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three.js
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2cd15756
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three.js
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2cd15756
编写于
6月 08, 2017
作者:
M
Mr.doob
浏览文件
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差异文件
Updated builds.
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3 changed file
with
699 addition
and
686 deletion
+699
-686
build/three.js
build/three.js
+14
-8
build/three.min.js
build/three.min.js
+671
-670
build/three.module.js
build/three.module.js
+14
-8
未找到文件。
build/three.js
浏览文件 @
2cd15756
...
...
@@ -17875,6 +17875,13 @@
}
function textureNeedsGenerateMipmaps( texture, isPowerOfTwo ) {
return texture.generateMipmaps && isPowerOfTwo &&
texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter;
}
// Fallback filters for non-power-of-2 textures
function filterFallback( f ) {
...
...
@@ -18112,7 +18119,7 @@
}
if ( texture
.generateMipmaps && isPowerOfTwoImage
) {
if ( texture
NeedsGenerateMipmaps( texture, isPowerOfTwoImage )
) {
_gl.generateMipmap( _gl.TEXTURE_CUBE_MAP );
...
...
@@ -18361,7 +18368,7 @@
}
if ( texture
.generateMipmaps && isPowerOfTwoImage
) _gl.generateMipmap( _gl.TEXTURE_2D );
if ( texture
NeedsGenerateMipmaps( texture, isPowerOfTwoImage )
) _gl.generateMipmap( _gl.TEXTURE_2D );
textureProperties.__version = texture.version;
...
...
@@ -18539,7 +18546,7 @@
}
if (
renderTarget.texture.generateMipmaps && isTargetPowerOfTwo
) _gl.generateMipmap( _gl.TEXTURE_CUBE_MAP );
if (
textureNeedsGenerateMipmaps( renderTarget.texture, isTargetPowerOfTwo )
) _gl.generateMipmap( _gl.TEXTURE_CUBE_MAP );
state.bindTexture( _gl.TEXTURE_CUBE_MAP, null );
} else {
...
...
@@ -18548,7 +18555,7 @@
setTextureParameters( _gl.TEXTURE_2D, renderTarget.texture, isTargetPowerOfTwo );
setupFrameBufferTexture( renderTargetProperties.__webglFramebuffer, renderTarget, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_2D );
if (
renderTarget.texture.generateMipmaps && isTargetPowerOfTwo
) _gl.generateMipmap( _gl.TEXTURE_2D );
if (
textureNeedsGenerateMipmaps( renderTarget.texture, isTargetPowerOfTwo )
) _gl.generateMipmap( _gl.TEXTURE_2D );
state.bindTexture( _gl.TEXTURE_2D, null );
}
...
...
@@ -18566,12 +18573,11 @@
function updateRenderTargetMipmap( renderTarget ) {
var texture = renderTarget.texture;
var isTargetPowerOfTwo = isPowerOfTwo( renderTarget );
if ( texture.generateMipmaps && isPowerOfTwo( renderTarget ) &&
texture.minFilter !== NearestFilter &&
texture.minFilter !== LinearFilter ) {
if ( textureNeedsGenerateMipmaps( texture, isTargetPowerOfTwo ) ) {
var target =
(renderTarget && renderTarget.isWebGLRenderTargetCube)
? _gl.TEXTURE_CUBE_MAP : _gl.TEXTURE_2D;
var target =
renderTarget.isWebGLRenderTargetCube
? _gl.TEXTURE_CUBE_MAP : _gl.TEXTURE_2D;
var webglTexture = properties.get( texture ).__webglTexture;
state.bindTexture( target, webglTexture );
...
...
build/three.min.js
浏览文件 @
2cd15756
此差异已折叠。
点击以展开。
build/three.module.js
浏览文件 @
2cd15756
...
...
@@ -17869,6 +17869,13 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, paramT
}
function textureNeedsGenerateMipmaps( texture, isPowerOfTwo ) {
return texture.generateMipmaps && isPowerOfTwo &&
texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter;
}
// Fallback filters for non-power-of-2 textures
function filterFallback( f ) {
...
...
@@ -18106,7 +18113,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, paramT
}
if ( texture
.generateMipmaps && isPowerOfTwoImage
) {
if ( texture
NeedsGenerateMipmaps( texture, isPowerOfTwoImage )
) {
_gl.generateMipmap( _gl.TEXTURE_CUBE_MAP );
...
...
@@ -18355,7 +18362,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, paramT
}
if ( texture
.generateMipmaps && isPowerOfTwoImage
) _gl.generateMipmap( _gl.TEXTURE_2D );
if ( texture
NeedsGenerateMipmaps( texture, isPowerOfTwoImage )
) _gl.generateMipmap( _gl.TEXTURE_2D );
textureProperties.__version = texture.version;
...
...
@@ -18533,7 +18540,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, paramT
}
if (
renderTarget.texture.generateMipmaps && isTargetPowerOfTwo
) _gl.generateMipmap( _gl.TEXTURE_CUBE_MAP );
if (
textureNeedsGenerateMipmaps( renderTarget.texture, isTargetPowerOfTwo )
) _gl.generateMipmap( _gl.TEXTURE_CUBE_MAP );
state.bindTexture( _gl.TEXTURE_CUBE_MAP, null );
} else {
...
...
@@ -18542,7 +18549,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, paramT
setTextureParameters( _gl.TEXTURE_2D, renderTarget.texture, isTargetPowerOfTwo );
setupFrameBufferTexture( renderTargetProperties.__webglFramebuffer, renderTarget, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_2D );
if (
renderTarget.texture.generateMipmaps && isTargetPowerOfTwo
) _gl.generateMipmap( _gl.TEXTURE_2D );
if (
textureNeedsGenerateMipmaps( renderTarget.texture, isTargetPowerOfTwo )
) _gl.generateMipmap( _gl.TEXTURE_2D );
state.bindTexture( _gl.TEXTURE_2D, null );
}
...
...
@@ -18560,12 +18567,11 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, paramT
function updateRenderTargetMipmap( renderTarget ) {
var texture = renderTarget.texture;
var isTargetPowerOfTwo = isPowerOfTwo( renderTarget );
if ( texture.generateMipmaps && isPowerOfTwo( renderTarget ) &&
texture.minFilter !== NearestFilter &&
texture.minFilter !== LinearFilter ) {
if ( textureNeedsGenerateMipmaps( texture, isTargetPowerOfTwo ) ) {
var target =
(renderTarget && renderTarget.isWebGLRenderTargetCube)
? _gl.TEXTURE_CUBE_MAP : _gl.TEXTURE_2D;
var target =
renderTarget.isWebGLRenderTargetCube
? _gl.TEXTURE_CUBE_MAP : _gl.TEXTURE_2D;
var webglTexture = properties.get( texture ).__webglTexture;
state.bindTexture( target, webglTexture );
...
...
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