[page:Integer hex] — Numeric value of the RGB component of the color. <br/>
[page:Float intensity] — Numeric value of the light's strength/intensity. <br/>
distance -- Maximum distance from origin where light will shine whose intensity is attenuated linearly based on distance from origin. <br/>
angle -- Maximum angle of light dispersion from its direction whose upper bound is Math.PI/2. <br/>
exponent -- todo
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todo
[page:Float distance] -- Maximum distance from origin where light will shine whose intensity is attenuated linearly based on distance from origin. <br/>
[page:Radians angle] -- Maximum angle of light dispersion from its direction whose upper bound is Math.PI/2.<br/>
[page:Float exponent] -- Rapidity of the falloff of light from its target direction.<br/>
[page:Float decay] -- The amount the light dims along the distance of the light.