diff --git a/examples/webgl_interactive_instances_gpu.html b/examples/webgl_interactive_instances_gpu.html index 577f57f06046d75dca0818c5cb904a3a1dc5f9ab..4b4ad4f8e0ab45561dec19c3212e808111447f2b 100644 --- a/examples/webgl_interactive_instances_gpu.html +++ b/examples/webgl_interactive_instances_gpu.html @@ -551,7 +551,7 @@ fragmentShader: frag, uniforms: { color: { - value: new THREE.Color(), + value: new THREE.Color() } } } ); @@ -561,7 +561,7 @@ fragmentShader: "#define PICKING\n" + frag, uniforms: { pickingColor: { - value: new THREE.Color(), + value: new THREE.Color() } } } ); @@ -695,13 +695,13 @@ var material = new THREE.RawShaderMaterial( { vertexShader: vert, - fragmentShader: frag, + fragmentShader: frag } ); materialList.push( material ); var pickingMaterial = new THREE.RawShaderMaterial( { vertexShader: "#define PICKING\n" + vert, - fragmentShader: "#define PICKING\n" + frag, + fragmentShader: "#define PICKING\n" + frag } ); materialList.push( pickingMaterial ); @@ -794,7 +794,7 @@ var pickingMaterial = new THREE.RawShaderMaterial( { vertexShader: "#define PICKING\n" + vert, - fragmentShader: "#define PICKING\n" + frag, + fragmentShader: "#define PICKING\n" + frag } ); materialList.push( pickingMaterial );