diff --git a/docs/manual/en/introduction/Import-via-modules.html b/docs/manual/en/introduction/Import-via-modules.html index e80acee8590f1cd078cf61b319f140c04ba4444f..2d429c47aee2ffd01b540e676b0f44d8d1ae612f 100644 --- a/docs/manual/en/introduction/Import-via-modules.html +++ b/docs/manual/en/introduction/Import-via-modules.html @@ -124,6 +124,7 @@
  • PDBLoader
  • PlayCanvasLoader
  • PLYLoader
  • +
  • RGBELoader
  • STLLoader
  • SVGLoader
  • TGALoader
  • diff --git a/examples/js/loaders/RGBELoader.js b/examples/js/loaders/RGBELoader.js index 85cdcc1ff819d9fe16ad99f8d15e3a6ad8862b60..ee9c0e5f895c8232c2460b016d8aec94417d0b26 100644 --- a/examples/js/loaders/RGBELoader.js +++ b/examples/js/loaders/RGBELoader.js @@ -5,7 +5,7 @@ // https://github.com/mrdoob/three.js/issues/5552 // http://en.wikipedia.org/wiki/RGBE_image_format -THREE.HDRLoader = THREE.RGBELoader = function ( manager ) { +THREE.RGBELoader = function ( manager ) { this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager; this.type = THREE.UnsignedByteType; @@ -316,8 +316,7 @@ THREE.RGBELoader.prototype._parser = function ( buffer ) { } ; - var byteArray = new Uint8Array( buffer ), - byteLength = byteArray.byteLength; + var byteArray = new Uint8Array( buffer ); byteArray.pos = 0; var rgbe_header_info = RGBE_ReadHeader( byteArray ); @@ -392,5 +391,3 @@ THREE.RGBELoader.prototype.setType = function ( value ) { return this; }; - - diff --git a/examples/jsm/loaders/RGBELoader.d.ts b/examples/jsm/loaders/RGBELoader.d.ts new file mode 100644 index 0000000000000000000000000000000000000000..d1d8364a544312a5206c734b13013fd1990e2a62 --- /dev/null +++ b/examples/jsm/loaders/RGBELoader.d.ts @@ -0,0 +1,25 @@ +import { + LoadingManager, + DataTextureLoader, + TextureDataType, + PixelFormat +} from '../../../src/Three'; + +export interface RGBE { + width: number; + height: number; + data: Float32Array | Uint8Array; + header: string; + gamma: number; + exposure: number; + format: PixelFormat; + type: TextureDataType; +} + +export class RGBELoader extends DataTextureLoader { + constructor(manager?: LoadingManager); + type: TextureDataType; + + _parser(buffer: ArrayBuffer): RGBE; + setType(type: TextureDataType): this; +} diff --git a/examples/jsm/loaders/RGBELoader.js b/examples/jsm/loaders/RGBELoader.js new file mode 100644 index 0000000000000000000000000000000000000000..f24b7f8b73920f5aebb276a1b10bf5c6686727b9 --- /dev/null +++ b/examples/jsm/loaders/RGBELoader.js @@ -0,0 +1,404 @@ +/** + * @author Nikos M. / https://github.com/foo123/ + */ + +import { + DataTextureLoader, + DefaultLoadingManager, + FloatType, + RGBEFormat, + RGBFormat, + UnsignedByteType +} from "../../../build/three.module.js"; + +// https://github.com/mrdoob/three.js/issues/5552 +// http://en.wikipedia.org/wiki/RGBE_image_format + +var RGBELoader = function ( manager ) { + + this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; + this.type = UnsignedByteType; + +}; + +// extend DataTextureLoader +RGBELoader.prototype = Object.create( DataTextureLoader.prototype ); + +// adapted from http://www.graphics.cornell.edu/~bjw/rgbe.html +RGBELoader.prototype._parser = function ( buffer ) { + + var + /* return codes for rgbe routines */ + RGBE_RETURN_SUCCESS = 0, + RGBE_RETURN_FAILURE = - 1, + + /* default error routine. change this to change error handling */ + rgbe_read_error = 1, + rgbe_write_error = 2, + rgbe_format_error = 3, + rgbe_memory_error = 4, + rgbe_error = function ( rgbe_error_code, msg ) { + + switch ( rgbe_error_code ) { + + case rgbe_read_error: console.error( "RGBELoader Read Error: " + ( msg || '' ) ); + break; + case rgbe_write_error: console.error( "RGBELoader Write Error: " + ( msg || '' ) ); + break; + case rgbe_format_error: console.error( "RGBELoader Bad File Format: " + ( msg || '' ) ); + break; + default: + case rgbe_memory_error: console.error( "RGBELoader: Error: " + ( msg || '' ) ); + + } + return RGBE_RETURN_FAILURE; + + }, + + /* offsets to red, green, and blue components in a data (float) pixel */ + RGBE_DATA_RED = 0, + RGBE_DATA_GREEN = 1, + RGBE_DATA_BLUE = 2, + + /* number of floats per pixel, use 4 since stored in rgba image format */ + RGBE_DATA_SIZE = 4, + + /* flags indicating which fields in an rgbe_header_info are valid */ + RGBE_VALID_PROGRAMTYPE = 1, + RGBE_VALID_FORMAT = 2, + RGBE_VALID_DIMENSIONS = 4, + + NEWLINE = "\n", + + fgets = function ( buffer, lineLimit, consume ) { + + lineLimit = ! lineLimit ? 1024 : lineLimit; + var p = buffer.pos, + i = - 1, len = 0, s = '', chunkSize = 128, + chunk = String.fromCharCode.apply( null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) ) + ; + while ( ( 0 > ( i = chunk.indexOf( NEWLINE ) ) ) && ( len < lineLimit ) && ( p < buffer.byteLength ) ) { + + s += chunk; len += chunk.length; + p += chunkSize; + chunk += String.fromCharCode.apply( null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) ); + + } + + if ( - 1 < i ) { + + /*for (i=l-1; i>=0; i--) { + byteCode = m.charCodeAt(i); + if (byteCode > 0x7f && byteCode <= 0x7ff) byteLen++; + else if (byteCode > 0x7ff && byteCode <= 0xffff) byteLen += 2; + if (byteCode >= 0xDC00 && byteCode <= 0xDFFF) i--; //trail surrogate + }*/ + if ( false !== consume ) buffer.pos += len + i + 1; + return s + chunk.slice( 0, i ); + + } + return false; + + }, + + /* minimal header reading. modify if you want to parse more information */ + RGBE_ReadHeader = function ( buffer ) { + + var line, match, + + // regexes to parse header info fields + magic_token_re = /^#\?(\S+)$/, + gamma_re = /^\s*GAMMA\s*=\s*(\d+(\.\d+)?)\s*$/, + exposure_re = /^\s*EXPOSURE\s*=\s*(\d+(\.\d+)?)\s*$/, + format_re = /^\s*FORMAT=(\S+)\s*$/, + dimensions_re = /^\s*\-Y\s+(\d+)\s+\+X\s+(\d+)\s*$/, + + // RGBE format header struct + header = { + + valid: 0, /* indicate which fields are valid */ + + string: '', /* the actual header string */ + + comments: '', /* comments found in header */ + + programtype: 'RGBE', /* listed at beginning of file to identify it after "#?". defaults to "RGBE" */ + + format: '', /* RGBE format, default 32-bit_rle_rgbe */ + + gamma: 1.0, /* image has already been gamma corrected with given gamma. defaults to 1.0 (no correction) */ + + exposure: 1.0, /* a value of 1.0 in an image corresponds to watts/steradian/m^2. defaults to 1.0 */ + + width: 0, height: 0 /* image dimensions, width/height */ + + }; + + if ( buffer.pos >= buffer.byteLength || ! ( line = fgets( buffer ) ) ) { + + return rgbe_error( rgbe_read_error, "no header found" ); + + } + /* if you want to require the magic token then uncomment the next line */ + if ( ! ( match = line.match( magic_token_re ) ) ) { + + return rgbe_error( rgbe_format_error, "bad initial token" ); + + } + header.valid |= RGBE_VALID_PROGRAMTYPE; + header.programtype = match[ 1 ]; + header.string += line + "\n"; + + while ( true ) { + + line = fgets( buffer ); + if ( false === line ) break; + header.string += line + "\n"; + + if ( '#' === line.charAt( 0 ) ) { + + header.comments += line + "\n"; + continue; // comment line + + } + + if ( match = line.match( gamma_re ) ) { + + header.gamma = parseFloat( match[ 1 ], 10 ); + + } + if ( match = line.match( exposure_re ) ) { + + header.exposure = parseFloat( match[ 1 ], 10 ); + + } + if ( match = line.match( format_re ) ) { + + header.valid |= RGBE_VALID_FORMAT; + header.format = match[ 1 ];//'32-bit_rle_rgbe'; + + } + if ( match = line.match( dimensions_re ) ) { + + header.valid |= RGBE_VALID_DIMENSIONS; + header.height = parseInt( match[ 1 ], 10 ); + header.width = parseInt( match[ 2 ], 10 ); + + } + + if ( ( header.valid & RGBE_VALID_FORMAT ) && ( header.valid & RGBE_VALID_DIMENSIONS ) ) break; + + } + + if ( ! ( header.valid & RGBE_VALID_FORMAT ) ) { + + return rgbe_error( rgbe_format_error, "missing format specifier" ); + + } + if ( ! ( header.valid & RGBE_VALID_DIMENSIONS ) ) { + + return rgbe_error( rgbe_format_error, "missing image size specifier" ); + + } + + return header; + + }, + + RGBE_ReadPixels_RLE = function ( buffer, w, h ) { + + var data_rgba, offset, pos, count, byteValue, + scanline_buffer, ptr, ptr_end, i, l, off, isEncodedRun, + scanline_width = w, num_scanlines = h, rgbeStart + ; + + if ( + // run length encoding is not allowed so read flat + ( ( scanline_width < 8 ) || ( scanline_width > 0x7fff ) ) || + // this file is not run length encoded + ( ( 2 !== buffer[ 0 ] ) || ( 2 !== buffer[ 1 ] ) || ( buffer[ 2 ] & 0x80 ) ) + ) { + + // return the flat buffer + return new Uint8Array( buffer ); + + } + + if ( scanline_width !== ( ( buffer[ 2 ] << 8 ) | buffer[ 3 ] ) ) { + + return rgbe_error( rgbe_format_error, "wrong scanline width" ); + + } + + data_rgba = new Uint8Array( 4 * w * h ); + + if ( ! data_rgba || ! data_rgba.length ) { + + return rgbe_error( rgbe_memory_error, "unable to allocate buffer space" ); + + } + + offset = 0; pos = 0; ptr_end = 4 * scanline_width; + rgbeStart = new Uint8Array( 4 ); + scanline_buffer = new Uint8Array( ptr_end ); + + // read in each successive scanline + while ( ( num_scanlines > 0 ) && ( pos < buffer.byteLength ) ) { + + if ( pos + 4 > buffer.byteLength ) { + + return rgbe_error( rgbe_read_error ); + + } + + rgbeStart[ 0 ] = buffer[ pos ++ ]; + rgbeStart[ 1 ] = buffer[ pos ++ ]; + rgbeStart[ 2 ] = buffer[ pos ++ ]; + rgbeStart[ 3 ] = buffer[ pos ++ ]; + + if ( ( 2 != rgbeStart[ 0 ] ) || ( 2 != rgbeStart[ 1 ] ) || ( ( ( rgbeStart[ 2 ] << 8 ) | rgbeStart[ 3 ] ) != scanline_width ) ) { + + return rgbe_error( rgbe_format_error, "bad rgbe scanline format" ); + + } + + // read each of the four channels for the scanline into the buffer + // first red, then green, then blue, then exponent + ptr = 0; + while ( ( ptr < ptr_end ) && ( pos < buffer.byteLength ) ) { + + count = buffer[ pos ++ ]; + isEncodedRun = count > 128; + if ( isEncodedRun ) count -= 128; + + if ( ( 0 === count ) || ( ptr + count > ptr_end ) ) { + + return rgbe_error( rgbe_format_error, "bad scanline data" ); + + } + + if ( isEncodedRun ) { + + // a (encoded) run of the same value + byteValue = buffer[ pos ++ ]; + for ( i = 0; i < count; i ++ ) { + + scanline_buffer[ ptr ++ ] = byteValue; + + } + //ptr += count; + + } else { + + // a literal-run + scanline_buffer.set( buffer.subarray( pos, pos + count ), ptr ); + ptr += count; pos += count; + + } + + } + + + // now convert data from buffer into rgba + // first red, then green, then blue, then exponent (alpha) + l = scanline_width; //scanline_buffer.byteLength; + for ( i = 0; i < l; i ++ ) { + + off = 0; + data_rgba[ offset ] = scanline_buffer[ i + off ]; + off += scanline_width; //1; + data_rgba[ offset + 1 ] = scanline_buffer[ i + off ]; + off += scanline_width; //1; + data_rgba[ offset + 2 ] = scanline_buffer[ i + off ]; + off += scanline_width; //1; + data_rgba[ offset + 3 ] = scanline_buffer[ i + off ]; + offset += 4; + + } + + num_scanlines --; + + } + + return data_rgba; + + } + ; + + var byteArray = new Uint8Array( buffer ); + byteArray.pos = 0; + var rgbe_header_info = RGBE_ReadHeader( byteArray ); + + if ( RGBE_RETURN_FAILURE !== rgbe_header_info ) { + + var w = rgbe_header_info.width, + h = rgbe_header_info.height, + image_rgba_data = RGBE_ReadPixels_RLE( byteArray.subarray( byteArray.pos ), w, h ) + ; + if ( RGBE_RETURN_FAILURE !== image_rgba_data ) { + + if ( this.type === UnsignedByteType ) { + + var data = image_rgba_data; + var format = RGBEFormat; // handled as THREE.RGBAFormat in shaders + var type = UnsignedByteType; + + } else if ( this.type === FloatType ) { + + var RGBEByteToRGBFloat = function ( sourceArray, sourceOffset, destArray, destOffset ) { + + var e = sourceArray[ sourceOffset + 3 ]; + var scale = Math.pow( 2.0, e - 128.0 ) / 255.0; + + destArray[ destOffset + 0 ] = sourceArray[ sourceOffset + 0 ] * scale; + destArray[ destOffset + 1 ] = sourceArray[ sourceOffset + 1 ] * scale; + destArray[ destOffset + 2 ] = sourceArray[ sourceOffset + 2 ] * scale; + + }; + + var numElements = ( image_rgba_data.length / 4 ) * 3; + var floatArray = new Float32Array( numElements ); + + for ( var j = 0; j < numElements; j ++ ) { + + RGBEByteToRGBFloat( image_rgba_data, j * 4, floatArray, j * 3 ); + + } + + var data = floatArray; + var format = RGBFormat; + var type = FloatType; + + + } else { + + console.error( 'THREE.RGBELoader: unsupported type: ', this.type ); + + } + + return { + width: w, height: h, + data: data, + header: rgbe_header_info.string, + gamma: rgbe_header_info.gamma, + exposure: rgbe_header_info.exposure, + format: format, + type: type + }; + + } + + } + + return null; + +}; + +RGBELoader.prototype.setType = function ( value ) { + + this.type = value; + return this; + +}; + +export { RGBELoader }; diff --git a/utils/modularize.js b/utils/modularize.js index 877a2b39f24bbdcc3242886ed21f2cad07b8dac8..ce71a41cc78de5a438996cbbdefd2b5dbf9dad21 100644 --- a/utils/modularize.js +++ b/utils/modularize.js @@ -45,6 +45,7 @@ var files = [ { path: 'loaders/PDBLoader.js', dependencies: [], ignoreList: [] }, { path: 'loaders/PlayCanvasLoader.js', dependencies: [], ignoreList: [] }, { path: 'loaders/PLYLoader.js', dependencies: [], ignoreList: [ 'Mesh' ] }, + { path: 'loaders/RGBELoader.js', dependencies: [], ignoreList: [ 'RGBAFormat' ] }, { path: 'loaders/STLLoader.js', dependencies: [], ignoreList: [ 'Mesh', 'MeshPhongMaterial', 'VertexColors' ] }, { path: 'loaders/SVGLoader.js', dependencies: [], ignoreList: [] }, { path: 'loaders/TGALoader.js', dependencies: [], ignoreList: [] },