Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
Ablesons
three.js
提交
0ccf4fe7
T
three.js
项目概览
Ablesons
/
three.js
与 Fork 源项目一致
从无法访问的项目Fork
通知
2
Star
0
Fork
0
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
0
列表
看板
标记
里程碑
合并请求
0
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
T
three.js
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
0
Issue
0
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
体验新版 GitCode,发现更多精彩内容 >>
提交
0ccf4fe7
编写于
3月 25, 2020
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Updated builds.
上级
629cfbcb
变更
3
隐藏空白更改
内联
并排
Showing
3 changed file
with
226 addition
and
219 deletion
+226
-219
build/three.js
build/three.js
+28
-25
build/three.min.js
build/three.min.js
+170
-169
build/three.module.js
build/three.module.js
+28
-25
未找到文件。
build/three.js
浏览文件 @
0ccf4fe7
...
...
@@ -40497,15 +40497,7 @@
var geometry = getGeometry( data.geometry );
var material = getMaterial( data.material );
if ( geometry.bones && geometry.bones.length > 0 ) {
object = new SkinnedMesh( geometry, material );
} else {
object = new Mesh( geometry, material );
}
object = new Mesh( geometry, material );
break;
...
...
@@ -41399,16 +41391,16 @@
target.copy( coeff[ 0 ] ).multiplyScalar( 0.282095 );
// band 1
target.addScale( coeff[ 1 ], 0.488603 * y );
target.addScale( coeff[ 2 ], 0.488603 * z );
target.addScale( coeff[ 3 ], 0.488603 * x );
target.addScale
dVector
( coeff[ 1 ], 0.488603 * y );
target.addScale
dVector
( coeff[ 2 ], 0.488603 * z );
target.addScale
dVector
( coeff[ 3 ], 0.488603 * x );
// band 2
target.addScale( coeff[ 4 ], 1.092548 * ( x * y ) );
target.addScale( coeff[ 5 ], 1.092548 * ( y * z ) );
target.addScale( coeff[ 6 ], 0.315392 * ( 3.0 * z * z - 1.0 ) );
target.addScale( coeff[ 7 ], 1.092548 * ( x * z ) );
target.addScale( coeff[ 8 ], 0.546274 * ( x * x - y * y ) );
target.addScale
dVector
( coeff[ 4 ], 1.092548 * ( x * y ) );
target.addScale
dVector
( coeff[ 5 ], 1.092548 * ( y * z ) );
target.addScale
dVector
( coeff[ 6 ], 0.315392 * ( 3.0 * z * z - 1.0 ) );
target.addScale
dVector
( coeff[ 7 ], 1.092548 * ( x * z ) );
target.addScale
dVector
( coeff[ 8 ], 0.546274 * ( x * x - y * y ) );
return target;
...
...
@@ -41429,16 +41421,16 @@
target.copy( coeff[ 0 ] ).multiplyScalar( 0.886227 ); // π * 0.282095
// band 1
target.addScale( coeff[ 1 ], 2.0 * 0.511664 * y ); // ( 2 * π / 3 ) * 0.488603
target.addScale( coeff[ 2 ], 2.0 * 0.511664 * z );
target.addScale( coeff[ 3 ], 2.0 * 0.511664 * x );
target.addScale
dVector
( coeff[ 1 ], 2.0 * 0.511664 * y ); // ( 2 * π / 3 ) * 0.488603
target.addScale
dVector
( coeff[ 2 ], 2.0 * 0.511664 * z );
target.addScale
dVector
( coeff[ 3 ], 2.0 * 0.511664 * x );
// band 2
target.addScale( coeff[ 4 ], 2.0 * 0.429043 * x * y ); // ( π / 4 ) * 1.092548
target.addScale( coeff[ 5 ], 2.0 * 0.429043 * y * z );
target.addScale( coeff[ 6 ], 0.743125 * z * z - 0.247708 ); // ( π / 4 ) * 0.315392 * 3
target.addScale( coeff[ 7 ], 2.0 * 0.429043 * x * z );
target.addScale( coeff[ 8 ], 0.429043 * ( x * x - y * y ) ); // ( π / 4 ) * 0.546274
target.addScale
dVector
( coeff[ 4 ], 2.0 * 0.429043 * x * y ); // ( π / 4 ) * 1.092548
target.addScale
dVector
( coeff[ 5 ], 2.0 * 0.429043 * y * z );
target.addScale
dVector
( coeff[ 6 ], 0.743125 * z * z - 0.247708 ); // ( π / 4 ) * 0.315392 * 3
target.addScale
dVector
( coeff[ 7 ], 2.0 * 0.429043 * x * z );
target.addScale
dVector
( coeff[ 8 ], 0.429043 * ( x * x - y * y ) ); // ( π / 4 ) * 0.546274
return target;
...
...
