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36997108
T
three.js
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36997108
编写于
7月 25, 2013
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Face3ized OBJLoader and OBJMTLLoader.
Gotta love regular expressions :)
上级
fe795e11
变更
2
显示空白变更内容
内联
并排
Showing
2 changed file
with
166 addition
and
380 deletion
+166
-380
examples/js/loaders/OBJLoader.js
examples/js/loaders/OBJLoader.js
+84
-190
examples/js/loaders/OBJMTLLoader.js
examples/js/loaders/OBJMTLLoader.js
+82
-190
未找到文件。
examples/js/loaders/OBJLoader.js
浏览文件 @
36997108
...
...
@@ -32,6 +32,12 @@ THREE.OBJLoader.prototype = {
data
=
data
.
replace
(
/
\ \\\r\n
/g
,
''
);
// rhino adds ' \\r\n' some times.
var
replacement
=
'
/f$1$2$4
\n
/f$2$3$4
'
;
// quads to tris
data
=
data
.
replace
(
/f
(
+
\d
+
)(
+
\d
+
)(
+
\d
+
)(
+
\d
+
)
/g
,
replacement
);
data
=
data
.
replace
(
/f
(
+
\d
+
\/\d
+
)(
+
\d
+
\/\d
+
)(
+
\d
+
\/\d
+
)(
+
\d
+
\/\d
+
)
/g
,
replacement
);
data
=
data
.
replace
(
/f
(
+
\d
+
\/\d
+
\/\d
+
)(
+
\d
+
\/\d
+
\/\d
+
)(
+
\d
+
\/\d
+
\/\d
+
)(
+
\d
+
\/\d
+
\/\d
+
)
/g
,
replacement
);
data
=
data
.
replace
(
/f
(
+
\d
+
\/\/\d
+
)(
+
\d
+
\/\/\d
+
)(
+
\d
+
\/\/\d
+
)(
+
\d
+
\/\/\d
+
)
/g
,
replacement
);
//
function
vector
(
x
,
y
,
z
)
{
...
...
@@ -52,12 +58,6 @@ THREE.OBJLoader.prototype = {
}
function
face4
(
a
,
b
,
c
,
d
,
normals
)
{
return
new
THREE
.
Face4
(
a
,
b
,
c
,
d
,
normals
);
}
function
meshN
(
meshName
,
materialName
)
{
if
(
geometry
.
vertices
.
length
>
0
)
{
...
...
@@ -112,21 +112,21 @@ THREE.OBJLoader.prototype = {
var
uv_pattern
=
/vt
(
+
[\d
|
\.
|
\+
|
\-
|e
]
+
)(
+
[\d
|
\.
|
\+
|
\-
|e
]
+
)
/
// f vertex vertex vertex
...
// f vertex vertex vertex
var
face_pattern1
=
/f
(
+
\d
+
)(
+
\d
+
)(
+
\d
+
)
(
+
\d
+
)?
/
var
face_pattern1
=
/f
(
+
\d
+
)(
+
\d
+
)(
+
\d
+
)
/
// f vertex/uv vertex/uv vertex/uv
...
// f vertex/uv vertex/uv vertex/uv
var
face_pattern2
=
/f
(
+
(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
))
(
+
(\d
+
)\/(\d
+
))?
/
;
var
face_pattern2
=
/f
(
+
(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
))
/
;
// f vertex/uv/normal vertex/uv/normal vertex/uv/normal
...
// f vertex/uv/normal vertex/uv/normal vertex/uv/normal
var
face_pattern3
=
/f
(
+
(\d
+
)\/(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
)\/(\d
+
))
(
+
(\d
+
)\/(\d
+
)\/(\d
+
))?
/
;
var
face_pattern3
=
/f
(
+
(\d
+
)\/(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
)\/(\d
+
))
/
;
// f vertex//normal vertex//normal vertex//normal
...
// f vertex//normal vertex//normal vertex//normal
var
face_pattern4
=
/f
(
+
(\d
+
)\/\/(\d
+
))(
+
(\d
+
)\/\/(\d
+
))(
+
(\d
+
)\/\/(\d
+
))
(
+
(\d
+
)\/\/(\d
+
))?
