diff --git a/docs/api/en/textures/DataTexture3D.html b/docs/api/en/textures/DataTexture3D.html index 63b8194a23499bda4256d284d7dbe9243fc99a33..de4283be525914216302510712e2970668fe9693 100644 --- a/docs/api/en/textures/DataTexture3D.html +++ b/docs/api/en/textures/DataTexture3D.html @@ -30,15 +30,15 @@

Example

[example:webgl2_materials_texture3d WebGL2 / materials / texture3d]
-
[example:webgl2_materials_texture3d_volume WebGL2 / materials / texture3d / volume]
+
[example:webgl2_materials_texture2darray WebGL2 / materials / texture2darray]
-

Properties

+

Properties

- See the base [page:Texture Texture] class for common properties. -

+ See the base [page:Texture Texture] class for common properties. +

-

[property:number wrapR]

+

[property:number wrapR]

This defines how the texture is wrapped in the depth direction.
The default is [page:Textures THREE.ClampToEdgeWrapping], where the edge is clamped to the outer edge texels. diff --git a/docs/api/zh/textures/DataTexture3D.html b/docs/api/zh/textures/DataTexture3D.html index c57d552d77742c305d773e884945fe19ac6fb95e..39be8bdf59fc0c39cae1e8a536a9ac06151eb78b 100644 --- a/docs/api/zh/textures/DataTexture3D.html +++ b/docs/api/zh/textures/DataTexture3D.html @@ -30,7 +30,7 @@

示例

[example:webgl2_materials_texture3d WebGL2 / materials / texture3d]
-
[example:webgl2_materials_texture3d_volume WebGL2 / materials / texture3d / volume]
+
[example:webgl2_materials_texture2darray WebGL2 / materials / texture2darray]

属性