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three.js
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3a253f2d
T
three.js
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体验新版 GitCode,发现更多精彩内容 >>
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3a253f2d
编写于
5月 17, 2016
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
WebGLState: Clean up.
上级
1618964c
变更
1
显示空白变更内容
内联
并排
Showing
1 changed file
with
17 addition
and
13 deletion
+17
-13
src/renderers/webgl/WebGLState.js
src/renderers/webgl/WebGLState.js
+17
-13
未找到文件。
src/renderers/webgl/WebGLState.js
浏览文件 @
3a253f2d
...
...
@@ -324,9 +324,11 @@ THREE.WebGLState = function ( gl, extensions, paramThreeToGL ) {
};
this
.
setDepthFunc
=
function
(
depthFunc
)
{
// TODO Deprecate
this
.
buffers
.
depth
.
setFunc
(
depthFunc
);
this
.
setColorWrite
=
function
(
colorWrite
)
{
this
.
buffers
.
color
.
setMask
(
colorWrite
);
};
...
...
@@ -342,36 +344,38 @@ THREE.WebGLState = function ( gl, extensions, paramThreeToGL ) {
};
this
.
set
ColorWrite
=
function
(
colorWrite
)
{
this
.
set
DepthFunc
=
function
(
depthFunc
)
{
this
.
buffers
.
color
.
setMask
(
colorWrite
);
this
.
buffers
.
depth
.
setFunc
(
depthFunc
);
};
this
.
setStencil
Func
=
function
(
stencilFunc
,
stencilRef
,
stencilMask
)
{
this
.
setStencil
Test
=
function
(
stencilTest
)
{
this
.
buffers
.
stencil
.
set
Func
(
stencilFunc
,
stencilRef
,
stencilMask
);
this
.
buffers
.
stencil
.
set
Test
(
stencilTest
);
};
this
.
setStencil
Op
=
function
(
stencilFail
,
stencilZFail
,
stencilZPass
)
{
this
.
setStencil
Write
=
function
(
stencilWrite
)
{
this
.
buffers
.
stencil
.
set
Op
(
stencilFail
,
stencilZFail
,
stencilZPass
);
this
.
buffers
.
stencil
.
set
Mask
(
stencilWrite
);
};
this
.
setStencil
Test
=
function
(
stencilTest
)
{
this
.
setStencil
Func
=
function
(
stencilFunc
,
stencilRef
,
stencilMask
)
{
this
.
buffers
.
stencil
.
set
Test
(
stencilTest
);
this
.
buffers
.
stencil
.
set
Func
(
stencilFunc
,
stencilRef
,
stencilMask
);
};
this
.
setStencil
Write
=
function
(
stencilWrite
)
{
this
.
setStencil
Op
=
function
(
stencilFail
,
stencilZFail
,
stencilZPass
)
{
this
.
buffers
.
stencil
.
set
Mask
(
stencilWrite
);
this
.
buffers
.
stencil
.
set
Op
(
stencilFail
,
stencilZFail
,
stencilZPass
);
};
//
this
.
setFlipSided
=
function
(
flipSided
)
{
if
(
currentFlipSided
!==
flipSided
)
{
...
...
@@ -554,7 +558,7 @@ THREE.WebGLState = function ( gl, extensions, paramThreeToGL ) {
};
//
clear values
//
TODO Deprecate
this
.
clearColor
=
function
(
r
,
g
,
b
,
a
)
{
...
...
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