/
;
var
face_pattern4
=
/f
(
+
(\d
+
)\/\/(\d
+
))(
+
(\d
+
)\/\/(\d
+
))(
+
(\d
+
)\/\/(\d
+
))
/
;
//
...
...
@@ -174,9 +174,7 @@ THREE.OBJLoader.prototype = {
}
else
if
(
(
result
=
face_pattern1
.
exec
(
line
)
)
!==
null
)
{
// ["f 1 2 3", "1", "2", "3", undefined]
if
(
result
[
4
]
===
undefined
)
{
// ["f 1 2 3", "1", "2", "3"]
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
1
]
)
-
1
],
...
...
@@ -190,29 +188,9 @@ THREE.OBJLoader.prototype = {
verticesCount
++
)
);
}
else
{
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
1
]
)
-
1
],
vertices
[
parseInt
(
result
[
2
]
)
-
1
],
vertices
[
parseInt
(
result
[
3
]
)
-
1
],
vertices
[
parseInt
(
result
[
4
]
)
-
1
]
);
geometry
.
faces
.
push
(
face4
(
verticesCount
++
,
verticesCount
++
,
verticesCount
++
,
verticesCount
++
)
);
}
}
else
if
(
(
result
=
face_pattern2
.
exec
(
line
)
)
!==
null
)
{
// ["f 1/1 2/2 3/3", " 1/1", "1", "1", " 2/2", "2", "2", " 3/3", "3", "3", undefined, undefined, undefined]
if
(
result
[
10
]
===
undefined
)
{
// ["f 1/1 2/2 3/3", " 1/1", "1", "1", " 2/2", "2", "2", " 3/3", "3", "3"]
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
2
]
)
-
1
],
...
...
@@ -232,36 +210,9 @@ THREE.OBJLoader.prototype = {
uvs
[
parseInt
(
result
[
9
]
)
-
1
]
]
);
}
else
{
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
2
]
)
-
1
],
vertices
[
parseInt
(
result
[
5
]
)
-
1
],
vertices
[
parseInt
(
result
[
8
]
)
-
1
],
vertices
[
parseInt
(
result
[
11
]
)
-
1
]
);
geometry
.
faces
.
push
(
face4
(
verticesCount
++
,
verticesCount
++
,
verticesCount
++
,
verticesCount
++
)
);
geometry
.
faceVertexUvs
[
0
].
push
(
[
uvs
[
parseInt
(
result
[
3
]
)
-
1
],
uvs
[
parseInt
(
result
[
6
]
)
-
1
],
uvs
[
parseInt
(
result
[
9
]
)
-
1
],
uvs
[
parseInt
(
result
[
12
]
)
-
1
]
]
);
}
}
else
if
(
(
result
=
face_pattern3
.
exec
(
line
)
)
!==
null
)
{
// ["f 1/1/1 2/2/2 3/3/3", " 1/1/1", "1", "1", "1", " 2/2/2", "2", "2", "2", " 3/3/3", "3", "3", "3", undefined, undefined, undefined, undefined]
if
(
result
[
13
]
===
undefined
)
{
// ["f 1/1/1 2/2/2 3/3/3", " 1/1/1", "1", "1", "1", " 2/2/2", "2", "2", "2", " 3/3/3", "3", "3", "3"]
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
2
]
)
-
1
],
...
...
@@ -286,42 +237,9 @@ THREE.OBJLoader.prototype = {
uvs
[
parseInt
(
result
[
11
]
)
-
1
]
]
);
}
else
{
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
2
]
)
-
1
],
vertices
[
parseInt
(
result
[
6
]
)
-
1
],
vertices
[
parseInt
(
result
[
10
]
)
-
1
],
vertices
[
parseInt
(
result
[
14
]
)
-
1
]
);
geometry
.
faces
.