@@ -41456,6 +41448,17 @@
},
addScaledSH: function ( sh, s ) {
for ( var i = 0; i < 9; i ++ ) {
this.coefficients[ i ].addScaledVector( sh.coefficients[ i ], s );
}
return this;
},
scale: function ( s ) {
build/three.min.js
浏览文件 @
0ccf4fe7
因为 它太大了无法显示 source diff 。你可以改为
查看blob
。
build/three.module.js
浏览文件 @
0ccf4fe7
...
...
@@ -40489,15 +40489,7 @@ ObjectLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
var geometry = getGeometry( data.geometry );
var material = getMaterial( data.material );
if ( geometry.bones && geometry.bones.length > 0 ) {
object = new SkinnedMesh( geometry, material );
} else {
object = new Mesh( geometry, material );
}
object = new Mesh( geometry, material );
break;
...
...
@@ -41391,16 +41383,16 @@ Object.assign( SphericalHarmonics3.prototype, {
target.copy( coeff[ 0 ] ).multiplyScalar( 0.282095 );
// band 1
target.addScale( coeff[ 1 ], 0.488603 * y );
target.addScale( coeff[ 2 ], 0.488603 * z );
target.addScale( coeff[ 3 ], 0.488603 * x );
target.addScale
dVector
( coeff[ 1 ], 0.488603 * y );
target.addScale
dVector
( coeff[ 2 ], 0.488603 * z );
target.addScale
dVector
( coeff[ 3 ], 0.488603 * x );
// band 2
target.addScale( coeff[ 4 ], 1.092548 * ( x * y ) );
target.addScale( coeff[ 5 ], 1.092548 * ( y * z ) );
target.addScale( coeff[ 6 ], 0.315392 * ( 3.0 * z * z - 1.0 ) );
target.addScale( coeff[ 7 ], 1.092548 * ( x * z ) );
target.addScale( coeff[ 8 ], 0.546274 * ( x * x - y * y ) );
target.addScale
dVector
( coeff[ 4 ], 1.092548 * ( x * y ) );
target.addScale
dVector
( coeff[ 5 ], 1.092548 * ( y * z ) );
target.addScale
dVector
( coeff[ 6 ], 0.315392 * ( 3.0 * z * z - 1.0 ) );
target.addScale
dVector
( coeff[ 7 ], 1.092548 * ( x * z ) );
target.addScale
dVector
( coeff[ 8 ], 0.546274 * ( x * x - y * y ) );
return target;
...
...
@@ -41421,16 +41413,16 @@ Object.assign( SphericalHarmonics3.prototype, {
target.copy( coeff[ 0 ] ).multiplyScalar( 0.886227 ); // π * 0.282095
// band 1
target.addScale( coeff[ 1 ], 2.0 * 0.511664 * y ); // ( 2 * π / 3 ) * 0.488603
target.addScale( coeff[ 2 ], 2.0 * 0.511664 * z );
target.addScale( coeff[ 3 ], 2.0 * 0.511664 * x );
target.addScale
dVector
( coeff[ 1 ], 2.0 * 0.511664 * y ); // ( 2 * π / 3 ) * 0.488603
target.addScale
dVector
( coeff[ 2 ], 2.0 * 0.511664 * z );
target.addScale
dVector
( coeff[ 3 ], 2.0 * 0.511664 * x );
// band 2
target.addScale( coeff[ 4 ], 2.0 * 0.429043 * x * y ); // ( π / 4 ) * 1.092548
target.addScale( coeff[ 5 ], 2.0 * 0.429043 * y * z );
target.addScale( coeff[ 6 ], 0.743125 * z * z - 0.247708 ); // ( π / 4 ) * 0.315392 * 3
target.addScale( coeff[ 7 ], 2.0 * 0.429043 * x * z );
target.addScale( coeff[ 8 ], 0.429043 * ( x * x - y * y ) ); // ( π / 4 ) * 0.546274
target.addScale
dVector
( coeff[ 4 ], 2.0 * 0.429043 * x * y ); // ( π / 4 ) * 1.092548
target.addScale
dVector
( coeff[ 5 ], 2.0 * 0.429043 * y * z );
target.addScale
dVector
( coeff[ 6 ], 0.743125 * z * z - 0.247708 ); // ( π / 4 ) * 0.315392 * 3
target.addScale
dVector
( coeff[ 7 ], 2.0 * 0.429043 * x * z );
target.addScale
dVector
( coeff[ 8 ], 0.429043 * ( x * x - y * y ) ); // ( π / 4 ) * 0.546274
return target;
...
...
@@ -41448,6 +41440,17 @@ Object.assign( SphericalHarmonics3.prototype, {
},
addScaledSH: function ( sh, s ) {
for ( var i = 0; i < 9; i ++ ) {
this.coefficients[ i ].addScaledVector( sh.coefficients[ i ], s );
}
return this;
},
scale: function ( s ) {
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录