diff --git a/examples/js/objects/Mirror.js b/examples/js/objects/Mirror.js index 5b84fb916f672b251ceee1a6399bc03d24f12ef8..4e67f649305e8971b1d874f4f1825ce0f284ad6a 100644 --- a/examples/js/objects/Mirror.js +++ b/examples/js/objects/Mirror.js @@ -16,7 +16,7 @@ THREE.Mirror = function ( width, height, options ) { var textureWidth = options.textureWidth || 512; var textureHeight = options.textureHeight || 512; var clipBias = options.clipBias || 0; - var shader = options.shader || THREE.DefaultMirrorShader; + var shader = options.shader || THREE.Mirror.MirrorShader; var recursion = options.recursion !== undefined ? options.recursion : 0; // @@ -195,7 +195,7 @@ THREE.Mirror = function ( width, height, options ) { THREE.Mirror.prototype = Object.create( THREE.Mesh.prototype ); THREE.Mirror.prototype.constructor = THREE.Mirror; -THREE.DefaultMirrorShader = { +THREE.Mirror.MirrorShader = { uniforms: { diff --git a/examples/js/objects/Refractor.js b/examples/js/objects/Refractor.js index 60b9e5875a713e911f8588feff0f676c55cafebb..58afcf8484e9b1be7898783949baffcc999b15a7 100644 --- a/examples/js/objects/Refractor.js +++ b/examples/js/objects/Refractor.js @@ -17,7 +17,7 @@ THREE.Refractor = function ( width, height, options ) { var textureWidth = options.textureWidth || 512; var textureHeight = options.textureHeight || 512; var clipBias = options.clipBias || 0; - var shader = options.shader || THREE.DefaultRefractionShader; + var shader = options.shader || THREE.Refractor.RefractorShader; // @@ -258,7 +258,7 @@ THREE.Refractor = function ( width, height, options ) { THREE.Refractor.prototype = Object.create( THREE.Mesh.prototype ); THREE.Refractor.prototype.constructor = THREE.Refractor; -THREE.DefaultRefractionShader = { +THREE.Refractor.RefractorShader = { uniforms: {