push
(
face4
(
verticesCount
++
,
verticesCount
++
,
verticesCount
++
,
verticesCount
++
,
[
normals
[
parseInt
(
result
[
4
]
)
-
1
],
normals
[
parseInt
(
result
[
8
]
)
-
1
],
normals
[
parseInt
(
result
[
12
]
)
-
1
],
normals
[
parseInt
(
result
[
16
]
)
-
1
]
]
)
);
geometry
.
faceVertexUvs
[
0
].
push
(
[
uvs
[
parseInt
(
result
[
3
]
)
-
1
],
uvs
[
parseInt
(
result
[
7
]
)
-
1
],
uvs
[
parseInt
(
result
[
11
]
)
-
1
],
uvs
[
parseInt
(
result
[
15
]
)
-
1
]
]
);
}
}
else
if
(
(
result
=
face_pattern4
.
exec
(
line
)
)
!==
null
)
{
// ["f 1//1 2//2 3//3", " 1//1", "1", "1", " 2//2", "2", "2", " 3//3", "3", "3", undefined, undefined, undefined]
if
(
result
[
10
]
===
undefined
)
{
// ["f 1//1 2//2 3//3", " 1//1", "1", "1", " 2//2", "2", "2", " 3//3", "3", "3"]
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
2
]
)
-
1
],
...
...
@@ -340,30 +258,6 @@ THREE.OBJLoader.prototype = {
]
)
);
}
else
{
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
2
]
)
-
1
],
vertices
[
parseInt
(
result
[
5
]
)
-
1
],
vertices
[
parseInt
(
result
[
8
]
)
-
1
],
vertices
[
parseInt
(
result
[
11
]
)
-
1
]
);
geometry
.
faces
.
push
(
face4
(
verticesCount
++
,
verticesCount
++
,
verticesCount
++
,
verticesCount
++
,
[
normals
[
parseInt
(
result
[
3
]
)
-
1
],
normals
[
parseInt
(
result
[
6
]
)
-
1
],
normals
[
parseInt
(
result
[
9
]
)
-
1
],
normals
[
parseInt
(
result
[
12
]
)
-
1
]
]
)
);
}
}
else
if
(
/^o /
.
test
(
line
)
)
{
// object
...
...
examples/js/loaders/OBJMTLLoader.js
浏览文件 @
36997108
...
...
@@ -180,6 +180,12 @@ THREE.OBJMTLLoader.prototype = {
data
=
data
.
replace
(
/
\ \\\r\n
/g
,
''
);
// rhino adds ' \\r\n' some times.
var
replacement
=
'
/f$1$2$4
\n
/f$2$3$4
'
;
// quads to tris
data
=
data
.
replace
(
/f
(
+
\d
+
)(
+
\d
+
)(
+
\d
+
)(
+
\d
+
)
/g
,
replacement
);
data
=
data
.
replace
(
/f
(
+
\d
+
\/\d
+
)(
+
\d
+
\/\d
+
)(
+
\d
+
\/\d
+
)(
+
\d
+
\/\d
+
)
/g
,
replacement
);
data
=
data
.
replace
(
/f
(
+
\d
+
\/\d
+
\/\d
+
)(
+
\d
+
\/\d
+
\/\d
+
)(
+
\d
+
\/\d
+
\/\d
+
)(
+
\d
+
\/\d
+
\/\d
+
)
/g
,
replacement
);
data
=
data
.
replace
(
/f
(
+
\d
+
\/\/\d
+
)(
+
\d
+
\/\/\d
+
)(
+
\d
+
\/\/\d
+
)(
+
\d
+
\/\/\d
+
)
/g
,
replacement
);
//
function
vector
(
x
,
y
,
z
)
{
...
...
@@ -200,12 +206,6 @@ THREE.OBJMTLLoader.prototype = {
}
function
face4
(
a
,
b
,
c
,
d
,
normals
)
{
return
new
THREE
.
Face4
(
a
,
b
,
c
,
d
,
normals
);
}
function
meshN
(
meshName
,
materialName
)
{
if
(
geometry
.
vertices
.
length
>
0
)
{
...
...
