
(
p3
||
p1
)
*
3
)
+
2
]
);
}
...
...
examples/models/3mf/facecolors.3mf
0 → 100644
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