diff --git a/docs/api/objects/PointCloud.html b/docs/api/objects/PointCloud.html
index 58e9c4809e36cfd424e54cbfdf42403fee32fb42..195f685ba0985a786f3f4e4c1b281a915df0ef9e 100644
--- a/docs/api/objects/PointCloud.html
+++ b/docs/api/objects/PointCloud.html
@@ -34,10 +34,6 @@
An instance of [page:Material], defining the object's appearance. Default is a [page:PointCloudMaterial] with randomised colour.
- .[page:Boolean frustrumCulled]
-
- Specifies whether the particle system will be culled if it's outside the camera's frustum. By default this is set to false.
-
.[page:boolean sortParticles]
When set, then the particles should be depth sorted (from far to near), based on camera, in the renderer every frame.