@@ -260,21 +260,21 @@ THREE.OBJMTLLoader.prototype = {
var
uv_pattern
=
/vt
(
+
[\d
|
\.
|
\+
|
\-
|e
]
+
)(
+
[\d
|
\.
|
\+
|
\-
|e
]
+
)
/
// f vertex vertex vertex
...
// f vertex vertex vertex
var
face_pattern1
=
/f
(
+
\d
+
)(
+
\d
+
)(
+
\d
+
)
(
+
\d
+
)?
/
var
face_pattern1
=
/f
(
+
\d
+
)(
+
\d
+
)(
+
\d
+
)
/
// f vertex/uv vertex/uv vertex/uv
...
// f vertex/uv vertex/uv vertex/uv
var
face_pattern2
=
/f
(
+
(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
))
(
+
(\d
+
)\/(\d
+
))?
/
;
var
face_pattern2
=
/f
(
+
(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
))
/
;
// f vertex/uv/normal vertex/uv/normal vertex/uv/normal
...
// f vertex/uv/normal vertex/uv/normal vertex/uv/normal
var
face_pattern3
=
/f
(
+
(\d
+
)\/(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
)\/(\d
+
))
(
+
(\d
+
)\/(\d
+
)\/(\d
+
))?
/
;
var
face_pattern3
=
/f
(
+
(\d
+
)\/(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
)\/(\d
+
))(
+
(\d
+
)\/(\d
+
)\/(\d
+
))
/
;
// f vertex//normal vertex//normal vertex//normal
...
// f vertex//normal vertex//normal vertex//normal
var
face_pattern4
=
/f
(
+
(\d
+
)\/\/(\d
+
))(
+
(\d
+
)\/\/(\d
+
))(
+
(\d
+
)\/\/(\d
+
))
(
+
(\d
+
)\/\/(\d
+
))?
/
;
var
face_pattern4
=
/f
(
+
(\d
+
)\/\/(\d
+
))(
+
(\d
+
)\/\/(\d
+
))(
+
(\d
+
)\/\/(\d
+
))
/
;
//
...
...
@@ -285,8 +285,6 @@ THREE.OBJMTLLoader.prototype = {
var
line
=
lines
[
i
];
line
=
line
.
trim
();
// temporary variable storing pattern matching result
var
result
;
if
(
line
.
length
===
0
||
line
.
charAt
(
0
)
===
'
#
'
)
{
...
...
@@ -324,9 +322,7 @@ THREE.OBJMTLLoader.prototype = {
}
else
if
(
(
result
=
face_pattern1
.
exec
(
line
)
)
!==
null
)
{
// ["f 1 2 3", "1", "2", "3", undefined]
if
(
result
[
4
]
===
undefined
)
{
// ["f 1 2 3", "1", "2", "3"]
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
1
]
)
-
1
],
...
...
@@ -340,29 +336,9 @@ THREE.OBJMTLLoader.prototype = {
verticesCount
++
)
);
}
else
{
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
1
]
)
-
1
],
vertices
[
parseInt
(
result
[
2
]
)
-
1
],
vertices
[
parseInt
(
result
[
3
]
)
-
1
],
vertices
[
parseInt
(
result
[
4
]
)
-
1
]
);
geometry
.
faces
.
push
(
face4
(
verticesCount
++
,
verticesCount
++
,
verticesCount
++
,
verticesCount
++
)
);
}
}
else
if
(
(
result
=
face_pattern2
.
exec
(
line
)
)
!==
null
)
{
// ["f 1/1 2/2 3/3", " 1/1", "1", "1", " 2/2", "2", "2", " 3/3", "3", "3", undefined, undefined, undefined]
if
(
result
[
10
]
===
undefined
)
{
// ["f 1/1 2/2 3/3", " 1/1", "1", "1", " 2/2", "2", "2", " 3/3", "3", "3"]
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
2
]
)
-
1
],
...
...
@@ -382,36 +358,9 @@ THREE.OBJMTLLoader.prototype = {
uvs
[
parseInt
(
result
[
9
]
)
-
1
]
]
);
}
else
{
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
2
]
)
-
1
],
vertices
[
parseInt
(
result
[
5
]
)
-
1
],
vertices
[
parseInt
(
result
[
8
]
)
-
1
],
vertices
[
parseInt
(
result
[
11
]
)
-
1
]
);
geometry
.
faces
.
push
(
face4
(
verticesCount
++
,
verticesCount
++
,
verticesCount
++
,
verticesCount
++
)
);
geometry
.
faceVertexUvs
[
0
].
push
(
[
uvs
[
parseInt
(
result
[
3
]
)
-
1
],
uvs
[
parseInt
(
result
[
6
]
)
-
1
],
uvs
[
parseInt
(
result
[
9
]
)
-
1
],
uvs
[
parseInt
(
result
[
12
]
)
-
1
]
]
);
}
}
else
if
(
(
result
=
face_pattern3
.
exec
(
line
)
)
!==
null
)
{
// ["f 1/1/1 2/2/2 3/3/3", " 1/1/1", "1", "1", "1", " 2/2/2", "2", "2", "2", " 3/3/3", "3", "3", "3", undefined, undefined, undefined, undefined]
if
(
result
[
13
]
===
undefined
)
{
// ["f 1/1/1 2/2/2 3/3/3", " 1/1/1", "1", "1", "1", " 2/2/2", "2", "2", "2", " 3/3/3", "3", "3", "3"]
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
2
]
)
-
1
],
...
...
@@ -436,42 +385,9 @@ THREE.OBJMTLLoader.prototype = {
uvs
[
parseInt
(
result
[
11
]
)
-
1
]
]
);
}
else
{
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
2
]
)
-
1
],
vertices
[
parseInt
(
result
[
6
]
)
-
1
],
vertices
[
parseInt
(
result
[
10
]
)
-
1
],
vertices
[
parseInt
(
result
[
14
]
)
-
1
]
);
geometry
.
faces
.
push
(
face4
(
verticesCount
++
,
verticesCount
++
,
verticesCount
++
,
verticesCount
++
,
[
normals
[
parseInt
(
result
[
4
]
)
-
1
],
normals
[
parseInt
(
result
[
8
]
)
-
1
],
normals
[
parseInt
(
result
[
12
]
)
-
1
],
normals
[
parseInt
(
result
[
16
]
)
-
1
]
]
)
);
geometry
.
faceVertexUvs
[
0
].
push
(
[
uvs
[
parseInt
(
result
[
3
]
)
-
1
],
uvs
[
parseInt
(
result
[
7
]
)
-
1
],
uvs
[
parseInt
(
result
[
11
]
)
-
1
],
uvs
[
parseInt
(
result
[
15
]
)
-
1
]
]
);
}
}
else
if
(
(
result
=
face_pattern4
.
exec
(
line
)
)
!==
null
)
{
// ["f 1//1 2//2 3//3", " 1//1", "1", "1", " 2//2", "2", "2", " 3//3", "3", "3", undefined, undefined, undefined]
if
(
result
[
10
]
===
undefined
)
{
// ["f 1//1 2//2 3//3", " 1//1", "1", "1", " 2//2", "2", "2", " 3//3", "3", "3"]
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
2
]
)
-
1
],
...
...
@@ -490,30 +406,6 @@ THREE.OBJMTLLoader.prototype = {
]
)
);
}
else
{
geometry
.
vertices
.
push
(
vertices
[
parseInt
(
result
[
2
]
)
-
1
],
vertices
[
parseInt
(
result
[
5
]
)
-
1
],
vertices
[
parseInt
(
result
[
8
]
)
-
1
],
vertices
[
parseInt
(
result
[
11
]
)
-
1
]
);
geometry
.
faces
.
push
(
face4
(
verticesCount
++
,
verticesCount
++
,
verticesCount
++
,
verticesCount
++
,
[
normals
[
parseInt
(
result
[
3
]
)
-
1
],
normals
[
parseInt
(
result
[
6
]
)
-
1
],
normals
[
parseInt
(
result
[
9
]
)
-
1
],
normals
[
parseInt
(
result
[
12
]
)
-
1
]
]
)
);
}
}
else
if
(
/^o /
.
test
(
line
)
)
{
// object
...
...
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